The Mugen Fighters Guild
Help => M.U.G.E.N Development Help => Tips, Tricks, Tutorials => Topic started by: 2OS on January 25, 2013, 10:27:15 PM
""destroyself called for non helper"" — triggerall=ishelper
""can't remappal from ###,### to ###,###"" — check your code and SFF values. in shittier cases to my experience check the actual palette itself.
""player nameofplayergoeshere using anim2 outside of custom state"" — this rather explains itself. you're executing a changeanim2 outside of a custom state.
""invalid format specifier %D"" — 1.0's parser is far more sensitive than WinMugen's. displaytoclipboard text arguments should be lower case only (%d). when this happens to a WinMugen character it is not because of ""poor coding"".
""my character is dropping dead immediately and/or power level is at an absurdly large value like intmax"" — your character name ( not display name ) needs to be shortened.
to be updated.
Not precisely debug, but add the name string one. That's difficult to catch by any normal method and differs from PC to PC.
went ahead and made this for errors in general.
for all the people i've ever helped with displaytoclipboard errors. i always tell them to delete the code, as its strictly for the coding side of the character and not the player side.