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General HDBZ Discussion topic (Read 845627 times)

Started by Iced, May 15, 2015, 11:27:53 am
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Re: General HDBZ Discussion topic
#821  April 01, 2017, 11:20:04 pm
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Last Edit: April 01, 2017, 11:24:38 pm by Jokerrific
Re: General HDBZ Discussion topic
#822  April 03, 2017, 09:36:50 am
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Re: General HDBZ Discussion topic
#823  April 04, 2017, 12:26:22 am
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Lichtbringer do not be surprised that on the 7th many video game pages talk about Hyper Dragon ball Z. I love to see what advanced this Fan Project in all this time and be present in almost all its stages. I will not tire of saying it, this is one of the video games that I revive my love for fighting games.
Re: General HDBZ Discussion topic
#824  April 04, 2017, 12:52:17 am
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You should also say that it made the wish of many come true.In an unexpected way....
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Re: General HDBZ Discussion topic
#825  April 04, 2017, 11:17:33 pm
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tried Farmer out, pretty funny. hmmm, Champion Edition, I like it
Re: General HDBZ Discussion topic
#826  April 04, 2017, 11:30:07 pm
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Re: General HDBZ Discussion topic
#827  April 05, 2017, 01:07:11 am
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i was actually expecting him to be able to jump and move like the rest, shoot with different guns on each button with 1 ultimate where he whips out a massive blastoise like triple shotguns and does the craziest beam shot ever auto 1 shot. then i punched him and the game crashed XD
Re: General HDBZ Discussion topic
#828  April 05, 2017, 12:39:46 pm
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If you are being classic and add the "Winners don't take drugs" phrase which was during the 90's in the HDBZ intro sometime,
you could add instead "Winners don't take Capsules"  :mlol:
~ A swift blade makes monsters tame. ~
Re: General HDBZ Discussion topic
#829  April 05, 2017, 12:54:22 pm
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Soon.
Re: General HDBZ Discussion topic
#830  April 05, 2017, 01:56:41 pm
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Re: General HDBZ Discussion topic
#831  April 05, 2017, 02:56:03 pm
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Re: General HDBZ Discussion topic
#832  April 05, 2017, 05:09:43 pm
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2 DAYS
Re: General HDBZ Discussion topic
#833  April 05, 2017, 06:45:34 pm
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Re: General HDBZ Discussion topic
#834  April 05, 2017, 09:45:58 pm
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Much desire for new construction. A lazy question, how long were we with Majin Build?
Re: General HDBZ Discussion topic
#835  April 05, 2017, 10:06:19 pm
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Re: General HDBZ Discussion topic
#836  April 06, 2017, 05:34:08 am
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*High wheezing laugh* :laugh3: YES! 
I only wish Mugen had a stage transations thing then this would be so freakin cool! you can either choose the top part of the lookout (Forgot the name of it), and after doing 7 or more moves that cause hard knock downs, takes you to the next level, or just skip the top part going down to the bottom.
Last Edit: April 06, 2017, 08:51:27 am by ZX2
Re: General HDBZ Discussion topic
#837  April 06, 2017, 10:31:26 am
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To be honest I really dislike those stages. What if I like the top part of the stage? I don't want to fall below. :p
Re: General HDBZ Discussion topic
#838  April 06, 2017, 10:32:36 am
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Aren't stage transitions pretty much impossible in MUGEN?
You miss 100% of the shots you don't take. I just miss, period.
Re: General HDBZ Discussion topic
#839  April 06, 2017, 10:35:59 am
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2 ways that are possible.

1. Build the stages inside the characters.
2. Make it part of the stages normal transitions. It won't be something the chars actually cause.

ZX2

Re: General HDBZ Discussion topic
#840  April 06, 2017, 10:46:38 am
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To be honest I really dislike those stages. What if I like the top part of the stage? I don't want to fall below. :p
Well yeah there's that. but from a gameplay side it gives you the advantage over the opponent adding fall damage at the end of the combo like in Tekken 7 in a way.
Also least the wall bounce doesn't count as damage.

2 ways that are possible.

1. Build the stages inside the characters.
2. Make it part of the stages normal transitions. It won't be something the chars actually cause.
wait build the stages inside the characters? ._. you mean like in the character's folders? I'm not sure what you mean.
Last Edit: April 06, 2017, 10:55:56 am by ZX2