The Mugen Fighters Guild

Art & Entertainment => Graphics => Topic started by: Formerly Hoshi on April 21, 2010, 10:07:34 pm

Title: [Theme Thread] KOF XII Sprite thread
Post by: Formerly Hoshi on April 21, 2010, 10:07:34 pm
Post any and all KOFXII styled edits/original sprites in this thread.

(http://hoshi.trinitymugen.net/kofxii-joe.gif)(http://hoshi.trinitymugen.net/kofxii-mai.gif)
http://hoshi.hyperionx.net/ (http://) (old site, it doesn't work anymore)

Theme threads are designed to stop cluttered up boards and to help get your sprites seen and critiqued.  We understand that not everyone is a professional spriter and that some people's skills are not as high as others.  Do not let this deter you from posting!

Just remember, we're all here to have fun and learn!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on April 22, 2010, 12:08:36 am
I really like this idea, so I'll start with the lastest 2 I made and an old one:

(http://)  (http://)  (http://)

To everyone who posted a reply on my other thread, I'll try to fix Shion's hands (working on it) and Magaki's pallete. (it was based on his KOF XI ending pictures colours, brighter pallete)
Thank you all for the replies.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: c00p on April 22, 2010, 02:47:37 am
posting sprites after efex just did is pointless  ;D
anyway, kinda old ones, but i think most of you never saw them
(http://fc08.deviantart.net/fs71/f/2009/355/3/8/Muxaii_by_c00per619.png)(http://fc08.deviantart.net/fs49/f/2009/214/b/9/Masta_Karate_Ryo_by_c00per619.png)(http://fc04.deviantart.net/fs47/f/2009/219/e/b/Steel_Soldier_by_c00per619.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Prodigy_LXM on April 22, 2010, 06:57:32 am
:3

(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/Jade.png)       (http://i390.photobucket.com/albums/oo345/Prodigy_LXM/Yuki_XII.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on April 22, 2010, 02:03:01 pm
So i guess everyone is going to move their KOFXIII style sprites here so I might as well join  ;D I'm curious to see how well these themed topics will work out in the end  8) Before I post my own I just ant to say that eFeX's Duck king is crazy detailed. The Yuki by Prodigy is good but needs polish, I still like it though :sugoi:  Now I'll post the edits I have so far
My Character EnlightendShadow
(http://fc08.deviantart.net/fs71/f/2010/110/d/5/EnlightendShadow_Sprite_Update_by_EnlightendShadow.gif)

My Character EnlightendShadow Fighting Stance
(http://fc07.deviantart.net/fs70/f/2010/111/f/e/EnlightendShadow_Stance_by_EnlightendShadow.gif)


(http://fc08.deviantart.net/fs71/f/2010/110/c/c/Kyo_XII_Classic_by_EnlightendShadow.gif)(http://fc04.deviantart.net/fs70/f/2010/110/d/d/KOF_XII_STYLE_KYO_KUSANAGI_by_EnlightendShadow.gif)(http://fc00.deviantart.net/fs71/f/2010/110/a/3/Kyo_XII_2003_XI_version_by_EnlightendShadow.gif)(http://fc03.deviantart.net/fs71/f/2010/110/b/5/Kyo_XII_Maximum_Impact_version_by_EnlightendShadow.gif)(http://fc01.deviantart.net/fs71/f/2010/110/5/b/Kyo_Kusanagi_KOF_Memorial_by_EnlightendShadow.gif)(http://fc01.deviantart.net/fs70/f/2010/033/2/8/Iori_XII_Classic_by_EnlightendShadow.gif)(http://fc09.deviantart.net/fs70/f/2010/111/3/8/Orochi_K___by_EnlightendShadow.gif)(http://fc02.deviantart.net/fs71/f/2010/110/c/7/Dark_Ash_by_EnlightendShadow.gif)(http://fc02.deviantart.net/fs70/f/2010/110/3/9/Jae_Hoon_by_EnlightendShadow.gif)(http://fc07.deviantart.net/fs70/f/2010/110/5/0/Sol_Badguy_KOF_XII_Style_by_EnlightendShadow.gif)(http://fc05.deviantart.net/fs70/f/2010/110/d/7/EnlightendShadow_shirtless_by_EnlightendShadow.gif)(http://fc03.deviantart.net/fs71/f/2010/110/4/1/Dante_KOFXIII_style_by_EnlightendShadow.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on April 24, 2010, 01:54:47 am
@c00p

You should post your "old outfitted" Leona too. (with a better ponytail than the official one...)

@Prodigy

Yuuki's face looks really wrong... (and you shold use another colours aswell; that pallete doesn't match the style)
Jade, besides not being 100% in style, looks really good.

------------------------------------

Thanks for all the comments! Here's a new one:

(http://)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on April 24, 2010, 04:48:55 am
(http://fc03.deviantart.net/fs70/f/2010/061/b/2/kof_XII_vice_by_armentis.gif)(http://fc06.deviantart.net/fs70/f/2010/044/3/0/KOF_XII_bao_by_armentis.gif)(http://fc07.deviantart.net/fs70/f/2010/044/d/e/KOF_XII_atena_customize_by_armentis.gif)(http://fc01.deviantart.net/fs71/f/2010/044/3/4/KOF_XII_adel_by_armentis.gif)(http://fc06.deviantart.net/fs70/f/2010/044/e/b/KOF_XII_blue_by_armentis.gif)(http://fc06.deviantart.net/fs70/f/2010/044/3/b/KOF_XII_mai_customize_by_armentis.gif)(http://fc08.deviantart.net/fs71/f/2010/096/9/1/KOF_XII_king_by_armentis.gif)(http://fc09.deviantart.net/fs71/f/2010/061/7/f/KOF_XII_orochi_leona_by_armentis.gif)(http://fc08.deviantart.net/fs70/f/2010/066/5/5/KOF_XII_shermie_by_armentis.gif)(http://fc05.deviantart.net/fs70/f/2010/061/7/e/KOF_XII_mr_karate_by_armentis.gif)(http://fc02.deviantart.net/fs70/f/2010/083/e/b/KOF_XII_kula_by_armentis.gif)(http://fc00.deviantart.net/fs71/f/2010/083/e/5/KOF_XII_elizabeth_by_armentis.gif)(http://fc09.deviantart.net/fs71/f/2010/096/9/f/KOF_XII_angel_by_armentis.gif)(http://fc07.deviantart.net/fs70/f/2010/110/4/7/ANOTHER_ROBERT_by_armentis.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Prodigy_LXM on April 24, 2010, 07:45:29 am
@eFex - Thanks! I'll take that into consideration once I get into KOFXII mode again. (Still in CPS3)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Orochi Gill on April 24, 2010, 07:47:44 am
(http://fc06.deviantart.net/fs70/f/2010/044/3/b/KOF_XII_mai_customize_by_armentis.gif)

Still some zero color behind the (artist's) left arm in the middle one.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: "Bad News" Hoffmann on April 24, 2010, 03:24:02 pm
@eFex - Thanks! I'll take that into consideration once I get into KOFXII mode again. (Still in CPS3)

thanks for making this awesome spriteedit. (http://i390.photobucket.com/albums/oo345/Prodigy_LXM/Jade.png)

looks much better as her ugly official artworks from MK deception and Armageddon
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: moolambo on April 24, 2010, 05:15:26 pm
(http://fc03.deviantart.net/fs70/f/2010/061/b/2/kof_XII_vice_by_armentis.gif)(http://fc06.deviantart.net/fs70/f/2010/044/3/0/KOF_XII_bao_by_armentis.gif)(http://fc07.deviantart.net/fs70/f/2010/044/d/e/KOF_XII_atena_customize_by_armentis.gif)(http://fc01.deviantart.net/fs71/f/2010/044/3/4/KOF_XII_adel_by_armentis.gif)(http://fc06.deviantart.net/fs70/f/2010/044/e/b/KOF_XII_blue_by_armentis.gif)(http://fc06.deviantart.net/fs70/f/2010/044/3/b/KOF_XII_mai_customize_by_armentis.gif)(http://fc08.deviantart.net/fs71/f/2010/096/9/1/KOF_XII_king_by_armentis.gif)(http://fc09.deviantart.net/fs71/f/2010/061/7/f/KOF_XII_orochi_leona_by_armentis.gif)(http://fc08.deviantart.net/fs70/f/2010/066/5/5/KOF_XII_shermie_by_armentis.gif)(http://fc05.deviantart.net/fs70/f/2010/061/7/e/KOF_XII_mr_karate_by_armentis.gif)(http://fc02.deviantart.net/fs70/f/2010/083/e/b/KOF_XII_kula_by_armentis.gif)(http://fc00.deviantart.net/fs71/f/2010/083/e/5/KOF_XII_elizabeth_by_armentis.gif)(http://fc09.deviantart.net/fs71/f/2010/096/9/f/KOF_XII_angel_by_armentis.gif)(http://fc07.deviantart.net/fs70/f/2010/110/4/7/ANOTHER_ROBERT_by_armentis.gif)
that's some sick collection.

digged also that yamazaki and mai shiranui. great job everybody.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Chronojiuj on April 24, 2010, 05:36:00 pm
http://fc03.deviantart.net/fs70/f/2010/061/b/2/kof_XII_vice_by_armentis.gif

(http://i40.tinypic.com/rmpw5c.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on April 25, 2010, 07:51:33 pm
This is the first sprite that I've completely made without any parts from other sprites, this one is completely original!!! Check it out, I think I did a good job haha.

Kain KOFXIII
(http://c4.ac-images.myspacecdn.com/images02/118/l_3a4f74a8ecff4ccaa60cf328f6f45ddb.gif)

Edit:
Just a small update on Kain's face
(http://fc05.deviantart.net/fs71/f/2010/115/3/3/Kain_KOFXIII_by_EnlightendShadow.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: GT on April 25, 2010, 07:52:45 pm
Fuckin' A man! But why is his head slanted like that?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on April 25, 2010, 08:18:37 pm
his head is slanted like this pic (http://i81.photobucket.com/albums/j223/alomeljr/Kain0000.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: GT on April 25, 2010, 08:26:17 pm
Ooh :D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ChurkY on April 25, 2010, 10:18:01 pm
here are some of mine:
(http://fc06.deviantart.net/fs48/f/2009/203/6/e/Kula_Diamond_kof_XII_by_ChurkY.gif)(http://fc01.deviantart.net/fs46/f/2009/234/a/9/Vice_Kof_XII_by_ChurkY.gif)(http://fc00.deviantart.net/fs47/f/2009/227/f/d/Mai_Shiranui_XII_remake_by_ChurkY.gif)(http://fc02.deviantart.net/fs46/f/2009/198/4/3/Shermie_XII_by_ChurkY.gif)(http://fc07.deviantart.net/fs49/f/2009/186/d/c/Athena_Asamiya_XI_in_XII_by_ChurkY.gif)(http://fc04.deviantart.net/fs49/f/2009/186/f/6/C_Viper_XII_by_ChurkY.gif)(http://fc03.deviantart.net/fs48/f/2009/228/0/4/Gustaph_by_ChurkY.gif)(http://fc04.deviantart.net/fs71/f/2010/090/f/9/Kokiree_XII_Style_by_ChurkY.gif)
this last two ones are orinals: Gustaph and Kokiree
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on April 25, 2010, 10:49:45 pm
(http://i81.photobucket.com/albums/j223/alomeljr/Kain0000.gif)

Heh; that's my old KOF Kain... It brings back such nice memories...
Anyway, the head isn't tilted that way. (it's more like Kyo's face/head from his winpose)
And there's some serious issues with the light source. (light on the front of his left leg and his back?)
Not a bad start, but can be polished a lot more. Keep it up.

@Mr Law

All in due time. ;) (nice work, as always; still waiting to see that "Dragunov vs Heidern" pic, though)

@ChurkY

Kula looks way too tall, (grown-up Kula? that would explain her big b00bs) and the pallete from Gustaph's shirt would suit her better. I'm really liking her, Gustaph and Kokiree. (though her left arm looks disjointed on the shoulder...)
Good work.

-------------------------------------

Here's my newest one:

(http://)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on April 26, 2010, 01:09:01 am
Thank eFeX for the advice. I'm going to have really pay attention to the light source but that always seems to be an issue for me  :-\  I wanted to ask you how long it usually takes you to complete a single sprite because I see to average around 3 to 5 hours total work time on each sprite.
Quote
(http://galeon.com/efex/RockKOFXII.gif)
I was wondering how long it was going to be before anyone made a rock sprite, awesome job as always.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on April 27, 2010, 03:46:23 pm
This is another edit, this time of Kula Daimond cosplaying as K' based on KO-KI's Kula http://ko-ki.deviantart.com/art/Kula-KOFXII-Style-159954623 (http://ko-ki.deviantart.com/art/Kula-KOFXII-Style-159954623) and a drawing i saw on pixvi but I can't find it anymore
(http://c4.ac-images.myspacecdn.com/images02/131/l_c1242b61e1294f64aa88c29c337ea447.gif)

I've also made an edit of Iori to make him look like "Another Iori" commonly used in Mugen :D
(http://c4.ac-images.myspacecdn.com/images02/132/l_c645b3b67ef0414f90d7b1f0020e22eb.gif)

And here is an update on my Kain, I think I fixed the lighting issue on the leg. Let me know if this is what you meant and anymore issues you see that i can fix. Learning one step at a time  :sugoi:
(http://i81.photobucket.com/albums/j223/alomeljr/KainKOFXIII4-2.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Gonbjon on April 27, 2010, 11:24:36 pm
(http://fc04.deviantart.net/fs50/f/2009/323/c/5/Beauty_and_the_Beast_by_jonbeetolmen.png)

My Original contest not winners.

Wolfgang Krauser and Nina Williams.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: "Bad News" Hoffmann on April 28, 2010, 12:41:11 pm
nina looks a bit too friendly..but your krauser is flawless
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: C.v.s The Abstract on April 28, 2010, 09:31:13 pm
(http://img231.imageshack.us/img231/1315/boccaracters.png) (http://img231.imageshack.us/i/boccaracters.png/)

these are old
Jin kazama
Asuka wip
and my original Neireo Wip
Wanna change his stance
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: inktrebuchet on April 29, 2010, 07:27:21 pm
man, all of these look great!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on May 01, 2010, 03:58:19 am
Khriz from King of Fighters Memorial in KOFXIII style which is an edit of K'
(http://fc08.deviantart.net/fs71/f/2010/120/c/9/Kriz_KOFXIII_by_EnlightendShadow.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Kalumon on May 01, 2010, 04:09:02 am
good  :P may i edit him?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on May 01, 2010, 05:03:58 am
good  :P may i edit him?

Sure go for it, since i see you have a picture of him in your signature :D
Just make sure you post it here. I would like to see it
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Thedge on May 01, 2010, 03:39:00 pm
He(Kalu) is the one who sprited Khriz, and KOF Memorial took it.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: QuickSilver. on May 01, 2010, 06:45:21 pm
These Sprites Are Impressive, I Hope They Lead To Chars One Day.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on May 01, 2010, 08:21:04 pm
He(Kalu) is the one who sprited Khriz, and KOF Memorial took it.

I didnt know but that is cool.  Now the original spriter will edit the HD version of his character.  sounds like it could be interesting to see the final result
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Thedge on May 03, 2010, 03:15:31 am
Old one.

(http://i707.photobucket.com/albums/ww75/jpccomics/KOF%20XII/Copiadexiilisto-1.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: walt on May 03, 2010, 05:08:12 pm
sup bad transparency :P

this was clearly based on a resized version of the KOF sized sprites you made, and basically presents the same problem - his left hand! Needs to be slightly bigger (more muscular, wider).
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Thedge on May 03, 2010, 05:26:02 pm
Haha, Magic Eraser did a terrible job this time.  :P

I was thinking on redoing it with Takuma's proportions.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jed on May 03, 2010, 07:30:48 pm
well sice you guys are good at making XII stuff you guys like to XII all my sprite just for the hell of it :P if not I'm ok with I could try my self but I'm not that good yet on shading :P
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Retro Respecter on May 06, 2010, 04:43:34 pm
Thank you for the theme thread, Hoshi. These KOF XII sprites are awesome!!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Blind. on May 06, 2010, 08:28:09 pm
SHO :3
(http://i601.photobucket.com/albums/tt93/BlindS_/de1-9.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Nero D. on May 06, 2010, 08:35:17 pm
That's tight. Now I'd like to see Dao Long and Condor lol.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Blind. on May 06, 2010, 08:42:32 pm
Condor u saying ? will do  8)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MellyInChains on May 06, 2010, 10:11:43 pm
I'd like to see Rila myself, but then again I'd like to be able to do these sprites at all
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: NGeo on May 07, 2010, 07:49:45 pm
Chaos in XII style

(http://i639.photobucket.com/albums/uu115/orochig3o/a-1.png)

made by Blind/Niewidomy
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Rote Zaungast on May 26, 2010, 09:55:28 pm
wrong thread
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: c00p on May 27, 2010, 01:04:20 am
you may have to rework the proportions of hands/feet/head  . . .  you can even make a frankensprite of those crucial and annoying parts and start working above it
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MellyInChains on May 29, 2010, 12:14:39 am
Chaos in XII style

(http://i639.photobucket.com/albums/uu115/orochig3o/a-1.png)

made by Blind/Niewidomy

Am I the only one that thought this was Lee Chaolan
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on May 31, 2010, 06:35:58 am
(http://i61.photobucket.com/albums/h58/_kronos_/gato.png) Umm Gato
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Master Yoda on May 31, 2010, 05:02:57 pm
(http://i61.photobucket.com/albums/h58/_kronos_/gato.png) Umm Gato

very nice!  :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Blind. on May 31, 2010, 05:49:47 pm
(http://i61.photobucket.com/albums/h58/_kronos_/gato.png) Umm Gato

It looks very good but you could work more on shading :S
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on June 04, 2010, 09:49:23 pm
I've just completed my KOF XIII version of Nameless from KOF 2002 UM.  This is the second of my creations that I've made from scratch, let me know what you guys think.  :sugoi:
(http://c1.ac-images.myspacecdn.com/images02/141/l_3b187afd810b4f1c8f07ce50d224740c.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Randomish on June 04, 2010, 09:57:00 pm
Holy Shit.

That's effin badass.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on June 04, 2010, 10:03:03 pm
Thanks! It took me 7 hours to complete!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: walt on June 04, 2010, 10:16:49 pm
Great effort
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on June 04, 2010, 11:58:46 pm
I've just completed my KOF XIII version of Nameless from KOF 2002 UM.  This is the second of my creations that I've made from scratch, let me know what you guys think.  :sugoi:
(http://c1.ac-images.myspacecdn.com/images02/141/l_3b187afd810b4f1c8f07ce50d224740c.gif)

Bravo excelent work.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Retro Respecter on June 05, 2010, 02:19:55 am
I am trembling with excitement!!! That should be in The King of Fighters XIII!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on June 07, 2010, 01:56:37 am
one more in two versions.

(http://i257.photobucket.com/albums/hh229/arthascf/whipXIIIClasicCustome.png)(http://i257.photobucket.com/albums/hh229/arthascf/WhipXIII-1.png)

Aww sweet a new whip sprite.  I really like your second version.  I see that you have gotten really good with placing the shadows especially the one under the arm. 

Here are some criticisms, the waist is too thin in my opinion.  I don't know what it is but something seems wrong with the head size and the hair design.... yeah i don't know what it is.... and finally the shading on her left arm in the second one is a little off.

But over all awesome work as always!!!  I can't even dream of doing the detail you made in her boots.  :sugoi:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mechy on June 07, 2010, 04:32:11 pm
second version should be XIV look :V
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on June 08, 2010, 11:09:25 pm
one more in two versions.

(http://i257.photobucket.com/albums/hh229/arthascf/whipXIIIClasicCustome.png)(http://i257.photobucket.com/albums/hh229/arthascf/WhipXIII-1.png)

que coincidencia yo tengo una

pero te reto arthas morrigan contra morrigan aceptas
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: shadowbrand on June 10, 2010, 02:30:27 am
im new here    :)
(http://i46.tinypic.com/16c9raf.png)

(http://i48.tinypic.com/2rxedmg.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on June 10, 2010, 02:54:25 am
nice could you post him with out the background if possible.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Thedge on June 10, 2010, 03:10:57 am
^ Don't quote the post above you.

And I agree, it's better if we see it without backgrounds to understand the edges.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on June 10, 2010, 03:25:33 am
My bad for quote I cleaned out the background, and compared it to arthascf sprite and they are not similar. Its a real nice sprite thou.


edit
well maybe the right foot and the pose but mehh what ever.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: shadowbrand on June 10, 2010, 03:40:28 am
lol
(http://i46.tinypic.com/2h6uj6f.png)

(http://i50.tinypic.com/1j3x2w.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on June 10, 2010, 05:10:15 am
wow i like your work is full of details   :D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: The Railgunner on June 11, 2010, 02:46:15 am
That Krizalid has what none of the others really have - a sinister-looking face (to say nothing of the details and shading, all of which looks badass).
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TempesT on June 11, 2010, 02:48:23 am
Arthascf has an account here doesn't he? Are you him or..? :S confused.

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: NiO ErZeBeTh on June 11, 2010, 03:07:32 am
arthas is Mr.Law now...

he is a new comer...
nice sprites!!  :sugoi:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jesuszilla on June 11, 2010, 04:55:42 am
Arthascf has an account here doesn't he? Are you him or..? :S confused.

I think he is comparing his own sprite to arthascf's.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: shadowbrand on June 11, 2010, 05:10:10 am
Thanks ::)

Arthascf = Mr.Law   :o
sorry comparing my sprite with your

tus sprites son buenos/Your sprites are good
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: RunningWild on June 11, 2010, 05:57:56 am
Chaos in XII style

(http://i639.photobucket.com/albums/uu115/orochig3o/a-1.png)

made by Blind/Niewidomy

Oh cool, Sonic-style re-colors. Awesome.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on June 11, 2010, 06:09:14 am
Thanks ::)

Arthascf = Mr.Law   :o
sorry comparing my sprite with your

tus sprites son buenos/Your sprites are good

dont worry, thank you for considering my work to comparing

I'm happy and motivated you like my work, thanks
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: NGeo on June 11, 2010, 07:49:25 am
Chaos in XII style

http://i639.photobucket.com/albums/uu115/orochig3o/a-1.png

made by Blind/Niewidomy

Oh cool, Sonic-style re-colors. Awesome.

whut  o_O
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Average Mugen Guild Poster on June 11, 2010, 08:42:36 am
He means that it isn't original, and that it's just a recolor of Kyo.
Amirite?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: The Railgunner on June 11, 2010, 11:20:01 am
He means that it isn't original, and that it's just a recolor of Kyo.
Amirite?

THIS.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: NGeo on June 11, 2010, 12:39:12 pm
He means that it isn't original, and that it's just a recolor of Kyo.
Amirite?

THIS.

THIS

(http://rock-is-ariereina.hp.infoseek.co.jp/gallery/mugen/chaos01.jpg)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jesuszilla on June 11, 2010, 12:53:00 pm
THAT
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on June 11, 2010, 03:20:31 pm
lol
(http://i46.tinypic.com/2h6uj6f.png)

(http://i50.tinypic.com/1j3x2w.png)

Nice! So we have someone new to the thread.  I really like your Krizalid, especially the colors you made him with.  I wonder... do you happen to have more sprite edits already done.  I'm asking because I've seen another person that puts their sprites with the KOFXIII bg on a different forum.  I saw a different whip, iori, mature, and vice.  I was just wondering if they were yours as well.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on June 11, 2010, 04:50:41 pm
  I'm asking because I've seen another person that puts their sprites with the KOFXIII bg on a different forum.  I saw a different whip, iori, mature, and vice.  I was just wondering if they were yours as well.

link please,i saw a mai and one mature too

Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Average Mugen Guild Poster on June 11, 2010, 08:34:27 pm
I found this page. (http://www10.atwiki.jp/spriteedits/pages/16.html#id_34e07f8b)
But uhh... Don't scroll down all the way... :-X
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: shadowbrand on June 12, 2010, 03:08:27 am
people tend to forget that nameless has scars in the face
like this
Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mechy on June 12, 2010, 09:16:31 am
that looks pretty good as well
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on June 12, 2010, 01:03:50 pm
I'm liking your nameless.  You are right i forgot about the scar on his face, i'll add it soon. anyway here are the images i spoke of but the don't have a link to the creator so i can't provide proper credit. just know they were not made by me
(http://i46.tinypic.com/2li801e.jpg)
(http://i48.tinypic.com/sei9.jpg)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mechy on June 12, 2010, 01:26:30 pm
Mature=sexy, altough the glasses look weird
Iori=badass
Vice=uuuuuh...
Whip=awesome
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Foobs on June 12, 2010, 04:02:21 pm
Wow. That Whip looks as good if not better than any official sprite so far.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on June 12, 2010, 04:20:34 pm
she is beautiful,i need work more in my sprites.(but i dont time D:)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Thedge on June 12, 2010, 04:59:12 pm
Yeah... Whip is awesome, i just dont like how the eyes seems to be too far from each other.
And I don't dig Vice's haircut.
Impresive job, serious skills.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on June 12, 2010, 05:37:49 pm
forgot to delete a line in the miniskirt  of mature, and make one news
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mechy on June 12, 2010, 05:59:26 pm
make a Seth one :3
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: xiondash on June 12, 2010, 06:38:35 pm
Kof XIII sprites style desings by LMN360

this sprites look very nice  ;D ;D

(http://pic.yupoo.com/kofxiii2010/520019718f1e/qwde0ozt.jpg)
(http://pic.yupoo.com/kofxiii2010/603109718f20/6u361haj.jpg)
(http://pic.yupoo.com/kofxiii2010/912149718f20/ckmy229m.jpg)
(http://pic.yupoo.com/kofxiii2010/384179718f1e/cs9yah4x.jpg)
(http://pic.yupoo.com/kofxiii2010/8570596458bd/0ovaqp6x.jpg)
(http://pic.yupoo.com/kofxiii2010/676569718f1f/ye8bvbzq.jpg)
(http://pic.yupoo.com/kofxiii2010/771359718f1f/opa177sm.jpg)
(http://pic.yupoo.com/kofxiii2010/7673396c458e/2tefeify.jpg)
(http://pic.yupoo.com/kofxiii2010/0625796c458e/xsfnuele.jpg)
(http://pic.yupoo.com/kofxiii2010/2266796c458f/nst7ec08.jpg)
(http://pic.yupoo.com/kofxiii2010/2515296458bc/q600pclo.jpg)
(http://pic.yupoo.com/kofxiii2010/2734496458bc/0o8gdh7t.jpg)
(http://pic.yupoo.com/kofxiii2010/8441096458be/x0kmj23u.jpg)
(http://pic.yupoo.com/kofxiii2010/7788896458b9/c41kdufu.jpg)
(http://pic.yupoo.com/kofxiii2010/208729718f1e/2i8yjw03.jpg)
(http://pic.yupoo.com/kofxiii2010/262889718f1e/qp84ug11.jpg)
(http://pic.yupoo.com/kofxiii2010/3843996458bc/lq0fwp35.jpg)
(http://pic.yupoo.com/kofxiii2010/873719645a04/7tnfj1he.jpg)
(http://pic.yupoo.com/kofxiii2010/667739645a04/3vtsz499.jpg)
(http://pic.yupoo.com/kofxiii2010/520039645a05/68yenuqp.jpg)
(http://pic.yupoo.com/kofxiii2010/1372696c458f/oqon31e6.jpg)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Thedge on June 12, 2010, 06:54:03 pm
Orgasmic.
He really knows what he does.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on June 12, 2010, 07:01:39 pm
YES MY NEW "AVATAR" (mmmh but makes some arrangements)

and jin has a foot problem,athena and "adon" xD so cool

this guy make great sprites
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: xiondash on June 12, 2010, 08:39:41 pm
LMN360 is a chinese user  and speak a few english , but have a good spriting talent , krauser is fantastic  :sugoi: :sugoi:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Nero D. on June 12, 2010, 08:44:51 pm
Those sprites are fucking beast and look professional.

I digs.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Rote Zaungast on June 12, 2010, 11:31:47 pm
thats many kinds of rox
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on June 13, 2010, 01:46:16 am
Quote
(http://pic.yupoo.com/kofxiii2010/676569718f1f/ye8bvbzq.jpg)

^dammmnnnn!


o well

(http://i61.photobucket.com/albums/h58/_kronos_/asura2copy.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on June 13, 2010, 07:45:54 am
Wow those sprites by LMN360 are amazing.  That's almost too much detail haha.  I really like the edited face on Mai's sprite.  It looks a lot better than the official one with the bald spot haha.

@Kronos
Your Asura is really good as well.  I really like the detail in the jacket/shirt
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on June 13, 2010, 01:07:20 pm
Thanks EnlightendShadow heheh.

(http://i61.photobucket.com/albums/h58/_kronos_/Sagat-XII.png)

Edit lol

(http://i61.photobucket.com/albums/h58/_kronos_/Sagat-XII-v2.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mechy on June 13, 2010, 02:09:29 pm
small ass feet
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Bizarro Spike Lee on June 13, 2010, 04:56:39 pm
Kof XIII sprites style desings by LMN360

this sprites look very nice  ;D ;D

(http://pic.yupoo.com/kofxiii2010/520019718f1e/qwde0ozt.jpg)
(http://pic.yupoo.com/kofxiii2010/603109718f20/6u361haj.jpg)
(http://pic.yupoo.com/kofxiii2010/912149718f20/ckmy229m.jpg)

Please get this man's address so I can fly to his home and fuck him. YES.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Retro Respecter on June 14, 2010, 02:16:46 am
Something tells me that if anyone want a King of Fighters XII/XIII/HD sprties of Another Iori, then they will go to this:
(http://pic.yupoo.com/kofxiii2010/2515296458bc/q600pclo.jpg)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: RunningWild on June 14, 2010, 02:57:58 am
Kronos - you got the eyepatch on the wrong side.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Deadface on June 14, 2010, 03:53:16 am
Izlude, seriously. What?
(http://www.mugenation.com/images/chars/Street%20Fighter%20Alpha%20Series/sagat.gif)
:/
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on June 14, 2010, 04:12:15 am
Thanks EnlightendShadow heheh.

(http://i61.photobucket.com/albums/h58/_kronos_/Sagat-XII.png)

Edit lol

(http://i61.photobucket.com/albums/h58/_kronos_/Sagat-XII-v2.png)

emmm that pose, bad, very bad
align your spine with the rest of the body
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on June 14, 2010, 05:48:32 am
I think the pose comes from the SVC Chaos version of Sagat.  I would suggest maybe using zero's SF3 version of sagat as reference for the pose. In the current sprite, I think the shorts need more work with shading and something is up with his left hand.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: The Railgunner on June 14, 2010, 06:15:53 am
I think the pose comes from the SVC Chaos version of Sagat.  I would suggest maybe using zero's SF3 version of sagat as reference for the pose. In the current sprite, I think the shorts need more work with shading and something is up with his left hand.

(http://images3.wikia.nocookie.net/__cb20080509022541/streetfighter/images/1/11/Sf1-sagat.gif)

I don't know why, but this came to mind when I saw that one.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on June 14, 2010, 06:16:55 am
and put the bandages on the hands and feet (the lines)

and change the hair and a litle the face,minor fixes

(http://i257.photobucket.com/albums/hh229/arthascf/whipXIIISuits.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: RunningWild on June 14, 2010, 12:15:30 pm
Izlude, seriously. What?
(http://www.mugenation.com/images/chars/Street%20Fighter%20Alpha%20Series/sagat.gif)
:/

Shwa, seriously. What?
(http://img215.imageshack.us/img215/2802/sagataltstanceblue.gif)

Sup.
(http://img.photobucket.com/albums/v333/Hokageizlude/finallyfixed.png)

Look at any official artwork of Sagat, the eye patch is always on the right side.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on June 15, 2010, 10:26:50 pm

emmm that pose, bad, very bad
align your spine with the rest of the body

yup your right _Arthas_Cf  SNK sprite  Fail.


Here is another one.

(http://i61.photobucket.com/albums/h58/_kronos_/ukyo.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on June 16, 2010, 01:23:29 am
yup your right _Arthas_Cf  SNK sprite  Fail.

is not  fail,return to work and correct what is wrong, its all buddy.(I hope not sound very hard  o_O )

(http://i61.photobucket.com/albums/h58/_kronos_/ukyo.png)

(http://i257.photobucket.com/albums/hh229/arthascf/1z4l5xy.gif)

is a sprite with a difficult pose, but I know you can improve


by the way, I remembered (see the Athena Section)
http://www10.atwiki.jp/spriteedits/pages/16.html#id_4af1ef4a

enlightedshadown you made that? dont get in trouble again
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Average Mugen Guild Poster on June 16, 2010, 02:59:36 am
http://www10.atwiki.jp/spriteedits?cmd=upload&act=open&pageid=16&file=Remururu_nude.gif
That website is creepy. :S
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on June 16, 2010, 04:01:42 am
is like a wiki, anyone can upload
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Average Mugen Guild Poster on June 16, 2010, 05:52:57 am
Sick people. :P
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on June 16, 2010, 04:24:31 pm
yup your right _Arthas_Cf  SNK sprite  Fail.

is not  fail,return to work and correct what is wrong, its all buddy.(I hope not sound very hard  o_O )

(http://i61.photobucket.com/albums/h58/_kronos_/ukyo.png)

(http://i257.photobucket.com/albums/hh229/arthascf/1z4l5xy.gif)

is a sprite with a difficult pose, but I know you can improve


by the way, I remembered (see the Athena Section)
http://www10.atwiki.jp/spriteedits/pages/16.html#id_4af1ef4a






@ _Arthas_Cf
I don’t know if I should add some extra detail to the samurai pants. Give it the fold look like this one http://skijoophrenic.deviantart.com/art/Ukyo-Tachibana-76449459

Because my reference was the original sprite and this one http://www.fenixware.net/fab/images/chars/game/ukyo_sas.jpg
and I combined the two.

Anyone can edit these KOFXII version of mine if they want I don’t mind.
I still have problems with the KOFXII shading. My work its not as uniform as most of the works here.
Am more of a simple shade painter like those of Blazblue and GGX.


edit

(http://i61.photobucket.com/albums/h58/_kronos_/ukyo15shade2.png) fixed a bit the shade.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on June 16, 2010, 05:10:05 pm
@: Arthas_Cf
I didn't make an Athena? I looked at the link you posted it also says I made that one cool looking Whip? You said this was like a wiki?  Is there a way I could correct that because I never posted that at all....
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on June 16, 2010, 05:35:58 pm
just ask , as said by the change of faces at Athens
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Loud Howard on June 16, 2010, 05:49:16 pm
Thanks EnlightendShadow heheh.

(http://i61.photobucket.com/albums/h58/_kronos_/Sagat-XII.png)

Edit lol

(http://i61.photobucket.com/albums/h58/_kronos_/Sagat-XII-v2.png)
its me or this sagat looks like this?
(http://images.uncyc.org/commons/0/0e/12_copy.jpg)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: The Railgunner on June 17, 2010, 03:37:48 am
Sup.
(http://img.photobucket.com/albums/v333/Hokageizlude/finallyfixed.png)

Look at any official artwork of Sagat, the eye patch is always on the right side.

His problem was using Sagat's sprites in a P1 position as a reference - most characters that have un-mirrorable features, Sagat included, are made from the P2/opponent's perspective, likely a trait from when Sagat was a CPU-only character in SF1 and 2, and thus didn't have to mirrored for the player to play as.

Also, about the picture: I Can't Believe It's Not Mirrored!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on June 17, 2010, 05:00:33 am
(http://i61.photobucket.com/albums/h58/_kronos_/Sagat-XII-v3.png) update
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Thedge on June 17, 2010, 06:29:08 am
Those ones are better, but there are some issues that need to be fixed, like:
- In the left one, the eyepatch looks like a black tear.
- The scar look nothing like Sagat's scar, in the older one it looks better.
- Both legs need work on the shadowing, the muscles there look pillow shaded.
- It looks more like Sagat with the mouth shut.

Anyway, improved, but not perfect yet.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Blind. on June 18, 2010, 05:11:29 pm
I like this one but something is bothering me his stance, wouldn't he colapse ?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on June 18, 2010, 07:45:14 pm
I like this one but something is bothering me his stance, wouldn't he colapse ?
don't know heheh I like the pose thou.

V5 (http://www.deviantart.com/download/168113565/Sagat_v5_COLOR1_by_0kronos0.png)

V5 Color(http://www.deviantart.com/download/168113670/Sagat_v5_Color2_by_0kronos0.png)

After alot of tips.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Retro Respecter on June 19, 2010, 02:07:19 am
Sagat is looking much better now. You may want to add the tape lines.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: xiondash on June 19, 2010, 05:43:54 am
new leona by LMN360

(http://pic.yupoo.com/kofxiii2010/8857597e94b3/dm62ez0m.jpg)
(http://pic.yupoo.com/kofxiii2010/9894897e94b3/vs9gh340.jpg)
(http://pic.yupoo.com/kofxiii2010/7332297e94b3/fbext8vt.jpg)
(http://pic.yupoo.com/kofxiii2010/9645897e94b3/lea9ynqk.jpg)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on June 19, 2010, 05:48:44 am
OMG!!! That is some awesome work from LMN360. Is it just me or is this work WAY more detailed than even SNK's offical sprites?!  I really like the 3rd version of Leona.

Anyway here is my new Adelheid Bernstein and an update of my Nameless. I used the pallet and face from shadowbrand's WIP Nameless that was shown a few pages back. Also a very small update for my Kain sprite's face.
(http://fc06.deviantart.net/fs71/f/2010/169/8/d/Adelheid_KOFXIII_by_EnlightendShadow.gif)(http://fc07.deviantart.net/fs71/f/2010/168/f/c/Nameless_KOF_XIII_by_EnlightendShadow.gif)(http://c2.ac-images.myspacecdn.com/images02/113/l_ec0c5a88d0b84616bac43c8b160ae981.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Drex on June 19, 2010, 06:03:05 am
^@Adelheid: I can't find anything wrong with it (other that looking too "normal" for XII's style perhaps =P). Effin' good job.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Momotaro on June 19, 2010, 09:36:51 am
new leona by LMN360
(http://pic.yupoo.com/kofxiii2010/7332297e94b3/fbext8vt.jpg)

Wow!
Hottest Leona ever!! ;P
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on June 19, 2010, 06:27:35 pm
Very well done  EnlightendShadow (http://fc06.deviantart.net/fs71/f/2010/169/8/d/Adelheid_KOFXIII_by_EnlightendShadow.gif)

now am off to deviant to favorite  :sugoi:.

