The Mugen Fighters Guild

Help => M.U.G.E.N Development Help => Tips, Tricks, Tutorials => Topic started by: 2OS on January 25, 2013, 10:27:15 PM

Title: ( New ) Errors in 1.0+ that are not in WinMugen and solutions.
Post by: 2OS on January 25, 2013, 10:27:15 PM
debug errors:

""destroyself called for non helper"" — triggerall=ishelper

""can't remappal from ###,### to ###,###"" — check your code and SFF values. in shittier cases to my experience check the actual palette itself.

""player nameofplayergoeshere using anim2 outside of custom state"" — this rather explains itself. you're executing a changeanim2 outside of a custom state.


shutdown errors:

""invalid format specifier %D"" — 1.0's parser is far more sensitive than WinMugen's. displaytoclipboard text arguments should be lower case only (%d). when this happens to a WinMugen character it is not because of ""poor coding"".


actual bug:

""my character is dropping dead immediately and/or power level is at an absurdly large value like intmax"" — your character name ( not display name ) needs to be shortened.


to be updated.
Title: Re: ( New ) Debug errors in 1.0+ that are not in WinMugen and solutions.
Post by: Cyanide on January 26, 2013, 11:18:10 AM
Not precisely debug, but add the name string one. That's difficult to catch by any normal method and differs from PC to PC.
Title: Re: ( New ) Errors in 1.0+ that are not in WinMugen and solutions.
Post by: 2OS on January 26, 2013, 07:06:52 PM
went ahead and made this for errors in general.
Title: Re: ( New ) Errors in 1.0+ that are not in WinMugen and solutions.
Post by: Ryon on February 19, 2013, 02:15:57 AM
for all the people i've ever helped with displaytoclipboard errors. i always tell them to delete the code, as its strictly for the coding side of the character and not the player side.