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Jmorphman's WIP thread: Project S.H.I.N.(go): Shingo Beta out! (Read 2454306 times)

Started by Jmorphman, November 01, 2010, 09:13:43 pm
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Poll

Got a light?

This is the water
81 (25.2%)
And this is the well
77 (24%)
Drink full, and descend
33 (10.3%)
The horse is the white of the eye
37 (11.5%)
And the dark within
52 (16.2%)
This is the water
41 (12.8%)
And this is the well
0 (0%)
Drink full, and descend
0 (0%)
The horse is the white of the eye
0 (0%)
And the dark within
0 (0%)

Total Members Voted: 318

Re: Jmorphman's WIP thread: How Demitri Got His Groove Back
#5761  November 13, 2017, 05:13:24 am
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Right on, I understand completely.
Re: Jmorphman's WIP thread: How Demitri Got His Groove Back
#5762  November 15, 2017, 07:09:42 am
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  • Standalone Tester for Famicom Fighters
    • USA
Demitri was just a warmup for the best Darkstalkers character, but that's gonna be a good while. :)

inb4 Anita.
But seriously though, can't wait for the FX update, the Chun-Li overhaul, and whatever other characters you have planned.
Re: Jmorphman's WIP thread: How Demitri Got His Groove Back
#5763  November 15, 2017, 10:13:15 pm
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  • If you’re gonna reach for a star...
  • reach for the lowest one you can.
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I'm trying out another slight revamp of my website layout, please give me your thoughts (here is King's page, using the old layout, as a comparison; just ignore the download button placement, it's screwed up cuz I messed with it for Demitri, it's just temporary).

The old layout had super vague descriptions for all the characters, and I'm sick of it. Why play coy about what the character plays like? So hopefully this all works well!
Re: Jmorphman's WIP thread: How Demitri Got His Groove Back
#5764  November 15, 2017, 10:24:18 pm
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I like it. The character's quote and detailed description of the game play is way better than the vague (and quite frankly, boring) descriptions of the past. Not much I would do to improve it.
Re: Jmorphman's WIP thread: How Demitri Got His Groove Back
#5765  November 15, 2017, 10:56:26 pm
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The additional details are welcome! :2thumbsup:
Imo it needs something on the top along the victory quote, like a animation or portrait of some kind;

Demitri was just a warmup for the best Darkstalkers character, but that's gonna be a good while. :)

Does he make a JoJo reference? OMG I really hope so.......
Last Edit: November 15, 2017, 11:04:57 pm by Ndsilva
Re: Jmorphman's WIP thread: How Demitri Got His Groove Back
#5766  November 15, 2017, 11:34:29 pm
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  • If you’re gonna reach for a star...
  • reach for the lowest one you can.
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Re: Jmorphman's WIP thread: How Demitri Got His Groove Back
#5767  November 16, 2017, 12:30:49 am
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Killing monsters is the most JoJo thing ever
Nevermind, there's nothing I can do
Bet your life there's something killing you
It's a shame we have to die, my dear
No one's getting out of here alive
This time
What a way to go, but have no fear
No one's getting out of here alive
This time
It's a shame we have to disappear
No one's getting out of here alive
This time, this time, this time
Re: Jmorphman's WIP thread: How Demitri Got His Groove Back
#5768  November 16, 2017, 12:59:46 am
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But I already made Felicia...
Re: Jmorphman's WIP thread: How Demitri Got His Groove Back
#5769  November 16, 2017, 01:43:56 am
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lui

Re: Jmorphman's WIP thread: How Demitri Got His Groove Back
#5770  November 16, 2017, 05:53:20 am
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BBHood right?
Re: Jmorphman's WIP thread: How Demitri Got His Groove Back
#5771  November 16, 2017, 05:55:00 am
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Nah it's clearly Q-Bee
Re: Jmorphman's WIP thread: How Demitri Got His Groove Back
#5772  November 16, 2017, 05:13:17 pm
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  • If you’re gonna reach for a star...
  • reach for the lowest one you can.
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Hey, remember this intro from SFIII?


Chamat made a CvS version, but only of the initial walking frames (I think potentially for a beat-em-up situation, can't remember), so I decided to try a little frankenspriting:

the bow looks a bit too severe but I think it'll look better in motion, hopefully?
Re: Jmorphman's WIP thread: How Demitri Got His Groove Back
#5773  November 16, 2017, 06:41:24 pm
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Awesome stuff. 3rd strike, has the best animations I've seen, even her winpose is insane in how fluid it is, the dress moving all around.
Also she moves her hands up in the middle of the walk , in your wip just snaps to the position.

One more thing Jman, Demitri is kicking my ass !

MCX

Re: Jmorphman's WIP thread: How Demitri Got His Groove Back
#5774  November 16, 2017, 10:09:09 pm
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Re: Jmorphman's WIP thread: How Demitri Got His Groove Back
#5775  November 17, 2017, 01:56:02 pm
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Re: Jmorphman's WIP thread: How Demitri Got His Groove Back
#5776  November 17, 2017, 02:10:40 pm
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  • Objection! Sustained!
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Double that. It looks really too crowded. You need to give some more free space to objects.
Re: Jmorphman's WIP thread: How Demitri Got His Groove Back
#5777  November 17, 2017, 11:10:45 pm
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  • reach for the lowest one you can.
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Aww, I like how compact it is. But it can't hurt to try something else, I guess!
Re: Jmorphman's WIP thread: How Demitri Got His Groove Back
#5778  November 18, 2017, 02:33:05 am
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JMorph, my man, what's more urgent for you? walk intro or that close kick you said like 2-3 weeks ago?
I swear there was something cool here!!
Re: Jmorphman's WIP thread: How Demitri Got His Groove Back
#5779  November 18, 2017, 02:36:10 am
  • ******
  • If you’re gonna reach for a star...
  • reach for the lowest one you can.
    • USA
    • network.mugenguild.com/jmorphman
The walk intro is just a fun extra IMO, the kick would actually impact gameplay!
Re: Jmorphman's WIP thread: How Demitri Got His Groove Back
#5780  November 18, 2017, 02:52:48 am
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  • ¡Ni p*ta ni santa! ¡Digo!
Then, so be it...

(already started that kick like 10 minutes ago)


I swear there was something cool here!!