And yes LMN360 "has got skill"

(http://pic.yupoo.com/kofxiii2010/7332297e94b3/fbext8vt.jpg)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: shadowbrand on June 19, 2010, 10:58:54 pm
good job EnlightendShadow
now we will have 2 nameless with the same face on deviant >_<
well... i finished mine
(http://i49.tinypic.com/23sfbkx.png)
with bg
Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on June 20, 2010, 12:17:41 am
@kronos
yeah I think I did pretty well on this one.  Like you I'm also learning the style as I go. Believe it or not I used your sagat sprite to help me make this adel.  I looked at your sagat to see how you shaded the shoulder facing us.   I think I've gotten a lot better since I started with my Kyo edits haha.

@shadowbrand
yeah haha i might change it again just so its not the same as yours but I have to give you thanks because I looked closely at your nameless sprite to make the face for my Adel.  Basically I learned how to make better faces because of your work.  Concerning your Nameless I think it has way better proportions than my own.  I just think it fits better with the KOFXIII style than my own. :D

Oh yeah I was wondering if you were going to be making all of the Nest saga bosses like c.zero, zero and igniz as well.  I'm just asking because no one has made those yet and so far the ones you have created are from the Nest saga.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: shadowbrand on June 20, 2010, 12:34:44 am
i'm working nest bosses + mukai
and magaki (with the jacket not with the pink-alien form)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on June 20, 2010, 12:48:21 am
YES!! those are going to be sweet, I can hardly wait to check them out :D.  I was going to try but I'm kind of afraid of the amount of detail needed to create those sprites.  ;P
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: pispirelo on June 20, 2010, 03:41:16 am
Who if here can do a Mina Sprite?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on June 20, 2010, 05:24:59 am
I finally got around to completing the shirtless version of my character  :sugoi: I really like how the one with white pants turned out.  My friend has named it Serious Enlightend Shadow  ;D

(http://fc04.deviantart.net/fs70/f/2010/170/8/1/EnlightendShadow_shirtless_by_EnlightendShadow.gif)(http://fc07.deviantart.net/fs71/f/2010/170/8/7/EnShadow_Blue_pants_by_EnlightendShadow.gif)(http://fc00.deviantart.net/fs71/f/2010/170/9/5/EnShadow_white_pants_by_EnlightendShadow.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on June 21, 2010, 02:22:28 am
(http://www.deviantart.com/download/168393577/Alucard_XII_by_0kronos0.png) here is another one.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: shadowbrand on June 21, 2010, 04:09:04 am
I have a problem with his hands
I need your opinion
Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on June 21, 2010, 06:16:27 pm
could specify the problem shadowbrand?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Average Mugen Guild Poster on June 21, 2010, 06:28:34 pm
(http://www.deviantart.com/download/168393577/Alucard_XII_by_0kronos0.png) here is another one.
The foot in the back looks awkward.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: shadowbrand on June 21, 2010, 06:37:00 pm
If you do not see anything wrong then everything is fine
(They are kim's hands by the way)
but...  The problem is that in some of zero artworks the fingers are white as the stripes
then in other artworks the gloves are fingerless and the in-game sprite they are Yellow like the bracelets

what color will u choose?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on June 21, 2010, 07:01:35 pm
uses the best appearance to you  ,is your sprite after all ;)

is a personal taste, but I called the yellow
I will wait your final version
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mechy on June 23, 2010, 08:11:38 pm
good lord that zero is sexy
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: shadowbrand on June 23, 2010, 10:45:22 pm
(http://i50.tinypic.com/25iavk9.png)
w/ BG
Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Nero D. on June 23, 2010, 10:55:58 pm
Hot damn that's sick right there.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on June 25, 2010, 06:09:31 am
Who if here can do a Mina Sprite?


http://fc06.deviantart.net/fs71/f/2010/175/5/1/mina_xii_by_armentis.gif  :-\
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Average Mugen Guild Poster on June 25, 2010, 06:17:14 am
She's a tad bit too dark.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on June 27, 2010, 07:30:56 pm
(http://fc03.deviantart.net/fs70/f/2010/178/c/1/TamTam_XII_by_0kronos0.png) 
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Average Mugen Guild Poster on June 27, 2010, 07:49:30 pm
That is fucking sweet.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on June 27, 2010, 07:51:21 pm
nice

But rare  hands and feets and wher is the shadow of the hair?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on June 27, 2010, 08:05:07 pm
nice

But rare  hands and feets and wher is the shadow of the hair?

   Well I kept the original sprite anatomy, a quick edit thou. Shadow of the hair well if you wish to fix it to point it out you re welcome to it I dont mind. Something to help me learn.

That is fucking sweet.
Thanks.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: pispirelo on June 28, 2010, 04:02:37 am
Who if here can do a Mina Sprite?


http://fc06.deviantart.net/fs71/f/2010/175/5/1/mina_xii_by_armentis.gif  :-\

Excellent, and the Skin color is actually likeble
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Average Mugen Guild Poster on June 28, 2010, 05:45:28 am
It's too dark, she's tan not black.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on June 29, 2010, 02:24:00 pm
(http://fc00.deviantart.net/fs71/f/2010/180/a/6/Kazuki_XII_by_0kronos0.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ChurkY on June 29, 2010, 06:28:46 pm
(http://fc00.deviantart.net/fs71/f/2010/180/a/6/Kazuki_XII_by_0kronos0.png)

this sure is perfect  o_O
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mechy on June 29, 2010, 07:57:38 pm
fucking awesome, but i think the hair is a bit... stiff. i dunno
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Thedge on June 29, 2010, 09:19:27 pm
^ That.
And the fire needs some work.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Dominic Maraschiello on June 30, 2010, 04:13:56 pm
This is my first time doing a KOFXII sprite and I thought I did pretty well.  :/

(http://onlineimageupload.com/imgbank/goku.)

Also w/ backround and reference sprite
(http://onlineimageupload.com/imgbank/gokuyjy.)

After looking at alot of the sprites on here I can tell that the shadings a bit off.

FF1 Cody
(http://onlineimageupload.com/imgbank/cody.)

w/ backround
(http://onlineimageupload.com/imgbank/codywbackr.)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Average Mugen Guild Poster on July 02, 2010, 03:46:47 am
(http://fc00.deviantart.net/fs71/f/2010/180/a/6/Kazuki_XII_by_0kronos0.png)
The one on the right looks like he has jizz on his chin. :S
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Dominic Maraschiello on July 02, 2010, 06:20:22 pm
This is probably the last one im doing:

FF3 Guy

(http://onlineimageupload.com/imgbank/ff3guy.)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: felineki on July 03, 2010, 07:10:13 am
A Felicia by "Age" on Pixiv:
(http://img651.imageshack.us/img651/4033/8297754.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Bastard Mami on July 05, 2010, 07:27:44 pm
nice bulging clitoris.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Average Mugen Guild Poster on July 05, 2010, 08:37:01 pm
LOL!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jesuszilla on July 08, 2010, 10:35:04 pm
I saw that a while back myself. Dear god it's ugly.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on July 11, 2010, 07:34:29 pm
(http://i61.photobucket.com/albums/h58/_kronos_/hanzo-v1.png)

(http://i61.photobucket.com/albums/h58/_kronos_/Rera.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Average Mugen Guild Poster on July 11, 2010, 07:35:50 pm
The head on Hanzo is bleh.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on July 11, 2010, 07:49:58 pm
heheh
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Thedge on July 11, 2010, 07:56:10 pm
The head on Hanzo is bleh.

Would you care to elaborate?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Average Mugen Guild Poster on July 11, 2010, 08:08:25 pm
It's too tall and skinny.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on July 12, 2010, 06:09:13 pm
(http://i61.photobucket.com/albums/h58/_kronos_/hanzo-ss.png) how about now I just shaved off a few pixels.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Dominic Maraschiello on July 12, 2010, 09:40:04 pm
Linn Kurosawa
(http://onlineimageupload.com/imgbank/linnsingle.)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Average Mugen Guild Poster on July 13, 2010, 04:28:36 am
(http://i61.photobucket.com/albums/h58/_kronos_/hanzo-ss.png) how about now I just shaved off a few pixels.
Same problem, Hanzo's head is wider and is more tucked into his scarf.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: NiO ErZeBeTh on July 13, 2010, 06:33:19 am
IMO it looks better and more real!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on July 13, 2010, 06:40:58 pm
I have to agree with Nio,  kronos version of Hanzo look a lot more realistic and fits very well with the KOFXIII style. Awesome work as always Kronos

I also made a quick edit of Kyo in his win pose in the Nest saga costume. 
(http://fc07.deviantart.net/fs70/f/2010/194/a/1/Kyo_Nest_Winpose_by_EnlightendShadow.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on July 13, 2010, 09:00:57 pm
Kronos
That hanzo is bad because hanzo use a protector band and no glasses. Jijijiji


Is only that
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Dominic Maraschiello on July 13, 2010, 09:12:45 pm
(http://i61.photobucket.com/albums/h58/_kronos_/hanzo-ss.png) how about now I just shaved off a few pixels.

Meh...
Looks like a band to me.
IDK where you got glasses from.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on July 13, 2010, 09:33:16 pm
eyes and ears are the same height

 you can look into a mirror if you think i dont know about human proportions

Is not fight ok brother
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on July 14, 2010, 12:56:39 am
 
Hanzo was a bit of a headache. I tried not to make them glasses but they still look like Cyclops visors. Am currently still working on a better version with added details but I don't have him here at the office.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Average Mugen Guild Poster on July 14, 2010, 03:17:40 am
Also, his scarf is flat.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on July 14, 2010, 05:35:17 am
(http://i61.photobucket.com/albums/h58/_kronos_/hanzo-v3.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Average Mugen Guild Poster on July 14, 2010, 06:18:26 am
Better, now make his head a bit wider and your perfect. 8)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on July 14, 2010, 07:19:09 am
this is a request kronos itself, I had no intention of showing it,But he wants to be seen this sprite

(http://i257.photobucket.com/albums/hh229/arthascf/kazukiStyleKofXII.png)

my flame is too bad
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on July 14, 2010, 07:28:45 am
Kronos bello (http://fc03.deviantart.net/fs70/f/2010/190/4/b/FELICIA_XII_by_armentis.gif) (http://fc06.deviantart.net/fs71/f/2010/191/2/e/gallon_by_armentis.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on July 14, 2010, 02:26:54 pm
this is a request kronos itself, I had no intention of showing it,But he wants to be seen this sprite

(http://i257.photobucket.com/albums/hh229/arthascf/kazukiStyleKofXII.png)

my flame is too bad
right click save as thanks Arthas!


Kronos bello (http://fc03.deviantart.net/fs70/f/2010/190/4/b/FELICIA_XII_by_armentis.gif) (http://fc06.deviantart.net/fs71/f/2010/191/2/e/gallon_by_armentis.gif)
sweet very cool renderings.


Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Dominic Maraschiello on July 14, 2010, 02:36:40 pm
Zero:
That Felicia is alot better than that other one.
Also, Nice J.Talbain.

Kronos:
Awesome Hanzo update. Looks more like a headband.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on July 14, 2010, 06:46:46 pm
Here is my newest update for my original character "EnlightendShadow" Let me know what you guys think of it and please compare to my original two versions and give me some feed back :D
1st one
(http://c4.ac-images.myspacecdn.com/images02/130/l_eb02a5fb602f4f7089f995921172c2b7.gif)
2nd one
(http://c3.ac-images.myspacecdn.com/images02/114/l_73cc9fe81c944dae82ad0cee591212c6.png)
Newest one
(http://fc01.deviantart.net/fs71/f/2010/195/7/c/EnShadow_update_KOFXIII_by_EnlightendShadow.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on July 14, 2010, 06:59:33 pm
it lacks feeling in his face,and he still had 1 hour or more work on the jacket
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on July 14, 2010, 07:07:02 pm
Yeah i always seem to has issues with the face... help would be appreciated :D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on July 14, 2010, 07:12:21 pm
need eyebrows  ;P
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Loud Howard on July 14, 2010, 07:46:05 pm
there is a tutorial about how to make KoF XII/XIII sprites, im gonna try to make this guy
Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on July 14, 2010, 08:19:20 pm
you can see in the page of ko-ki about the proccess,but the rest should be on your own

http://ko-ki.deviantart.com/gallery/#/d1ss3l7

is basic, but functional for your  initiation

Spoiler, click to toggle visibilty

and from here you can see where the shadow is projected .

its all for now,I will monitor your progress.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jesuszilla on July 14, 2010, 09:55:32 pm
There's also this (http://irwt.smeenet.org/sprite-xii.html).
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on July 14, 2010, 10:22:50 pm
is a better explanation,given my little English
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Nightmare Seth on July 17, 2010, 12:43:05 am
I TRIED

And failed epicly. I give up. here was my attempt. ._.
(http://fc01.deviantart.net/fs71/f/2010/197/b/6/Charizard_KOFXIIish_by_sethlee7.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: oroqi on July 18, 2010, 10:14:02 pm
TUtorialllll..TUtorialll.TUtorial.. :sugoi:.Video tutorial good, simple, and that the results be successfully
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on July 19, 2010, 03:31:02 am
So here are some more updates to my character in different clothes.  Some of the sprites have glasses at different levels of the face.  The first one is the normal version with his jacket, next has him with his shirt tucked, then with his shirt loose, the forth one is shirtless and shows his tattoo, the final one is a transformed version of him (I used LMN360's Devil Jin's wing)  I want to know what I should improve and which one you guys like the best.

(http://fc02.deviantart.net/fs70/f/2010/199/f/a/EnShadow_with_jacket_by_EnlightendShadow.gif)
(http://fc06.deviantart.net/fs71/f/2010/199/1/d/EnShadow_tucked_shirt_by_EnlightendShadow.gif)
(http://fc08.deviantart.net/fs71/f/2010/199/e/a/EnShadow_Loose_Shirt_by_EnlightendShadow.gif)
(http://fc00.deviantart.net/fs71/f/2010/199/b/4/EnShadow_Shirtless_by_EnlightendShadow.gif)
(http://fc07.deviantart.net/fs71/f/2010/199/e/1/EnShadow_Angel_by_EnlightendShadow.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on July 19, 2010, 05:33:07 am
too blur  :ninja:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jesuszilla on July 19, 2010, 06:10:21 am
That's due to Firefox's retarded image resizing.


Right click > View Image
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on July 19, 2010, 06:26:54 am
Yeah the image isn't blurred it's just because the image is too large so Firefox re-sizes it and it blurs the image. Like Jesuszilla said just right click and view image  :sugoi:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on July 19, 2010, 06:53:59 am
well and I can see fine,now  ::)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: HadeS on July 19, 2010, 01:53:42 pm
Nice edits, I like so much your last work Enlightend :D and... nice sig :ninja:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on July 19, 2010, 02:23:34 pm
hahaha yeah know right some random dude from deviantart made it for me. :sugoi:

Nah just kidding, Thanks again for the Signature †Hades† its just plain awesome  ;D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Nameless353 on July 20, 2010, 12:30:50 am
hey, all this is really cool, but... are all of you making chars of that kind, or it's only the sprites???
if you could make a char with such a sprites (a Nameless with the enlightendshadow sprites will be totally awesome!!!!) it will be the NEW ERA ON MUGEN!!! :sugoi:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ChurkY on July 20, 2010, 02:27:46 am
hey, all this is really cool, but... are all of you making chars of that kind, or it's only the sprites???
if you could make a char with such a sprites (a Nameless with the enlightendshadow sprites will be totally awesome!!!!) it will be the NEW ERA ON MUGEN!!! :sugoi:

it woul be reaaly awsome really En.Shadow is a very good artist but try to imagine how it would be with a char for month, its creepy O.o
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on July 20, 2010, 04:09:38 am
Nameless would be a really cool kofxiii character it would just take some serious time to complete and I'm not really looking to do that right now.  Completely off topic here but since you guys mentioned that "I'm a good artist" (THANKS A BUNCH!!!) I started wondering what happened to probably the best KOFXIII styled spriter out there, eFex?  His work is what really got me interested in pixel art but ever since he posted his Rock Howard back on page one he has disappeared.  Does anyone know what he has been up to?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on July 20, 2010, 04:02:54 pm
(http://www.deviantart.com/download/172025398/Bishamon_XII_Type_by_0kronos0.png)   (http://www.deviantart.com/download/172025526/Bishamon_XII_Type_FX_by_0kronos0.png)

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Average Mugen Guild Poster on July 20, 2010, 04:38:17 pm
Ah hell yes.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jesuszilla on July 20, 2010, 05:49:48 pm
now animate it
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on July 20, 2010, 07:44:31 pm
too easy say that,when you have the material already made.

not impossible, but laborious and time is doubled when Hr

feedback send.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on July 21, 2010, 02:36:59 am
I've made a simplified tutorial on how to make KOFXIII sprites.  There are a bunch of talented sprite artist on this forum but if you want to start but didn't know how to go about it I hope this tutorial helps.

It's is at the bottom of the page
http://mugenguild.com/forumx/index.php?topic=111860.140 (http://mugenguild.com/forumx/index.php?topic=111860.140)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on July 21, 2010, 07:39:52 am
(http://www.deviantart.com/download/172125896/Jedah_XII_Type_by_0kronos0.png)
The size is based to that of Bishamon I will try and make one at stander size of those of XII male characters.





edit sorry wrong word it was those not does lol.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Nightmare Seth on July 22, 2010, 03:57:07 am
 :o omfg

that.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on July 22, 2010, 04:52:42 am
http://fc07.deviantart.net/fs70/f/2010/201/d/2/bishamoon_by_armentis.gif
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: NiO ErZeBeTh on July 22, 2010, 05:09:02 am
(http://fc07.deviantart.net/fs70/f/2010/201/d/2/bishamoon_by_armentis.gif)
fixed

our lef leg seems strange and sword need less contrast...

btw Jedah is great!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on July 22, 2010, 05:11:02 am
 uber Muskel  :o

jedah is something big or is me  ???
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on July 22, 2010, 05:19:38 am
Wow Kronos you just keep pumping this out  :) I do think that your Jedah is pretty large for the KOFXIII style. 

For zero de armentis, I don't know the character but I agree with NiO that his legs look kind of strange/large especially the one in the front.  other than that it looks pretty cool :D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: NiO ErZeBeTh on July 22, 2010, 05:22:14 am
The size is based to that of Bishamon I will try and make one at stander size of does of XII male characters.

this explain it all...
surelly big, but not bad...
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on July 22, 2010, 06:54:52 am
 o_O nio i see only other error .....
pero no se nadie se da cuenta

(http://img137.imageshack.us/img137/8818/75778375.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ANTI-COSUMO on July 22, 2010, 07:02:59 am
el error del pie,

 the left leg XD
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on July 22, 2010, 07:22:09 am
Yep is a lefty lefty but have only 4 fingers jajaja
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on July 22, 2010, 07:46:52 am
@zero
I take it you really like dark stalkers  :sugoi: your spriting process is so much cleaner than mine  :ninja:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: NiO ErZeBeTh on July 22, 2010, 07:50:37 am
Yep is a lefty lefty but have only 4 fingers jajaja

true, also perspective doesn't help
it looks like a left foot in a right leg!  :o

fix that and it would be a lot better
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on July 22, 2010, 02:45:15 pm
(http://www.deviantart.com/download/172280402/Jedah_My_style_and_XII_by_0kronos0.png)

My little bro help me out with telling me what he like. I change the pose and made him more to my style.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Cybaster on July 22, 2010, 04:36:10 pm
Wow, that's really magnificent.
Maybe add another dark tone on Jedah's right (artist's left) leg. Other than that : PERFECT!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Thedge on July 22, 2010, 04:42:25 pm
^ What he said.
Awesome, huge improvement over the last one.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on July 22, 2010, 05:50:36 pm
Thanks Cybaster heheh.

(http://i61.photobucket.com/albums/h58/_kronos_/Jedah-update.png) like this I hope, I added the light on the foot.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on July 22, 2010, 06:19:26 pm
@zero
I take it you really like dark stalkers  :sugoi: your spriting process is so much cleaner than mine  :ninja:


? What ? I only draw and coloredd with out base and I have the all dark stalkers in 50%


And kronos el color más obscuro que hace enfrente de los colores más claros mira como coloreásté la parte amarilla de la cara así ésel estilo xii fíjate bien
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jesuszilla on July 22, 2010, 08:27:58 pm
o_O nio i see only other error .....
pero no se nadie se da cuenta

(http://img137.imageshack.us/img137/8818/75778375.png)

Make him look handsome like in the artwork... I don't like the inconsistency his sprites have always had with his artwork.
(http://i40.tinypic.com/kewys6.jpg)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on July 23, 2010, 12:49:03 am
@ Kronos
I really like your new jedah a lot better now. 
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on July 23, 2010, 06:14:03 am
nice,your brother have good taste.

i like this version,go ahead  :sugoi:

@zero,rikuo need more time
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on July 24, 2010, 08:22:34 am
(http://www.deviantart.com/download/172501797/Rikuo_XII_Glossy_by_0kronos0.png)(http://www.deviantart.com/download/172501584/Rikuo_Aulbath_XII_Type_by_0kronos0.png) just in case the big gash under the chest is his gills.


Quote
And kronos el color más obscuro que hace enfrente de los colores más claros mira como coloreásté la parte amarilla de la cara así ésel estilo xii fíjate bien

si pero me di cuenta que no era como queria que se viera, preferi usar una combinacion de mi estilo y el de SNK a pesar que es erronea al estilo de XII se ve bien bueno a mis ojos.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on July 24, 2010, 08:51:39 am
need betters Legs,more stronger  :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MDD on July 24, 2010, 09:31:38 am
The upper and lower body don't match. Other than that, its good.

Kronos, that Jedah is BOSS.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on July 24, 2010, 12:09:24 pm
This is my younger brother's character named Yuki. He is the main protagonist in the story my brother is writing. You can check out my lil bro's work here http://ffsquall.deviantart.com/ (http://ffsquall.deviantart.com/)
(http://fc08.deviantart.net/fs70/f/2010/205/2/1/Yuki_KOFXIII_by_EnlightendShadow.gif)

EnlightendShadow VS Yuki

(http://fc03.deviantart.net/fs71/f/2010/205/8/2/EnShadow_vs_Yuki_by_EnlightendShadow.jpg)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on July 24, 2010, 04:10:11 pm
Well the Idea was to make him more amphibian, that is way he has this odd proportion like this http://www.rainforestfauna.com/redeyed-treefrog.html
(http://www.rainforestfauna.com/images/redeyed-treefrog.jpg) and closer to the one on the right (http://3.bp.blogspot.com/_TTlH62UF4EU/ScD-s-MtQEI/AAAAAAAABNY/tju8ds9uiTY/s400/RikuoGrabs.jpg) I have this one sprited over at my galley someting I did a long time ago.



@EnlightendShadow , That's cool your bro draws as well the sprite is nice.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: HadeS on July 24, 2010, 07:23:52 pm
Here my first try in XII sprites
(http://www.deviantart.com/download/172544296/KOF_XIII___Hades_by_HadesDiosSupremo.gif)
I know, I need to fix some things, anyone wanna help me? ::)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Dominic Maraschiello on July 29, 2010, 07:52:43 pm
I tried to make myself based on my pocket sprite that I made:
(http://onlineimageupload.com/imgbank/dnickxxx.)(http://onlineimageupload.com/imgbank/1gwg.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on August 01, 2010, 02:26:14 am
@banxman3
I like what you did with andy's sprite especially the head and pants. My only suggestion would be to try and add more detail  :D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Randomish on August 01, 2010, 03:15:39 am
Maybe you should make the pants shorter like in the pocket sprite.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Dominic Maraschiello on August 01, 2010, 04:42:05 am
Yep... I should.
Waz being lazy when I made it.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Diepod on August 01, 2010, 09:38:40 am
I thought I'd give this style a try.
(http://a.imageshack.us/img413/2166/kofxiixj9sprite.gif)

...yep.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Nero D. on August 01, 2010, 09:54:08 am
...man is that X-J9/Jenny cause that looks like X-J9/Jenny
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Dominic Maraschiello on August 01, 2010, 03:39:04 pm
...man is that X-J9/Jenny cause that looks like X-J9/Jenny

Dude...It is!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Diepod on August 01, 2010, 04:12:02 pm
Yep.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Titiln on August 01, 2010, 05:34:37 pm
...man is that X-J9/Jenny cause that looks like X-J9/Jenny
do you know what a filename is

that sprite is excellent and so are the darkstalkers sprites by kronos (especially the accurate-to-artwork rikuo)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: oroqi on August 02, 2010, 06:08:16 pm
this tut is awesome :woeh:
http://www.gotoandplay.it/_articles/2006/05/pixel.php?PHPSESSID=9a0244705d162ecabb1bc4125bb3c624
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Rote Zaungast on August 02, 2010, 06:31:27 pm
that's not XII
this is (http://irwt.smeenet.org/sprite-xii.html)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: oroqi on August 08, 2010, 04:39:55 pm
a friend of mine wanted to take the Spirits of your to make free to modify it and then maybe  Post. I do not know how the rule works for the permission,
 soo.. can he do? :shocked3:...
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: GT on August 08, 2010, 05:09:43 pm
I believe sprite theft is okay if you give credit where credit is due. I'm not sure though.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on August 08, 2010, 08:44:15 pm
If you know the creator of the original sprite ask them first, most of the time they will say ok.  If you don't know the creator post your edit and the original sprite next to it. That should cover all of your bases   8)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: oroqi on August 08, 2010, 08:52:19 pm
oh... ok. :smile:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Evil Orochi on August 09, 2010, 03:10:44 am
My first attempt to edit in KOFXII style  :)

(http://fc04.deviantart.net/fs70/f/2010/220/6/e/Franco_Bash_KOFXIII_by_EvilOrochi.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on August 09, 2010, 03:30:29 am
 :P very good, but need some fixes in the clothing
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on August 09, 2010, 03:37:17 am
I'm diggin that  :sugoi:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: HadeS on August 11, 2010, 01:59:46 pm
(http://www.deviantart.com/download/172544296/KOF_XIII___Hades_by_HadesDiosSupremo.gif)
Fixed (or redoing ;P) sprite from Right, by Arthas! :sugoi:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on August 12, 2010, 09:59:58 am
This is another custom character done in the KOFXIII style. This time it is a picture of the my friends main character named simply "ACE". There is a huge back story to the character but it's not my place to tell :D You guys can ask my broja himself over at http://royalaceknight.deviantart.com/ (http://royalaceknight.deviantart.com/)

I used Hazama's sprite as a base but it still took about 5 hours of actual work time to complete. The hardest part was making the little details that my broja wanted to include in his character. I was able to add most of them but some were just impossible to add.

(http://fc00.deviantart.net/fs71/f/2010/224/5/e/Ace_KOFXIII_by_EnlightendShadow.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Zeo on August 12, 2010, 11:16:49 am
The lack of 94-2002 Kensou in this topic makes me sad. Wish I could sprite worth crap.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: NiO ErZeBeTh on August 14, 2010, 03:01:58 am
can I use this one? (to make a modified sprite of myself)

(http://fc00.deviantart.net/fs71/f/2010/224/5/e/Ace_KOFXIII_by_EnlightendShadow.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on August 14, 2010, 01:56:53 pm
@NiO
Sure you can, just make sure you show us your finished work. Thanks for asking  :sugoi:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Momotaro on August 14, 2010, 04:49:14 pm
My first attempt to edit in KOFXII style  :)

(http://fc04.deviantart.net/fs70/f/2010/220/6/e/Franco_Bash_KOFXIII_by_EvilOrochi.gif)

Great Bash!!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Warner on August 14, 2010, 06:30:57 pm
This is my attempt to do krusty at kof XII style   :P

(http://a.imageshack.us/img685/5157/krustyg.png) (http://img685.imageshack.us/i/krustyg.png/)

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Nightmare Seth on August 14, 2010, 06:47:34 pm
Well. Looks cool, though the lighting seems a bit off in places, and usually there's no outline at the lightest shades. Looks cool though
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Warner on August 14, 2010, 10:37:36 pm
 :o  oohh, you´re right, no outlines.
i´ll try that way.  ;D

p.d.  here

(http://a.imageshack.us/img812/9659/krusty2.png) (http://img812.imageshack.us/i/krusty2.png/)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: shadowbrand on August 15, 2010, 12:48:18 am
xii style do have outlines but only in the darkest parts

so i was working on magaki (igniz is not ready yet) and i decided to update krizalid a little bit. what do you think?
Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on August 17, 2010, 07:01:01 am
xii style do have outlines but only in the darkest parts

so i was working on magaki (igniz is not ready yet) and i decided to update krizalid a little bit. what do you think?
Spoiler, click to toggle visibilty

I really do like the new pallet change for the white parts in krizalid's suit.  I also do like the new larger resized buckles.  I'm not really sure about the change in his head though.  It might look better if you used the old pallet for the hair.  Over all though it's a great improvement. 
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: kakkoii superhero on August 17, 2010, 09:27:40 am
I want to try too, what is the dimesion of a female char stance in pixel normally in XII ?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: shadowbrand on August 17, 2010, 11:45:03 am
the head is fine the only things i need to change is the hair and its color.

navetsea just enlarge one of your female character 220%
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on August 22, 2010, 12:26:24 pm
This is Suashi the mascot for Sato's and Zelgadis Memorial Mugen. They requested I make the character into a KOFXIII styled sprite to put into the logo of their newest release of the game. Personally I think it's an honor to be even a small part of KOF Memorial. Thanks Sato for giving me the opportunity to participate in the project!

(http://fc00.deviantart.net/fs70/f/2010/234/a/a/Suashi_KOFXIII_by_EnlightendShadow.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: kakkoii superhero on August 22, 2010, 01:29:25 pm
Great shading
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Master Yoda on August 22, 2010, 07:05:55 pm
very nice!  :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: RunningWild on August 22, 2010, 08:04:23 pm
Athena, what happened to your sexy fat legs?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Retro Respecter on August 22, 2010, 08:53:32 pm
This is Suashi the mascot for Sato's and Zelgadis Memorial Mugen. They requested I make the character into a KOFXIII styled sprite to put into the logo of their newest release of the game. Personally I think it's an honor to be even a small part of KOF Memorial. Thanks Sato for giving me the opportunity to participate in the project!

(http://fc00.deviantart.net/fs70/f/2010/234/a/a/Suashi_KOFXIII_by_EnlightendShadow.gif)
Where is their site? I can't seem to find it.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on August 23, 2010, 04:04:41 am
@Kyojuu Tokusou Navetsea
I really did try to make the sprite have a good overall shading

@Master Yoda
Thanks

@Running Wild
did you really think athena's fat legs were sexy?  --;  they were so out of proportion...  Anyway the character I was asked to make didnt have chubby legs  ;P

@Uche_of_MFG
http://www.memorialmugen.com.ar/ (http://www.memorialmugen.com.ar/)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Average Mugen Guild Poster on August 23, 2010, 04:09:44 am
@Running Wild
did you really think athena's fat legs were sexy?  --;  they were so out of proportion...  Anyway the character I was asked to make didnt have chubby legs  ;P
Think about who you're talking to for a moment.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: RunningWild on August 23, 2010, 04:11:14 am
(http://img.photobucket.com/albums/v333/Hokageizlude/athena.jpg)

Awww yeah guuuuuurl.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on August 23, 2010, 05:43:28 am
 :P holy shit
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Average Mugen Guild Poster on August 23, 2010, 05:48:19 am
I'm not even sure that's anatomically correct.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on August 23, 2010, 05:57:05 am
I'm not even sure that's anatomically correct.

two bodies in Only one  :-X
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mechy on August 23, 2010, 06:22:25 pm
XII thick legs is the only good thing about athena ever
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on August 23, 2010, 09:43:52 pm
It's funny how my little comment about her legs started a big conversation  ;P .  Maybe I should have put it as " In my opinion her legs were made too thick compared to her upper body."  that should take care of that issue   :ninja:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Warner on August 23, 2010, 11:15:52 pm
Thick legs is the best  ;P hehehe
how about this way?

(http://img832.imageshack.us/img832/7353/suashikofxiiibyenlighte.gif) (http://img832.imageshack.us/i/suashikofxiiibyenlighte.gif/)

there is more meat at the table.  :P
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Diepod on August 23, 2010, 11:26:37 pm
Warner Wins! Flawless Viktory!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jesuszilla on August 23, 2010, 11:36:13 pm
yes.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Warner on August 24, 2010, 02:30:28 am
did you check the new boobs too?   ::)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on August 24, 2010, 03:32:30 am
Thick legs is the best  ;P hehehe
how about this way?

(http://img832.imageshack.us/img832/7353/suashikofxiiibyenlighte.gif) (http://img832.imageshack.us/i/suashikofxiiibyenlighte.gif/)

there is more meat at the table.  :P
:XD: I guess it gives more cushion for the  :hump:  maybe you should make some of your sexy girl pics in kofxiii syle  :gugoi:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: kakkoii superhero on August 24, 2010, 04:35:30 am
Thick legs is the best  ;P hehehe
how about this way?

(http://img832.imageshack.us/img832/7353/suashikofxiiibyenlighte.gif) (http://img832.imageshack.us/i/suashikofxiiibyenlighte.gif/)

there is more meat at the table.  :P

I want to see it from behind before commenting
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on August 24, 2010, 11:22:03 am
Yet another KOFXIII Kyo edit! This time it's Digital Ninja's Redux Kyo done in KOFXIII Style. So what do you guys think? Did I get close to replicating the original drawing? Here check out Digital Ninja's original work here http://digitalninja.deviantart.com/gallery/#/d1daqj7 (http://digitalninja.deviantart.com/gallery/#/d1daqj7)

(http://fc00.deviantart.net/fs70/f/2010/236/a/c/Kyo_Redux_KOFXIII_by_EnlightendShadow.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Warner on August 24, 2010, 11:42:46 am
Thick legs is the best  ;P hehehe
how about this way?

(http://img832.imageshack.us/img832/7353/suashikofxiiibyenlighte.gif) (http://img832.imageshack.us/i/suashikofxiiibyenlighte.gif/)

there is more meat at the table.  :P

I want to see it from behind before commenting

how about this?
(http://a.imageshack.us/img824/4273/suashikofxiiiback.gif) (http://img824.imageshack.us/i/suashikofxiiiback.gif/)

Uploaded with ImageShack.us (http://imageshack.us)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on August 24, 2010, 11:48:50 am
Now that's all kind of awesome  :suttrox: :woeh:  Now you have a great view for  :hump: oh yeah  :lugoi:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Warner on August 24, 2010, 12:00:54 pm
hehehe, thanks  ;D
i must admit, i was a little afraid, you get mad because i modified your edit, but now i feel fine.  ;P
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Average Mugen Guild Poster on August 24, 2010, 12:03:09 pm
Dude, Warner... that's freaking hot. o_O
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on August 24, 2010, 12:24:46 pm
hehehe, thanks  ;D
i must admit, i was a little afraid, you get mad because i modified your edit, but now i feel fine.  ;P

nah, its all in the name of fun  :D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: kakkoii superhero on August 24, 2010, 01:11:11 pm
(http://i18.photobucket.com/albums/b144/Navetsea/crimson-sofia2-XII-.png)
my unfinished first try, based on my own lores wip, still not getting the style completely... I just try to shade it like some examples but not yet get the hang of it.
somebody tell me if there is some style specific shading I have to comply or did wrongly? proportion wise I don't want to follow XII girls pattern, as I want her to have a nice curve.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Warner on August 24, 2010, 08:23:33 pm
wow ! she´s great  :D
i understand why u can´t resist to show her before u finish her.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: xaekin on August 24, 2010, 08:52:51 pm
(http://i18.photobucket.com/albums/b144/Navetsea/crimson-sofia2-XII-.png)
my unfinished first try, based on my own lores wip, still not getting the style completely... I just try to shade it like some examples but not yet get the hang of it.
somebody tell me if there is some style specific shading I have to comply or did wrongly? proportion wise I don't want to follow XII girls pattern, as I want her to have a nice curve.
The shading is kinda half cel-shaded. Someone linked to the tutorial from here before, but here it is again.
http://irwt.smeenet.org/sprite-xii.html (http://irwt.smeenet.org/sprite-xii.html)
In short, though, the shading is divided into 3 parts. Shadow (Something is between the light source and the part of the body) Lit (Not shadow) and highlights (directly facing the light source, thin.) Shadow is a single color, plus another for outlines and definition of shapes. Lit is a main color, plus two for transitioning towards shadow. Highlights are a bright(er) color, plus a transition to the lit color.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: kakkoii superhero on August 25, 2010, 12:35:13 am
how to decide where are the parts obscured by the shadow puzzled me... like on terry's stance the lower part of his left leg (player 1) that I thought would be totally in the shadow has lots of highlight as well, and I saw there are parts where shadow to light is done through gradation, and another time there is part where shadow followed immediately with lightest part maybe with 3d model it is easier to determine those.

(http://fc08.deviantart.net/fs71/f/2010/236/a/4/Crimson_Sofia_Hi_res_by_Navetsea.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on August 25, 2010, 06:07:26 am
she need large legs
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: C.v.s The Abstract on August 25, 2010, 12:30:44 pm
Original Character from my "The Blood of the champions"
"Oni rasuel"
(http://img819.imageshack.us/img819/8103/shen.png) (http://img819.imageshack.us/i/shen.png/)

Uploaded with ImageShack.us (http://imageshack.us)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: kakkoii superhero on August 25, 2010, 01:24:57 pm
I like his hair( in 1 & 3), gloves and expression!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on August 25, 2010, 05:16:45 pm
Original Character from my "The Blood of the champions"
"Oni rasuel"
(http://img819.imageshack.us/img819/8103/shen.png) (http://img819.imageshack.us/i/shen.png/)

Uploaded with ImageShack.us (http://imageshack.us)

torax too large and the same,Short Legs. all kof have large legs(except chin XP) the shade need something of work too.
but is at verywell sprite to me.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: C.v.s The Abstract on August 25, 2010, 11:02:22 pm
I like his hair( in 1 & 3), gloves and expression!
Haha Thx dude  :sugoi:
Original Character from my "The Blood of the champions"
"Oni rasuel"
(http://img819.imageshack.us/img819/8103/shen.png) (http://img819.imageshack.us/i/shen.png/)

Uploaded with ImageShack.us (http://imageshack.us)

torax too large and the same,Short Legs. all kof have large legs(except chin XP) the shade need something of work too.
but is at verywell sprite to me.
Thanks for the criticism it helps :),But His reason why his legs are short is because he aint a aint a tall character,His size is like 5,9  :P .For the shading ill get back to it later today and fix a few things.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on August 26, 2010, 06:48:19 am
@Navetsea
I really like what you did with your sprite.  It's a much more realistic take on the KOFXIII style of sprites.

@C.V.S.N.B
That's a really cool looking custom character.  There is only one thing that bothers me... you said he is a short character but because of his body shape and scale he actually looks to be more like Ralf's size.  I don't know maybe the scale is a bit off???

NEWS!!!
So I found out that the official KOFXIII blog site has been updated with concept work for Chang, Malin, Momoko, and Oswald!!!  I'm going to take some time today and finish them up and make them complete so that they look just like they would in KOFXIII!  I also found two images that show how SNK makes their sprites and guess what...it looks very similar to the way we make our own KOFXIII styled sprites.  Here are the images
(http://game.snkplaymore.co.jp/official/kof-xiii/blog/100826_CHANG.jpg)(http://game.snkplaymore.co.jp/official/kof-xiii/blog/100826_MALIN.jpg)(http://game.snkplaymore.co.jp/official/kof-xiii/blog/100826_MOMOKO.jpg)(http://game.snkplaymore.co.jp/official/kof-xiii/blog/100826_OSWALD.jpg)(http://www.4gamer.net/games/111/G011100/20100820077/TN/004.jpg)(http://www.4gamer.net/games/111/G011100/20100820077/TN/008.jpg)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: kakkoii superhero on August 26, 2010, 07:04:21 am
thanks for the interesting image sources, are those A frame supposed to be the cellshaded 3d renders capture?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on August 26, 2010, 07:15:48 am
Yeah they are SNK's 3d models.  If only I knew how to make those 3d models as well  ::)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on August 26, 2010, 07:16:16 am
  :D nice discover,i like that oswald
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: C.v.s The Abstract on August 26, 2010, 07:42:48 am
(http://img821.imageshack.us/img821/8466/boccharaterxiii.png) (http://img821.imageshack.us/i/boccharaterxiii.png/)

Uploaded with ImageShack.us (http://imageshack.us)

Oni size fixed and Main "The blood of the champions" character Neireo in progress
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on August 26, 2010, 08:03:23 am
@ C.V.S.N.B
cool nice progress

Here is the "completed" version of Chang.  I just added the highlights to make him complete. I know the stomach looks strange....I couldn't figure out how to highlight that part. I'm going to work on Malin and Mamoko next  ;D 
(http://fc04.deviantart.net/fs71/f/2010/237/5/9/Chang_KOFXIII_by_EnlightendShadow.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on August 26, 2010, 08:21:47 am
color 6 should be covering most of the belly is not it?  ???
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MAO11 on August 26, 2010, 09:24:29 am
geyyttt innn maahhh beeellllyy~
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on August 26, 2010, 11:16:02 am
Here is the complete Malin!!!
(http://fc03.deviantart.net/fs71/f/2010/238/1/0/Malin_KOFXIII_by_EnlightendShadow.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: shadowbrand on August 26, 2010, 11:17:58 am
C.V.S.N.B
I won't say to enlarge his legs but I will say to you that you should raise up the strap or the waist
(http://i35.tinypic.com/120gns9.png)
And you say that it is not high but look at robert's legs and though it is smaller than your char
and the head is to big
I say this to you because I want to help ಠ_ಠ
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MAO11 on August 26, 2010, 11:41:27 am
^ yeah it looks like his lower body is too short.

@Enlightend shadow good job on your malin.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: kakkoii superhero on August 26, 2010, 01:26:48 pm
yea, nice Malin there, maybe the lightest palette for her red clothes is a bit too pale

(http://i18.photobucket.com/albums/b144/Navetsea/crimson-sofia2-XII-fin2.png)

I made her leg longer by cleaning up the inner thigh on her crotch that made her leg appeared shorter, gained 2 pixels there and added more 2 pixels on the lower leg.

also more defined fingers, before it looked like she has 4 fingers on each hand  :P

and alternate grinning face.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: C.v.s The Abstract on August 26, 2010, 01:27:04 pm
"FIXED" lol
smaller head.raised waist,less hair and lil better shading
(http://img227.imageshack.us/img227/8466/boccharaterxiii.png) (http://img227.imageshack.us/i/boccharaterxiii.png/)

Uploaded with ImageShack.us (http://imageshack.us)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on August 26, 2010, 02:43:10 pm
Here is Momoko completed!
(http://fc06.deviantart.net/fs71/f/2010/238/8/a/Momoko_KOFXIII_by_EnlightendShadow.gif)

@Navetsea
Yeah... I had totally forgotten what her color scheme was when I made the sprite haha.  When I finished her I knew something was off  ::)  I'll re-color and post her again.  It's going to be hard finding the right pallet though... Eh I'll figure it out.

@C.V.S.N.B
Your getting there but I think with the resizing you're are losing a lot of detail.  Mostly in the face but it getting to be much better, keep it up!  The only tip I have for you is to try to study the shading style a bit more and then you will have an awesome looking character.

Edit:
Here is the updated pallet of Malin
(http://fc07.deviantart.net/fs70/f/2010/238/0/4/Malin_KOFXIII_by_EnlightendShadow.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: kakkoii superhero on August 26, 2010, 04:12:28 pm
great shading on your momoko, I like her baggy pants

@CVSNB
I think the shadow on his jaw is a bit too wide, it made his jaw look soft imo.


here is my wip on second frame, i tried to picture her frontal face.
(http://i18.photobucket.com/albums/b144/Navetsea/crimson-sofia2-XII02-.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: RunningWild on August 26, 2010, 10:24:02 pm
Add a few inches to Momoko's height and give her the D cups she admires so much.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on August 26, 2010, 10:59:27 pm
@Running Wild
That sounds like a request for  Warner  ;D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: NiO ErZeBeTh on August 27, 2010, 03:13:41 am
cool chang and newer edits Enlightend  :sugoi:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MAO11 on August 27, 2010, 04:15:45 am
@ CVSNB : good but his knees are too low.

@ Enlightend shadow : great momoko she looks cuter than ever. how bout a May lee?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: kakkoii superhero on August 27, 2010, 07:26:43 am
(http://fc06.deviantart.net/fs70/f/2010/238/0/9/Crimson_Sofia_2_by_Navetsea.png) there is the wip and finished 2nd frame
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Evil Orochi on August 30, 2010, 01:48:52 am
Upgrade

(http://fc03.deviantart.net/fs71/f/2010/241/6/e/franco_bash_kofxiii_by_evilorochi-d2vxaxe.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkgirl on August 30, 2010, 03:03:25 am
Here is Momoko completed!
(http://fc06.deviantart.net/fs71/f/2010/238/8/a/Momoko_KOFXIII_by_EnlightendShadow.gif)

OMG!!! It's amazing!  :o
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on August 30, 2010, 06:59:30 pm
@Nio
thanks, I think they turned out well!

@地狱的花
I'll think about Maylee a bit later :D  which version of her were you thinking?

@darkgirl
Glad you liked it  :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkgirl on August 30, 2010, 07:12:40 pm
you're welcome  ;P
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MDD on August 30, 2010, 10:50:51 pm
Someone needs to make a Clone or Original Zero already.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MAO11 on August 31, 2010, 02:25:44 am
Hero version of course so we could see her armpits errr i mean scarf.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on August 31, 2010, 08:49:28 am
Someone needs to make a Clone or Original Zero already.

shadowbrand has already posted his original zero sprite on here
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MDD on August 31, 2010, 10:40:26 am
What page?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: shadowbrand on August 31, 2010, 10:42:01 am
7 >_>

u can see more here
Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MDD on August 31, 2010, 10:52:22 am
Fingers look wierd. Other than that, it's looks pretty badass.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on August 31, 2010, 03:39:35 pm
Here is another original character from my ENDGAME Tournament. This time it is Kaitro!!! based on another one of my broja's main character!!! Wild, carefree, and always up for a challenge!

(http://fc04.deviantart.net/fs70/f/2010/243/5/1/kaitro_kofxiii_by_enlightendshadow-d2xoudv.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Thedge on August 31, 2010, 05:18:38 pm
There's something worng with the chin perspective... other than that, great sprite and great desgin.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MAO11 on August 31, 2010, 05:46:45 pm
small head.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: kakkoii superhero on August 31, 2010, 06:55:18 pm
is he sporting a goatee there? maybe that made the chin looks small, BTW for somebody with a goatee, and a carefree look maybe it would fit him more if he has square / strong jaw
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on August 31, 2010, 07:54:16 pm
kyo is not the only man in kofXIII
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: The Railgunner on August 31, 2010, 11:48:45 pm
kyo is not the only man in kofXIII
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on September 01, 2010, 12:05:16 am
robert face will be perfect for this job  :P
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on September 01, 2010, 12:14:40 am
I'll try robert's head, I originally tried shen's head but it didn't look right. I'll post an update tonight thx for the advice  ;D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MAO11 on September 01, 2010, 03:11:17 am
nah terry's chin would be perfect for it.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on September 01, 2010, 12:05:53 pm
Here is my update to Kaitro!!! I think it turned out much better than the first.  I did end up using Roberts head and arms to complete him.  What do you guys think?  Was the update worth it?  Oh and a small edit to my EnlightendShadow stance using part of  _Arthas_Cf and HadesDiosSupremo work.  There are still some things I have to fix on the arm but I'm getting there.  My goal for project "EndGame" is to create the characters based on my best friends characters and put them on a T-Shirt  ;D
So far I have EnlightendShadow, Ace, and Kaitro.  I still need to make Rico, Rai, Pietro, and Nitsuji and then I'll be done with this endeavor  8)

(http://fc06.deviantart.net/fs70/f/2010/244/5/4/kaitro_kofxiii_by_enlightendshadow-d2xoudv.gif)(http://i81.photobucket.com/albums/j223/alomeljr/enlightendshadowstance22.gif?t=1283339511)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MAO11 on September 01, 2010, 01:26:46 pm
better.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: HadeS on September 01, 2010, 02:27:08 pm
Great great, but...  YO' HAVE PERMISSION ABOUT THE EDIT OF ARTHAS AND ME?! >:D

Kidding ;P

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on September 02, 2010, 04:55:55 pm
This is H-Loader's character named Pelops. I just made him because we are now working together on my KOFXIII SP and it's going to be part of the logo. I used shadowbrand's Original Zero head to complete this sprite.  I still need to really work on making the character's faces.... yeah...

(http://www.hloader.xpg.com.br/wips/images/001.png)(http://fc08.deviantart.net/fs70/f/2010/245/2/e/h_loader_kofxiii_by_enlightendshadow-d2xub0n.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: kakkoii superhero on September 02, 2010, 06:12:49 pm
that's cool, I like the face and hand, and the shading of his jacket but what happenend with the light source on his pants?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Kalumon on September 02, 2010, 06:20:55 pm
 :P mirror effect
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on September 02, 2010, 11:59:17 pm
your right hahaha i'll fix it later thx
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MAO11 on September 07, 2010, 03:53:44 am
 :flipout: OMFG THAT's AWESOMEEE!!!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: DGO on September 07, 2010, 04:13:40 am
wooooow!!! :downsbravo:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Average Mugen Guild Poster on September 07, 2010, 04:30:41 am
(http://fc02.deviantart.net/fs71/f/2010/249/2/3/dimitri_by_armentis-d2y6udu.png)

Nice.
wooooow!!! :downsbravo:
Lol.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on September 07, 2010, 08:55:15 am
Damn  :o
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MAO11 on September 07, 2010, 01:56:58 pm
we need more  armpits eeerrr.. i mean maylee
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MDD on September 08, 2010, 12:59:06 am
That Demitri sprite is the single most greateest sprite posted in this entire thread. :P
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on September 08, 2010, 03:20:39 am
That Demitri sprite is the single most greateest sprite posted in this entire thread. :P

not, it is not

fix the foot and I reconsider
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: NiO ErZeBeTh on September 08, 2010, 03:58:57 am
That Demitri sprite is the single most greateest sprite posted in this entire thread. :P

not, it is not

fix the foot and I reconsider
I was thinking the same... but it's well done anyways!  :sugoi:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: walt on September 08, 2010, 04:40:25 am
ALSO FISTS
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on September 08, 2010, 06:00:14 am
Tanks all

Dingdong tanks for the coment

And artas is only a coment that is not a attack for yours sprites and your style

Mira yo hago sprites para mí si a otros le gusta me alegra sino es igual para mí arthas si a ti no te parece te escuchó y viene una palabra a la mente respeto
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MDD on September 08, 2010, 06:04:52 am
Actually, now that I think of it, the artist's right foot looks weird. Still doesn't change my opinion though.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on September 08, 2010, 07:31:10 am
I did not say You stink,I SAID  FIX THE FOOT¡¡¡

as you like, it's just advice

Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: FeLo_Llop on September 08, 2010, 01:36:05 pm
I think as Arthas. Your Demitri is AWESOME, yeah, but still has things to fix. He pointed out the foot, and I'd put one point more: the higher part of the boot in the same leg. People could be impressed by ZOMG!SPARKZ!! But aside that, is just an awwesome sprite. Not your best, or not the best in this topic. Try to accept constructive crythics for improving. If Arthas or many others says such things to you is not because people hates you, it's because people wants to help you to improve.

Pienso igual que Arthas. Tu Demitri es IMPRESIONANTE, sí, pero aún tiene cosas que mejorar. Él apuntó al pie, y yo añado la parte alta de la bota en la misma pierna(la izquierda del vampiro). La gente puede quedar impresionada por ZOMG!SPARKZ!! Pero aparte de eso, es tan sólo un impresionante sprite. Ni es tu mejor trabajo ni el mejor de éste tópico. Intenta aceptar críticas constructivas para mejorar. Si Arthas u otros han dicho semejantes cosas no es porque te odien, sino para ayudarte a mejorar.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: shadowbrand on September 08, 2010, 02:09:19 pm
That Demitri sprite is the single most greateest sprite posted in this entire thread. :P
see page 5

zero de armentis
if you clean the ZOMG!SPARKZ!! parts the remain will be a half-assed sprite
sorry is not your best work
it's need more style(http://i53.tinypic.com/2d0if42.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on September 08, 2010, 02:22:10 pm
Que parte de es sólo un coment más el de dingdong no quedó claro
Y respeto lo que dice ártas y si a alguien le gusta que bueno

the point is that if he thinks the sprite  looks good  , you cant  come and say no is bad , everyone have personal opinion


respect
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Titiln on September 08, 2010, 04:35:46 pm
english
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: FeLo_Llop on September 08, 2010, 06:57:37 pm
Zero, there's a big difference between "I don't like" and "fix this and that". Don't be an attenton whore in every post you do, you have a big problem and that's you don't know to listen to/read constructive crythiques.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: walt on September 08, 2010, 06:58:27 pm
*Critiques*
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: FeLo_Llop on September 08, 2010, 07:13:45 pm
*Critiques*

Thanks, I have a mess with that word in my head :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on September 10, 2010, 04:08:00 pm
This is my version of Athena for KOFXIII. It is based on the XI version and SNK's original Athena concept found in the Japanese KOFXII strategy guide. I really wish they would have stuck with this version instead of making her all chibi like... just my personal opinion.  I added the KOFXI and KOFXIII original versions for comparison  ;)  I also did this sprite because I don't have a lot of experience making female characters.  I was also wondering if you guys wanted to make a list of the KOF characters that have not yet been made into KOFXIII style and then split up the work and finish off the roster??
(http://i81.photobucket.com/albums/j223/alomeljr/Athenacomparison.gif?t=1284127591)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on September 10, 2010, 04:22:58 pm
we need more  armpits eeerrr.. i mean maylee
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: RunningWild on September 11, 2010, 03:19:24 am
What did you do to Athena's legs.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jesuszilla on September 11, 2010, 05:32:48 am
I LIKE chunky Athena.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Duos.act on September 11, 2010, 05:47:11 am
I LIKE chunky Athena.

This.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mechy on September 11, 2010, 01:17:24 pm
same


stop bringin back the annoying anorexic cunt Athena
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: FeckFace on September 11, 2010, 01:47:12 pm
You know, I'm all for rightly curvaceous girls rocking some delicious legs. But some ladies just need to remain slim like they used to.

The XIII Athena looks somewhat too stout to be chunky, I believe. Gives off a subtle feeling she's been a grossly fed little girl. So if there can be any compromise, EnlightenedShadow could just thicken those legs just enough so that it fits all our tastes and has her looking consistent as possible.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on September 11, 2010, 02:00:51 pm
i could try but i don't really want to right now since I'm working on other sprites at the moment. Maybe some other time but I wasn't tying to make her anorexic, i was trying to make her similar to her original concept work which i will show below.  I think it's funny that you guys all bad talk my Athena sprite because she is thinner than the official art and closer to her original self.  The comments I've received here and on Deviant art are complete opposites haha its ok though  ;P Maybe you guys will like Zero's version of athena better (personally I thought was too big) but they might have the best proportions of them all. 

(http://i81.photobucket.com/albums/j223/alomeljr/athenaconcept.png?t=1284206404)
(http://i81.photobucket.com/albums/j223/alomeljr/Athenacomparison.gif?t=1284127591)(http://fc07.deviantart.net/fs70/f/2010/044/d/e/KOF_XII_atena_customize_by_armentis.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: RunningWild on September 11, 2010, 02:32:33 pm
But some ladies just need to remain slim like they used to.

But the original Athena was chunky.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Momotaro on September 11, 2010, 04:55:57 pm
Good edit of kof 12/13 Athena, but the skinny legs don't fit now.

But the original Athena was chunky.
+1
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Average Mugen Guild Poster on September 11, 2010, 09:16:09 pm
The ironic thing is that her waist is actually bigger than the original sprite in her "anorexic" sprite.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on September 11, 2010, 11:05:57 pm
But the original Athena was chunky.

she is  not  the original athena, she is Athena Asamiya  :P since kof 94

are similar but not equal,forgot by snk
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: RunningWild on September 12, 2010, 02:31:18 am
she is  not  the original athena, she is Athena Asamiya  :P since kof 94

Play a little game called "Psycho Soldiers", it's where KOF's Athena and Kensou came from.

Here's Athena's original artwork from said game
http://arcade.svatopluk.com/snk/psycho_soldier/Athena-psychosoldier.jpg
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Orochi Gill on September 12, 2010, 02:33:17 am
she is  not  the original athena

You're confusing the SvC Athena (which was from the NES game Athena) with this one, I assume.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Average Mugen Guild Poster on September 12, 2010, 02:36:54 am
Here's Athena's original artwork from said game
http://arcade.svatopluk.com/snk/psycho_soldier/Athena-psychosoldier.jpg
With anime art that old, it could mean anything.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Rote Zaungast on September 12, 2010, 04:15:27 am
also kof athena had way more screentime than that version
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jesuszilla on September 12, 2010, 04:43:32 am
We just like that SNK decided to add a little more jiggly. Sheesh.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Rote Zaungast on September 12, 2010, 05:15:58 am
they also added a dimensional portal under her skirt

her waist's girth is less than that of a single damn leg of hers


also lol upskirtproof skirt
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mechy on September 12, 2010, 10:04:57 am
shut up
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Nightmare Seth on September 13, 2010, 01:55:40 am
(http://fc00.deviantart.net/fs70/f/2010/255/0/7/kofxii_style_zoroark_by_sethlee7-d2ylv7t.png)

New pokemon, Zoroark. I fail.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Navana on September 14, 2010, 02:09:44 am
How do you make XII-styled sprites? SOrry if it sounds dumb. o. o
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Average Mugen Guild Poster on September 14, 2010, 02:17:08 am
Google
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Navana on September 14, 2010, 02:19:10 am
Google
Tried that. Nothing much came up.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Randomish on September 14, 2010, 02:26:32 am
http://enlightendshadow.deviantart.com/gallery/#/d2ueev4
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jesuszilla on September 16, 2010, 11:16:13 pm
http://irwt.smeenet.org/

Sprite Discussion
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on September 17, 2010, 04:48:37 pm
http://irwt.smeenet.org/

Sprite Discussion

this should be at the top of the post
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: xXASMODEOXx on October 10, 2010, 07:35:22 am
IM NEW HERE  :sugoi:

so here comes a new challenger!
(http://img199.imageshack.us/img199/5397/superdemitriantialash.png)

i make it training for make the scene sprites for my rpg game ^^
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Average Mugen Guild Poster on October 10, 2010, 07:38:50 am
(http://fc02.deviantart.net/fs71/f/2010/249/2/3/dimitri_by_armentis-d2y6udu.png)

(http://img199.imageshack.us/img199/5397/superdemitriantialash.png)
Compare and Contrast.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on October 10, 2010, 10:01:59 am
ridiculous! O.o;; I like it! Astounding for your first work here. I'm going to have to work harder lol
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on October 10, 2010, 10:45:00 am
i like  It !! welcome new challenger.

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Momotaro on October 10, 2010, 04:48:49 pm
Good work!
Very bad-ass!!
But it lacks a bit of contrast in the choice of colors.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: xXASMODEOXx on October 11, 2010, 10:08:13 pm
THNKS for the comments ^^
here is a new one , one of the important characters for my rpggame , he is Baal an important boss
(http://img839.imageshack.us/img839/2452/baallast.png)

i put more antialasing in the sprites than in kof12 coz y think the looks more nice ^^
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Diepod on October 11, 2010, 10:11:36 pm
You are going to be a problem. Awesome work man.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Lazy Blazer on October 11, 2010, 10:19:30 pm
very cool character design and sprite  :sugoi:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on October 11, 2010, 10:35:48 pm
the shadow of the sword is in a bad position, the sprite is yet another style KOFXII, but if you will follow the style, just rearrange the position of the shading
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: xXASMODEOXx on October 11, 2010, 11:22:05 pm
EDIT
(http://img716.imageshack.us/img716/322/ballastedit.png)

i fixed it , if what u mean was the shadow that produce the sword in the cape :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Prodigy_LXM on October 12, 2010, 06:13:50 am
well.....I see I have to step up my KOFXII game......(as soon as I lay off the CPS3 pipe)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on October 12, 2010, 03:56:20 pm
The complete version of DANTE from DMC4. The basic sprite was based on another dante sprite by someone on pixvi " I'll add the creators name as soon as I find it" I heavily edited the sprite to what you see here. If anyone can make a better face by all means do so  ;D My edit is the first one.

(http://fc03.deviantart.net/fs70/f/2010/285/a/4/dante_kofxiii_by_enlightendshadow-d30lsbg.gif)(http://i81.photobucket.com/albums/j223/alomeljr/originaldantesprite.gif?t=1286891723)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on October 12, 2010, 10:35:42 pm
The original one has nailed Dante's cockiness, (face) but the shading is not 100% accurate. (plus he needs wider shoulders, but that's just my opinion)
Your edit is good, but it looks more Nero than Dante. And you should fix the resized parts; they look broken. (mainly sword) Keep it up.

--------------------------------------

(http://www.galeon.com/efex/SagatKOFXII-PAL.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: walt on October 12, 2010, 10:54:23 pm
absolutely love the face
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on October 13, 2010, 12:13:39 am
OMG!! eFeX is back with an edit of his own!! thanks for the advice, i'll keep working on it. glad to see back online  8)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Average Mugen Guild Poster on October 13, 2010, 02:04:57 am
Holy fucking shit, it's eFeX! :wub:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Prodigy_LXM on October 13, 2010, 07:04:48 am
AAAAAAAAAHHHHHHHHHHHH eFeX!!!! long time no see!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: The Railgunner on October 13, 2010, 02:39:40 pm
(http://www.galeon.com/efex/SagatKOFXII-PAL.gif)

Sagat's legs look too skinny and misshapen, as do his arms. He looks like some sort of weird cross between Joe and Sagat that shouldn't be.

In short...he needs more muscle on his arms and legs. Sagat is a big dude.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MAO11 on October 14, 2010, 02:03:25 pm
yeah sagat should gigantic. his left arm looks weird and the legs.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MDD on October 15, 2010, 07:45:18 am
Sagat is the self proclaimed "Muay Thai God." I'd imagine he'd have more meat on him. Unless you were going for his SFII.

Besides the lack of muscles, his wrists are really small and look awkward.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Cobra Caddie on October 15, 2010, 07:56:33 am
(http://caddie.smeenet.org/sagatsvc.gif)

I'm guessing it was based on this.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on October 15, 2010, 08:02:09 am
(http://caddie.smeenet.org/sagatsvc.gif)

This have better legs,i  think

pd-and a better arm in the background
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MDD on October 15, 2010, 08:05:11 am
I forgot the word "look." Big fucking deal.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Nero D. on October 15, 2010, 08:28:26 am
lol
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MDD on October 16, 2010, 01:44:06 am
I'm not mad. I just like to swear.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: The Railgunner on October 16, 2010, 02:48:24 am
Since this is XII/XIII-style we're going for, try using some of Sagat's Alpha proportions:

(http://www.mugenation.com/images/chars/Street%20Fighter%20Alpha%20Series/sagat.gif)(http://img215.imageshack.us/img215/2802/sagataltstanceblue.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Thedge on October 18, 2010, 01:41:20 am
So, according to you, a sprite from SFA is a better reference than a sprite in the same style he is doing?
Sagat fits perfectly the style IMO.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MDD on October 18, 2010, 02:47:48 am
I think he's referring to how some of the characters got turned into beefcakes in XII and Alpha Sagat is one of those.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on October 20, 2010, 01:35:36 am
yeah sagat should gigantic. .
that is gigantic
(http://fc04.deviantart.net/fs70/f/2010/292/e/6/victor_by_armentis-d313oec.gif)
http://armentis.deviantart.com/gallery/#_edit_darckstalkers
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Insane Citizen on November 14, 2010, 07:20:33 pm
hello guys, I call vinicius and came here to show the character I created.
and this Igniz
(http://img180.imageshack.us/img180/9915/igniz2.png)
next project > Diana

(sory this rebirth x_x)
(http://educar.sc.usp.br/cordoba/gob_bispo/bandeira-brasil.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ChurkY on November 15, 2010, 12:07:11 am
hello guys, I call vinicius and came here to show the character I created.
and this Igniz
(http://img180.imageshack.us/img180/9915/igniz2.png)
next project > Diana

(sory this rebirth x_x)
(http://educar.sc.usp.br/cordoba/gob_bispo/bandeira-brasil.gif)
wow, its really impressive, igniz was one of the character i was never hoping to see in kof XIII style since he's got lots and lots of fabric in him XD
it's really good, but need some improovements in some particular areas

but in general he is REALLY impressive, and by the way, i'm looking forward to Diana =D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: oroqi on November 15, 2010, 03:00:01 am
A friend of mine is making some spirit and i like them.i try by myself to make something,but discovered i am probably not good for it :brood:
this is my product
(http://img818.imageshack.us/img818/8359/a31.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MDD on November 15, 2010, 03:34:14 am
That's not XII style at all.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: JFCT555 on November 15, 2010, 04:14:31 am
awesome sprites.... ara all open or just for show....
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: oroqi on November 15, 2010, 07:31:31 pm
This is e product of my friend ;D
He accept feedback.thx
(http://img219.imageshack.us/img219/192/andyxiiimod.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Randomish on November 16, 2010, 12:30:01 am
A friend of mine is making some spirit and i like them.i try by myself to make something,but discovered i am probably not good for it :brood:
this is my product
(http://img818.imageshack.us/img818/8359/a31.png)
I want to know how you did that.

also not xiii style.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Dominic Maraschiello on November 16, 2010, 12:35:41 am
Looks Photoshopped.
With some kinda filter.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: oroqi on November 16, 2010, 01:15:54 am
A friend of mine is making some spirit and i like them.i try by myself to make something,but discovered i am probably not good for it :brood:
this is my product
(http://img818.imageshack.us/img818/8359/a31.png)
I want to know how you did that.

also not xiii style.

yeah it is blend on photoshop and it is easy.I only separate each color in diferent layer with Color Range and use Blending Option,select Beval and Emboss to blend as you like on each layer.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: DMK on November 16, 2010, 09:08:02 am
This is e product of my friend ;D
He accept feedback.thx
(http://img219.imageshack.us/img219/192/andyxiiimod.gif)

Fantastic looking sprite, but there seems to be a small bump near his waist like a bones kinda protruding. Might just be my screwed up perspective.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Pasty on November 16, 2010, 07:31:55 pm
http://www.galeon.com/efex/SagatKOFXII-PAL.gif
That is the very best Sagat sprite I have ever seen. God, do I hate his Alpha beefiness.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: mikros on November 18, 2010, 11:11:58 am
eFeX' Sagat (http://www.galeon.com/efex/SagatKOFXII-PAL.gif)

Sagat's legs look too skinny and misshapen, as do his arms. He looks like some sort of weird cross between Joe and Sagat that shouldn't be.

In short...he needs more muscle on his arms and legs. Sagat is a big dude.
I'm late in this discussion, but that Sagat is very close to his old SF2 look, and he reminds of Joe, too (not that I like skinny Joe, but it exists). If you factor that crossover titles typically go for the old look of characters, that would quite possibly be the chosen look for Sagat in SNK Vs Capcom 2. <-It feels funny to write that title
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on November 20, 2010, 06:02:42 pm
hi dude,i'm new there
i like mugen and other fighting games so this a sprite of kyo making by marsonite on deviantart and modified by me.
Did someone can make a KofXIII version of it ? enjoy it is my first sprite dont rude ;D
 here is the version of marsonite
http://marsonite.deviantart.com/art/Kyo-Sprite-WIP-77920911?q=gallery%3Amarsonite%2F282684&qo=15

 and this is mine not finish yet

(http://img53.xooimage.com/files/0/1/7/kyo_sprite_wip_by...-methiou-22aa766.gif) (http://img53.xooimage.com/views/0/1/7/kyo_sprite_wip_by...-methiou-22aa766.gif/)

thanks you ;)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: oroqi on November 21, 2010, 01:01:36 am
Edit's from my friend Yasakan1 ;)
Beni collection :
         1994                          1996                          1998                           CVS                         2003
(http://img214.imageshack.us/img214/5346/benimaruxiii1994.gif)(http://img818.imageshack.us/img818/8184/benimaruxiii1996.gif)(http://img404.imageshack.us/img404/7913/benimaruxiii1998.gif)(http://img338.imageshack.us/img338/4464/benimaruxiiicvs.gif)(http://img338.imageshack.us/img338/2599/benimaruxiii2003.gif)
Andy:
           1999
(http://img337.imageshack.us/img337/1857/andyxiii1999.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on November 21, 2010, 05:58:52 am
Sick nice collections  ;D  I have to finish my current sprites but I've been busy on my newest version of the KOFXIII HD SP

Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: oroqi on November 21, 2010, 10:45:06 am
cant wait for the SP and thx :sugoi: Do you have any advice about the spirits?:)
Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: The Railgunner on November 23, 2010, 05:54:01 am
I tried to put some more meat on Sagat's bones and all of that, at least as far as the arms are concerned (haven't gotten to the legs yet).

(http://www4.picturepush.com/photo/a/4572687/img/stuff/sagatxiieda.png)

I know, I know, Sagat's left elbow area could be a little thicker.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: aragan on November 24, 2010, 08:29:32 pm
some sprites trying kof Xlll
(http://img256.imageshack.us/img256/9563/muaithaymastters2.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: walt on November 24, 2010, 09:50:23 pm
these are preeetty good!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: RunningWild on November 25, 2010, 01:30:34 am
What is with Sagat's posture.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Nightmare Seth on November 25, 2010, 03:20:42 am
some sprites trying kof Xlll
(http://img256.imageshack.us/img256/9563/muaithaymastters2.png)


YOUUUUUU CRANK DAT SOULJABOY
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: aragan on November 25, 2010, 09:20:52 am
here one more unfinish
(http://img818.imageshack.us/img818/3968/akuma.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: DMK on November 25, 2010, 11:34:05 am
YOUUUUUU CRANK DAT SOULJABOY

I was thinking the samething. Pretty cool looking sprites though and I'd like to see more.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Real Bastard on November 26, 2010, 07:44:30 pm
some sprites trying kof Xlll
(http://img256.imageshack.us/img256/9563/muaithaymastters2.png)

Can you fix Sagat's face a bit.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkzero779 on November 27, 2010, 12:01:09 am
does anyone of yall know how i can make a KOFII HR CHARACTER AT ALL OR AT LEAST MAKE ONE OF A ORIGINAL CHARACTER OR FANCHARACTER BY SCRATCH???
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: walt on November 27, 2010, 12:12:40 am
darkzero:

http://irwt.smeenet.org/sprite-xii.html
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: oroqi on November 27, 2010, 03:11:25 pm
                MATURE        AND            VICE
(http://img832.imageshack.us/img832/9316/maturexiiimod.gif)(http://img98.imageshack.us/img98/8610/vicexiiimod.gif)

Like it?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Momotaro on November 27, 2010, 04:19:27 pm
Very nice!! :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on November 27, 2010, 04:38:50 pm
yeah,is a nice edit  :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Insane Citizen on November 27, 2010, 09:56:26 pm
hello guys, I call vinicius and came here to show the character I created.
and this Igniz
(http://img180.imageshack.us/img180/9915/igniz2.png)
next project > Diana

(sory this rebirth x_x)
(http://educar.sc.usp.br/cordoba/gob_bispo/bandeira-brasil.gif)
wow, its really impressive, igniz was one of the character i was never hoping to see in kof XIII style since he's got lots and lots of fabric in him XD
it's really good, but need some improovements in some particular areas

but in general he is REALLY impressive, and by the way, i'm looking forward to Diana =D

Diana had already done a long time, but not like the result.
then I made an edition of kyo, I took some stuff from kyo by EnlightendShadow
(http://img526.imageshack.us/img526/5895/dianaxiii.jpg)
(http://img214.imageshack.us/img214/9553/kyopallets.jpg)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MAO11 on November 27, 2010, 09:59:29 pm
diana's arm looks way too stiff and thick.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on November 27, 2010, 10:10:33 pm
diana's arm looks way too stiff and thick.

Have you seen the king's arms?

but needs a few tweaks in some places, nothing serious
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on November 28, 2010, 04:35:28 am
hello guys, I call vinicius and came here to show the character I created.
and this Igniz
(http://img180.imageshack.us/img180/9915/igniz2.png)
next project > Diana

(sory this rebirth x_x)
(http://educar.sc.usp.br/cordoba/gob_bispo/bandeira-brasil.gif)
wow, its really impressive, igniz was one of the character i was never hoping to see in kof XIII style since he's got lots and lots of fabric in him XD
it's really good, but need some improovements in some particular areas

but in general he is REALLY impressive, and by the way, i'm looking forward to Diana =D

Diana had already done a long time, but not like the result.
then I made an edition of kyo, I took some stuff from kyo by EnlightendShadow
(http://img526.imageshack.us/img526/5895/dianaxiii.jpg)
(http://img214.imageshack.us/img214/9553/kyopallets.jpg)

waaaaaaaaouuw nice job your edition of kyo is amazing nothing to say .Really impressive.
so i'm trying to make a super goku (kofXIII style) not very cool but still working on it 'cause i'm not very good in spriting this my second time to make a sprite.don't be rude :)
(http://img50.xooimage.com/files/c/6/4/goku-22eaddf.gif) (http://img50.xooimage.com/views/c/6/4/goku-22eaddf.gif/)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Randomish on November 28, 2010, 04:37:21 am
Doesnt look anything like it.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Orochi Gill on November 28, 2010, 04:46:26 am
Not to mention the head and body are totally different sprite styles
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on November 28, 2010, 06:58:38 am
Doesnt look anything like it.
+1
I hope no one feels bad, but this one is better prepared, watch and analyze
(http://i257.photobucket.com/albums/hh229/arthascf/14861676_m.png)
This sprite was made by hoimin
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on November 28, 2010, 03:29:56 pm

Man nice,nothing to say about this update
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: RunningWild on November 28, 2010, 04:36:34 pm
Did Kyo join the local country club?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkzero779 on November 28, 2010, 05:17:23 pm
Not to mention the head and body are totally different sprite styles
yeah true but one thi have to say about it so far if you can get it fixed up alttle more and shuch then it would look like a very nice KOFXII hr sprite although im not shure how toskomics will react to it but stiil when he made the her goku he could of then try to let us know if he could start on a ss1-2-3 or 4 version of him....as a matter of fact i tried to make sprites in flash like he did but i kept getting fustrated on animating them which is the main problem for me on all kinds of spriting skills,plus i dont have much confidence in my spriting,but can i use any of yals  kof hr sprites as reference to make my own im about t start making some soon,for my friends mugen char project in deviantart and in his group OCmugen but again can you give me any tips or somthing on animating any fighting game sprites of my own :-\
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: aragan on December 04, 2010, 12:22:10 pm
new sagat,  trying kof Xlll . check him out

(http://img217.imageshack.us/img217/6854/sagat.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: oroqi on December 04, 2010, 12:52:44 pm
                MATURE        AND            VICE
(http://img832.imageshack.us/img832/9316/maturexiiimod.gif)(http://img98.imageshack.us/img98/8610/vicexiiimod.gif)

Like it?
update
                MATURE        AND                VICE
(http://img4.imageshack.us/img4/9316/maturexiiimod.gif)(http://img269.imageshack.us/img269/8610/vicexiiimod.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Real Bastard on December 05, 2010, 05:55:52 pm
new sagat,  trying kof Xlll . check him out

(http://img217.imageshack.us/img217/6854/sagat.png)
new sagat,  trying kof Xlll . check him out

(http://img217.imageshack.us/img217/6854/sagat.png)

This is so you can see from a second reference that the leg muscles on the artist left seems to fat. Try to lower the pixels by 2 inches to fix that problem.

I don't like his smokers cough like expression as well. Change his facial look, please.

And finally, the overlap shadow on his artist right leg makes the leg muscles look separated. Try to fix these problems.

Oh, and please fix the arms too.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Rote Zaungast on December 05, 2010, 10:58:26 pm
Quote
And finally, the overlap shadow on his artist right leg makes the leg muscles look separated. Try to fix these problems.
what
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on December 15, 2010, 07:14:16 am
I haven't posted anything in quite some time since i've been busy with my kof xiii hd sp and work/school but here are some of my wip's  :D

(http://i81.photobucket.com/albums/j223/alomeljr/wips.gif?t=1292393548)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: DMK on December 15, 2010, 12:33:03 pm
Really liking the Dante and Squall sprite. Nice work.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: oroqi on December 15, 2010, 04:45:53 pm
Hmm.. i like Dante ,Nemesis and that guy in the right with red hair
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on December 15, 2010, 06:25:41 pm
yeah i'm improving !! how about this one not finish yet ! :sugoi:

(http://img52.xooimage.com/files/c/0/c/adol-christin-sketch-237f007.png) (http://img52.xooimage.com/views/c/0/c/adol-christin-sketch-237f007.png/)

(http://img50.xooimage.com/files/7/f/b/adol-christin-naked-chest-237ef39.jpg) (http://img50.xooimage.com/views/7/f/b/adol-christin-naked-chest-237ef39.jpg/)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on December 15, 2010, 07:01:12 pm
i like,nice works guys!!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: sal-azul on December 15, 2010, 11:45:35 pm
@enlightend: that Ragna looks sweet! Can't wait to see the final version! :sugoi:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on December 20, 2010, 12:36:52 pm
here is another wip EnlightendShadow, Yuki, Jhun Hoon and May Lee
(http://i81.photobucket.com/albums/j223/alomeljr/EnlightendShadowfightingposescratchwip.gif?t=1292849737)(http://i81.photobucket.com/albums/j223/alomeljr/yukingbcwip.gif?t=1292846976)(http://i81.photobucket.com/albums/j223/alomeljr/JhunHoonwip.gif?t=1292844962)(http://i81.photobucket.com/albums/j223/alomeljr/Mayleewip.gif?t=1292846743)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Momotaro on December 20, 2010, 06:09:17 pm
Good wips!
Jhun looks very promising! :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Kitar on December 20, 2010, 10:08:47 pm
My Jhun that I did a while back. Still a work in progress because I don't know how to fix the arms.

(http://fc03.deviantart.net/fs71/f/2010/354/e/2/jhun_hoon_kofxiii__wip__by_drakengardeo-d352ynr.png)


By the way, En, yours will turn out much better than mine did. Oh, and this is DrakenGardeo from dA.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on December 21, 2010, 12:04:06 am
yeah i have finish the first one so what you think about it
i hope this is a kof xII sprite style
(http://img61.xooimage.com/files/7/a/8/adol-christin-nak...hest-65--23b06e3.png) (http://img61.xooimage.com/views/7/a/8/adol-christin-nak...hest-65--23b06e3.png/)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Randomish on December 21, 2010, 01:25:40 am
(http://i53.tinypic.com/29qckqu.png)

My Another Shen Woo.

Also first time editing a XIII sprite so WOO.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on December 21, 2010, 02:52:42 am
For the character from y's it is a very well done sprite but its not quite kofxiii style.  The character is too large and there are not enough different layers of color per pallet.

For the edit of shen... all I see is a pallet swap. The colors on the skin are good but the clothes are way too bright for the style. Nothin was done to the character at all besides that.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Randomish on December 21, 2010, 03:03:47 am
I removed his gloves,necklace,shirt logos and earings.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on December 21, 2010, 03:59:20 am
For the character from y's it is a very well done sprite but its not quite kofxiii style.  The character is too large and there are not enough different layers of color per pallet.
for the size of the character is the same as those of BlazBlue.The real size is there tooo big  :o.http://methiou.deviantart.com/art/My-adol-finish-190289949  :sugoi:
I am an amateur in the matter of sprites.
 But I'm doing well in drawing so I can not really use color palettes. --;what do you mean by not enough layers of different color palettes?  :???:
are there any tutorials for pallets?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on December 21, 2010, 08:13:43 am
(http://i257.photobucket.com/albums/hh229/arthascf/OgreXIII.png) its a large time,wip for now....

i wish more time and less work  ::)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: GOH on December 21, 2010, 11:44:16 am
OGRE  :o
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aldo on December 22, 2010, 03:35:35 am
Oh my god that ogre is simply badass
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MDD on December 22, 2010, 11:06:14 am
OGRE  :o
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Kitar on December 22, 2010, 11:29:27 am
My second KoFXIII style sprite. I hope this one is better than the last. Though, I think I might be working a bit too fast for my own good.

(http://fc05.deviantart.net/fs70/f/2010/356/0/5/mewtwo_kofxiii_by_drakengardeo-d35egea.png)

Just noticed this, but Mewtwo has turkey legs.

EDIT: Yup, definitely getting faster. This next one was done in three hours, with a crappy base sprite. I hope you like this one.

(http://fc08.deviantart.net/fs71/f/2010/356/0/6/doom_2___imp_kofxiii_by_drakengardeo-d35esxa.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Kornflakes on December 23, 2010, 08:02:13 am
Hey Everyone,

Awesome sprites! EFEX and Enlightened Shadow really blew me away!
First time here... I still have yet to play a Mugen game actually. But I'm a huge fighting game fan, and stumbled on an ES (EnShadow) sprite via google somehow. So here I am with my first attempt at a sprite edit. If anyone has any tips on how to edit properly or tutorials, I'd greatly appreciate it. I'm sure I made all sorts of mistakes on this one hehe.

So this is Leroy, an original char I came up with using sprites from KOF XIII. I just kind of changed pixels around, etc.

(http://img30.imageshack.us/img30/1403/leeroy1.gif)
 
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Prodigy_LXM on December 25, 2010, 11:48:42 pm
@methiou - off-topic.....I LOVE YOUR AVATAR!!!!!!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Diepod on December 25, 2010, 11:58:03 pm
LEROY!!! Nice work by the way.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Dominic Maraschiello on December 26, 2010, 02:22:26 am
LOL.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on December 26, 2010, 04:04:34 am
@methiou - off-topic.....I LOVE YOUR AVATAR!!!!!!
Thanks Prodigy - off topic
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on December 26, 2010, 04:18:05 am
I am recently working on a project megaman kof XIII style so be ready to judge.
 Ps: All models outputs (x series, z series, starforce series, series exe, and a custom boss of mine)
 i have already finished the lineart It remains only to pass to kof style XIII color  ;D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Kornflakes on December 26, 2010, 05:31:18 pm
LEROY!!! Nice work by the way.
Hehe thanks. I was tryna give him one of those Mandarin collar jackets ala Forest Law  (Hifu I think they're called), but I just couldn't get it right.

Once I get a tablet, things will hopefully get alot easier. Any tutorials you recommend though? I have a few more characters I want to do hehe. Eventually animate and all that if I can learn. Do you guys use flash for that?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Diepod on December 26, 2010, 06:42:42 pm
Yes, but I can't for the life of me remember any of them. I animate it in photoshopcs4. It doesn't matter which PS you use as long as it has the animation tool. I've never used flash before.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on December 27, 2010, 03:22:02 am
For the tutorials google is your friend !
i have find one for you to there
http://www.gotoandplay.it/_articles/2006/05/pixel.php?PHPSESSID=9a0244705d162ecabb1bc4125bb3c624
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on December 30, 2010, 12:54:20 pm
Here is another WIP, this time Zero mmz  :sugoi:
(http://i81.photobucket.com/albums/j223/alomeljr/ZerommzXIII.gif?t=1293709563)

I hope you guys like looking into what I'm doing but I just wanted to see if anyone was willing to help me out in creating these sprites.  I've recently released my KOFXIII HD MUGEN SP here http://mugenguild.com/forumx/index.php?topic=114086.240 (http://mugenguild.com/forumx/index.php?topic=114086.240) "check it out if you have time  :) " but there is one single draw back to my SP.... and that is that the custom portraits require a KOFXIII sprite of the character.  I've stated before that it takes about 5 to 8 hours to complete a single sprite completely with every single detail in place.  I just don't have the time do them all myself.  I would like to make all of the KOF characters first and then any other characters that are in SNK style into KOFXIII sprites.  If anyone is willing to help that would be awesome, I would even provide the WIP sprites for those who do not know where to start and of course if you are having trouble I'll definitely try to help. Thanks in advance
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on December 31, 2010, 01:32:01 am
Nice MMZ sprites
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on December 31, 2010, 04:02:31 am
this is some wip of mine they are little large  ;P
(http://img54.xooimage.com/files/a/f/0/megamanwip-24013bb.png) (http://img54.xooimage.com/views/a/f/0/megamanwip-24013bb.png/)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on December 31, 2010, 07:27:07 am
Nice!!! I really like your original zero and your custom zero
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ChurkY on January 02, 2011, 11:57:26 am
Fliz originally by juke kisaragi =D
(http://fc08.deviantart.net/fs70/f/2011/001/7/0/fliz_kof_xiii_style_by_churky-d367kgg.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on January 02, 2011, 01:21:01 pm
Now that is what I am talking about! awesome work :D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Koldskool on January 02, 2011, 04:42:14 pm
That's bad ass. Her fingers look a little weird, though. Almost like a skeleton hand.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ChurkY on January 03, 2011, 01:14:29 pm
I make everything with paint '-'
i cant use photoshop
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on January 03, 2011, 07:03:33 pm
I make everything with paint '-'
i cant use photoshop

Paint win7 dont work for me,i prefer graphic gale  :-\
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on January 04, 2011, 02:02:40 am
@kofdragonxiv
That Yashiro looks pretty sweet.  If you want to know I use Adobe Fireworks CS5.  Photoshop is nice and everything for actual drawings but for pixel work I like fireworks because it is really easy to make layers and fix details.  If you decide to work with Fireworks let me know and I'll try to help you out.

@ChurkY
The fact that you use MS paint is astonishing.  I can't even imagine using that program to make these.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aile on January 04, 2011, 05:05:49 am
@kofdragonxiv
That Yashiro looks pretty sweet.  If you want to know I use Adobe Fireworks CS5.  Photoshop is nice and everything for actual drawings but for pixel work I like fireworks because it is really easy to make layers and fix details.  If you decide to work with Fireworks let me know and I'll try to help you out.

@ChurkY
The fact that you use MS paint is astonishing.  I can't even imagine using that program to make these.

can I use Adobe Fireworks CS4 instead? Here's my failed attempt at photoshop
(http://img98.imageshack.us/img98/452/snk.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: shadowbrand on January 04, 2011, 09:15:05 am

@ChurkY
The fact that you use MS paint is astonishing.  I can't even imagine using that program to make these.

lol
to me is the other way around
i've tried with Fireworks and Photoshop ending in shitty sprites
which is weird
do someone else use MS Paint?
(i use win7 Paint)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on January 04, 2011, 10:41:27 pm
i use win7 Paint
:stare:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: sal-azul on January 05, 2011, 04:49:08 am
http://fc08.deviantart.net/fs70/f/2011/001/7/0/fliz_kof_xiii_style_by_churky-d367kgg.gif
That looks awesome.
i use win7 Paint
:stare:
Whats wrong with Win7 Paint? :???: I use it all the time when I'm frankinspriting sprites for my char and editing sprites.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on January 05, 2011, 11:52:24 am
Fireworks CS4 will work just fine :D  Just make sure to use layers in your sprite for the different colors.  If you need help send me a PM.  So now that I've taken a closer look at your sprite I see that you got to the point right before you start putting on all of the shadows on the character.  I'll share with you and everyone else a picture that Arthas showed me a long time ago and it really helped.  Basically it shows that all of the light on the characters comes from straight above.  Study the image and look at other official sprites to understand the style.  Just ask your self, if the light is coming from above what parts of the body will cast a shadow.  That should get started on the right track  :sugoi:

(http://i81.photobucket.com/albums/j223/alomeljr/8178_1044718.jpg?t=1294224437)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ChurkY on January 05, 2011, 11:49:11 pm
(http://img210.imageshack.us/img210/8738/naol.png) (http://img210.imageshack.us/i/naol.png/)
Nao
I love him =D, your sprite is so cool
he's so awsome, they could've made him a diferent stance =\
maybe i make this my next project =D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aile on January 05, 2011, 11:57:04 pm
Hears my second attempt
(http://img526.imageshack.us/img526/5301/snkrr.png)(http://img3.imageshack.us/img3/8901/30413056.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Nameless353 on January 06, 2011, 01:10:58 am
The sprites from 3rd strike (Street Fighter) doesn't fit the kof XIII style, they're too wide.
I have seen (don't remember where) a tutorial for making a conversion from SF III to KOF style.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ChurkY on January 06, 2011, 01:14:11 am
The sprites from 3rd strike (Street Fighter) doesn't fit the kof XIII style, they're too wide.
I have seen (don't remember where) a tutorial for making a conversion from SF III to KOF style.
of course they fit, everything fits in everything, you just have to reseize it properly =S
exept small pants in an elephant, that is something that doesn't fit
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on January 06, 2011, 01:22:02 am
Welcome to mugenguild Whiteflame  :sugoi:
I've been keeping up with your work on deviantart and I like the progress you have made since you started.  Nao and K'oss are currently your best work.  To answer your question of fireworks, I would say stay with the program you are used to,  that way you focus on your sprites and not on how to work the program.  Keep it up

@Aile
Just resize the original SF3 sprite to KOF standards and then convert the sprite into KOFXIII style.  My tutorial might help with that.  You are going to want to have thinner outlines for your characters.

@ChurkY
lol
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aile on January 06, 2011, 09:35:46 am

@Aile
Just resize the original SF3 sprite to KOF standards and then convert the sprite into KOFXIII style.  My tutorial might help with that.  You are going to want to have thinner outlines for your characters.


What is standard size for KOF? And do you mean this tutoriial

http://enlightendshadow.deviantart.com/art/KOFXIII-sprite-tutorial-171993280

or something ells
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: shadowbrand on January 06, 2011, 01:31:54 pm
I have free time now so I can finish my old projects
but I have a little problem with glaugan (zero's pet)
and I do not think I have enough time to finish it
could someone help me with the mane (green parts)
and so be able to continue my other works
Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aile on January 06, 2011, 08:57:07 pm
@Aile
about your second attempt of charlie or nash, is that fireworks cs4 ?

Use what ever your most comfortable with for me I use both Photoshop cs4 & mspaint
Not comfortable with fireworks yet.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: hell Angel on January 08, 2011, 06:32:03 am
clara kof xii xtyle  ::)
I know needs some fixes . :'(
(http://fc06.deviantart.net/fs71/f/2011/007/3/6/clara_kof_xiii_by_themaztr-d36ni4n.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aile on January 08, 2011, 08:37:44 am
I started over and tried resizing, don't know if I did it right though

(http://img814.imageshack.us/img814/1566/nashedit.png)(http://img3.imageshack.us/img3/8901/30413056.png) original (http://img440.imageshack.us/img440/1566/nashedit.png) resized
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on January 08, 2011, 02:01:21 pm
@ Aile
much better, now make him a little smaller. compare his size to other official kofxiii sprites and then you will have the perfect base to start shading  ;D

@shadowbrand
where have you been? it's been a long time, how are your projects coming along?

@hell angel
great start! there obviously some shading to get done but you knew that. the only suggestion i have is to fix your characters legs. 
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: FeLo_Llop on January 08, 2011, 03:44:03 pm
Ailee: Not trying to be harsh, but the problem is not the resize, it's the shading. Keep trying :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: hell Angel on January 08, 2011, 08:59:40 pm
Quote
@hell angel
great start! there obviously some shading to get done but you knew that. the only suggestion i have is to fix your characters legs. 

Only the legs ..sure later I post the fix ,Thank you for the feedback :sugoi:!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aile on January 09, 2011, 06:15:17 am
Ailee: Not trying to be harsh, but the problem is not the resize, it's the shading. Keep trying :)

I resized again and shaded a bit more. Am I in the right direction now?
(http://img412.imageshack.us/img412/2773/nashedit2.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aile on January 09, 2011, 04:46:44 pm
@Alie
can you tell me how to put shading on sprite?

I can try.

I used this as a guide for sun direction
(http://i81.photobucket.com/albums/j223/alomeljr/8178_1044718.jpg?t=1294224437)

And as for shading I used this as a guide
http://fc09.deviantart.net/fs40/f/2009/008/3/6/KOF12_style_making_by_KO_KI.png
I stared out shading a larger pic witch was about 233 x 337,it was to big but its was easier to shade
After I got through shading I resized it again to 150 x 250.

There mite be better ways out there but that just how I do it


Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on January 11, 2011, 09:03:09 am
@Aile
Your sprite is finally the right size and now you have to figure out how to do the shading.  Just one more tip, the colors you are using are WAY too bright for the style.  Good luck :D

@WhiteFlame
Nice, so you are working on Leona's Another costume.  So far you have only gotten the pallet change but good progress.  I suggest you fix the head's shape a little.  It should be quite interesting when you are finished.  I also noticed that you have been working on all kinds of K' clone sprites and so you made me do one of my own hehehe.

So here is my newest completed sprite, this time it is Anti K' originally created by our very own NiO!!! http://mugenguild.com/forumx/index.php?topic=124668.0 (http://mugenguild.com/forumx/index.php?topic=124668.0)  Check it out

(http://fc04.deviantart.net/fs71/f/2011/010/c/d/anti_k___kofxiii_by_enlightendshadow-d36x4kw.gif) (http://i973.photobucket.com/albums/ae215/nioexe/NK1.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Nameless353 on January 11, 2011, 06:35:20 pm
(http://fc04.deviantart.net/fs71/f/2011/010/c/d/anti_k___kofxiii_by_enlightendshadow-d36x4kw.gif)
That XIII styled sprite is FUCKING AWESOME!!! :sugoi:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: SethInTheSpace on January 13, 2011, 12:15:08 am
WIP  ;)

(http://img842.imageshack.us/img842/4046/bigbig.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aile on January 13, 2011, 07:29:09 am
(http://img72.imageshack.us/img72/6594/hollowgifeditt.png) Ichigo WIP :-\
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on January 13, 2011, 08:30:20 am
this is my lastest work ! hope you like not finish yet (the shoes and some litle shading)
(http://img51.xooimage.com/files/7/0/2/unknowbymethiou-2470a53.png) (http://img51.xooimage.com/views/7/0/2/unknowbymethiou-2470a53.png/)
A quit question i want to make other palette without coloring again ,? something like those :
http://ko-ki.deviantart.com/gallery/#/d2mm2nb

thanks you !
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on January 13, 2011, 10:03:53 am
slightly updated version of anti k' done by nio
(http://fc07.deviantart.net/fs71/f/2011/013/d/f/anti_k___kofxiii_by_enlightendshadow-d36x4kw.gif)

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on January 13, 2011, 03:54:59 pm
see (http://img98.imageshack.us/img98/2272/elfuerteu.png)

 :sugoi:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on January 13, 2011, 07:48:43 pm
(http://img54.xooimage.com/files/6/6/a/unkown-2475242.gif) (http://img54.xooimage.com/views/6/6/a/unkown-2475242.gif/)
i'm trying to animated it. It not very easy to do so.
I have only moved the original by one pixel and close the eye
AND Still Waiting for a answer !? I want to create different palette for him.I'm searching with google but...it not find what i want to make
thanks you  :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: shyonko on January 13, 2011, 10:44:07 pm
hi, I'm shyonko and I'll leave my sprites

(http://i55.tinypic.com/33e0nlc.png)(http://i52.tinypic.com/2btksm.jpg)

the first its mignon, maximum impact 2 version and the last one is original (her name is kaiya). I never did sprites before so, critiques are accepted XD, I really want to improve.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: hell Angel on January 13, 2011, 10:51:11 pm
@shyonko I like your mignon, maximum impact 2

Clara Kof xii
(http://img8.imageshack.us/img8/9241/44444n.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: shyonko on January 13, 2011, 11:23:33 pm
Quote
shyonko I like your mignon, maximum impact 2


 thank you really much,  hell Angel ^^, I also like you clara, kof XII style :D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ChurkY on January 14, 2011, 12:35:00 am
@ methiou
Well, to create new paletes you can indexate its colors with photoshop and change them with the one you want =D
its really easy ^^, and also, very nice sprite, and also its fucking hard to animate this style, and he reminds me of kensou =D, he has this same position in game =D

@ shyonko
they're really good =O
but mignon's legs are large, its the only thing with her I can think ^^

@ hell Angel
Your clara is good, but it needs more improvement with colors and shading =\
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: shyonko on January 14, 2011, 01:21:14 am
Quote
@ shyonko
they're really good =O
but mignon's legs are large, its the only thing with her I can think ^^

thaks Churky, I'll try to fix it, but I think the problem here is that her boot/shoes are too big XD
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: shadowbrand on January 14, 2011, 04:37:15 am
@methiou

sprites height does not grow when they breathe
Notice how kensou breathe here
http://www.fightersgeneration.com/characters2/kensou-a.html (http://www.fightersgeneration.com/characters2/kensou-a.html)
even his leg move a bit when breathing
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on January 14, 2011, 01:19:46 pm
thanks guys !  :'(
oh yes i have forgot to mention is the edit of the winning position of kensou
that will not be easy to animated .  --;
i have also made a jacket version
http://methiou.deviantart.com/art/unkown-jacket-193353192
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: hell Angel on January 15, 2011, 03:06:07 am
Quote
@ hell Angel
Your clara is good, but it needs more improvement with colors and shading =\

okz I try again thx for the feedback 8)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aile on January 17, 2011, 06:53:10 am
(http://img15.imageshack.us/img15/2771/hollowgifedit.png)

Update
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkzero779 on January 20, 2011, 01:33:39 am
@kofdragonxiv
That Yashiro looks pretty sweet.  If you want to know I use Adobe Fireworks CS5.  Photoshop is nice and everything for actual drawings but for pixel work I like fireworks because it is really easy to make layers and fix details.  If you decide to work with Fireworks let me know and I'll try to help you out.

@ChurkY
The fact that you use MS paint is astonishing.  I can't even imagine using that program to make these.

hey i could use a few tips on my fireworks 8 at least from you i made this rough form of a kof char (http://fc02.deviantart.net/fs71/f/2011/019/b/8/b82b086e92ba4464a54bfbc12b560ccb-d37kv4m.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ChurkY on January 21, 2011, 01:08:37 pm
Here It goes:
(http://fc04.deviantart.net/fs70/f/2011/021/8/8/athena_asamiya_kof_xiii_style_by_churky-d37on68.gif)

Athena chan's rejected art of SNK =D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Duos.act on January 21, 2011, 01:14:18 pm
She looks so....weird without those wonderfully chunky thighs.  : (
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkzero779 on January 21, 2011, 06:59:56 pm
Here It goes:
(http://fc04.deviantart.net/fs70/f/2011/021/8/8/athena_asamiya_kof_xiii_style_by_churky-d37on68.gif)

Athena chan's rejected art of SNK =D

wow i totaly agree about it being  rejected.....lol those snk people should make up their minds of things...just joking XD.....
oh and well im thinking im not capable of animating like snk kof sprites like these i havent even started on studying simpler animation :(
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on January 23, 2011, 06:28:40 pm
@ChurkY
That is a pretty nice sprite you've got there,  its better than my own version of that rejected artwork. 

@darkzero 779
I like your idea but if you are going for the KOFXIII style of sprite your proportions are way off.  The sprite is too large and the limbs are very megamanish.

@kofdragonxiv
Why give up? You had an awesome start, show us what you've got

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aile on January 24, 2011, 07:38:27 am
(http://img833.imageshack.us/img833/4287/alexeditl.png)
here's Alex although i fell somethings off  :S
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Balthazar on January 24, 2011, 02:53:58 pm
i have that feeling too  o_O
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MAO11 on January 24, 2011, 03:55:51 pm
his width, if your going to resize sf3 characters to XII you'll surely screw some proportions.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkzero779 on January 24, 2011, 04:14:53 pm
@ChurkY
That is a pretty nice sprite you've got there,  its better than my own version of that rejected artwork. 

@darkzero 779
I like your idea but if you are going for the KOFXIII style of sprite your proportions are way off.  The sprite is too large and the limbs are very megamanish.

@kofdragonxiv
Why give up? You had an awesome start, show us what you've got


sigh sorry im not very accurate at my sprite size of my characters....and well im not trying to make my chars exactly like a kof fighter but  shaded and colored like them...
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Diepod on January 24, 2011, 09:07:59 pm
I'm sure one of you XII spriters can do something with this. I'm not to concerned with finishing it yet.
 (http://img831.imageshack.us/img831/341/jokerflat.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ChurkY on January 24, 2011, 11:32:27 pm
I'm sure one of you XII spriters can do something with this. I'm not to concerned with finishing it yet.
http://img831.imageshack.us/img831/341/jokerflat.gif[/img]

sure we can ^^
also add something complementary to it =D
can I?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Diepod on January 24, 2011, 11:35:32 pm
I'm sure one of you XII spriters can do something with this. I'm not to concerned with finishing it yet.
http://img831.imageshack.us/img831/341/jokerflat.gif[/img]

sure we can ^^
also add something complementary to it =D
can I?

I don't see why not.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: mikros on January 25, 2011, 11:44:39 am
Here It goes:
(http://fc04.deviantart.net/fs70/f/2011/021/8/8/athena_asamiya_kof_xiii_style_by_churky-d37on68.gif)

Athena chan's rejected art of SNK =D
Great job! The new legs are much more Athena-ish, and I love that she no longer has the face of a Pinky (as much as I love Pinkies myself (http://img.photobucket.com/albums/v111/mikros/pinkyrockerathena.jpg), that stuff doesn't fit the game at all in my opinion).
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on January 25, 2011, 12:50:17 pm
This is my rendition of Violent Ken in KOF XIII style he is originally from SVC Chaos. I used Ken's head from KO-KI but the rest is completely original. It came out alright but I just can't get over the arms...They came out wrong but I wasn't able to fix them, oh well.

(http://fc03.deviantart.net/fs71/f/2011/025/b/0/violent_ken_kofxiii_by_enlightendshadow-d38007n.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aile on January 27, 2011, 01:20:38 am
(http://img534.imageshack.us/img534/7434/arcwip2.png)

hears Warcueid
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Retro Respecter on January 27, 2011, 01:25:06 am
This is my rendition of Violent Ken in KOF XIII style he is originally from SVC Chaos. I used Ken's head from KO-KI but the rest is completely original. It came out alright but I just can't get over the arms...They came out wrong but I wasn't able to fix them, oh well.

(http://fc03.deviantart.net/fs71/f/2011/025/b/0/violent_ken_kofxiii_by_enlightendshadow-d38007n.gif)
...and what, may I ask, is wrong with the arms?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jesuszilla on January 27, 2011, 03:13:05 am
Bit too much outline color and general blobbiness I guess. Face is also a bit small.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: GT on January 27, 2011, 03:19:17 am
(http://img534.imageshack.us/img534/7434/arcwip2.png)

hears Warcueid

You're getting better, dude! You should work on the details a bit. Mainly in the sleeves, and the hands could use some touching up too.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on January 27, 2011, 07:01:48 am
Yeah, like I said I wasn't able to figure out how to fix Violent Ken's arms.  I'll get back to it eventually but if someone wants to take a crack at it be my guest.

Oh yeah and for some reason the forum is deleting random stuff so here is my characters fighting stance again...

(http://fc07.deviantart.net/fs71/f/2011/025/5/0/enshadow_fighting_kofxiii_by_enlightendshadow-d380atr.gif)
@White Flame
I can see a really cool design come from your creation, you just have to work on it more kind of like I did with EnlightendShadow's evolution.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on January 28, 2011, 06:07:22 am
@ EnlightendShadow
Violent ken look cool ! And
Nice your character is becoming more and more cool !
by the way you and Ko ki are my inspiration !! your works are really impressive ! which i could do better ?

@Whiteflame
Nice idea for a rival character for  EnlightendShadow. I will try too
 hope  EnlightendShadow will be ok for that.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aile on January 28, 2011, 06:39:40 am
(http://img684.imageshack.us/img684/2953/arcol.png) (http://img72.imageshack.us/img72/4518/arcoriginal.png)
Update although I couldn't do much with the arms
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: FeLo_Llop on January 28, 2011, 12:26:46 pm
Aile, sorry for saying this but...no. Try resizing and making outlines, then filling.

The "no" goes for the finger tool in Photoshop. It makes the whole thing too blurry :S.

Good luck!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on January 28, 2011, 03:45:37 pm
@methiou
I wouldn't mind...heck it sounds interesting!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on January 30, 2011, 07:36:55 pm
Been out for a while; It's nice to see new spriters trying this style.

Here is something new. Chris was good for a change, since I was getting tired of doing big chunks of muscles:
(http://www.galeon.com/efex/ChrisKOFXII.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on January 31, 2011, 12:33:02 am
Sweeeet that is an awesome Chris you've got there.  Nice to see your work as always.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ChurkY on January 31, 2011, 12:39:44 am
T.T
i want to cry after this T.T
he's so cute and perfect
Wish i could be at least half as good as you T.T
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: GT on January 31, 2011, 01:39:27 am
If you keep practicing then one day you will be. :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: oroqi on January 31, 2011, 10:36:05 am
amazing chris :nutrox:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: FeLo_Llop on January 31, 2011, 11:01:19 am
Awesome work as always, PERFECT lines, shading, etc...My God, I'm jealous of your skills!!


PS: It's me or Chris is the Justin Bieber from KoF? O.o!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Balthazar on January 31, 2011, 04:32:11 pm
Awesome addition! Killer sprite, it looks spot-on! (now get your ass back in CPSIII thread  :sugoi: )
ps. even though his character sucks, he'll always be better then Bieper...
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkzero779 on January 31, 2011, 09:18:39 pm
(http://img684.imageshack.us/img684/2953/arcol.png) (http://img72.imageshack.us/img72/4518/arcoriginal.png)
Update although I couldn't do much with the arms

well i think its better than i can do sofar :( but ill get to it soon
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkzero779 on January 31, 2011, 09:20:11 pm
Been out for a while; It's nice to see new spriters trying this style.

Here is something new. Chris was good for a change, since I was getting tired of doing big chunks of muscles:
(http://www.galeon.com/efex/ChrisKOFXII.gif)


woah i think my little char kolby should be that size o.O its awsome
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkzero779 on January 31, 2011, 09:23:26 pm
Some Sprites i use to make is
Base: Shen
Head: Kyo
Arms: K'
Legs: Terry

wait you made your sprite using kof sprite parts?? you can make one by frankinspriting parts of sprites from a series?if so i guess i need to do somthing like that myself,sorry for the tripile replies everyone dont know how to say thing to some people all at once really...
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on January 31, 2011, 10:40:46 pm
(http://img60.xooimage.com/files/f/5/b/ontheroad-2519c85.png) (http://img60.xooimage.com/views/f/5/b/ontheroad-2519c85.png/)
 here it is ! i have not finish yet cause i'm searching for some clothes inspiration. It like a street fighter character lool muscle and powerful
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkgirl on January 31, 2011, 10:47:31 pm
Been out for a while; It's nice to see new spriters trying this style.

Here is something new. Chris was good for a change, since I was getting tired of doing big chunks of muscles:
(http://www.galeon.com/efex/ChrisKOFXII.gif)

It's a good version, I like it!!!!!  :sugoi:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aile on February 01, 2011, 02:58:01 am
(http://img153.imageshack.us/img153/84/jago.png)
@ FeLo_Llop Am i going the the right way now?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Randomish on February 01, 2011, 03:29:34 am
The shades on the arm should be more far apart.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aile on February 01, 2011, 04:06:47 am
(http://img812.imageshack.us/img812/84/jago.png)
Like this?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on February 06, 2011, 09:47:24 pm
(http://img684.imageshack.us/img684/2953/arcol.png) (http://img72.imageshack.us/img72/4518/arcoriginal.png)
Update although I couldn't do much with the arms

you need see ... the part of drawing
(http://img829.imageshack.us/img829/702/75648266.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aile on February 06, 2011, 10:47:47 pm
(http://img684.imageshack.us/img684/2953/arcol.png) (http://img72.imageshack.us/img72/4518/arcoriginal.png)
Update although I couldn't do much with the arms

you need see ... the part of drawing
(http://img829.imageshack.us/img829/702/75648266.png)

Wow :o that looks good thanks for the tip
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on February 06, 2011, 11:03:35 pm
@Aile

You should try to do minor edits to the official KOF XII sprites to learn how the shading works. (removing/adding pieces of clothing works mighty fine to get the hang on the style)
Do not rush things; just start with the basics.

----------------------------------

Thanks to everyone for your replies; here are some more:

(http://galeon.com/efex/BotanKOFXII-ALT.gif) (http://galeon.com/efex/GeeseKOFXII.gif) (http://galeon.com/efex/GrantKOFXII.gif) (http://galeon.com/efex/K9999KOFXII.gif) (http://galeon.com/efex/MarcoKOFXII.gif) (http://galeon.com/efex/MichaelMaxKOFXII.gif)

P.D.: Si dices que tienes celos de mis "skills" FeLo, entonces yo los tengo de tu arte con el estilo CvS; ea. :P
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MDD on February 06, 2011, 11:32:56 pm
Holy fucking shit those are beautiful.

However, Grant's hands and K'9999's left hand look way too big. Geese could also use some more red.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on February 06, 2011, 11:59:04 pm
my favorite one from this batch has to be grant
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ChurkY on February 07, 2011, 12:34:12 am
BOTAN BOTAN BOTAN BOTAN BOTAN

I just love her, i just love your sprites, they're all perfect T.T
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on February 07, 2011, 01:26:09 am
BOTAN BOTAN BOTAN BOTAN BOTAN
some  chubby to me   :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jesuszilla on February 07, 2011, 03:58:20 am
Michael Max's skin is too dark. He's-
Wikipedia said:
Michael Max (マイケル・マックス, Maikeru Makkusu?) is a black boxer
... he's black? I thought he was Mexican?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Balthazar on February 07, 2011, 01:18:18 pm
eFeX, you've just made my day XD
All of them look just, well, professional!
Maybe you should try Fulgore from Killer Instinct, perhaps that's a challenge  :sugoi:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on February 07, 2011, 06:25:37 pm
@whiteflame
thx for the inspiration !!  i have almost finish

@efex
amasibg collection of sprites
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mechy on February 07, 2011, 07:53:58 pm
Botan looks hot as hell
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkzero779 on February 08, 2011, 01:57:02 am
im deciding not to make a kofxii looking character but maybe try the coloring style heres my new sprites wip (http://fc03.deviantart.net/fs70/i/2011/038/2/1/karagu_sprites_wip_by_darkzero779-d391ptr.png)
based mostly in my karagu series
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on February 08, 2011, 10:56:46 pm
@Doritos Samurai

Yep; K9999's hand looks way too big. (I purposely made it bigger than his right hand [fucking glove] but it looks weird) I'll fix that. Grant's hands look ok to me, and Geese's orange/red hakama is a homage to his original design. (Fatal Fury had him wearing an orange/gold hakama instead of the traditional red one)

@_Arthas_Cf

Yes, Botan is supposed to be plump. (that was posted on the official KOF XIII blog, when they posted her sketches)

Si, se supone que Botan esta rellenita. (asi lo dijeron en el blog oficial del KOF XIII, cuando subieron sus bocetos.)

@Balthazar

Fulgore, huh...? Maybe when I'm done with all the remaining KOF characters. (and some Street Fighters aswell) :P

@darkzero779

Looking good, but I'll wait 'till you post a more advanced ones before comenting on them.

--------------------------

Thanks for all the replies; here's an updated/redone Magaki:

(http://galeon.com/efex/MagakiKOFXII1.gif) (http://galeon.com/efex/MagakiKOFXII3.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Nightmare Seth on February 09, 2011, 04:40:12 am
Been out for a while; It's nice to see new spriters trying this style.

Here is something new. Chris was good for a change, since I was getting tired of doing big chunks of muscles:
(http://www.galeon.com/efex/ChrisKOFXII.gif)

Hah. *Slow, been away for a while*
That Chris' face reminds me of Chris from Sonic X....
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aldo on February 09, 2011, 07:03:22 am
Wow that magaki is freaking awesome  :D Nothing more to say  :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: KO-KI on February 09, 2011, 02:24:26 pm
Hello! \[゚∀゚]
my kofXII style sprite.

■SF
(http://img201.imageshack.us/img201/235/kofxiiryukoki.gif)(http://img251.imageshack.us/img251/6834/kofxiihondakoki.gif)(http://img52.imageshack.us/img52/8089/kofxiiblankakoki.gif)(http://img163.imageshack.us/img163/3968/kofxiiguilekoki.gif)
(http://img37.imageshack.us/img37/9113/kofxiikenkoki.gif)(http://img404.imageshack.us/img404/5517/kofxiichunlikoki.gif)(http://img199.imageshack.us/img199/417/kofxiizangiefkoki.gif)

■SNK
(http://img194.imageshack.us/img194/9468/kofxiikdashkoki.gif)(http://img21.imageshack.us/img21/8514/kofxiikulakoki.gif)(http://img806.imageshack.us/img806/6823/kofxiimaximakoki.gif)(http://img607.imageshack.us/img607/9800/kofxiipupakoki.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Master Yoda on February 09, 2011, 02:26:32 pm
Woww Magaki is great"  :sugoi:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on February 09, 2011, 04:26:27 pm
welcome to mugen guild koki,i cant see  your sprites  o_O ( seen before on other sites)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Rote Zaungast on February 09, 2011, 04:42:40 pm
I love that maxima, that's what his face should have been like in XIII, I like the k', ryu and guile too


and damn, efex, geese's and marco's face are badass although sagat's face is unbeatable, and that k49 is awesome
grant looks like like he has drumstick fingers
and chris's face looks like lee's mask, which is to say he doesn't look like the cute guy he is supposed to be, and looks like athena's deformed face
botan's midriff doesn't look lean, and her face is like bored and ill...while it should be boredly excited and sexy if you see what I mean

I don't know if you want to purely stick to the deformed style, your call, but I'm just more in favor for the after nona treatment which got us the nice looking K' and acceptable kula and the reasonably sized maxima [size=5pt](...and compare your chang to the one on the XIII blog, if you can notice any patterns or something)[/size]
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: HadeS on February 09, 2011, 06:11:22 pm
Oh boy, Ko-Ki is here too! :D
Welcome and... I can't see your sprites too, upload it to Imageshack or use the DeviantArt's link! :sugoi:

Oh, sorry, sorry, amazing sprites EfeX as always, but I would prefer a Nameless no a K9999 ::) Kidding ;D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: SethInTheSpace on February 09, 2011, 06:17:36 pm

Hello! \[゚∀゚]
my kofXII style sprite.


Wow great Work
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on February 09, 2011, 07:53:43 pm
Welcome to mugenguild ko-ki!!!  :sugoi: I'm looking forward to seeing more of your work  ;D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ChurkY on February 09, 2011, 09:08:36 pm
Wellcome master KO-KI!
You're so talented! we're honoured to have you here ^^
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Retro Respecter on February 09, 2011, 09:33:01 pm
I can't seven see Ko-KI's artwork! >:(
What gives? >:( >:(
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ChurkY on February 10, 2011, 01:36:26 am
I can't seven see Ko-KI's artwork! >:(
What gives? >:( >:(

Hell, he's like kof XII god, I Learned from him how to do it, and also the first one to start doing the style ^^
and also we know his work from DA, find it here: http://ko-ki.deviantart.com/ (http://ko-ki.deviantart.com/)

hope it was worth asking ^^
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on February 10, 2011, 04:07:15 am
It's awesome, we are getting all of the best sprite artist together all in one place.  eFeX and Ko-Ki being some of the best out there.  Now if only MugenGuild keeps on working instead of breaking down.  --;  For any of the new spriters out there I would agree with ChurkY and eFeX's advice which was to look at and study some sprites that are already out there.  Do the clothes manipulation change some body parts just to understand how the shading works.  It's the same way I started making my sprites.  Having the best all in one place is really exciting!  ;D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on February 10, 2011, 04:58:46 am
Only need LMN360 for here  :P
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jesuszilla on February 10, 2011, 05:22:25 am
KO-KI: Oh my god it's you!

And you've posted some new stuff too. At least, I haven't seen it until just now. Perfect as always.


うわあ!本当にKO-KIさんです!ようこそ!

あなたのドット絵が大好きです。上手ですね。


私はJesuszillaです。どうぞよろしく。
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Bizarro Spike Lee on February 10, 2011, 05:40:03 am
Dear Ko-ki:

Your XII-style Chun-li is the greatest thing in the history of ever. Do you have a paypal? I wanna buy you a beer.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Navana on February 10, 2011, 05:42:13 am
Is there a tutorial possibly, on how to make KoF XII inspired sprites?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on February 10, 2011, 05:54:03 am
visit this

http://ko-ki.deviantart.com/gallery/#/d1ss3l7

or
http://enlightendshadow.deviantart.com/art/KOFXIII-sprite-tutorial-171993280

and this

http://irwt.smeenet.org/sprite-xii.html

Good luck
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: oroqi on February 11, 2011, 05:33:09 pm
Wellcome KO-KI  :laugh3: Your reputation precedes you
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: KO-KI on February 12, 2011, 11:33:18 am
@_Arthas_Cf
sorry . Can you see my sprite now?

@Silence
Thanks ^^

@Hades.
Thank you for teaching a upload site.

@Seth
Thanks ^^

@EnlightendShadow
Thank you.I want to make works more!

@ChurkY
Hi ChurkY. Your works are wonderful.

@Uche_of_MFG
sorry . Can you see my sprite now?

@STR4WB3RRY R3D ST4R[Jesuszilla]
Thanks ^^

@Reborn!
Hahaha Thank you!
( ^o^)/U☆U\(^o^ )

@oroqi
oh really?It's a surprise.

@eFeX
I like your sprite work.


Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Balthazar on February 12, 2011, 11:40:43 am
Your (super awesome)  sprites are showing now, yes!
Welcome on board  :kugoi:
Not really anything to add to them, they're flawless!
Now that eFeX has a worthy rival, i bet both of your works' quality will rise even more  :gugoi:
I guess the most interesting thing to do would be to do a 3d character next,
from Tekken or Killer Instinct  ::)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: HadeS on February 12, 2011, 12:25:18 pm
Hey Ko-Ki, now we can see your sprites! :D
Awesome, you know ;)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on February 12, 2011, 05:04:03 pm
thanks for the fix,i can see now

you made the fix in them,nice koki  :) (blanka and honda)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Balthazar on February 12, 2011, 08:34:49 pm
This is my first attempt at KOFXII, and with these 2 grandmasters in the house :P,
i thought i'd show my WIP and wanted to ask if i was going the right way?
In terms of styling (not still too Capcom-ish?) and shading.
eFeX, i used your Geese for reference and also used some of his colors  8)
(http://img.photobucket.com/albums/v297/Tracks2000/BalthazarKOFXIIHayato.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on February 12, 2011, 08:58:50 pm
still capcom-ish is very tall,try to make it a little smaller it is assumed that is light  character

I think your right arm should have less dark lines, the shading of the display must be consistent with the shape of the bandana,I feel that the face is very long.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jesuszilla on February 12, 2011, 10:12:14 pm
Face is fucked up. Keep the details simple. Look at Andy or Joe.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on February 13, 2011, 05:12:04 pm
@KO-KI

It's really good to see you around here. As everyone said before me, your sprites are awesome.
Definitely, looking forward to see more sprites from you; keep it up.

@.Silence

I was trying to mimic the NONA treatment for Chris' face, (Athena/Yuri faces for reference) while trying to give his an innocent face; maybe I'll try to give more definition to his nose area.
Botan is supposed to be plump, not slender; her belly looks ok to me. (same as Grant's fingers)

@Balthazar

Your Hayato looks good, so far, but you're trying too hard to give him muscles to his arms. (hell, he looks like he has snakes under his skin!) Use some reference from Ryo/Robert's arms.
Plus, do not use my Geese as reference for the height; I made him purposely big to match with KOF XII's monster sized big Terry. Use Kyo or Ryo as reference, since they are pretty normal-sized.

--------------------------

Thanks for all the replies. Since it's fairly obvious that we will not get Gambit as a DLC for MVC3, I decided to give tribute to the man with a new sprite:

(http://www.galeon.com/efex/GambitKOFXII.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Diepod on February 13, 2011, 06:34:29 pm
Yes.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Master Yoda on February 13, 2011, 08:02:18 pm
Hell yes!!!  :twisted:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aile on February 14, 2011, 02:57:35 am
Here's Yun
(http://img193.imageshack.us/img193/1628/yunj.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MDD on February 14, 2011, 04:07:02 am
@eFex: It looks great, but i'm going to assume that's not complete yet. His chest and left thigh lack details. And I think we are getting him as DLC since he's the most requested on the Marvel side.

@Aile: It needs way more work, but it's a good start.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkzero779 on February 14, 2011, 04:49:28 am
well since yall made most of yall kof xii sprites useing parts of kof sprites do yall use eachothers sprites parts for more?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MAO11 on February 14, 2011, 05:33:41 am
what?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: FeckFace on February 14, 2011, 08:43:04 am
That rarely happens. Yes, they do that, but not without giving credit to makers of the original sprite(s). But most sprite makers just draw these from scratch, which is pretty much the same for all else when it comes to sprites and graphics.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkzero779 on February 14, 2011, 03:14:49 pm
That rarely happens. Yes, they do that, but not without giving credit to makers of the original sprite(s). But most sprite makers just draw these from scratch, which is pretty much the same for all else when it comes to sprites and graphics.

i can tell that :) but i cant make a kof char by scratch all the way...well i could make my own basic sprites alittle with photoshp based on deviantarts kiwiRGB's tutorials on spriting in photoshop,but im sofar deciding to use graphicsgale for some of my spriting but i tried fireworks but i got fustrated,even paint.NEt and i cant even make my drawings in it with no penpressure or even whatever,so im just winging it with what i got for a while......and ill be sometime before i  have a sprite finished or somthing but dont worry ill have somthing here soon(dont know when)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on February 15, 2011, 12:41:12 am
@Rasta Bison

The sprite is done; he lacks detail on his chest/leg because the trenchcoat/his pose blocks the light.
And I won't believe that CAPCOM is releasing him as a DLC 'till I get to see some screenshots.  ;P

@Aile

What Rasta Bison said.

@darkzero779

I don't use any part from an edited char, if that's what you mean. If you want to use parts from my edits, be my guest, but give credit if you use a whole sprite with some minor editing.

------------------------

Thanks for the replies. (even the short ones)
Since I'll be busy from now onwards (job) and won't have much free time to do sprite works, here's an almost-farewell gift:

(http://www.galeon.com/efex/WolverineKOFXII1.gif)

See ya'll around.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MDD on February 15, 2011, 12:43:11 am
He looks....really chunky. And his claws are square. Great work though.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jesuszilla on February 15, 2011, 01:15:24 am
I agree with the claws being too blocky.


I'm surprised how well XII style looks with Marvel characters. I'd like to see more.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on February 15, 2011, 12:05:21 pm
@eFeX
cool idea with the marvel characters.  while it is sad to know your not going to be making sprites as often, i understand.  my job also eats up my time which is why i've slowed down my production.  I'm currently playing mvc3 and since you already started i'll do as STR4WB3RRY R3D ST4R asked and try my hand at X-23! might be a while though  ;D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: steamboy on February 15, 2011, 05:48:56 pm
Hey guys!
Awesome sprites, I just found this place yesterday and you've inspired me to do some KoFXII style sprites.
I'm still getting the hang of the style, I'm more used to the Capcom sprite style so please excuse any inconsistencies ^^;
I never really got into the KoF games, but the SNK game I played the most was probably Last Blade 2- so here is Kaede:

(http://i.imgur.com/hzYLI.gif)

I changed his front arm/hand because the clenched fist felt weird for me..
Let me know what you guys think!

ps. Hey eFeX, I'm a big fan, godlike sprites o_o
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Diepod on February 15, 2011, 05:52:55 pm
Steamboy33? Dammit!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: GOH on February 15, 2011, 05:56:26 pm
Holy shit that Kaede looks great. Glad to see you here dude.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on February 15, 2011, 06:42:00 pm
 :) wow this site is becoming very popular
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on February 16, 2011, 01:10:07 am
@Rasta Bison & STR4WB3RRY R3D ST4R

Got it; I was not pleased with the final look of the claws, but decided to post it anyway. I think I'll redo them from scratch.

@EnlightendShadow

Looking forward to see your X-23, man. (now not only I have to work, I have to study aswell; that leaves me almost no spriting time...)  --;

@steamboy

Same here, man; I'm a fan of your work aswell.  ;) (amazing job on those SF3-styled SF4 characters)
For being your first KOFXII sprite, it's awesome, but there's one single mistake: (the very same mistake that I had when I started with the style) The shadow casted over his bottom shirt/pants makes it look like he has the light source directly over his head, while the light source in this style is at almost 45 degrees in front of him. The beggining of the shadow should be almost past his crotch area. (check King for reference; the shadow from her fists over her pants gives away the right angle)
A little late but welcome to MFG; it's really good to see you here. I'm really looking forward to see more sprites from you, in this or any other style. Keep it up.

------------------------------

Thanks for the replies; no sprite this time, though. (...but another one is coming soon)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkgirl on February 16, 2011, 01:31:25 am
I'm still getting the hang of the style

Are you sure? you look like a professional. Kaede is AWESOME! O.o
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on February 16, 2011, 02:17:30 am
the sprite have good proportion and fine selection of colors,but need more practice for a properly distribution. is a very nice work

almost ready, I think

I need the critics,  I can not see errors in him (Dad syndrome xD)

(http://i257.photobucket.com/albums/hh229/arthascf/OgreXIII-1-1.png)>>>>>>>>>>>(http://i257.photobucket.com/albums/hh229/arthascf/OgreXIII-Fix.png)
                                                                                 FIX
is all for the moment  :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jesuszilla on February 16, 2011, 04:03:37 am
The lower part of the legs has too much shade. That's about all I can see.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on February 16, 2011, 09:18:47 am
This site IS becoming popular and that's why I check it every day :D.   It's exciting to see what people can do and the fact we have somewhere to meet and talk about our sprites and improve our skills is priceless.

@ Steamboy
Like everyone else said before me your sprite is really well done especially for it being you first one in the style.  I know you've mastered the SF3 style and I really do like your newest one's (evil ryu and oni)  Glad to have you here. 
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: steamboy on February 16, 2011, 05:15:33 pm
Thanks guys :)

@ eFeX
I totally see what you mean with the shadow being 45 degrees now. I will remember this for future sprites. Thanks for the tip.

@ EnlightendShadow
Thanks man. Yeah I really like the SF3 style, but this one is challenging in a different way- can't wait to do more ( dunno how much time I will have now that marvel 3 is out.. gotta hit the training room lol)

@ Arthas
Cool orge sprite man, my only comment would be that his knees feel a little low (or maybe it's his upper leg that is too long). If you look at his body without the loincloth, you can see what I mean. Love the helmet details though~
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on February 16, 2011, 08:49:26 pm
Yeesss !! here's Oni akuma without Aura
the face is the best part of this sprite
 hope you like it ! 0_0  :sugoi:
(http://img64.xooimage.com/files/7/0/5/oniakumabymethiou-25a7690.png) (http://img64.xooimage.com/views/7/0/5/oniakumabymethiou-25a7690.png/)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aile on February 17, 2011, 03:03:45 am
Small update

(http://img193.imageshack.us/img193/1628/yunj.png)  (http://img137.imageshack.us/img137/6206/yunii.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on February 17, 2011, 03:56:25 am
work more in your first sprite is better

I recommend that you take as an example with this and build your sprite.
would not recommend you to start from 0, starting with edit and knows how to shade and there to things growing.

(http://i257.photobucket.com/albums/hh229/arthascf/base.png)

good luck and not get discouraged, you will do over time
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on February 17, 2011, 06:08:57 am
@methiou
That Oni Akuma is pretty awesome.  You are right, the best part is the face I just love that detail.  But there are still issues with the sprite when it comes to the KOFXIII style.  Most the issues come from the lighting which should be (as mentioned by eFeX) at a 45 degree angle across the entire sprite.  The other issues are all of the dark lines.  When you fix the shading there should only be the dark outlines next to the second shade.  It will give your sprite a much more round/smooth look.  8)

@Aile
That's a nice attempt at the style, my suggestion to you if you are going to start from scratch is to make the outline one pixel thick like methiou's pre colored Oni.  Good Luck  :D

@Arthas_Cf
We should take some time and try and complete those SNK concept art sprites, you know just because  ;D

Here are my WIP sprites of Juri and X23. I need a little bit of help with these two sprites. With Juri I need some help with the feet, I've never done bare feet before and they keep on giving me trouble and then if one of you guys could help me by creating X23's face that would be a great help then I can finish everything else.  Even after all of this time I still can't make the faces...yeah oh well.  Of course if you guys have any other suggestions on how to make these sprites better by all means comment.  :sugoi:

(http://i81.photobucket.com/albums/j223/alomeljr/JuriWip.gif?t=1297918417)(http://i81.photobucket.com/albums/j223/alomeljr/X-23wip.gif?t=1297918316)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on February 17, 2011, 07:26:08 am
good luck  :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: DMK on February 17, 2011, 11:21:27 pm
(http://img64.xooimage.com/files/7/0/5/oniakumabymethiou-25a7690.png) (http://img64.xooimage.com/views/7/0/5/oniakumabymethiou-25a7690.png/)
(http://img193.imageshack.us/img193/1628/yunj.png)  (http://img137.imageshack.us/img137/6206/yunii.png)
(http://i81.photobucket.com/albums/j223/alomeljr/JuriWip.gif?t=1297918417)(http://i81.photobucket.com/albums/j223/alomeljr/X-23wip.gif?t=1297918316)

All of these are flat out mind blowing, keep it up!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkzero779 on February 18, 2011, 02:58:31 am
WOW you guys have been doing great sprites while i wasent around much...i really want to post some awsome sprites..but whats the use i cant even get the time to finish my concept art.....i feel im not a good artist anyway letalone a spriter like yall
methiou your sprite looks real epic :D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on February 18, 2011, 05:51:06 am
@darkzero
thx you darkzero. i am a beginner like you in spriting. Too impatience to see yours just keep it work on them  :sugoi:
and a update
(http://img62.xooimage.com/files/5/0/2/redonibymethiou-25b22b4.png) (http://img62.xooimage.com/views/5/0/2/redonibymethiou-25b22b4.png/)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Balthazar on February 18, 2011, 12:22:53 pm
I don't think you're done with the hair yet?
Another think i could comment on are the ropes from is waistband, they need a little more smoothing (i think less outlines on the lightest parts) For the rest, he looks beasty ;)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: DMK on February 18, 2011, 02:04:25 pm
The aura itself doesn't look to shabby either, can't wait to see it finished.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on February 18, 2011, 05:23:47 pm
@balthazar
you're right the hair and the rope aren't finished yet.I'm a working on them.It's not easy to give the shinning effect to the hair with the kof shading so i'am still on it.... and hope you liked  :sugoi:
@DMK
yeah the aura need more effect still working on it

Thx guys for advices  :sugoi:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aile on February 19, 2011, 03:31:14 am
(http://min.us/jjijU0.png)(http://min.us/jl2AQA.png)
New wip
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on February 19, 2011, 06:04:06 am
the colored one looks like:
(http://img651.imageshack.us/img651/5084/leeron.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MAO11 on February 19, 2011, 08:07:18 am
leeron is more manlier than kyosuke.

those eyes are a bit too big for kyosuke.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Titiln on February 19, 2011, 02:56:45 pm
(http://min.us/jjijU0.png)(http://min.us/jl2AQA.png)
New wip
too small and he kinda looks like a fish but not bad otherwise
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: FeLo_Llop on February 19, 2011, 03:50:21 pm
(http://min.us/jjijU0.png)(http://min.us/jl2AQA.png)
New wip

I'm sorry, but putting KOF XIII colors on it, doesn't makes a KOF XIII sprite style. Look CAREFULLY the sprite style and try to do SMALL parts(for example, take a leg and try to do the same way).

Good luck!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Titiln on February 19, 2011, 03:53:47 pm
"wip"
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on February 20, 2011, 12:31:34 pm
50%scaled w.i.p kof xii "based" dc character for art test for more characters, no pants, red hair, green skin --end spam--
(http://img46.imageshack.us/img46/3156/xiiivy.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: codeunexist on February 21, 2011, 06:56:05 am
Hello.
I'm codeunexist.here are some XII style illust.
frame:
(http://i390.photobucket.com/albums/oo342/codeunexist/QOTHXII_008.gif)

(http://i390.photobucket.com/albums/oo342/codeunexist/qoth_2.gif)

animation:
(http://i390.photobucket.com/albums/oo342/codeunexist/flelincw.gif)
an animation for celebrate my friend birthday.

(http://i390.photobucket.com/albums/oo342/codeunexist/TEST9.gif)
some problem with her hand.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on February 21, 2011, 07:02:27 am
hi, you are in pixiv,I see your work before is good  ;)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on February 21, 2011, 09:31:48 am
I think I'm finished but there seems to be something missing/wrong  :-\

[size=5pt]Click image for full size.[/size]
(http://img217.imageshack.us/img217/7370/xiiivyth.png)
 (http://img253.imageshack.us/img253/4959/xiiivyb.png)
Does anyone know what the problem is, because I don't know what else to do, but it seems incomplete.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: DMK on February 21, 2011, 02:26:00 pm
Hello.
I'm codeunexist.here are some XII style illust.
frame:
Spoiler, click to toggle visibilty
animation:
Spoiler, click to toggle visibilty
an animation for celebrate my friend birthday.

Spoiler, click to toggle visibilty
some problem with her hand.

If the characters actually looked like this, I'd be happy to have them in my MUGEN roster.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MAO11 on February 23, 2011, 12:09:45 pm
@codeunexist delicious looking sprites

but why does reisen looks like a dude? and flandre holding a spear?

but that mokou is superb.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Bizarro Spike Lee on February 23, 2011, 05:37:45 pm
I am torn. On one hand, those look sick. On the other hand, they're Touhou characters,
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: DrPotem on February 23, 2011, 07:20:46 pm
(http://i390.photobucket.com/albums/oo342/codeunexist/flelincw.gif)
Awesome, its very nice
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on February 25, 2011, 01:01:45 pm
Hello people !
I am making a zero koFXII style but i'm having trouble with the bean sword and the crystal to his front
someone can help me please : the bean sword and the crystal  :S
and here is what i made :

(http://img50.xooimage.com/files/8/a/b/zerobymethiou-25f48ca.png) (http://img50.xooimage.com/views/8/a/b/zerobymethiou-25f48ca.png/)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkzero779 on February 26, 2011, 12:13:07 am
the sprite have good proportion and fine selection of colors,but need more practice for a properly distribution. is a very nice work

almost ready, I think

I need the critics,  I can not see errors in him (Dad syndrome xD)

(http://i257.photobucket.com/albums/hh229/arthascf/OgreXIII-1-1.png)>>>>>>>>>>>(http://i257.photobucket.com/albums/hh229/arthascf/OgreXIII-Fix.png)
                                                                                 FIX
is all for the moment  :)


lol orgre from tekken i think i remember him killed by jin kazuma right?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: KO-KI on February 27, 2011, 04:31:23 pm
yoga~( - _-)人
(http://img196.imageshack.us/img196/980/dhalsimkofkoki.gif)(http://desmond.yfrog.com/Himg615/scaled.php?tn=0&server=615&filename=g0d.gif&xsize=640&ysize=640)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jesuszilla on February 27, 2011, 10:16:19 pm
Placement of the nipple seems a little weird, but other than that, this sprite shows perfect process and technique!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: HadeS on February 27, 2011, 10:23:46 pm
Awesome and Jesuszilla is right, check that ;)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: KO-KI on February 28, 2011, 01:50:50 am
@Jesuszilla
@.Hades.
Thank you for advice.^^



(http://desmond.yfrog.com/Himg619/scaled.php?tn=0&server=619&filename=x5l.gif&xsize=640&ysize=640)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: DMK on February 28, 2011, 01:54:09 am
Damn that looks good and from the old one an new I see why Jesuszilla said it looked weird.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on February 28, 2011, 04:39:03 am
Very nice KoKi, I think the improvement on the nipple placement really did make a difference.  I really do like the animated gif that shows the process so that others understand the steps it takes to do the shading on the sprites. 
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TheClone45 on February 28, 2011, 05:26:16 am
i like to see a megaman x and zero please.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MDD on February 28, 2011, 06:47:48 am
Then make them yourself.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkzero779 on February 28, 2011, 06:58:52 pm
re typed:

im sorry for the annoying posts  if my sprites guys but im just gonna post th almost finished one here to let me knoe what you  think ill practice kof shading for it soon just this is the defaut original shading and well im amazed how yall are making stuff here
hope you keep up more im trying to sprite again and  practice my animation bit by bit till then heres the sprite of my daren oc mugen char
(http://fc02.deviantart.net/fs70/f/2011/061/b/8/b8bcfa85d8692ba6716df4c606df3edd-d3aqrlt.png) im sorry if im doing some things wrong here  im not good with things like forms still but still ill shade it in kofxii style and i saved a base of it in flat colors
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on March 02, 2011, 08:35:22 pm
visit this

http://ko-ki.deviantart.com/gallery/#/d1ss3l7

or
http://enlightendshadow.deviantart.com/art/KOFXIII-sprite-tutorial-171993280

and this

http://irwt.smeenet.org/sprite-xii.html

Good luck

@Alie
can you tell me how to put shading on sprite?

I can try.

I used this as a guide for sun direction
(http://i81.photobucket.com/albums/j223/alomeljr/8178_1044718.jpg?t=1294224437)

And as for shading I used this as a guide
http://fc09.deviantart.net/fs40/f/2009/008/3/6/KOF12_style_making_by_KO_KI.png
I stared out shading a larger pic witch was about 233 x 337,it was to big but its was easier to shade
After I got through shading I resized it again to 150 x 250.

There mite be better ways out there but that just how I do it

Make at least an attempt to shade it before mentioning lights.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: codeunexist on March 03, 2011, 06:25:53 am
(http://i390.photobucket.com/albums/oo342/codeunexist/hinastand.gif)
from 3/3 to 4/5 is Hina fiesta.

Hina fiesta:
http://www.pixiv.net/member_illust.php?mode=medium&illust_id=16736194
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Shockdingo on March 03, 2011, 07:34:44 am
Woah, there is rampant magnificence in this thread. You're all amazing at this. :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: KO-KI on March 06, 2011, 01:01:39 pm
Dudley
(http://desmond.yfrog.com/Himg620/scaled.php?tn=0&server=620&filename=z6y.gif&xsize=640&ysize=640)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: HadeS on March 06, 2011, 01:11:06 pm
Nice edit, Ko-Ki!!! I really like it, very detailed chest and this is awesome :sugoi:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Balthazar on March 06, 2011, 04:04:00 pm
swwwweeeeet!  ;D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkzero779 on March 06, 2011, 04:38:43 pm
Dudley
(http://desmond.yfrog.com/Himg620/scaled.php?tn=0&server=620&filename=z6y.gif&xsize=640&ysize=640)

nicely done as always ko-ki :) 
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: DMK on March 06, 2011, 08:05:36 pm
That Dudley is beyond words, but the leg muscles seem a little weird to me.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jesuszilla on March 06, 2011, 08:41:00 pm
I would LOVE to see that in motion.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: rednavi -RETIRED on March 06, 2011, 08:47:01 pm
the shading projected from his gloves to his leg, OMG that's just awesome  :o

I would LOVE to see that in motion.

+100
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Balthazar on March 06, 2011, 11:00:20 pm
Yes please animate something XD
Also yes Ryu and Ken KOFXII style exist, but based off their CvS sprite, somebody better make one based off their SF3 sprite  ::)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aile on March 06, 2011, 11:06:45 pm
Need more shadding --;
(http://img40.imageshack.us/img40/8075/guyo.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on March 06, 2011, 11:56:59 pm
His body, and mainly it's his arms, are displaced. his face needs to be shifted a bit up, and his hair is still blocked.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TheClone45 on March 07, 2011, 12:12:11 am
Then make them yourself.

i don't know how.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on March 07, 2011, 12:30:51 am
Then make them yourself.

i don't know how.

WTF  :o
(http://i289.photobucket.com/albums/ll238/thebuttsuckler/mofoyh4au3.gif)


Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aile on March 07, 2011, 12:43:25 am
His body, and mainly it's his arms, are displaced. his face needs to be shifted a bit up, and his hair is still blocked.

Better :-\?
(http://img11.imageshack.us/img11/7792/guyo2.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on March 07, 2011, 12:54:12 am
It will never be better till you fill in those blank spaces. And put his hair back... it looks weird  :gonk:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on March 07, 2011, 01:03:28 am
(http://img339.imageshack.us/img339/599/kenmaster.png)(http://img3.imageshack.us/img3/8339/evilken.png)
http://img339.imageshack.us/img339/599/kenmaster.png http://img3.imageshack.us/img3/8339/evilken.png

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jesuszilla on March 07, 2011, 01:05:28 am
Looks like it got resized even when I right click→view image. Can't make out the true form.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: KO-KI on March 07, 2011, 01:12:53 am
@.Hades.  @darkzero779 @WhiteFlame @Jesuszilla @Rednavi @Balthazar
Very Thanks !(≧∀≦)''

@DMK
Thank you for advice.^^

@armentis
Very nice work !
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: deddy95 on March 09, 2011, 07:20:03 pm
I'm not very practical of this style but here's my attempt
(http://img232.imageshack.us/img232/1729/immaginexoj.png) (http://img232.imageshack.us/i/immaginexoj.png/)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: aznperson569M on March 09, 2011, 11:03:31 pm
That looks pretty sweet, but Ryu's face and hair look rather weird. Not counting the shades of blue in Ryu's hair. I have no idea why Capcom put that on Ryu in Third Strike..
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: oroqi on March 14, 2011, 05:41:32 pm
iphone duble dragon bosss look like xii
(http://img96.imageshack.us/img96/951/dubledragonboss1.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on March 14, 2011, 08:40:19 pm
I don't like it.... mainly because it's only kof xii style color-based....and unnecessarily resized.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkzero779 on March 16, 2011, 02:23:39 pm
hey yall i wanted to tell yall somthing about my spriting skills and my feelings about it...well i really would love to make a kof sprite or even a cvs or mvc sprite but i cant make the porportions exact even if i make it by scratch cause i cant draw chars exact the same.. i used to practice making edits long ago but i stoped cause i feel i wouldent be original or im doing alright with it so i choosed not to..and even when i try to make a char with diffrent base parts im shy to and although it would be fun im not doing it all my own(if yare getting what im saying)but should i do that so i can be able to be a better pixel artist and spriter?im sorry if im posting this dumb question but i get nervous to do certian things and well since yall do things like that for yours should i do the same,literaly?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on March 16, 2011, 09:00:41 pm
if you feel that you're doing quite well, compare your sprite with a similar (size and proportions) and from there go to work, remember that one model of learning is imitation

first need to acclimate to the style,

second respects the style basics
Why? impose your style to the sprite that is not possible,you can change the muscles and to some extent the size of certain things but you must respect the basics to make it look good.

the sprite that showed style needs to be converted, retaining its essence clear,you can display your other sprites?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on March 17, 2011, 10:22:11 pm
I believe I can be a great artist if I could commit to something and not be done with it in one day and never continue it no matter what, but drawing based on renders work well enough for me  :) (at least I think so)

I made this (http://img253.imageshack.us/img253/4959/xiiivyb.png)
based on this (http://img405.imageshack.us/img405/332/ivy3d.png)

The problem was that the lighting didn't give too much for most of the details, so I would've had to imagine the details myself >_>.
Try making a sprite of that or something else.(I use layers and draw on top of it, not switching back and forth between images)
I can't commit to any long term work, like right now I'm into motion comics, so I'm planning on doing something like this guy did for a marvel competition (http://www.aniboom.com/competition/marvel) for some marvel/dc/etc fan stuff I'm working on right now. Because getting efficient sprites isn't too hard when they are 3d derived.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Balthazar on March 17, 2011, 10:57:18 pm
I think the main problem is that you copied the lightsource from the base image. The light comes a lot more from behind, which indeed makes for a very dark sprite. If you did the lightsource from scratch it might have given you lesser problems. Still not too bad though ;)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on March 18, 2011, 12:44:13 am
I think the main problem is that you copied the lightsource from the base image. If you did the lightsource from scratch it might have given you lesser problems.

No  :inquisitive: :stare2: :noo: http://kofaniv.snkplaymore.co.jp/english/info/15th_anniv/2d_dot/creation/index.php
Look at that page...that's the way the KoF XII sprites were made, so those were my guidlines to the process. Their renders had lights placed around them, and they based all of their sprites on those renders. The only things I can think of that they didn't mention that I had to figure out on my own(and some other people) were the location&color of the light source, and how detailed the models were.

The light comes a lot more from behind, which indeed makes for a very dark sprite.

http://img191.imageshack.us/img191/2899/52532090.png
http://img219.imageshack.us/img219/5741/35939719.png
http://img576.imageshack.us/img576/2940/41994469.png
http://img863.imageshack.us/img863/309/76263101.png
http://img708.imageshack.us/img708/9687/10356282.png
http://img29.imageshack.us/img29/2596/30171888.png

Those are un-edited  renders from front,back,left,right,front-left,back-right (her view) that I just made.... and re-read your post, and I'm assuming that you were talking about my sprite, and not kof xii sprites. The way that reads to me is that you were saying kof xii sprites light is more from behind(the camera).  The render of the light from father back is the second picture. The first is more closer to the camera, third is the opposite side of the character from the first render. I forgot where the other three are.

Ahh I'm bored, I can't remember what I was saying and (I'm just gonna cut this post and watch Justice League Unlimited)

P.S. I'm not sure which of those smileys I wanted to use.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Balthazar on March 18, 2011, 08:52:40 am
Haha it's ok, while i was typing my post i forgot that the KOFXII sprites had 3d models as bases as well.
Yes i was talking about your sprite, not KOFXII, concerning the light from behind, my mistake.

I'm not sure how detailed their models are, i do recall seeing one such image of their 3d model and they were not very detailed if i remember correctly.
They had a very nice site up explaining their whole creation progress of the sprites, *searching while i'm typing this* ah here you go!
http://kofaniv.snkplaymore.co.jp/english/info/15th_anniv/2d_dot/creation/index.php
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on March 18, 2011, 08:49:46 pm
No  :inquisitive: :stare2: :noo: http://kofaniv.snkplaymore.co.jp/english/info/15th_anniv/2d_dot/creation/index.php
Look at that page...that's the way the KoF XII sprites were made, so those were my guidlines to the process. Their renders had lights placed around them, and they based all of their sprites on those renders. The only things I can think of that they didn't mention that I had to figure out on my own(and some other people) were the location&color of the light source, and how detailed the models were.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Balthazar on March 18, 2011, 10:34:26 pm
Ugh, ignore my last post then, i should read more carefully  :S o_O
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkzero779 on March 19, 2011, 03:53:00 am

i know the site  http://kofaniv.snkplaymore.co.jp/english/info/15th_anniv/2d_dot/creation/index.php its nice :D ...i would  use the methids myself ..if i had made a 3d model of my char which i havent had time to make yet....well ive been chekin my stuff and well to let ya guys know why im not posting  sprites and stuff for awsome threads like these... cause of  huge burial amount of sketches need to be inked,inearts need to be finished, animations to plot for my mugen chars,getting my lprograms fived up and more... i can just say for me....if i   dont get my sketches inked and colored by a week or two itll still be nothin but...ONE HUGE MESS!!TILL THEN  I WONT BE     POSTING  MUCH  HERE    OR ON EVOLUTION (DONT WORRY GUYS ILL STILL BE HERE SO I DONT GET MY ACCOUNT DELETED KAY??)

oh and sorry for postiong this if im not supposed to sigh idk what to post or not..again im not used to forms
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on March 19, 2011, 05:06:47 am
The administrators don't delete accounts. If they ever did, it wouldn't possibly be due to inactivity, because the oldest member on this to never post (his account isn't gone, it's still on the list) is eduardomestre (http://mugenguild.com/forumx/index.php?action=profile;u=22)(from 2003) and there's a long list after him.

You seem to be an extreme procrastinator like myself <_<...though I choose to destroy a lot of my work to be forgotten or rebuilt faster, stronger, better. We have the technology.

edit:
http://img651.imageshack.us/img651/6716/screennxd.jpg
http://img851.imageshack.us/img851/5650/screen2m.jpg

You should make your models smoother and less blocky, even with blocky shapes. For example the top of the head, if you have three loops, then make the second one in the middle of the other two, unless it contridicts th loops next to it. And make sure you have proper edge flows. My edge loops are just to get a basic shape down before I put it in ZBrush and sculpt on it for details then retopologize it appropriately for animation. (that's how I made the first image's s model smoother than the second model. The second image is just another model with subdivision surface already applied)

I get the feeling that those models are almost good enough for use, but I will never continue working on them...ever. I'm just keeping them and some other models because I don't think I should delete anything that took more than 10 minutes and wasn't just a test.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkzero779 on March 19, 2011, 07:53:24 pm
oooh lol okay i get it on the account thing  now thanks so much :) ...oh and well to be honet really honest,i dont like procrastination nor am i..well ive been for a month or 2 but its cause im going through alot with myself and family and some phases and well i even had my first hiatus but i realized just like  procrastination alittle but more than it..i hate hiatuses so i came back after a day...so im just going to finish some of my draings before i do allthis and well i need to anyway in my deviantart pages i have alot of them unfinished and more that i havent posted there or anywhere else...and now im trying to get back up my feet and get it all done and setteled once the drawings are done im continuing m other stuff....but still im not like that usually when i do my stuff and things like this..oh and by the way thanks for the tip....blender ill try but not zbrush cause idk how to use that thing for nothing and i suck monley kees for it...so ill just stik to low poly things for now....
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: DMK on March 20, 2011, 11:02:13 am
Zero looks badass man.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on March 20, 2011, 12:41:00 pm
Nice MMX1 Zero :D Here is my version of Zero from MMX in his MVC3 Pose.  I've also included a step by step process pic of how I made him, just right click view image to see the full size.


(http://fc04.deviantart.net/fs71/f/2011/079/1/4/zero_kofxiii_by_enlightendshadow-d3c1r0y.gif)

(http://i81.photobucket.com/albums/j223/alomeljr/zeroKOFXIIIprocess2.png?t=1300621103)


Edit:
Black Zero from MMX 4,5,6 then Nightmare Zero followed by Omega Zero and finally Bass color edit from MVC3

(http://i81.photobucket.com/albums/j223/alomeljr/ZeroKOFXIIIblack.gif?t=1300622754)  (http://i81.photobucket.com/albums/j223/alomeljr/ZeroKOFXIIInightmare.gif?t=1300627408)  (http://i81.photobucket.com/albums/j223/alomeljr/ZeroKOFXIIIOmega.gif?t=1300627407)  (http://i81.photobucket.com/albums/j223/alomeljr/ZeroKOFXIIIbass.gif?t=1300627411)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Balthazar on March 20, 2011, 01:30:25 pm
@EnlightedShadow
-His hands can use some touching up; you've used too many hard angles now, imo. Especially the thumb on his right hand looks super awkward.
-The shading on his hair doesn't seem accurate, and also the hair suffers from too hard angles. Hair should always have soft angles, imo. You could leave the outline on the hair out, in the parts that are the roundest or thickest (such as at the top of his hair).
-All other parts seem very cool to me :D!!! Good one ^^
 
@zero de armentis;
-nice one, it's from scratch or you used a base?
-All i can comment one are his legs; they seem a tad too long (both upper and lower legs) ;)
 
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on March 20, 2011, 02:32:10 pm
You are right, something is off with the hair and I noticed before I posted it but I didn't know how to fix it?  If someone wants to give it a go, be my guest.  The only weird thing I see in his right hand is that the bottom of the hand, which is supposed to be his palm, looks like another finger... again I couldn't make it work... yeah...
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: shadowbrand on March 20, 2011, 06:36:15 pm
I hope this helps
about the hair I think you can do better it seems to have a light source from the back
about the left hand use Takuma as a reference
and remember it's a robot so that the armor should be more square
Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ZeroInNothingness on March 20, 2011, 07:12:23 pm
The Zeroes, nevertheless, looks REALLY badass.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on March 21, 2011, 02:29:59 pm
@Shadowbrand
Oh yeah that was really helpful.  I see a bunch of things you changed that really help out with the light source.  I used your updates and improved upon them by changing the chest orbs, the sword light source, taking as reference takuma's hand to change the right arm, slightly improved the left hand, slight changes to his underwear, changed the right knee spike to make it look rounder, slight shadow changes in both of his legs, big changes in the lower orbs on his feet using your updated ear orb as reference.  All the changes combined really do make a huge difference.  Now I just need to figure out how to handle his hair.  I'm trying to figure it out but it just isn't working out for me.  If you could provide another reference picture I might be able to do it.  I've tried looking at girl sprites with long hair but it doesn't help much since his hair is REALLY huge and away from his body.  Anyway here are the original sprite followed by an updated version so far.

(http://fc04.deviantart.net/fs71/f/2011/079/1/4/zero_kofxiii_by_enlightendshadow-d3c1r0y.gif)(http://i81.photobucket.com/albums/j223/alomeljr/ZeroKOFXIIIupdate2.gif?t=1300713652)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EddieBlackRose on March 22, 2011, 02:18:27 am
My first attempt:
(http://fc04.deviantart.net/fs71/f/2011/080/8/3/gouken_by_eddiemattos-d3c6iv1.png)
 :-\
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MDD on March 22, 2011, 02:30:17 am
For a first attempt, that's REALLY nice. Though his head seems odd for some reason.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on March 22, 2011, 02:51:16 am
its fine  for a first attempt,dont worry

only  I feel something extrange  o_O 
body very large?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: FeckFace on March 22, 2011, 04:09:07 am
More like body very vertically stretched/horizontally skewed. Just stretch his width a little more and take care of any weird flaws that come of it.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: aznperson569M on March 22, 2011, 04:49:20 am
Actually it seems like Gouken's neck is missing. Also something is pretty weird about his left hand. But it's pretty cool, especially for a first try.  ;)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: FeckFace on March 22, 2011, 05:54:59 am
His neck is just in the shade of his beard. But you are right about the rest.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jesuszilla on March 22, 2011, 06:19:19 am
blah blah zero sprite
I LOVE YOUUUUUUUUUUU
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkzero779 on March 27, 2011, 10:41:03 pm
hey yall been a while since i was here lol...but anyway m working a a goku in a kofxii style  from  a screenshot  got from dbz shinbudokai 2
and well i just started but i wanted to show somthing on the process thell be some fxng and tweakng when its almost done:D letmeknow what yall think :)
(http://fc09.deviantart.net/fs71/f/2011/086/9/0/goku_sb_kofxii_sprite_wip_by_darkzero779-d3cly5u.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Dominic Maraschiello on March 27, 2011, 10:51:10 pm
His fingers are a little messed up but overall it looks like a good start.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkzero779 on March 28, 2011, 12:20:02 am

that is so epic,love the aura coming out of date,well done  my friend :D

oh heres my kofxii sprite of goku (http://fc08.deviantart.net/fs70/f/2011/086/7/3/dbz_sb_goku_kofxii_by_darkzero779-d3cm8kd.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on March 28, 2011, 08:20:03 am
(http://img717.imageshack.us/img717/921/deecopia.gif) mmm problems whit .gif

that is so epic,love the aura coming out of date,well done  my friend :D

oh heres my kofxii sprite of goku (http://fc08.deviantart.net/fs70/f/2011/086/7/3/dbz_sb_goku_kofxii_by_darkzero779-d3cm8kd.png)

Anyone knows why that post from zero was deleted? Because the only problem I could see is that he/she double posted with a 6-minute time span.

And about your sprite, it's not done is it? Because a LOT of his porpotions are off, and the shading and colors are not KoF xii style nor based. Before doing ANY highlights, a shading set needs to be made: outlines,shadows, and lit areas. Then gradient highlights are added, then the image is tweaked, and voila you end up with and incredible KoF XII Styled sprite.
About the proportions: Left index finger curves down, not pointing at the face; Left foot is turned a bit more to the left. There are more porpotion issues, but that's your choice. You should take the screenshot from a higher resolution (or find a larger screenshot if that's what you did)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkzero779 on March 28, 2011, 04:07:28 pm
dont want to be sound mean or anything....but,for the info dude its not  finished ...true,2 im a man , and this is my first atempt and  i know i got some of them right i followed the screeshot nearly exact im just adjusting some more kay?last thing i need s saying its not looking like a kofxii shaded sprite....
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Hero on March 29, 2011, 05:51:44 am
He gave you valious feedback to improve your sprite, and you say that?

And you don't want to sound mean...

saying its not looking like a kofxii shaded sprite....

You said it's a KOFXII sprite, and clearly isn't.

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on March 29, 2011, 12:24:50 pm
I agree with Hero, it just doesn't fit the KOFXIII style of sprites.  It is more of a HI RES version of an old Capcom styled sprite. If you want to get the shading style done correctly you have to REALLY look and study other KOFXIII sprites.  I'll try to point some things out to you and hopefully it will help.  On your Goku sprite the first thing you should do before you add any color is work on the outline of the character. I know you said you traced the image but clean it up after you are done by making sure every single line is only one pixel thick.  Just look at the arms of your Goku when compared to any other KOFXIII sprite.  Just look at how clean the lines look.  Once you have a clean sprite then add in your base colors and from there you can figure out where the light source is coming from and how to shade the character.  As you continue you can add the highlights and extra colors as you go.  Eventually you will have a really nice looking sprite that follows the KOFXIII style.   I'm still working on updating my Zero XIII but if you look a few pages back you can see the process of how I made him.  I think KoKi also made an animation that shows his spriting process.  I hope that helps you out and try to be nicer when others try to point something out to you alright.  ;D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on March 29, 2011, 02:20:48 pm
@whiteflame ex
sweet find!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkzero779 on March 29, 2011, 04:54:46 pm
Hero

yeah sorry about that... hek that dang lightsources forkofxii fustrates me and i cant perfect it :(
EnlightendShadow
i see im sorry fo that ill delete my posts if im going to be any trouble i thought i would make my sprite useing a screenshot of goku in dbz shin budokai 2
WhiteFlame EX...i see thanks.... and wow i need to get a 3d model made to do that
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Dominic Maraschiello on March 29, 2011, 08:49:05 pm
Hero

yeah sorry about that... hek that dang lightsources forkofxii fustrates me and i cant perfect it :(
EnlightendShadow
i see im sorry fo that ill delete my posts if im going to be any trouble i thought i would make my sprite useing a screenshot of goku in dbz shin budokai 2

WhiteFlame EX...i see thanks.... and wow i need to get a 3d model made to do that

You don't really need a 3d model. All you really have to do is find some examples or tutorials and go by waht they say. You can easily (well not all that easy) go and re-size a sprite and convert it from there.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: FeckFace on March 30, 2011, 12:55:02 am
3D models would probably be needed if you want to animate your XIII based character. Otherwise, just go for the "monkey see, monkey do" approach.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkzero779 on March 30, 2011, 02:04:15 am
3D models would probably be needed if you want to animate your XIII based character. Otherwise, just go for the "monkey see, monkey do" approach.

if i get the chance thats the thng m tryin for kofxi but for now ill just be making my own sprite practices,and again im very sorry for saying what i said well ill have that goku fixed somtime soon but idk when next week will be hell and i had a bad day.....but i hope i make a kofxii sprite thall be amasing,by the way if i wanted to make my kof or capcom char(like making a frankin custom like edit to make my daren character) and do it in low res form and when i get it done i do the hi res kofxii sprite forming?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on March 30, 2011, 05:06:37 am
WHAT??   o_O  Everyone gets an apology but me  :bigcry:

 Corrections?
If I get the chance, that's the thing I'm going to try for KoFXII, but for now I'll just be making my own sprite practices. And again I'm very sorry for saying what I said. I'll have that Goku fixed sometime soon, but idk when because next week will be hell and I had a bad day..... but I hope that I will make a KoFXII sprite that'll be amazing. By the way if I wanted to make my KoF or Capcom character, like making a frankin-custom-like edit to make my Daren character, and do it in low-res form, (and when it's done) do I do the hi-res KoFXII sprite conversion?
I couldn't really read your post, because it was really choppy.

From what I re-worded, yes, you can turn any sprite into KoFXII style.  There are four things that make the KoFXII style different from others :

There is no set method to achieving these goals. Some do what SNK did, some convert sprites, and some do other things. The end result is the only thing that matters.

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: shadowbrand on March 30, 2011, 08:24:53 am


  • Amount of Color - 7 shades per color.


fixed
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on March 30, 2011, 08:45:51 am
Right right, 1 outline/darkest tone, 1 shaded color, and 5 lit---highlights.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkzero779 on March 30, 2011, 02:51:03 pm
WHAT??   o_O  Everyone gets an apology but me  :bigcry:

oh man im sorry dont worry i havent forgot about ya kay?im sorry that i fliped at you  :'(
and okay i see and thanks,oh and before i go i have a problem with m sprite,well i tried to get 7 colors each but idk what the 5 hilight colors  that  what  i screwed  up on my goku sprite although its till in process but ill get it handeled but im telling ya for once ive been having  more fun  spriting...
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on March 31, 2011, 02:03:29 am
(http://img600.imageshack.us/img600/7647/deef.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Makoto_Ishinobi on March 31, 2011, 04:42:38 am
what do you think guys  ;D

(http://i134.photobucket.com/albums/q104/Makoto_Ishinobi/Final.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Navana on March 31, 2011, 04:47:12 am
what do you think guys  ;D

(http://i134.photobucket.com/albums/q104/Makoto_Ishinobi/Final.png)
The character design is very interesting, nice work.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Foobs on March 31, 2011, 05:06:12 am
some gangsta frosties there, yo
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MAO11 on March 31, 2011, 10:51:04 am
i'm hungry for a cereal now.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Thedge on March 31, 2011, 04:12:31 pm
TIGER UPERCUT!!!

It looks pillowshaded in the muscled areas.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on March 31, 2011, 04:22:24 pm
some gangsta frosties there, yo
i'm hungry for a cereal now.

I just got that   >:( [size=2pt]Terry the tiger Frosted Flakes[/size]
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Makoto_Ishinobi on March 31, 2011, 07:29:04 pm
TIGER UPERCUT!!!

It looks pillowshaded in the muscled areas.

ehmm where???

to fix it of course
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Navana on March 31, 2011, 08:54:20 pm
All we need  is a Foxy...<3 Lol.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MAO11 on March 31, 2011, 09:59:39 pm
forearm kinda big.

why? do you have more names for her?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on March 31, 2011, 10:34:31 pm
why.. do you have ... names for her?

Yes, because names are to differentiate things from one another and the only reason pictures need names for them is if they are used for something (and not just single images of people in some story that will never be)
[size=3pt]Maybe make a character of her or put her in an animation, then she has the right to a name. OR the only other option to give her that right is to give her a story and use the sprite as a visualization for what she looks like in the story -_-[/size]
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on April 06, 2011, 07:56:49 pm
him need more shades in the  in the forehead
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkzero779 on April 07, 2011, 12:41:59 am


woah thats an awsome form of black  well done white flame :D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Dominic Maraschiello on April 07, 2011, 02:57:10 am
It looks great :D

The only thing that bothers me is the head shape.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on April 08, 2011, 07:05:23 am
I don't think you should have used K' head as a reference for his head.  I think this time you should go for a completely original head.  (I know it's difficult, I still have trouble making heads).  If I remember correctly he actually also has longer hair like 1/3 the size of Joe so maybe use his head for reference. 
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: KO-KI on April 16, 2011, 02:21:29 pm
KOFMI_Alba
(http://img52.imageshack.us/img52/4394/albak.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Balthazar on April 16, 2011, 02:50:50 pm
Looks very awesome :P Flawless actually ^^
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on April 16, 2011, 02:58:19 pm
Wow Koki is really amazing only I don't know but I tink the yellow is to shiny

But is perfect
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: KO-KI on April 16, 2011, 03:11:57 pm
@Balthazar
@zero de armentis
      
\Very Thanks !/~(6 ◎皿◎)ノシ
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ChurkY on April 16, 2011, 03:16:27 pm
OH MY FUCKING GOD, i LOVE YOU KO-KI
IT'S SO PERFECT I WANNA DIE =O
OH MY GOD!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Antagonist-X on April 16, 2011, 10:09:24 pm
i'm just a new guy, well here's mine, do you guys have a deviantart account, you can add this to your favs.

(http://i1094.photobucket.com/albums/i459/Antagonist-X/antagonist-x-1.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ChurkY on April 16, 2011, 10:20:36 pm
I must say it has it's credit although its edited from iori his head makes him charming.
i like it
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Antagonist-X on April 17, 2011, 06:57:49 pm
@churky & white flame
thank you for the comment
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on April 17, 2011, 10:10:17 pm
Man I'm slacking I should really take some time and finish my sprites already lol
Anyway,  That is one clean looking Alba, really well done.  I can only hope that one day I'll be able to match your skill.   
To the new guy, that is a really cool start to a new character keep it up.  :D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on April 17, 2011, 10:30:52 pm
@KO-KI

I really like how you made the wrinkles on Alba's jacket. (the sleeves are nicely done) :)

@Antagonist-X

Slapping KO-KI's K' head on Iori doesn't make it a sprite of your own; I don't consider pallete swaps edits at all.
Next time, give credit if you use someone else' sprites. (and if you don't know who made it, just state that you found the sprite on the net)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on April 18, 2011, 02:54:40 am
Nah, it's a slight edit of K'  a pixel is moved up on the face to indicate a smile and the spiky edges were smoothed/remade. I didn't bother examining the body. But I can't believe I actually saved that picture  o_O   It's shift+delete time for him.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on April 18, 2011, 04:57:03 am
you are right eFex I didn't even notice it was koki's K' face.  I agree with you that he should give credit "i had an issue with that as well" but I think this new person could learn a lot by just messing with the character just not calling them Original works.  So, Antagonist-X, in my opinion you should play around with the sprites, learn about them, show them to us and get some feed back so you start to understand the structure of these sprites and truly create an original work.

I've found some more KOFXIII styled sprites on PixVi and I've wanted to invite the creators to join us here on MugenGuild but unfortunately I don't know how :( So I'll post  a link to their website.  If anyone knows these creators and can ask them if they are ok with their work being show here that would be awesome. 

This is ToT's work from Pixvi http://www.pixiv.net/member.php?id=1447888 (http://www.pixiv.net/member.php?id=1447888) this person created a Nameless, K9999, Ai, and Yuki sprites

Then there is E.vil from Pixvi http://www.pixiv.net/member.php?id=804730 (http://www.pixiv.net/member.php?id=804730) and the sprites created by this person are early concepts of K' and Kula
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Manto on April 19, 2011, 03:31:45 am
First attempt :P
(http://img827.imageshack.us/img827/4540/terryxii.gif)

I suck at this dang :P
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on April 19, 2011, 04:59:23 am
its  a finest  sprite,  I like ,I love details in him,but are not really deep
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkgirl on April 19, 2011, 05:31:03 am
I think to Wild Wolf needs more details on the back of his hair, well... I'm not a good kofXII spriter, but it's only an opinion...  :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on April 19, 2011, 05:40:20 am
its  a finest  sprite,  I like ,I love details in him,but are not really deep

Buuut it's not too much different from the original. It's just an edit with some subtle flaws  :???:

(the hair edge next to the coat should have a consistent color. It's suppose to be more spiky if you were marking that as its edges, and not where the hair is covered by the jacket.)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on April 19, 2011, 11:13:34 am
I think your terry looks really cool but maybe the face details is where you are lacking. 
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Manto on April 19, 2011, 07:40:09 pm
tnx guys! second attempt, with some fixes  ::)

(http://img218.imageshack.us/img218/4540/terryxii.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: KO-KI on April 19, 2011, 08:19:55 pm
@ChurkY
Very Thanks !

@eFeX
Thank you for advice!
I'm weak in the expression of the wrinkle of clothes・・・
(;◞≼◉ื≽◟​;益;◞≼◉ื≽◟)Ф三Ф
I want to improve the expression of the wrinkle of clothes
I'm sorry. my English is strange,

(http://i.imgur.com/kkpPx.gif)

@Antagonist-X
@EnlightendShadow
@WhiteFlame EX
Do not mind my sprite.
Let's enjoy KOF XII Sprite thread!
I want to become good at English・・・(T^T)

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ChurkY on April 20, 2011, 01:22:30 am
@eFeX
Thank you for advice!
I'm weak in the expression of the wrinkle of clothes・・・

oh my god, if you're bad with the clothes, I quit!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Real Bastard on April 20, 2011, 05:40:04 am
tnx guys! second attempt, with some fixes  ::)

(http://img218.imageshack.us/img218/4540/terryxii.gif)

I try a different shade of brown. That one makes the coat look to clay while the rest looks right. The face doesn't need fixing.

Also, does the t-shirt have a shade of blue for Wild Wolf Terry?

Edit: You should make the eyes a bit bigger since that is double sized than a KOF character. I don't care much about KOF, but the eyes on the sprite should be a bit bigger due to it being HD.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: FeckFace on April 20, 2011, 08:14:27 am
I don't think the eye(s) need(s) to be bigger. It/they need(s) to be higher along the hair. They his face is, makes his head real weird.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Antagonist-X on April 21, 2011, 10:04:29 am
@koki, churky, whiteflame, enlightendshadow, efex & edtion

i'm very sorry, i promise it won't  happen again
Title: KOF XII Sprite thread (found a yuri)
Post by: Edtion on April 23, 2011, 12:03:30 pm
I found this yuri while searching imageshack for xii, but they don't show any information that isn't specifically about the image file, so I wanted to know if anyone knows who made this sprite animation.
(http://img17.imageshack.us/img17/7346/xii00yuri00sakazaki00.gif)
http://imageshack.us/photos/xii/17/xii00yuri00sakazaki00.gif/
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Balthazar on April 23, 2011, 04:01:30 pm
b00bs  :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: aznperson569M on April 23, 2011, 08:16:24 pm
She's really jumpy. :ninja:

But I dont like how her arms look like twigs compared to her legs.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on April 23, 2011, 09:58:49 pm
that yuri is from chamat
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Dorgol on April 23, 2011, 11:27:53 pm
Quote
that yuri is from chamat

mmmm... yes! is almost identical hahaha!  ;D sorry! my English is terrible!!!!!!!  ;P


 
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkzero779 on April 24, 2011, 12:09:00 am
hey duds cheking on the thread....epecialy since ive been offline for a while....
so need to get out what i want to get out and ask
ko-ki .....that sprite looked awomse no matter what the clothes looked like before you updated..
to me it was perfect as is,but the update makse it even more awsome...
@EnlightendShadow i want to thank you and Edtion for the tip though i never posted nor responded.....ijust admire yall
and envy youre skills...but i realize now it dont matter.
 as long as i can learn and improve from you  guys and others in the mugen
universe
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jesuszilla on April 24, 2011, 01:02:37 am
tnx guys! second attempt, with some fixes  ::)

(http://img218.imageshack.us/img218/4540/terryxii.gif)
That head shape, even if it does fit with the original... looks very, very strange. Maybe have less hair, and change the face, because I think the positioning on that is awkward. I'd recommend not showing eyes at all and maybe that will fix it.

b00bs  :)
She has none in that particular animation. The gi is loose and moving around, and that is it. :gonk:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Balthazar on April 24, 2011, 04:38:50 pm
Quote
She has none in that particular animation. The gi is loose and moving around, and that is it. [img alt=:gonk:]http://www.mugenguild.com/forumx/Smileys/mfg/gonk.gif[/img]
Thanks for killing my wet dreams!
Quote
as long as i can learn and improve from you  guys and others in the mugen universe
Please improve in your English typing first man, use some CAPITAL letters to start a sentence for once!!  ::) ;)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: joeinsidious on April 24, 2011, 04:45:04 pm
(http://img51.imageshack.us/img51/5029/donghwan.png)


After seeing Whiteflames', Dong Hwan, I've started working on Jae Hoon.
So far it's just a glorified color swap. His face is awful. IMO. I could really use some pointers on that. I know, his skin tone needs to be changed, it looks.... too oily. (shiny)

(http://i56.tinypic.com/6drhoh.gif)

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkzero779 on April 24, 2011, 05:22:51 pm

Youre right balth....  o_O i can only speak english,....im good at it....But i stink at typing it good to prove it
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: C.v.s The Abstract on April 26, 2011, 09:05:14 pm
Rinko Lee Original female fighter,Unfinished (http://i516.photobucket.com/albums/u327/craigniceboy/Blood%20of%20champions%20work/Rinko.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Retro Respecter on April 26, 2011, 11:51:00 pm
Rinko could be Chizuru's secret apprentice.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Real Bastard on April 27, 2011, 02:53:30 am
tnx guys! second attempt, with some fixes  ::)

(http://img218.imageshack.us/img218/4540/terryxii.gif)

Also Manto,

I right click to fix the color of the coat as well. And then, I am going to fix the hair (head) for you and the face. I am going to look at a 30 to 64 degree angled face like Kyo or Shen (whoever else in KOF XII and XIII) to see how to fix this problem.

I will take my time out to do so since we do not have anything for class (Tuesday and Thursday evening class).

Edit: And also, like I said, you forgot that it's seven types of shades on clothing and everything to. Because it adds more color as what the Nona (animation and art director of KOF XII and XIII said when KOF XII came out).

Similar to how MvC3 came out and they added more detail (colors as well) for characters who have more than 3, 4, or 5 blocks of shading. (Then there is some that only use 19 colors (Shuma-Gorath). Oh, and what I mean by 3, 4, or 5 blocks is that you get characters with 16 colors only have three skin shades or 3 clothing shades. Then some with 4 or 5 because or major detail or it's the primary color [so, they have to make use of skin tones to use for a gold necklace or button on outfit (Dr. Doom's brooches are silver just like his armor; a brooch is two buttons that are to a cloak or cape. Some are connected to a rope.) and then there are some colors that are made from the hair similar to skintone (Ryo on CvS1 and CvS2).

So, I think matching the shoes with the coat color would work or match in a really big way.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: C.v.s The Abstract on April 27, 2011, 06:23:36 am
Free to color (http://i516.photobucket.com/albums/u327/craigniceboy/neiu-1.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: NiO ErZeBeTh on April 27, 2011, 06:32:56 am
Quote
that yuri is from chamat

mmmm... yes! is almost identical hahaha!  ;D sorry! my English is terrible!!!!!!!  ;P


 

he made it, (but I don't remember if the sprite is taken from eFeX or was made from scratch by Chamat)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on April 27, 2011, 07:39:39 am
only chamat
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Gsuki on May 01, 2011, 02:17:10 am
(http://fc01.deviantart.net/fs71/f/2011/114/b/c/kof_xii___xiii___zero_by_gsukitsukenfunaga-d3eq872.png)

My first try at the XII style.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: aznperson569M on May 01, 2011, 02:54:31 am
Dang, that's really nice  :D

Though I feel that his face could use a little bit more detail.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Balthazar on May 01, 2011, 09:29:25 am
Awesome Zero, you seem to know what KOFXII style is about!
The only thing that looks off to me are the tops of his boots; they differ greatly in size and shape,
so i'd say thats worth updating :) Good job ;)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Rote Zaungast on May 01, 2011, 03:50:48 pm
they are fine it's just perspective
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Psycho Krusher on May 01, 2011, 11:22:09 pm
Nice Zero! Though he looks a bit like he's wearing a rubber pants :P
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on May 02, 2011, 03:39:41 am
@Gsuki
Like I said before, nice Zero.  I'm glad you accepted my request and joined us on this forum. 
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkzero779 on May 03, 2011, 03:55:27 am
(http://fc01.deviantart.net/fs71/f/2011/122/3/3/339317f454f1e062588ba4a6931fef1e-d3fgf9q.png)

Hey you guys.Just thought of posting this slow process of the sprite i promised i get to rework on,hope im doing okay to you guys

im geting rid of all the jagged lines of the linework and soon and i got all the flatz there.. need to work on the hands..
and need help with the one i cutted of in the pic cause idk how to make his hand improved
HI Gsuki.... man thats is a nice zero sprite you made there,sweet welcome to mugen guild ;  :sugoi:

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on May 03, 2011, 04:23:05 am
Try this simple style by ~Methiou first. After that, it's just adding gradients in certain places.
(http://fc06.deviantart.net/fs70/f/2011/088/2/c/simple_megaman_exe_palette_by_methiou-d3csgh1.png)
(http://www.deviantart.com/download/202894942/simple_zx_present_by_methiou-d3csqqm.png)

Also you still need to work on his left hand. You can't keep putting that off. He's missing the joing that connects the tip of the thumb to the hand and his fingers are still too straight in the wrong direction, appearing as though their broken, and his other two fingers are too curly..... Try this method I thought of: [size=5pt](compatible with photoshop, unknown in other programs)[/size] Get the original image and draw over it in a resolution (such as twice the KoF XII size) using the brush tool. this makes the lines smoother using alpha transparency but makes it inapplicable to be label 'sprite'. Once you have a good line art drawn over the original image, draw with a 1px size pencil tool (pixel by pixel) over the lineart till it's fully pixelized. Next add the flat colors, then shades, and finally when you're sure it's done, add the gradients.

Resize to KoF Xii size before or after applying the pixels and colors.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkzero779 on May 03, 2011, 04:59:29 am
editon @  :( I know  im having alot of trouble making offical like sprites,i just cant seem to get them right ...........
Well ill keep going ...But i have one  thing i need to get out of my chest... i would like to draw the lines with a 1px pencil tool..but i dont do it cause i dont want any jagged lines..
so i try to use GraphicsGales curve and line  tool..... i try to not make barly
jagged lines and having to clean up so much...Im really not good with cleaning,and i get afraid id i have to cleanup somthing in a sprite,
 it'll still be nothing but a mess and i ca never make anything for mugen without the palletes f&*ed up
and the how many animation frames to make a good sprite for mugen tooe those are my two big great fears till i hear otherwise i wont do no mugen chars if itll be a problwm....
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on May 03, 2011, 06:49:25 am
If you're making the sprites from scratch, then you just make a rough stick animation of what you want in your character, then when your satisfied, give the sprites detail, then finish them. You're making sprites from screentshots of a 3d game, so you would just have to record all of his moves, reduce his colors to 256, then add them to the character and finish up the configuration and all that, then work on the sprites.

You can have as many or as few sprites as you want. Rei's twelve character has about 2000 sprites, while *I forgot his name* made a character name "small" with only one pixel..... in the whole character.  If you're worried about the character's animation being too slow, you can change how fast each sprite moves in the .air (animation) file.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on May 04, 2011, 02:23:19 am
this is the final result of a unfinished work
hope you like  :sugoi:

(http://img41.xooimage.com/files/9/5/6/unknown-285fd6f.png) (http://img41.xooimage.com/views/9/5/6/unknown-285fd6f.png/)

(http://img41.xooimage.com/files/b/c/6/unkwonxend-285fd79.png) (http://img41.xooimage.com/views/b/c/6/unkwonxend-285fd79.png/)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkzero779 on May 04, 2011, 04:38:41 am
Sup guuys :D
Edtion:  since ya say that...i guess it dont matter that much...
and i can do it..... :)thanks for telling me :), i always fear those things and more,i just thorught i get alittle of it up here though this is a theam thread fhr snk's new kof desiging from spritiers ....
i just hope im improving at all to you guys,at leas t if you see my Stuff at deviantart...
i made a few  ball energy fx for practice useing  Particle Illusion 3.0 ill post it in my thread..uhh sortof
...oh and editon  again sorry for the flip off a while back,i
m still learning porportions and heights of sprites from companies and it confuses me at times
...but not much

methiou; hey bud longtime no see,and thats is a  awwwssssome  stance :) :sugoi: i think its nicly done
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Itsuchi KS on May 13, 2011, 08:32:23 am
I must say that yall mothfuqas are cold :sugoi: I dont even fuq with KOF like that but I gotta try this one day bt it would be an original character. The best I've done is a Sasuke Uchiha (looks like original character) and SF3 type Streets of Rage characters using Game Maker 8. Unfortunately they appear small on here :'(  I would have to get Photoshop like everybody else or preferably Fireworks because I used 2 have the CS4 version.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on May 13, 2011, 09:33:41 am
-_-  they're small because you're posting the thumbnails, not the actual images.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Itsuchi KS on May 13, 2011, 12:01:33 pm
Thanx to Edition's advice...(drum roll please) ladies and gentlemen, I am officially in the game. Cheq me out in the SF3 sprite thread ;D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on May 13, 2011, 12:43:28 pm
Quote
Edtion --;
   
I'm gonna post what I pm you so this post doesn't be completely empty aside from the correction.

Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Diepod on May 13, 2011, 08:02:33 pm
I don't like that 4th option.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: RER on May 15, 2011, 06:06:20 am
exellent sprites!!!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on May 17, 2011, 05:05:45 am
(http://fc09.deviantart.net/fs71/f/2011/136/b/5/rockman_zero_by_armentis-d3ggijr.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on May 17, 2011, 08:18:45 am
Aren't you going to post the Poison sprite  o_O?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Evil Orochi on May 22, 2011, 05:59:27 pm
Tizoc edited for me on the basis of the Zangief (http://ko-ki.deviantart.com/gallery/#/d2gsp9v) made for KO-KI, I thank it for liberating its sprite.  :)

(http://fc08.deviantart.net/fs70/f/2011/142/7/a/tizoc_by_evilorochi-d3gxwjx.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Balthazar on May 22, 2011, 07:48:36 pm
Now that's one badass looking birdman. I always wondered how a man's head would fit in that mask :P
I can't see any faults really, other then it's not really *his* stance, but this is surtainly nice work :) Good!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on May 24, 2011, 03:07:23 am
I am working on Vegeto the lines have not been cleaned yet what do you think about it ? it is a bit high compared to the sprites kof XII

(http://img66.xooimage.com/files/b/a/b/vegetoline-290c28b.png) (http://img66.xooimage.com/views/b/a/b/vegetoline-290c28b.png/)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on May 24, 2011, 04:04:14 am
Shrink it about 85% (size compared to Robert) and give it some flat colors... and maybe shade.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on May 25, 2011, 11:07:51 am
I can't seem to get anything done  :( but at least i'm enjoying dead or alive dimensions  :sugoi:
well here are my current wips. which one should i finish fiirst?
(http://i81.photobucket.com/albums/j223/alomeljr/currentwip.png?t=1306314159)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: GOH on May 25, 2011, 11:13:36 am
X-23
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on May 25, 2011, 01:17:06 pm
X-23
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Retro Respecter on May 25, 2011, 03:59:09 pm
Ryu Hayabusa
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on May 25, 2011, 07:10:12 pm
 ;D If you ask me i will tell you all of them XD!! They are amazing ,you're one of the best spriter i never see !!! Squall look really cool ,X-23 Sexy and hayabusa badass !!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: oroqi on May 25, 2011, 08:40:28 pm
Squall (http://i54.tinypic.com/5cir0y.jpg)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: SethInTheSpace on May 25, 2011, 10:04:38 pm
Squall (http://i54.tinypic.com/5cir0y.jpg)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Evil Orochi on May 25, 2011, 10:57:21 pm
After times, I finished the Jade (http://evilorochi.deviantart.com/gallery/#/d3h7fy7), takes that they like :)

(http://fc03.deviantart.net/fs70/f/2011/145/5/9/jade_mk9_by_evilorochi-d3h7fy7.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: GOH on May 25, 2011, 11:03:57 pm
Dear God those are amazing. I like the second one. No strings on boobs please. :sugoi:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Lazy Blazer on May 25, 2011, 11:06:41 pm
Ryu Hayabusa  8) and awesome jade  :ninja:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: C.v.s The Abstract on May 26, 2011, 03:56:18 am
Unfinish Original Character
Liù Chāo
(http://i516.photobucket.com/albums/u327/craigniceboy/1-1.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Navana on May 26, 2011, 04:09:36 am
Love the creativity of the design. She seems to be based off of May Lee a bit though, because a bit of the stance, other then that, keep up the good work @ CVSNB.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: C.v.s The Abstract on May 26, 2011, 07:15:19 am
Love the creativity of the design. She seems to be based off of May Lee a bit though, because a bit of the stance, other then that, keep up the good work @ CVSNB.
nope lili stance from tekken 6
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: walt on May 26, 2011, 04:22:36 pm

Thanks for the fap material

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Navana on May 26, 2011, 04:55:48 pm
Love the creativity of the design. She seems to be based off of May Lee a bit though, because a bit of the stance, other then that, keep up the good work @ CVSNB.
nope lili stance from tekken 6
Oh, I apologize then, my mistake.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on May 29, 2011, 01:16:17 am
I've been quite busy lately, but got some spare time to make another sprite:

(http://www.galeon.com/efex/VenomKOFXII.gif)

Classic Venom. (Brock, McFarlane's face design)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: C.v.s The Abstract on May 29, 2011, 01:17:30 am
DAAAAAAAAAAAAAAAAAMMMMMMMMNNNNNNNNNNN
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on May 29, 2011, 05:16:13 am
something is wrong,very wrong mmmmm  o_O
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on May 29, 2011, 05:27:45 am
something is wrong,very wrong mmmmm  o_O

 :???:.....ummm......His left hand is too big, his fingers are really spiky and his foot has toes(when I assume those are shoe-like feet)....

I assume that's what you mean <_<.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Cazaki on May 29, 2011, 06:19:45 am
something is wrong,very wrong mmmmm  o_O

 :???:.....ummm......His left hand is too big, his fingers are really spiky and his foot has toes(when I assume those are shoe-like feet)....

I assume that's what you mean <_<.

Well I saw the first two as the artist's preference. It's fine for him to overexaggerate the limbs and claws because it's Venom. Though the toes did throw me off.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on June 01, 2011, 02:23:50 am
hi people i'm back with my vegeto almost finished
'cause i want to add aura effect etc.. and perhaps turn it on to Goku super saiyan by remove gloves..
(http://img66.xooimage.com/files/0/5/c/vegeto-294fbec.png) (http://img66.xooimage.com/views/0/5/c/vegeto-294fbec.png/)

 And this is my next project : Link

(http://img69.xooimage.com/files/b/1/6/linkline-294fd94.png) (http://img69.xooimage.com/views/b/1/6/linkline-294fd94.png/)
only flat color have been done quick way line are little grungy   ;P
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on June 01, 2011, 04:54:49 am
Noticeable Contradictions: the light comes from ahead but the hand on the opposite side is receiving light from a non-existent light source. That hand is also casting a shadow. The thumb is also too far over. Well there are lots of lighting differences, so I think you should just redo it.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: DrPotem on June 01, 2011, 11:50:31 am
Very nice vegeto
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on June 01, 2011, 05:27:42 pm
thank you edition for the advices  :D  i will make changes  :sugoi:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on June 01, 2011, 05:46:59 pm
Edtion >_<
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Makoto_Ishinobi on June 02, 2011, 06:01:15 am
just uploading somethin :P
(http://i134.photobucket.com/albums/q104/Makoto_Ishinobi/CMbutch1.jpg)
sprite by me

character of http://cursedmarked.deviantart.com/ this guy
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Drex on June 02, 2011, 06:27:39 am
Ok drawling, but where's the sprite?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on June 02, 2011, 08:41:46 am
just uploading somethin :P

I think he knows that that's not a KoFXII styled sprite. The only style I can think of that that sprite seems to follow at all is SF2THD.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on June 03, 2011, 05:25:06 am
I have make a little changes about the HAND and shadows and i have  make some palette
How about this ,Edition ?  ;P
(http://img74.xooimage.com/files/8/a/6/otherpalette2-29618fb.png) (http://img74.xooimage.com/views/8/a/6/otherpalette2-29618fb.png/)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on June 03, 2011, 05:47:38 am
 :o !!EDTION!!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Prodigy_LXM on June 05, 2011, 02:58:31 am
(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/SpritesFormat.png)

Works in Progress for an upcoming game of mine. (I do too much but show so little......)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on June 05, 2011, 03:43:03 am
Nice Prodigy :o your second character really cool ! your spriting style remind me Marsonite , are you marsonite from deviantart !!?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MAO11 on June 05, 2011, 04:50:35 am
2nd guy looks like that french actor from godzilla
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Tyrant Belial on June 05, 2011, 04:54:06 am
Nice Lighter.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TheClone45 on June 05, 2011, 08:12:36 am
this is the final result of a unfinished work
hope you like  :sugoi:

(http://img41.xooimage.com/files/9/5/6/unknown-285fd6f.png) (http://img41.xooimage.com/views/9/5/6/unknown-285fd6f.png/)

(http://img41.xooimage.com/files/b/c/6/unkwonxend-285fd79.png) (http://img41.xooimage.com/views/b/c/6/unkwonxend-285fd79.png/)

who is the one on top? overfall it looks great.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Prodigy_LXM on June 05, 2011, 11:21:59 am
Nice Prodigy :o your second character really cool ! your spriting style remind me Marsonite , are you marsonite from deviantart !!?

Thanks methiou but I'm actually Kurotoboe from deviantart. Marsonite is Vanguard Supreme on here......or something like that lol.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mgbenz on June 05, 2011, 05:00:18 pm
just uploading somethin :P
http://i134.photobucket.com/albums/q104/Makoto_Ishinobi/CMbutch1.jpg (http://i134.photobucket.com/albums/q104/Makoto_Ishinobi/CMbutch1.jpg)
sprite by me

character of http://cursedmarked.deviantart.com/ this guy

Lol, wow Cursemarked. Didn't expect someone like you to be here.


And yes that's not KOFXII style. :P
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkzero779 on June 05, 2011, 10:39:21 pm
okay guys i got a question or two idk how many

.if i made a kof sprite already by scratch what would be the best pixel size for them (is it like 200 or 300 px?ore more?)
.if i can make the linework in flash and export iwht without any smothness before i do what drawg tool should i use
( the brush or pencil and also what size of the either one?)
 well idk what else to ask but i need to know more if im gnnoa get good at this stuff
.and oh well i wanna make my pixel art but i fear about having jagged lines even when i finished one when its lines need to be ine px with?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on June 05, 2011, 10:44:25 pm
KoF sizes are variable and really only matter by style.
Pencil for 1 pixel thick edges no matter what size.

Worry about getting the line art first, THEN worry about making it a sprite.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Shockdingo on June 06, 2011, 02:07:23 am
@地獄の花: Holy crap, I agree with you, he does look like a younger Jean Reno!

@Methiou: Dude, gorgeous Vegetto. I love the choice of colours on him. :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on June 06, 2011, 08:31:58 am
thx you Shockdingo !
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: xinyingho on June 07, 2011, 09:02:28 pm
Hi guys! I've just discovered this thread (been a long time since I last checked anything mugen).
And I must say that the sprites I can see in this thread are really impressive! It's still a long way until having actual complete sprite sheets but it's not the goal of what ppl are doing here ;)

Is there anybody that would do the same rendering for characters from the Streets of Rage series (heroes or enemies)? A good remake of SoR (called v5) has been released not so long ago and it would be cool to see something with HD graphics for it :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Riptide on June 07, 2011, 11:09:33 pm
I will admit I took some sprites from here. they were really good. I'm to lazy to sprite this way but I would like to some some of the original unfinished characters completed.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MasterDakol on June 10, 2011, 12:09:20 am
este es mi primer sprite estilo kof XIII
(http://img67.xooimage.com/files/6/7/e/masterdakol-299ef4c.png) (http://img67.xooimage.com/views/6/7/e/masterdakol-299ef4c.png/)(http://img69.xooimage.com/files/e/4/b/kaitro-299ef5d.jpg) (http://img69.xooimage.com/views/e/4/b/kaitro-299ef5d.jpg/)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: walt on June 10, 2011, 01:10:57 am
Nó. Inglés por favor.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Antagonist-X on June 10, 2011, 01:18:07 am
can't speak english, try to use this
http://translate.google.com/
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on June 10, 2011, 01:50:55 am
I don't speak spanish or like google's translation, so did he say:
This is my main sprite (estilo?) KoF XIII
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Nameless353 on June 10, 2011, 02:16:22 am
No, he said "This is my first sprite at KOF XIII style."
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: shadowbrand on June 10, 2011, 08:35:22 pm
i'm not dead
but i have little to no time ( i'm actually posting this while eating)
i'm just to busy so the free time i have i spend it with family and friends (and League of legends ^_^)
so i'm doing a few pixels at a time, but this way i can't effort working on big things
so i tend to revisit my old sprite to fix/upgade (but i took some liberties and make them my own)

Spoiler, click to toggle visibilty

but after all this time that alone doesn't make a good post
so this is a wip from an original character (shadowbrand)

Spoiler, click to toggle visibilty
i know it's look like a goth guy (with lipstick and tatoos) but thats my kind of character
i always pick the ugly/weird/bad guys like necro, q, nightmere, voldo, urgot to name a few... its weird i know
i hope to end it soon (but the way am working its gonna take a looooooong time)
ah and sorry for my bad english

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ChurkY on June 11, 2011, 02:19:56 am
OMG this sprite of yours is so anatomicaly perfect, i'm envyous of you talent skills T.T
by the way, i know about time, last time i sprited was like 6 months ago

but dont vanish ^^
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on June 11, 2011, 06:36:22 am
not  finished yet   :-\

(http://i257.photobucket.com/albums/hh229/arthascf/AnotherAsh.png)(http://i257.photobucket.com/albums/hh229/arthascf/ShermieKofXIII.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on June 11, 2011, 06:49:19 am
perfect ash

HAS MEJORADO MUCHO
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on June 11, 2011, 06:59:38 am
Hurrah!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Antagonist-X on June 11, 2011, 09:32:34 am
the old stance of ash is much better.

---

somethings wrong, all of white flames posts is missing/deleted.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aldo on June 11, 2011, 09:35:08 am
Ash really has such thin legs?? or is just me? that Orochi shermie is really cool  :sugoi:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on June 15, 2011, 02:35:13 am
very nice sprites, I agree with zero you have improved a lot my friend :D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on June 21, 2011, 11:53:15 pm
Remade Goenitz (since the old one was kinda meh)

(http://www.galeon.com/efex/GoenitzKOFXII2.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Rote Zaungast on June 22, 2011, 12:29:54 am
so perfect I thought I saw him moving in-game for a second
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Balthazar on June 22, 2011, 10:07:08 am
It's great, as to be expected from you ;) Very nice work! (The char still sucks though, what a cheap basterd :P)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jed on June 22, 2011, 10:38:50 am
I diffidently gonna try this soon enough with my chars :P
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on July 01, 2011, 08:02:09 pm
A kof Style of myself !
[left](http://img67.xooimage.com/files/f/d/8/myself2-2a6350a.png) (http://img67.xooimage.com/views/f/d/8/myself2-2a6350a.png/)[/left]
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: lucci85 on July 01, 2011, 10:01:56 pm
My first KOF XII sprite ever....I think it came out a bit crappy, but who cares, I'll improve
(http://neuropod.net/imagehost/uploads/fa6b37deaf134bdf9dda295f32c85da8.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: SkySplitters on July 02, 2011, 06:13:38 am
A kof Style of myself !
[left](http://img67.xooimage.com/files/f/d/8/myself2-2a6350a.png) (http://img67.xooimage.com/views/f/d/8/myself2-2a6350a.png/)[/left]

That is totaly bad ass dude  :o
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: lucci85 on July 02, 2011, 03:12:12 pm
That is totaly bad ass dude  :o
Yes it is. What about you? Wanna try?XD
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MDD on July 03, 2011, 05:34:11 am
(The char still sucks though, what a cheap basterd :P)
Fuck you Balthazar. Goenitz is the best.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: StormEX on July 03, 2011, 06:43:50 am
A kof Style of myself !
[left](http://img67.xooimage.com/files/f/d/8/myself2-2a6350a.png) (http://img67.xooimage.com/views/f/d/8/myself2-2a6350a.png/)[/left]
We have a topic for self sprites, if you'd like to post it their too. :yes:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Drex on July 03, 2011, 08:39:44 am
He already did.

http://mugenguild.com/forumx/index.php?topic=129861.msg1372687#msg1372687
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on July 06, 2011, 11:52:18 am
Who can guess who is this man? In terms of dress I think it looks a lot like Kyo

(http://img73.xooimage.com/files/f/f/4/jason-2a88d7a.png) (http://img73.xooimage.com/views/f/f/4/jason-2a88d7a.png/)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Riptide on July 06, 2011, 12:06:38 pm
 :woeh:

nightwing

*grabs*
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on July 06, 2011, 01:11:38 pm
 ;P no
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: lucci85 on July 06, 2011, 01:37:51 pm
The pic name says Jason. Apart from that, dunno  :P
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Koldskool on July 06, 2011, 02:38:51 pm
Jason Todd?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on July 06, 2011, 06:09:28 pm
Yes it 's jason todd the second patenaire of the dark knight : the second Robin who die than revived by a mysterious spring
 :sugoi:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Pasty on July 06, 2011, 07:37:32 pm
He looks much more like Nightwing, because of Kyo's frame and facial structure. Despite the clothing being better with Kyo, Jason Todd would be better served by someone like Terry as a base.


Here's something I'm working on:
(http://img834.imageshack.us/img834/7012/nmheadtest.png)

the reference image for shading:
(http://img824.imageshack.us/img824/2741/nmref.png)

The angle is supposed to be slightly different. This is my first sprite of this size and the geometry on this guy is giving me a really hard time. I also generally suck at picking colors. Do you guys have any pointers? I'm not looking to do complex stuff like self-lighting yet.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Cazaki on July 06, 2011, 08:18:57 pm
Yes it 's jason todd the second patenaire of the dark knight : the second Robin who die than revived by a mysterious spring
 :sugoi:

Jason Todd was Nightwing at one point anyway. I know it's not Dick though because Dick has long hair.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: lucci85 on July 06, 2011, 08:54:24 pm
Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty
He surely has muscles
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Riptide on July 07, 2011, 01:41:14 am
Doesn't jason have red hair? That still looks like nightwing.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Cazaki on July 07, 2011, 03:57:24 am
Jason does not have red hair. The picture is accurate.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Riptide on July 07, 2011, 06:53:13 am
But he had red hair. Was it reconed?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: lucci85 on July 07, 2011, 12:35:04 pm
I just posted 2 pics of Jason and no, no red hair.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Riptide on July 07, 2011, 08:33:40 pm
Thats not Jason. thats Dick Grayson  :???:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on July 07, 2011, 09:34:06 pm
ooh nice nightmare !!
Jason todd from Under the red hood
(http://img74.xooimage.com/files/b/d/0/157618-12214-jaso...dd_super-2a96518.jpg) (http://img74.xooimage.com/views/b/d/0/157618-12214-jaso...dd_super-2a96518.jpg/)

ooooooofffffffffff toppppic !!  ;P
There is 3 robin : the one Dick Grayson Alias Nigthwing ,the second Jason todd alias the Red Hood and the last is Tim Drake
 
Spoiler, click to toggle visibilty

go there to see more pictures of jason Todd
http://www.comicvine.com/jason-todd/29-6849/all-images/108-218336/193907-jason-todd/105-111859/
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: lucci85 on July 08, 2011, 12:01:20 am
Uh, we got a bit too off-topic lol
So here's a new work by me to change the thing completely.
(http://neuropod.net/imagehost/uploads/50adf33f6c20de5730dcfa7d9a4b0b4c.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Karasai on July 08, 2011, 12:54:30 am
What's wrong with his face
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: lucci85 on July 08, 2011, 01:43:48 am
Tried to make it similar to anime's face. I guess it needs some fixing, but I don't really know where exactly.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Cazaki on July 08, 2011, 04:30:52 am
Eye placement is a bit off and it looks creepy in general, you should just make them a little bit less round I guess. You need to make square teeth like in the anime/manga, and his neck is too muscular. His jacket makes his back look weird, and on the right side of the jacket (My right, not his.) it's flat, so it kind of looks like he's flat.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on July 08, 2011, 07:45:57 am
luffy has one weird face,but not imposible  ;)

a little help on your sprite,as said cazaki,you need make him more thin and remade the jacket, looks very robust, and extend your arms a little more

(http://i257.photobucket.com/albums/hh229/arthascf/lufi.png)
(Look at the way I smile on him, with lines in the right place,will get good effects, I dont recommend using colors  8 for it.)

Pd-I change a color to look better
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Riptide on July 08, 2011, 07:48:34 am
His height and Jacket look strange.


Jason with red hare must have been reconed and I think I know why anyway.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: lucci85 on July 08, 2011, 11:07:53 am
Oh thanks for the help :) You know, it's always hard to make characters like him, they have some extremely unproportioned body parts.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ARCoolguy on July 09, 2011, 12:06:55 am
Uh, we got a bit too off-topic lol
So here's a new work by me to change the thing completely.
(http://neuropod.net/imagehost/uploads/50adf33f6c20de5730dcfa7d9a4b0b4c.gif)

Nice sprite I would suggest you make him thinner
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: lucci85 on July 09, 2011, 10:03:50 pm
I gotta say I followed a friend of mine to do that. He doesn't like realistic things anyway, he thinks that manga characters could get unrecognizable... I'm still fixing it.
Ah, for Cazaki. Luffy's actually flat. And for his smile I referenced another HD sprite I found, a Duck from KOF. About eyes and neck, I've already fixed 'em, and thanks :)
Here what I used for drawing that.
Spoiler, click to toggle visibilty

Still something to fix, I guess...
Here what I corrected:
-Eyes size and position
-Smile size and colours
-Thin neck
-Better coloured pants
-A bit more definition for the shirt
-Thinner legs and smaller feet
-Bigger head (only height, about two pixels)
Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ARCoolguy on July 10, 2011, 12:48:53 am
I gotta say I followed a friend of mine to do that. He doesn't like realistic things anyway, he thinks that manga characters could get unrecognizable... I'm still fixing it.
Ah, for Cazaki. Luffy's actually flat. And for his smile I referenced another HD sprite I found, a Duck from KOF. About eyes and neck, I've already fixed 'em, and thanks :)

Spoiler, click to toggle visibilty
lol I agree with your friend but your Luffy's proportion are a cross between anime and real proportions try making him more like anime or make him look more real
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Riptide on July 10, 2011, 02:51:55 am
his jacket still isn't on him right. the shoulder area looks strange.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on July 10, 2011, 04:12:42 am
Kensou  is a better base for him
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: lucci85 on July 10, 2011, 09:40:11 am
I gotta say I followed a friend of mine to do that. He doesn't like realistic things anyway, he thinks that manga characters could get unrecognizable... I'm still fixing it.
Ah, for Cazaki. Luffy's actually flat. And for his smile I referenced another HD sprite I found, a Duck from KOF. About eyes and neck, I've already fixed 'em, and thanks :)

Spoiler, click to toggle visibilty
lol I agree with your friend but your Luffy's proportion are a cross between anime and real proportions try making him more like anime or make him look more real
That's what I'm trying to do XD
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ARCoolguy on July 13, 2011, 05:42:02 am
Tried making an XII styled Luffy and this is what came of it

(http://i382.photobucket.com/albums/oo262/ARCoolguy/Luffyxiicom.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: lucci85 on July 14, 2011, 03:02:49 pm
lol, PSX style, it reminds me of those poligonal models in MGS1 XD
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on July 26, 2011, 10:24:39 am
 everyone tries to make a kof XIII Style luffy  I also tried this is mine
 kawaii luffy because he is cute! The ideal of hancock  :sugoi:

(http://img66.xooimage.com/files/8/9/2/luffy-2b30c2d.png) (http://img66.xooimage.com/views/8/9/2/luffy-2b30c2d.png/)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MAO11 on July 26, 2011, 11:17:11 am
i say you got the legs and feet perfectly. good job
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: lucci85 on July 27, 2011, 12:16:04 am
everyone tries to make a kof XIII Style luffy  I also tried this is mine
 kawaii luffy because he is cute! The ideal of hancock  :sugoi:

(http://img66.xooimage.com/files/8/9/2/luffy-2b30c2d.png) (http://img66.xooimage.com/views/8/9/2/luffy-2b30c2d.png/)
Epic shorts and legs, respect ;)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ARCoolguy on July 27, 2011, 11:21:56 pm
everyone tries to make a kof XIII Style luffy  I also tried this is mine
 kawaii luffy because he is cute! The ideal of hancock  :sugoi:

(http://img66.xooimage.com/files/8/9/2/luffy-2b30c2d.png) (http://img66.xooimage.com/views/8/9/2/luffy-2b30c2d.png/)

wow this looks way better than mine
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: FeckFace on July 28, 2011, 02:45:52 am
Awesome work, but he looks more CVS than KOFXIII. Try and make it so that the light source (while still that intense) is diagonally in front of him, rather than right above like it's noon.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ChurkY on July 31, 2011, 02:09:01 am
THIS ARE NOT MINE, ITS SNK MATERIAL(http://www.fightersgeneration.com/np8/gifs/billykane-kof13stance.gif)
(http://www.fightersgeneration.com/np8/gifs/saiki-human-stance.gif)
(http://www.fightersgeneration.com/np8/gifs/iori-classic-kof13stance.gif)

i just wanted to show them worldwide if u havent seen ^^
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkgirl on July 31, 2011, 02:21:02 am
Emm.. I think this has been shown in other site...

http://mugenguild.com/forumx/index.php?topic=112690.msg1392683#msg1392683
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on July 31, 2011, 02:32:42 am
I don't go to the kof gaming thread. They don't post sprites there. This thread is about the sprites and the sprite style, so this is a better place for them to go for people that only care about the sprites.

There was a guy at Xentax that said he found a way to rip/extract the sprites from KoF XII/XIII, but he promised himself that he wasn't going to post it/them until the console release, so hopefully when the console release comes out in October, we'll get to download all the sprites  :) (hopefully).
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MAO11 on July 31, 2011, 02:40:35 pm
snk stop trolling us with "hittable" guys first ash,then sion now saiki. i swear those guys are fucking hot.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on July 31, 2011, 11:53:01 pm
Awesome Animation  :o ,hmmmmmmmmmmmmm SNK... I wish i could do something like those Sprites and animation !  :-\
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ChurkY on August 01, 2011, 01:38:35 am
hmmmmmmmmmmmmm SNK... I wish i could do something like those Sprites and animation !  :-\

screw you methiou, if i had your drawing skills and sprite abilities i'd send my work to SNK
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on August 01, 2011, 03:50:48 pm
thank you Churky I'm not so good that I still have serious problems with the light and other stances perhaps in five or more years i will be able to do some things like those.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: codeunexist on August 01, 2011, 07:04:46 pm
Recent illust.
(http://i390.photobucket.com/albums/oo342/codeunexist/K1PAT.png)
(http://i390.photobucket.com/albums/oo342/codeunexist/YGc01.gif)
(http://i390.photobucket.com/albums/oo342/codeunexist/YG_standsample.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Tyrant Belial on August 01, 2011, 07:25:12 pm
Goddamn those are awesome, why can't Touhou be like that?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Formerly Hoshi on August 01, 2011, 07:41:36 pm
Recent illust.
http://i390.photobucket.com/albums/oo342/codeunexist/K1PAT.png
http://i390.photobucket.com/albums/oo342/codeunexist/YGc01.gifhttp://i390.photobucket.com/albums/oo342/codeunexist/YG_standsample.gif
You could have at least linked to the original artist's Pixiv page. :P

http://www.pixiv.net/member_illust.php?mode=medium&illust_id=20751979
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jesuszilla on August 01, 2011, 07:56:55 pm
... that is him.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Formerly Hoshi on August 01, 2011, 08:26:02 pm
Recent illust.
http://i390.photobucket.com/albums/oo342/codeunexist/K1PAT.png
http://i390.photobucket.com/albums/oo342/codeunexist/YGc01.gifhttp://i390.photobucket.com/albums/oo342/codeunexist/YG_standsample.gif
You could have at least linked to the original artist's Pixiv page. :P

http://www.pixiv.net/member_illust.php?mode=medium&illust_id=20751979
After further inspection based on JZ's post, I'm a dumbass.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: DTK on August 01, 2011, 08:43:16 pm
way to jump the gun there. wow.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MAO11 on August 01, 2011, 11:04:07 pm
awesome hakutaku keine but where is her tail?

1st yugi hoshigoma is just awesome but the 2nd one's arms looks too thin for her.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Riptide on August 03, 2011, 07:51:01 am
thank you Churky I'm not so good that I still have serious problems with the light and other stances perhaps in five or more years i will be able to do some things like those.

No you are really good, but have you tried to do a sprite sheet?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on August 03, 2011, 06:51:16 pm
Thx you Riptide  :) to answer your question i have never try a sprite sheet just normal stance
this my last work not finish yet the sword and the shield shading is too much difficult for me
And i add a Commish for a dude he do not take this version  :'(

(http://img73.xooimage.com/files/c/7/7/link2-2b76ede.png) (http://img73.xooimage.com/views/c/7/7/link2-2b76ede.png/) (http://img75.xooimage.com/files/0/c/2/redberserker-2b78590.png) (http://img75.xooimage.com/views/0/c/2/redberserker-2b78590.png/)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Dominic Maraschiello on August 03, 2011, 07:32:48 pm
 :o
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on August 03, 2011, 10:46:28 pm
T the shield shading is too much difficult for me

i got what you want only if you have in hand 200 rupees >:D

http://armentis.deviantart.com/art/200-rupees-247891330
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on August 03, 2011, 11:14:27 pm
Thx you for your help Armentis !!!! You are the best !
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: lucci85 on August 04, 2011, 04:31:03 pm
Thx you Riptide  :) to answer your question i have never try a sprite sheet just normal stance
this my last work not finish yet the sword and the shield shading is too much difficult for me
And i add a Commish for a dude he do not take this version  :'(

(http://img73.xooimage.com/files/c/7/7/link2-2b76ede.png) (http://img73.xooimage.com/views/c/7/7/link2-2b76ede.png/) (http://img75.xooimage.com/files/0/c/2/redberserker-2b78590.png) (http://img75.xooimage.com/views/0/c/2/redberserker-2b78590.png/)
I really wanna know how many hours you spend to make a single awesome sprite like that.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on August 04, 2011, 10:55:51 pm
it takes me about two days to complete a sprite, and that if I invested myself fully. But most of the time it takes me weeks because I'm a bit lazy
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on August 04, 2011, 11:33:42 pm
Do what Diepod/Capcom does. Draw a big sketch, then on another layer, draw a pixelized sprite, then give it flat shades and then add gradients........then post all of those steps.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Karasai on August 05, 2011, 12:27:40 am
KOFXII shading looks too hard for me.

Are there any simple shading tutorials?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on August 05, 2011, 12:31:34 am
umm.... are you asking (in a KoFXII Sprite style thread) how to shade without using KoFXii style  :???:?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Karasai on August 05, 2011, 12:35:25 am
umm.... are you asking (in a KoFXII Sprite style thread) how to shade without using KoFXii style  :???:?

Im asking how to shade in KOFXII style
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: lucci85 on August 05, 2011, 01:02:51 am
it takes me about two days to complete a sprite, and that if I invested myself fully. But most of the time it takes me weeks because I'm a bit lazy
I made the first WIP of my Luffy in a single day, is that a good timing?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on August 05, 2011, 01:11:42 am
its a nice start,but always need more work  ;)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on August 05, 2011, 02:00:27 am
umm.... are you asking (in a KoFXII Sprite style thread) how to shade without using KoFXii style  :???:?

Im asking how to shade in KOFXII style

Spoiler: my post from march (click to see content)

Aside from that, if you don't want to actually just practice doing what prettty much everyone else here is doing, then you can follow SNK's official tutorial/guide of how they did and use 3d models.
http://kofaniv.snkplaymore.co.jp/english/info/15th_anniv/2d_dot/index.php or http://kofaniv.snkplaymore.co.jp/english/info/15th_anniv/2d_dot/creation/index.php
They used automatic shading from 3d and then made sprites based on that, while most of the people here are making 2d pictures from scratch/edit/old sprites and using their knowledge of shadows to mimic KoFXII's style.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: newboyflow on August 05, 2011, 03:18:51 am
something im working on still a wip

(http://fc07.deviantart.net/fs70/f/2011/216/3/a/sakura_hd_by_darkrealm0-d45hb1m.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on August 05, 2011, 06:09:04 am
What was that drawn over?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: lucci85 on August 05, 2011, 03:11:32 pm
Face and toes need work. Perfect body, it's just the same as real sakura :)
Is that a new style? It reminds me when I drew over settei pictures to make something like female admirals in OP. ya know, these three.
Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: oroqi on August 05, 2011, 03:41:46 pm
(http://img73.xooimage.com/files/c/7/7/link2-2b76ede.png) (http://img73.xooimage.com/views/c/7/7/link2-2b76ede.png/) (http://img75.xooimage.com/files/0/c/2/redberserker-2b78590.png) (http://img75.xooimage.com/views/0/c/2/redberserker-2b78590.png/)
awsome, :dadadadaa: why do not you guys a games industry?!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on August 05, 2011, 10:08:46 pm
Because a real game requires far more work and it's hard enough for them to make a single sprite.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Riptide on August 05, 2011, 11:41:25 pm
Thx you Riptide  :) to answer your question i have never try a sprite sheet just normal stance
this my last work not finish yet the sword and the shield shading is too much difficult for me
And i add a Commish for a dude he do not take this version  :'(

(http://img73.xooimage.com/files/c/7/7/link2-2b76ede.png) (http://img73.xooimage.com/views/c/7/7/link2-2b76ede.png/) (http://img75.xooimage.com/files/0/c/2/redberserker-2b78590.png) (http://img75.xooimage.com/views/0/c/2/redberserker-2b78590.png/)

I'd have to steal that Link. If I had a video game company you'd be hired.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Insane Citizen on August 06, 2011, 12:01:40 am
(http://img232.imageshack.us/img232/3646/bjenet.png)
I did the lineart of Jenet was not very good, is available to those who want to end.
@let me paint the sakura?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: lucci85 on August 06, 2011, 02:31:24 am
Because a real game requires far more work and it's hard enough for them to make a single sprite.
Game developers who sprite these huge things must have some cool trick, it's impossible to sprite all those things with a limited date...
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on August 06, 2011, 02:43:44 am
thx to you all budies !!  ;D To answer your question lucci we can call this cool trick PASSION !! They like what they do. It's the important part I guess
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Insane Citizen on August 06, 2011, 02:53:27 am
(http://img829.imageshack.us/img829/3668/sakuraharuno.png)
(http://img804.imageshack.us/img804/8351/paletas.jpg)
1-Naruto
2-Sasuke
3-Kakashi
4-Killer Bee group
5-Tsunade(?)
6-Orochimaru
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Insane Citizen on August 06, 2011, 03:04:44 am
newboyflow ,please make hinata *--*,i must paint hinata
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on August 06, 2011, 03:12:41 am
@methiou
Well they're getting paid, so they don't necessarily have to like doing it :P.

@lucci85
Lucci, yes, they do. The only difference is the methods they choose to use. Some people here are drawing from scratch and others draw on older sprites.

Capcom draw 2d sketches (of all or most of the frames) then resize them and draw sprites on them (see SF3). They also may cut the sprites into pieces and move/rotate separate parts to animate it (see SFA/MvC).
SNK made 3d models, animated them, and then drew sprites from those renders for KoFXII. As for other games, I don't know how they made their original sprites, but they reused and edited their older sprites for some of their newer ones, like a Kyo in one of the 90'something games was made completely by one guy that edited the previous game's sprites to get him his school/new outfit (it was somewhere on the official KoF website).

But all in all, they spend about 1-3(and sometimes more) years of constant (professional level) work to make the sprites and other art for their games for a living (probably about 15-28$ an hour if working 8hours a day and 5 days a week, but that's an estimate I made for game developers from 2007), whereas pretty much everyone here is just doing it in their spare time for fun and aren't making a dime doing it.

@viniciuskak
I like, I like  :).
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: lucci85 on August 07, 2011, 06:01:58 pm
I always use the second method you mentioned, the "older sprites editing", which is a good way to sprite long sheets in chibi style too, which is my main hobby.

Lol at the palettes, the second one looks like Sexy no jutsu Sasuke, not juts a palette according to his style of dressing XD
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: newboyflow on August 08, 2011, 01:19:14 am
newboyflow ,please make hinata *--*,i must paint hinata

ill do it next time heres sasuke for now(http://fc00.deviantart.net/fs70/f/2011/219/1/c/sasuke_hd_wip_by_darkrealm0-d45sda0.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Insane Citizen on August 09, 2011, 12:20:42 am
I want to paint the sasuke?
I am available
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: newboyflow on August 09, 2011, 12:39:18 am
I want to paint the sasuke?
I am available

go ahead im just making the lines for the chars now i dont want to paint them lol
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Bastard Mami on August 09, 2011, 01:34:18 am
@methiou
Well they're getting paid, so they don't necessarily have to like doing it :P.

@lucci85
Lucci, yes, they do. The only difference is the methods they choose to use. Some people here are drawing from scratch and others draw on older sprites.

Capcom draw 2d sketches (of all or most of the frames) then resize them and draw sprites on them (see SF3). They also may cut the sprites into pieces and move/rotate separate parts to animate it (see SFA/MvC).
SNK made 3d models, animated them, and then drew sprites from those renders for KoFXII. As for other games, I don't know how they made their original sprites, but they reused and edited their older sprites for some of their newer ones, like a Kyo in one of the 90'something games was made completely by one guy that edited the previous game's sprites to get him his school/new outfit (it was somewhere on the official KoF website).

But all in all, they spend about 1-3(and sometimes more) years of constant (professional level) work to make the sprites and other art for their games for a living (probably about 15-28$ an hour if working 8hours a day and 5 days a week, but that's an estimate I made for game developers from 2007), whereas pretty much everyone here is just doing it in their spare time for fun and aren't making a dime doing it.

@viniciuskak
I like, I like  :).

no, they have to like it, they  get paid 10 usd a hour and that's for the guys in japan, if they did not like it they would be better off working at a convenience store. they also complete a sprite in about 8 hours.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Riptide on August 09, 2011, 02:22:41 am
If it takes 8 hours for them it probably would take me about 16-18.
Given that I can complete 3 sprites of half that size in 24 hours.
I haven't bothered to test this tough.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on August 09, 2011, 03:04:53 am
no, they have to like it,  if they did not like it they would be better off working at a convenience store.

Have you ever considered the people that are miserable at their jobs and always talk about how they need to get a new job, but they never do and they remember that if they quit the job that they already have, then they'd have no money at all?

they  get paid 10 usd a hour and that's for the guys in japan

I dOn't KnOw WhAt YoU'Re TaLkInG aBoUt, bUt I wAs TaLkInG aBoUt GaMe DeVeLoPeRs In UnItEd StAtEs -_-.

they also complete a sprite in about 8 hours.

GoOd To KnOw  ::).
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on August 09, 2011, 11:13:20 pm
(http://www.galeon.com/efex/RamonKOFXII.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: newboyflow on August 10, 2011, 12:14:18 am
eFex your the greatest  ;D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jesuszilla on August 10, 2011, 02:03:29 am
Holy damn that is awesome.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Bastard Mami on August 10, 2011, 02:48:12 am
they  get paid 10 usd a hour and that's for the guys in japan

I dOn't KnOw WhAt YoU'Re TaLkInG aBoUt, bUt I wAs TaLkInG aBoUt GaMe DeVeLoPeRs In UnItEd StAtEs -_-.

snkp is not in the united states, stupid.

no, they have to like it,  if they did not like it they would be better off working at a convenience store.

Have you ever considered the people that are miserable at their jobs and always talk about how they need to get a new job, but they never do and they remember that if they quit the job that they already have, then they'd have no money at all?


yeah, I call them winners, I ahve been able to switch jobs in the middle of a crisis, it just takes being competent at your job and having balls.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Riptide on August 10, 2011, 02:56:00 am
they  get paid 10 usd a hour and that's for the guys in japan

I dOn't KnOw WhAt YoU'Re TaLkInG aBoUt, bUt I wAs TaLkInG aBoUt GaMe DeVeLoPeRs In UnItEd StAtEs -_-.

snkp is not in the united states, stupid.

no, they have to like it,  if they did not like it they would be better off working at a convenience store.

Have you ever considered the people that are miserable at their jobs and always talk about how they need to get a new job, but they never do and they remember that if they quit the job that they already have, then they'd have no money at all?


yeah, I call them winners, I ahve been able to switch jobs in the middle of a crisis, it just takes being competent at your job and having balls.

And not living in the U.S.A.
You have to go through 4 interviews and a personality test just to collect shopping carts if you don't want to flip burgers.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Bastard Mami on August 10, 2011, 03:19:20 am
How fucking dense can you be ?
How many times do we have to tell you that life is far easier in teh usa than in the rest of the world?

If I were in teh usa I would be making 70 k dollars a year or so, I choose my family over money, because I have moral values unlike you biiiiiiiiiiiiiiiiiiiiiiiiiiiiitch.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Cazaki on August 10, 2011, 03:41:17 am
In the U.S.A. you come out of school basically knowing nothing, but in other countries most kids come out as skilled laborers (Via school or otherwise.), ready to work. Here in the U.S. it's like, look man, you did a fine 12 years in school but how do I know you can handle moving shit from point A to point B? Whereas somewhere in South America they'll take anyone for something so simple.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: rednavi -RETIRED on August 10, 2011, 03:45:48 am
what the hell are you talking about?

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Bastard Mami on August 10, 2011, 03:46:17 am
I am sorry if I sound insulting, but riptide's overall ignorance and lack of while talking about other countries is far more insulting to the average person than me calling "her" a cocksucking bich ass mother fucker peice of shit cunt ass horse penis licker.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Cazaki on August 10, 2011, 03:51:38 am
I'm just saying being rich in the U.S. is no easy task.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Sky79 on August 10, 2011, 03:52:21 am
I am sorry if I sound insulting, but riptide's overall ignorance and lack of while talking about other countries is far more insulting to the average person than me calling "her" a cocksucking bich ass mother fucker peice of shit cunt ass horse penis licker.

Coming from the 'dude' who wears a "country girl" t-shirt?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: rednavi -RETIRED on August 10, 2011, 03:57:23 am
I'm just saying being rich in the U.S. is no easy task.

And where is such thing an easy task? Please tell me so I can move over there...

In the U.S.A. you come out of school basically knowing nothing, but in other countries most kids come out as skilled laborers (Via school or otherwise.), ready to work. Here in the U.S. it's like, look man, you did a fine 12 years in school but how do I know you can handle moving shit from point A to point B? Whereas somewhere in South America they'll take anyone for something so simple.

Em... Seriously, besides this having nothing to do with "being rich", where did you exactly get this info when is pretty much the opposite?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkzero779 on August 10, 2011, 04:01:52 am
Yo..Im  just cheking here in this thread,awsome sprites and snk stuff.
 i  do my own style cause to me immatating a offical sprite style,like KofXII style sprites , its a bitch for me to do. unless i decide to practicing editing and junk, i dont like to do of course
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Bastard Mami on August 10, 2011, 04:39:16 am
Em... Seriously, besides this having nothing to do with "being rich", where did you exactly get this info when is pretty much the opposite?

Because the lifestyle of teh average usa'n is considered rich in most fo the world.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Sky79 on August 10, 2011, 05:13:37 am
Em... Seriously, besides this having nothing to do with "being rich", where did you exactly get this info when is pretty much the opposite?

Because the lifestyle of teh average usa'n is considered rich in most fo the world.

Thats.........actually quite true Poison
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Navana on August 10, 2011, 07:46:01 am
I am sorry if I sound insulting, but riptide's overall ignorance and lack of while talking about other countries is far more insulting to the average person than me calling "her" a cocksucking bich ass mother fucker peice of shit cunt ass horse penis licker.

Coming from the 'dude' who wears a "country girl" t-shirt?

Dude, you just mixed him up with me. Get with the program. I'M the one who wears the country girl t-shirt.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Sky79 on August 10, 2011, 07:51:33 am
I am sorry if I sound insulting, but riptide's overall ignorance and lack of while talking about other countries is far more insulting to the average person than me calling "her" a cocksucking bich ass mother fucker peice of shit cunt ass horse penis licker.

Coming from the 'dude' who wears a "country girl" t-shirt?

Dude, you just mixed him up with me. Get with the program. I'M the one who wears the country girl t-shirt.

You........ just admitted to it............should have lied bro
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Navana on August 10, 2011, 07:52:31 am
I am sorry if I sound insulting, but riptide's overall ignorance and lack of while talking about other countries is far more insulting to the average person than me calling "her" a cocksucking bich ass mother fucker peice of shit cunt ass horse penis licker.

Coming from the 'dude' who wears a "country girl" t-shirt?

Dude, you just mixed him up with me. Get with the program. I'M the one who wears the country girl t-shirt.

You........ just admitted to it............should have lied bro
Not only have I admitted it, but I've already shown it, so I wasn't lying to begin with.  ::)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: rednavi -RETIRED on August 10, 2011, 08:03:17 am
I am sorry if I sound insulting, but riptide's overall ignorance and lack of while talking about other countries is far more insulting to the average person than me calling "her" a cocksucking bich ass mother fucker peice of shit cunt ass horse penis licker.

Coming from the 'dude' who wears a "country girl" t-shirt?

Dude, you just mixed him up with me. Get with the program. I'M the one who wears the country girl t-shirt.

You........ just admitted to it............should have lied bro

Do you have any particular problem with the way Navana dresses like?

That would suggest personality and insecurity issues now wouldn't it  :dio:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on August 10, 2011, 09:11:04 am
Hahaha dance puppets dance  :XD:.

Ok now, being rich is easy, anywhere, period -_-. Being rich and not have any problems is a completely different thing.

Navana's apparently a 17 year old guy and however he chooses to wear his clothes is up to him, stop riding his sack about it and let him be him (whoever it is that's doing it....I forgot whom)

@Poison
yeah, I call them winners, I ahve been able to switch jobs in the middle of a crisis, it just takes being competent at your job and having balls.

People that complain about their jobs are winners? (google it if you don't understand what you said wrong here <_<)

snkp is not in the united states, stupid.
Really? And here I thought that they were an abbreviation of "Super NASCAR Kings" and that they always shipped their games to Japan first so that they could make some pocket change so that they could sell in their home country USA  :brood:.


Now just to be clear, I was making an attempt at sarcasm, I know SNK is in Japan and you clearly didn't understand that I mentioned no specific country. Being from United States (or even any other country for that matter), I'd think it'd be pretty obvious that since I didn't say anything about SNK or Japan, that I was more likely talking about my country or all countries in general.......
.......
.......
edit: I think I can see where you misread my post. I said I made that estimate for game developers in 2007, but I separated that note from SNK AND Capcom, but you read it as together. That estimate is for game developers in 2007 (when I was researching the game development career for myself last year, which is in United States). I care very little about how economy is in other countries because I have no plans to leave this country, so you can continue to argue about this specific part with me if you want, but I really don't care  --;.





Now, everyone should watch Elfen Lied if they haven't already. And Baki the Grappler.
Yes, I know this isn't on ANY of the subjects, but those are 2 out of over a dozen other anime that I liked and I just wanted to share that <_<. (Now to watch something else)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Bastard Mami on August 10, 2011, 03:59:41 pm
you are just pretty fucking stupid because we are clearly talking about snk employees, you know , the ones who made the kof sprites.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on August 10, 2011, 07:53:07 pm
Snk employees=work

Snk Fan Spriters = hobbye

i have a life too  :P and a job,
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on August 11, 2011, 12:21:51 am
I don't recall lucci85 or Oroqi (the people I was originally talking to  o_O) asking about snk or KoF specifically. Let's see:
Spoiler, click to toggle visibilty

Oroqi was talking about people here and Lucci85 was talking about game developers in general, at which point did any of us three change the subject to specifically SNK? (baka <_<)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Cobra Caddie on August 11, 2011, 12:29:59 am
What the hell is this? This is a thread about posting XII style sprites. I'd thought I'd seen it all until I come to this thread and see THIS kind of arguing.

KNOCK IT OFF, NO ONE CARES, GO BACK TO POSTING SPRITES
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: newboyflow on August 11, 2011, 03:24:49 am
What the hell is this? This is a thread about posting XII style sprites. I'd thought I'd seen it all until I come to this thread and see THIS kind of arguing.

KNOCK IT OFF, NO ONE CARES, GO BACK TO POSTING SPRITES
AMENNNN LOL
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on August 11, 2011, 04:18:35 am
Hey if we coulda agreed with him, I woulda been done that ten minutes after he posted  o_O.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Helios. on August 11, 2011, 05:04:54 am
they also complete a sprite in about 8 hours.
If this information is still accurate then their methods must be less advanced than mine presently are~.

I am liking what I see here, though.  Recreating styles is probably the best way to improve as a spriter.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Riptide on August 11, 2011, 05:29:39 am
you are using 3D models like snk right?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Helios. on August 11, 2011, 05:42:53 am
Sure am.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Bastard Mami on August 11, 2011, 05:49:11 am
But, are your sprites as good as their's ?

(hint at wanting to get osmeone to post the fuck back some sprites)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on August 11, 2011, 05:52:12 am
Poison is talking about the sprites you see in the Neogeo games like King of Fighters/Samurai Showdown/SNK vs Capcom/Rage of the Dragons/etc. you know, back when 3d in video games was more blocky and the only time the graphics could look realistic was during pre-rendered cinematics.
Capcom use to draw sketches and then convert them into sprites.

Snk says that for KoFXII, it takes four weeks to model and animate a character, a week to turn them into sprites, six and a half months to finalize the sprites, and six and a half more months to add gradients and the finishing touches, all per character (I don't think the last two really took that long, but then again they're the pros and they're the ones that gave us this awsome style to admire <_<).
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: oroqi on August 12, 2011, 12:17:23 am
I don't recall lucci85 or Oroqi (the people I was originally talking to  o_O) asking about snk or KoF specifically. Let's see:

awsome, :dadadadaa: why do not you guys a games industry?!<-----

actually ,my question don't needed an answer,because is an rhetorical question and leaving mean that they're as good as pros. I have tried to make it evident with punctuation marks ,but maybey it needed a ;P to. ( to show that I had not seriously on that question)
Doesn't matter.
Title: "Advances KOF XIII" (New Characters)\"Avances KOF XIII" (Nuevos Personajes)
Post by: TerryBogard on August 17, 2011, 09:05:31 am
Video (http://www.youtube.com/watch?v=SKid0AHeeks&feature=player_embedded)

English said:
These images are not official, and has nothing to do with KOF XIII, but went up because the images are well done, or at least I think so, you enjoy it.

According to comments received these sprites were designed by Efex, Cooper, Zero Armentis, Arthas and more blah blah blah, sorry to tell them, but to be believed that this video is genuine, is because it is a complete idiot.

Sprites are not original, but rather like those of KOF XII.

Spain said:
LEAN LA DESCRIPCION DEL VIDEO!!!!.

Estas imagenes no son oficiales, y no tiene nada que ver con KOF XIII, pero los subi porque las imagenes estan bien hechas, o al menos eso creo yo, que lo disfruten.

Según comentarios que recibi estos sprites fueron diseñados por Efex, Cooper, Zero de Armentis, Arthas y mas bla bla bla, perdonen que se los diga, pero el que vaya creido que este video es original, es porque es un completo tarado.

According to comments received these sprites were designed by Efex, Cooper, Zero Armentis, Arthas and more blah blah blah, sorry to tell them, but to be believed that this video is genuine, is because it is a complete idiot.

Recientemente JeuxActu ha publicado en exclusiva una entrevista realizada a Masaaki Kukino, productor de The King of Fighters XII, dónde explica que SNKPlaymore está trabajando en un gran título para el año que viene. El productor de la nueva entrega de la saga se muestra receloso a decir nada sobre el proyecto pero cuando es preguntado sobre el futuro de The King of Fighters XII afirma que en el próximo King of Fighters habrá más personajes, más modos de juego y se profundizará más en la jugabilidad. Así pues, ¿debemos suponer que SNKPlaymore está trabajando en The King of Fighters XIII? JeuxActu así lo afirma aunque el nombre no llega a decirse en ningún momento. Esperemos ir teniendo noticias más concretas en los meses venideros!

Oficialmente SNK Playmore confirmó la salida de The King of Fighters XIII para Arcade. El nuevo episodio de esta serie de peleas en 2D se está desarrollando sobre la plataforma Type X2, de Taito.

Aunque por ahora no dijo más, SNK Playmore reveló en su sitio que mostrará una versión jugable del episodio en un evento público llamado The King of Fighters XIII Official Preview, que se realizará el 25 de marzo, de las 18:00 (http://www.youtube.com/watch?v=SKid0AHeeks&feature=player_embedded#) a las 19:30 (http://www.youtube.com/watch?v=SKid0AHeeks&feature=player_embedded#), en un lugar llamado Bellesalle, en Akihabara, Tokio.

SNK Playmore lo ha hecho oficial. The King of Fighters XIII es real y tendremos una preview del juego el próximo 25 de Marzo en Bellesdale, Akihabara, Japón. Será de 18:00 (http://www.youtube.com/watch?v=SKid0AHeeks&feature=player_embedded#) a 19:30 (http://www.youtube.com/watch?v=SKid0AHeeks&feature=player_embedded#), por si os pilla cerca. Smile

Por el momento lo único que se sabe es que la placa elegida es la TAITO Type X2 y que tiene un logo feísimo que, esperemos, nada tenga que ver con la calidad del videojuego.

¿Empezamos a tener esperanza? ¿Mejor nos dejamos de ilusiones para no volvernos a decepcionar? ¿Habrán escuchado las críticas los de SNK Playmore? ¿Esperas algo de The King of Fighters XIII? Let's Fight!!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Cobra Caddie on August 17, 2011, 09:12:27 am
Uh, so that was originally in PROJECTS and I moved it here and merged it. I didn't know what else to do with it even though it's a 2 year old video. :-\
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TerryBogard on August 17, 2011, 09:16:21 am
Uh, so that was originally in PROJECTS and I moved it here and merged it. I didn't know what else to do with it even though it's a 2 year old video. :-\
That would have been not bad to have all these characters in the "MUGEN the King of Fighters XIV"
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TerryBogard on August 20, 2011, 06:09:41 am
@ C.V.S.N.B
cool nice progress

Here is the "completed" version of Chang.  I just added the highlights to make him complete. I know the stomach looks strange....I couldn't figure out how to highlight that part. I'm going to work on Malin and Mamoko next  ;D 
(http://fc04.deviantart.net/fs71/f/2010/237/5/9/Chang_KOFXIII_by_EnlightendShadow.gif)
;D ;D ;D ;D Accurately completed? Where his chain?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on August 20, 2011, 11:10:26 am
 :stare: :getout:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on August 24, 2011, 06:11:25 am
Another Kof XII style sprite ! A dude ask me to do that on deviantart i haven't post it yet in my gallery i'm waiting his conformation, it's some sort of digimon  --; but i had of lot fun making this. so what do you think about it ? it will be nice to report me errors (shadows and so on ...)  :sugoi:
(http://img72.xooimage.com/files/e/9/4/daemon-2c1e1b8.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MasterDakol on August 24, 2011, 06:27:02 am
gran sprite amigo
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on August 24, 2011, 08:30:18 am
From the looks of their material I assume they're metallic, so they need more of a shine to them, and the material also suggests that it reflects imagery, so it needs like a shine on the very edges.
His left foot seems to be a little lower than it should be by the ankle/foot ratio, and both of his feet seem to be really boxy and pointy, but that's probably on purpose.
I also think you should rotate his left hand about 15° counter-clockwise.
I think his right-upper arm should be increased in size because it's current size doesn't really fit with the rest of the body.
I also think that the light on his left leg should be pulled more down towards the artist's left.

Earlier, you said your aren't really good at this, and so I assume you're trying to compete with SNK on the quality of sprites. I think you/someone could make a KoFXII sprite as good as theirs, but I think if you really want to use their style and make it smoothly animated like theirs (or better) then you should use 3d for some help on shape/light. But whatever, that's just my suggestion. You could stick to handmade 2d sketch/lineart/sprite if that's your preference, I'm just saying what I think  :juggle:.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on August 24, 2011, 09:15:28 am
Thanx Edtion  :sugoi: your advices are very helpful. I'm not very good with metallic stuff neither.the character as himself have some strange design  --; you know i try my best to be as faithful as i can the original one. Have a look
Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on August 24, 2011, 10:15:31 am
Oh well then..... I may need to give some different critique since I now see what he kinda is suppose to look like.

His hands and wrists should be a lot larger, while his upper arms need to be skinnier.
The leggings should be more cloth-like, and far less armor like, and their length should also be reduced to 2/3.
His left wing should have more depth to it, because currently it looks flat like cardboard.
His hands have two fingers and one thumb, and only his right arm has the shield-like thing.
I think his left foot's top-right cut-off/curve should be pulled back like 3-5 pixels and the bottom right should be a bit less pointy.
The thing on his head is currently shaped like a downwards arrow. The image shows it has a sparkly-shaped diamond.
His sash starts on his left shoulder and curves around to his right side (basically, mirror it).
the gold thing on the foot is like a cufflink, so it should stick out more with depth, and his right one should be a bit more curved. Also, it should be so far down to the ground that you can barely see the heels.
His right ankle things should be more like the ones on his left ankles, and vice-versa.
His knees should be smaller, and everything at the calve-curve things should be a lot smaller. (the knee thing looks almost tight as a bones, just look at the picture thing to see what I mean).

Ok now, those are just my observations, to compare the sprite with that particular image. That's if however, you're trying to match that particular image's style, while also giving it the KoFXII Style (in this style, anime looks are definitely acceptable).

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on August 24, 2011, 12:20:58 pm
thank you again Edtion all your remarks are correct.I will try to correct errors as you said but for the hands I have already spoken with the applicant. He told me to make a bit more humanoid with the five fingers of course, and two shields on each arm. Currently it is very satisfied with the design
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on August 25, 2011, 03:57:00 pm
@Methiou
That is a very impressive sprite you've created.  You have quickly improved and become one of the best and most active KOFXIII creators. Way to go,  keep it up.  :D

Any way here are some sprites done with minimal editing and using other artist sprites. 

This is OrochIgniz, a custom character that some one created for mugen using Orochi's and Igniz's Sprites.  Similarly I used eFex's Orochi and merged him with an Igniz I found in Pixvi a long time ago so I don't know the artist. 

(http://i81.photobucket.com/albums/j223/alomeljr/orochiigniz.gif)

This is one of NiO's other custom creations simply named Kyo Clone.  This one took a bit more effort and editing to get done correctly.  Something still feels unfinished but I don't know what it is right now.  Maybe because I'm totally falling asleep right now lol.  Anyway here is my sprite and NiO's original sprite.

(http://i81.photobucket.com/albums/j223/alomeljr/KyoCloneXIII.gif)    (http://i973.photobucket.com/albums/ae215/nioexe/SPRAC%20STUFF/kyoclone.gif)

I'm sorry I haven't been able to post any more custom work lately but I've been concentrating more on my screen packs than sprite editing at the moment. 
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on August 26, 2011, 03:51:44 am
Thx you Enlightend and it's nice to see you again. your kyo edit it's Awesome  dude :sugoi:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on August 29, 2011, 11:57:23 am
this one is really coming... i can feel it...
(http://img70.xooimage.com/files/e/0/8/unfinished-2c4c2e4.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TerryBogard on August 29, 2011, 12:05:11 pm
[left](http://fc01.deviantart.net/fs70/f/2011/225/1/9/bonne_jenet_by_ericel-d469sgj.png)[/left]
[left]
Spoiler, click to toggle visibilty
[/left]

[left](http://fc00.deviantart.net/fs70/f/2011/222/4/f/duck_king_hd_by_wardon561-d465dku.png)[/left]
[left]
Spoiler, click to toggle visibilty
[/left]

[left](http://fc03.deviantart.net/fs70/f/2011/202/d/9/king_xii_by_jonbeetolmen-d3xaan1.png)
[/left]
[left]
Spoiler, click to toggle visibilty
[/left]

[left](http://fc09.deviantart.net/fs70/f/2011/114/f/0/kof_xii_edits_by_jonbeetolmen-d3esrl0.png)
Spoiler, click to toggle visibilty
[/left]

[left]
(http://fc01.deviantart.net/fs71/f/2011/004/a/2/super_fighting_robot_by_the100megashock-d36fcq3.png)[/left]
[left]
Spoiler, click to toggle visibilty
[/left]

[left](http://fc00.deviantart.net/fs70/f/2010/285/0/2/cammy_kof_xii_by_xxasmodeoxx-d30lt73.png)[/left]
[left]
Spoiler, click to toggle visibilty
[/left]

[left](http://fc08.deviantart.net/fs71/f/2010/238/1/d/XJ_XII_by_HIIVolt_07.gif)
Spoiler, click to toggle visibilty
[/left]

[left](http://fc08.deviantart.net/fs70/f/2010/101/e/a/KUSANAGI_XII_02_UM_03_Version_by_aznpikachu215.gif)
Spoiler, click to toggle visibilty
[/left]
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on August 29, 2011, 01:07:59 pm
Awesommeee sprite !!! That's Kusanagi Sprites animation is outsanding  :sugoi:
your megaman badasss!! i think duck need a little more shading Respect dude !
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TerryBogard on August 29, 2011, 01:23:45 pm
Awesommeee sprite !!! That's Kusanagi Sprites animation is outsanding  :sugoi:
your megaman badasss!! i think duck need a little more shading Respect dude !
You saw the quotes and links? Apparently - no. This is not my work, and authors with "DeviantART"
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on August 29, 2011, 01:30:22 pm
 ;D sorry i saw them now but the megaman it's yours right ?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TerryBogard on August 29, 2011, 01:39:09 pm
;D sorry i saw them now but the megaman it's yours right ?
;D  No. Author Unknown by reference and specified when quoting
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: evilakuma1000 on August 29, 2011, 02:35:21 pm
awesome kyo sprites awesome amazing Terry just wow :sugoi: will u make more
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TerryBogard on August 29, 2011, 02:39:45 pm
awesome kyo sprites awesome amazing Terry just wow :sugoi: will u make more
 
You saw the quotes and links? Apparently - no. This is not my work, and authors with "DeviantART"
;D  No. Author Unknown by reference and specified when quoting
May play the fool enough and start to read, but not fluently watch?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on August 29, 2011, 04:26:27 pm
Not that it's a rule or anything, but can you not post links to sprites that other people made  --;.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TerryBogard on August 29, 2011, 05:27:28 pm
Not that it's a rule or anything, but can you not post links to sprites that other people made  --; .
Really? It was not I stuck a message (http://mugenguild.com/forumx/index.php?topic=115034.msg1406369#msg1406369) (title of the message confirmation) with a link to the video with home-made sprites, most of which were not made parties to this site. Stuck my post answered after (http://mugenguild.com/forumx/index.php?topic=115034.msg1406373#msg1406373).
Post any and all KOFXII styled edits/original sprites in this thread.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: newboyflow on August 29, 2011, 05:30:28 pm
isnt that diepod robot sprite???????
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on August 29, 2011, 05:38:53 pm
Uh, so that was originally in PROJECTS and I moved it here and merged it. I didn't know what else to do with it even though it's a 2 year old video. :-\

He didn't know what to do with it -_-. It's not against any rules to go off the site and find sprites, then post links of them here. It's just.... *for a lack of a better word* stupid/annoying.
I *personally* don't think you should be going around the internet and making posts here about sprites that you found. At least if they aren't like really new that we probably didn't see. You're linking to things made over 2 months ago and in most cases, things from last year. If you're going to link like that then at least do it to sprites that the author just made recently and just didn't post them here.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: newboyflow on August 29, 2011, 05:40:27 pm
yup its diepod's (http://fc08.deviantart.net/fs71/f/2010/238/1/d/XJ_XII_by_HIIVolt_07.gif)
[ftp=ftp://hiivolt-07.deviantart.com/gallery/?offset=24#/d2xd46u]http://hiivolt-07.deviantart.com/gallery/?offset=24#/d2xd46u[/ftp]
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TerryBogard on August 29, 2011, 05:42:50 pm
yup its diepod's (http://fc08.deviantart.net/fs71/f/2010/238/1/d/XJ_XII_by_HIIVolt_07.gif)
Where did you get? This work HIIVolt-07. Or is it a person?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: newboyflow on August 29, 2011, 05:46:03 pm
(http://fc01.deviantart.net/fs71/f/2011/004/a/2/super_fighting_robot_by_the100megashock-d36fcq3.png) this clearly isnt this guy work hes fake
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TerryBogard on August 29, 2011, 05:48:53 pm
(http://fc01.deviantart.net/fs71/f/2011/004/a/2/super_fighting_robot_by_the100megashock-d36fcq3.png) this clearly isnt this guy work hes fake

 
Spoiler, click to toggle visibilty
(http://fc04.deviantart.net/fs70/f/2011/104/0/a/the_king_of_spriters___99_by_the100megashock-d3dze7a.png)
Spoiler, click to toggle visibilty
I know that Joe is in the style of KOFXII, this work simply shows that his MegaMan. What kind of fake talking about?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on August 29, 2011, 05:52:18 pm
Diepod's DeviantArt account is HIIvolt. People use different names there, than here for various reasons (my name there is Edtion and also echerry93, because that's my other username and I wanted to watch mature content when I was 17 and already gave my Edtion account an age <_<)

Edit: that's not KoFXII style. That goes to the KoF/SNK sprite thread, because it's just hires snk sprite.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TerryBogard on August 29, 2011, 05:59:51 pm
Edit: that's not KoFXII style. That goes to the KoF/SNK sprite thread, because it's just hires snk sprite.
I know that Joe is in the style of KOFXII, this work simply shows that his MegaMan. What kind of fake talking about?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on August 29, 2011, 06:11:09 pm
« Last Edit: Today at 10:55:31 am by TerryBogard »
« Last Edit: Today at 10:55:48 am by Edtion »
-_-
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Diepod on August 29, 2011, 07:12:38 pm
I had already posted the Xj9 sprite in this thread.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TerryBogard on August 29, 2011, 08:05:09 pm
I had already posted the Xj9 sprite in this thread.
Sorry, I missed
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on September 17, 2011, 01:11:42 pm
This threard has been pretty dead for the past weeks, so I'll give it a little bump.

(http://www.galeon.com/efex/SaisyuKOFXII.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Balthazar on September 17, 2011, 04:27:01 pm
And bumped it, you did ;) Another piece of art from you  :sugoi: !
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on September 18, 2011, 09:41:00 pm
eFeX, as always your work puts ours to shame  :'(  but thats a good thing because its always a treat to see your professional level work!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Doyoudigworms on September 19, 2011, 06:09:50 am
Hey guys and gals. I am new here and I'd just like to say there is some great work in this thread and I would like to add my work to the ever growing fan art tribute you guys have going on. So far I've completed three SFIII sprites modeled after the SNKP KOF XII/XIII style. My sprites are slightly larger due to an initial ignorant oversight when resizing. Although I do quite like that they are a bit larger and it reminds me of old detailed sprites from AOF3. I also did not try and model them in the same art style as KOF but merely as a lighting and gradient reference. I very much tried to keep the 3S style alive (I also added a few style touches here and there). I've never done sprite art before so it was quite challenging for me. I do feel they turned out okay. I plan on doing a few more, perhaps maybe some Necro, Hugo and Alex.

(http://fc01.deviantart.net/fs71/f/2011/261/8/d/q_sprite_kof_xii_xiii_style_by_doyoudigworms-d4a9vus.gif)
(http://fc02.deviantart.net/fs71/f/2011/261/3/3/oro_sprite_kof_xii_xiii_style_by_doyoudigworms-d4a9wql.gif)
(http://fc06.deviantart.net/fs71/f/2011/261/7/2/remy_sprite_kof_xii_xiii_style_by_doyoudigworms-d4a9we1.gif)

Comments, crits, and questions are welcome! :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TerryBogard on September 19, 2011, 06:13:32 am
(http://fc01.deviantart.net/fs71/f/2011/261/8/d/q_sprite_kof_xii_xiii_style_by_doyoudigworms-d4a9vus.gif)
Comments, crits, and questions are welcome! :)
Socks should be gray, not red.

(http://fc02.deviantart.net/fs71/f/2011/261/3/3/oro_sprite_kof_xii_xiii_style_by_doyoudigworms-d4a9wql.gif)
Comments, crits, and questions are welcome! :)
1) Clothes are not orange, brown and purple.
2) There are no shadows on the nodes of a bow.

(http://fc06.deviantart.net/fs71/f/2011/261/7/2/remy_sprite_kof_xii_xiii_style_by_doyoudigworms-d4a9we1.gif)
Comments, crits, and questions are welcome! :)
Jacket should be gray-brown, not dark blue.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jesuszilla on September 19, 2011, 06:14:52 am
Yeah I think the darker shades need to be a lot darker, gives more contrast. Nose could use some shading towards the front. Other than that, nice!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Doyoudigworms on September 19, 2011, 06:41:07 am
stuff.

Things like the colour of the Q's socks and buttons, Oro's cloth and Remy's jacket were all things I decided to change as a small re-imagining. These are not to serve as perfect faithful adaptations but an artists spin on a current sprite update. Remy's jacket is actually based off the same leather gradient as K''s in KOF XIII. Also colours are a tad bit subjective don't you think? As that's the beauty of palette swaps.

Could you please elaborate on the Oro comment regarding the bow. Should the shadow exist or not? Your response was a bit vague.

:)

Jesuszilla, I did struggle a bit and noticed in contrast to the light background Oro's nose could use some deeper shading. I'll make some edits and we will see if I can make it pop a bit more.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aldo on September 19, 2011, 06:44:22 am
I kinda like some of the colour changes especially on Remy jacket and Q socks being red seems fine by me but I agree that Oro's jacket could use a darker brown or orange tone, really great job on those  :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Balthazar on September 19, 2011, 07:01:08 am
Jeezus Christ what's with all this friggin nitpicking!!? Give the man a warm welcome, why don't cha! If you don't like his personal color changes then friggin change the palette :P ! Personally, I really see no faults here!
Doyoudigworms, Welcome to the MFG, we can always use another talented sprite artist like yourself! We need to add weight to the 'talented awesome guy' end of the scales, in favour of the 'useless troll bum' end ;)
Greetings from Balthazar!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Cybaster on September 19, 2011, 07:07:49 am
Indeed, for a first try in spriting and shading, this is some fine art right here. :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Cyanide on September 19, 2011, 08:51:26 am
Quote
2) There are no shadows on the nodes of a bow.
If you're going to critique you could at least be clear about it mate.

Those look really good. If i was going to say anything it's that Oro's head looks a little pillow shaded in places. Bottom of the jowls and the temple to be precise. May just be because you're doing a curve that joins with nothing there though.

Remy looks much better with the navy blue jacket.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on September 19, 2011, 12:39:24 pm
I think he means that you shouldn't make the black crease line of depth at a knot on a rope. (I assume this is what you all mean by bow) You kept the 4 visible toes and left out a 5th. I can't really see a clear light source, but I think you should really keep the sf3 shade for the rope and remove most of it's light and only keep like the knot's area.
I'm going to ignore Remy but oro/q's colors are too poppy for me, but whatever, your choice  :sleepy:.

Now, I say skip Necro/Alex/Hugo and go for Poison/Ibuki/Effie
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Doyoudigworms on September 19, 2011, 07:50:22 pm
Thanks Balthazar for the warm welcome and the kind words. I did listen to some of the suggestions in regards to Oro and made some changes I think overall will make some sour perceptions change to sweet. Thanks Jesuszilla, Cyanide and Edtion for the constructive feedback on Oro. I Darkened the shades overall to give it a stronger punchier look, changed the cloth to something similar of the original sprite, tweaked the shadows on his face so his head does not look as bulbus, and added the pinky toe (can't believe I missed that) ::) 

(http://fc06.deviantart.net/fs71/f/2011/262/9/5/oro_sprite_kof_xii_xiii_style_by_doyoudigworms-d4abe52.gif)

3S has an interesting kind of muted colour palette (almost like pastels or watercolour), but my goal was to give it more of a heavy saturation more to the liking of KOF.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Koldskool on September 19, 2011, 08:48:18 pm
Q looks downright fantastic. Remy could use slightly more facial detail, but still looks great.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MellyInChains on September 19, 2011, 10:09:07 pm
oro looks a lot better now, nice work

remy's probably the best one overall
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkzero779 on September 20, 2011, 01:41:13 am
yo im thinking of practicing making kofxii in graphics gale i was wanting to start doing a shaded  sphere i know it isnt a char thing but itll be counted as so right?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Karasai on September 20, 2011, 01:59:30 am

(http://fc01.deviantart.net/fs71/f/2011/261/8/d/q_sprite_kof_xii_xiii_style_by_doyoudigworms-d4a9vus.gif)


 :o

WOW.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Deadface on September 20, 2011, 02:48:28 am
My question is why did you remake those sprites while keeping the same aspect ratio in mind?
'Cause that's wrong.

Jus' sayin'.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Doyoudigworms on September 20, 2011, 04:35:29 am
My question is why did you remake those sprites while keeping the same aspect ratio in mind?
'Cause that's wrong.

Jus' sayin'.

Is it? Q was the first and I based him off KO-KI KOF XII Ryu and Ken (not realizing he based his own on CVS2) and scaled his his ryu based on SF3 Ryu and Q in relation to that one. Sounds dumb I know, but like I said they were my first sprites so I just went with it. It's more an emulation of the style rather than perfect aspect size ratio. I did ensure that all 3S sprites were in perfect relation (size wise) to each other. Perhaps you have a good guide? This is just a fun project for me really, I have no intention to use these for any other purpose.

Anyways thanks guys for the kind words.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on September 20, 2011, 04:53:13 am
(http://fc04.deviantart.net/fs71/f/2011/262/d/e/rolento_xii_wip_by_0kronos0-d4ad5fi.png)

Scar belongs on the left side but whatever here you go ,  still working on the gloves.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Doyoudigworms on September 20, 2011, 06:02:02 am
(http://fc04.deviantart.net/fs71/f/2011/262/d/e/rolento_xii_wip_by_0kronos0-d4ad5fi.png)

Scar belongs on the left side but whatever here you go ,  still working on the gloves.

Wow, looking really cool. I like how you really kinda gave him his own KOF vibe instead of Alpha. I really dig it can't wait to see when it's done.  :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Deadface on September 20, 2011, 11:19:19 am
Perhaps you have a good guide?
Why yes.
http://irwt.smeenet.org/sprite-cps2.html

While this is for CPS2 sprites, both the CPS2 and the CPS3 run on the same resolution, 384x224 when in reality it's meant to be in 4:3 on arcade monitors, in most cases 640x480 on CRT.

Basically your CPS3-to-XII conversions would look better at 84% the width, like so:
(http://i9.photobucket.com/albums/a72/MaximLoki/qqqq.gif)
as opposed to:
(http://fc01.deviantart.net/fs71/f/2011/261/8/d/q_sprite_kof_xii_xiii_style_by_doyoudigworms-d4a9vus.gif)

In short, Capcom made their sprites large in width because they helped conserve much more detail upon rescaling.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on September 20, 2011, 02:06:49 pm
Spoiler: My scales text document (click to see content)

They may be wrong or whatever, but they're close enough for me

@darkzero
Yes it counts, but don't do it. Koki already did one, but if you're going to do it then I think you should post it as an inclusion to a post of yours and not just as a post of it's own.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on September 20, 2011, 10:46:18 pm
Thanks Balthazar & EnlightendShadow for your replies. I thought someone would criticize the liberties I took on Saisyu's design, (longer sleeves, baggier pants, original concept gloves instead of the ones from his sprite) but none took notice/cared. :P

@Doyoudigworms

Great work man, but the proportions/overall style still looks too SF3-styled to me. I agree with what ROM Gurukumo said about changing the resolution, and you can try to make them more accurate on the size aswell while doing it.
On a side note, Oro's face still looks a little bit off; his nose is too pillow shaded. Check Hwa Jai's for reference.
Definitely looking forward to see more from you; keep it up.

@_Kronos_

Rolento is looking good, but his right arm muscles are missing some shading and the piece of his vest near the scarf looks pillowshaded (should be more flat).
Nice work.


And here's another one from me.
(http://www.galeon.com/efex/HinakoKOFXII.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on September 21, 2011, 09:07:17 am
hinako is litle big,well you have one scale for your sprites,forget it  :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on September 21, 2011, 09:09:30 am
Thank you, Doyoudigworms.

Thanks for the tips eFex , am still not that good at proper shading of muscles at pixel size scale still working on it though.   

(http://fc06.deviantart.net/fs71/f/2011/263/c/5/rolento_version_2_by_0kronos0-d4agw5g.png)

(http://fc03.deviantart.net/fs70/f/2011/263/5/4/rolento_colors_by_0kronos0-d4agw7j.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mastertkof on September 21, 2011, 08:11:27 pm
Ran Hizoku
KOF XIII style
develop palet
(https://lh3.googleusercontent.com/-uNT9rVtxfvc/TnlNob8o-sI/AAAAAAAAAj4/3wOWCfeEclI/wiping15.PNG)
 test fo stand
(https://lh4.googleusercontent.com/-L9Sx5IEQaGc/Tnonykt_UqI/AAAAAAAAAkQ/qnsTU8-_1Wk/stand.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Duos.act on September 21, 2011, 08:28:52 pm
The still one looks fine, but the stance doesn't have enough frames to mimic the style and just looks odd.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on September 21, 2011, 09:05:25 pm
I also meant that you link to the thread and say what it is that you want.
Ran KOF Style (Lin Trio girl) programmer vacancy  (http://mugenguild.com/forumx/index.php?topic=129116.msg1430018#msg1430018)


I really think you should change the abs, and the animation should contain leg movement as well.
Can you post the render(s) that you made for those sprites, and what is the model from?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mastertkof on September 22, 2011, 03:19:11 am
lol
xiondash
rules all
really very much nice edits
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: pato on September 22, 2011, 03:29:10 am
http://imageshack.us/photo/my-images/718/ryuy.png/

Amazing works all out there, Im kinda new in this, here is my work
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mastertkof on September 22, 2011, 08:57:50 pm
pal 1 complete
now i'm drawing walks and taunts
(https://lh6.googleusercontent.com/-LjJs56SzjpI/TnuBzeQx9_I/AAAAAAAAAkU/r9OtSVu17Rs/s288/pal-1.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on September 23, 2011, 10:45:04 am
Here is my newest submission to this topic, VERGIL!!!
With the official announcement of Vergil for UMVC3 I couldn't help myself. I had to try and make a Vergil Sprite in KOFXIII style. I know it's not perfect but I still really like how it came out. If anyone has some advice on how to improve my sprite go ahead a let me know below. What do you like about it what don't you like? 

@eFeX
Like I said I know my sprite isn't perfect I was wondering if you could give me a few tips to really make this sprite closer to your level of work.  The parts I can already see that need work are his inner shirt, head/face, fingers, and sword.
I still can seem to emulate your style even after all this time.  I think the hardest thing for me to make is that sense of "softness" you give your sprites. Hopefully I'll be able to achieve my goal with a few words from you.

(http://fc00.deviantart.net/fs70/f/2011/266/6/5/vergil_kofxiii_by_enlightendshadow-d4ankfe.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Sky79 on September 23, 2011, 10:51:36 am
Amazing work Shadow
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mechy on September 23, 2011, 11:38:01 am
Face could use a bit more detail. Overall thats amazing.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on September 24, 2011, 09:45:02 am
more detail,more depth,the sprite is flat in some areas
the sword is the most notorious and part of the abdomen where the clothing bears
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on September 26, 2011, 12:55:28 pm
UPDATE for Vergil Sprite, if you have anymore suggestions i'm all ears :)
(http://fc05.deviantart.net/fs70/f/2011/269/2/0/vergil_kofxiii_by_enlightendshadow-d4ankfe.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on September 26, 2011, 08:44:49 pm
Yes, I don't know him, but he looks really thin. Buff him out and resize him about to Kronos' Rolento.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MAO11 on September 26, 2011, 08:58:13 pm
you got the hair wrong.
(http://t1.gstatic.com/images?q=tbn:ANd9GcRyxugvXLmfBKlzmtTe2vR8oOQH8WNzOz1VdYRtS-8i5WQlc-znFzA4xhfMyQ)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on September 26, 2011, 10:44:50 pm
the symbols need more work too,they need deep too

Yes, I don't know him, but he looks really thin. Buff him out and resize him about to Kronos' Rolento.

ermmm he has the right size   :???:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on September 27, 2011, 05:55:14 am
@Edition
If you haven't seen Vergil before then how do you know what his proportions should be? lol Anyway Vergil is not a buffed up dude, he is more like lean but muscular. 

@地獄の花
I didn't use that picture as a reference for his hair because you never see him like that.  I used his in game dmc3 model and UMVC3 artwork
(http://www.fightersgeneration.com/np8/mvc3u/new/vergil-dmc3-render.jpg)(http://www.fightersgeneration.com/np8/mvc3u/char/vergil-mvc3u-white.jpg)

@Arthas_Cf
I really don't understand when you say the symbols need more work, are you referring to the white design on his coat?  If so what do you suggest I do to improve them?  Is it the placement? The color?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on September 28, 2011, 08:16:14 am
(http://i257.photobucket.com/albums/hh229/arthascf/vergil_kofxiii_by_enlightendshadow-d4ankfe.png)

placement
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: lucci85 on September 28, 2011, 08:32:39 pm
Dunno why, but he looks pretty little in comparison to the other KOF XII sprites
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on September 28, 2011, 09:06:27 pm
(http://i257.photobucket.com/albums/hh229/arthascf/King-2.png)(http://i257.photobucket.com/albums/hh229/arthascf/vergil_kofxiii_by_enlightendshadow-d4ankfe.png)(http://i257.photobucket.com/albums/hh229/arthascf/RalfXII-1.png)

maybe a little, but not much
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on September 28, 2011, 09:17:51 pm
Increase every proportion of his body by 1-2 pixels and see how he turns out >.>
(leave height the same)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on September 29, 2011, 02:04:44 am
I see what you mean Arthas, that edit would look really nice but I based it off his MVC3 stance, so the back part of his cloak doesn't show.  I would like to know why you circled his chin though.
(http://image.gamespotcdn.net/gamespot/images/2011/262/umvc3_costumes_501_45426_640screen.jpg)

I also noticed that he was smaller than most KOFXIII sprites (once I was done with him) but I actually like the size of the character that way I didnt have to exaggerate any of his body proportions so by the same logic I don't think I'm going to edit his body anymore. 

I'm probably going to do dante next. wish me luck :D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on September 29, 2011, 02:10:58 am
nice try,but you are doing in kofXIII style
not follow the same rules in both games  :-\

however if you think that is correct is your decision  :P
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on September 29, 2011, 01:13:20 pm
it's hard to compromise between both lol but I try.  I really do appreciate all of your input and advice and I take it all to heart.  It's nice to know people care about my work  :)  thank you
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: newboyflow on October 05, 2011, 12:44:30 am
UPDATE for Vergil Sprite, if you have anymore suggestions i'm all ears :)
(http://fc05.deviantart.net/fs70/f/2011/269/2/0/vergil_kofxiii_by_enlightendshadow-d4ankfe.gif)
thats perfect i dont think u need to keep changing it
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on October 06, 2011, 05:31:00 am
(http://www.deviantart.com/download/261942162/asura_xii_by_0kronos0-d4bybv6.png)
(http://www.deviantart.com/download/261942307/asura_xii_colors_by_0kronos0-d4bybz7.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on October 06, 2011, 11:19:51 am
yeah Asura !! Nice kronos !
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on October 08, 2011, 04:53:47 am
(http://www.deviantart.com/download/262252269/sagat_xiii_2011_by_0kronos0-d4c4z59.png)
(http://www.deviantart.com/download/262252425/sagat_xiii_color_2_by_0kronos0-d4c4z9l.png)(http://orochinagi.com/wp-content/uploads/2010/08/100826_CHANG.jpg)

Made him around chang's size.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aldo on October 08, 2011, 05:31:54 am
those "bandages" look more like gloves because of the lack of lines, intentional? but still pretty nice job
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Duos.act on October 08, 2011, 05:36:11 am
That stance looks very strange and not like a practical muay thai stance should.  : /
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on October 08, 2011, 05:52:23 am
low body part scares me  o_O
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on October 08, 2011, 06:20:21 am
low body part scares me  o_O
lol

Spoiler, click to toggle visibilty

Traditional pose
Spoiler, click to toggle visibilty
its cool.
a pose like this could be used for a smaller build like Joe or Adon
Spoiler, click to toggle visibilty
I choose a different pose cuz, well something new.
those "bandages" look more like gloves because of the lack of lines, intentional? but still pretty nice job
I used joe XIII sprite for reference to the bandages. 
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on October 08, 2011, 08:20:19 am
 when I say scares me

i mean "is a bit long"  the stace is ok

Forgive me for not clarifying
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on October 09, 2011, 04:11:39 pm
when I say scares me

i mean "is a bit long"  the stace is ok

Forgive me for not clarifying

Hehe don't worry ;)


(http://i61.photobucket.com/albums/h58/_kronos_/GILL-XIII.png)
(http://i61.photobucket.com/albums/h58/_kronos_/XIII_Gill-colors-XIII.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Chatman on October 09, 2011, 06:17:42 pm
^
Yes.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Momotaro on October 09, 2011, 10:18:59 pm
^ this is delicious
just kidding --;

Amazing work, perhaps the hair shades can be a little better?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jesuszilla on October 10, 2011, 06:26:43 pm
top tier sprite
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: FeckFace on October 10, 2011, 07:28:57 pm
You ought to redo his left hand. You don't need to show huge, apparent spaces between fingers as some fine shadowing and detailing (which I see you're capable of) will do just fine.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on October 15, 2011, 05:15:33 am
You ought to redo his left hand. You don't need to show huge, apparent spaces between fingers as some fine shadowing and detailing (which I see you're capable of) will do just fine.

I guess it is kind of big hehe.

(http://www.deviantart.com/download/263454265/jotaro_xiii_by_0kronos0-d4cuqm1.png)(http://www.deviantart.com/download/263454414/jotaro_xiii_colors_by_0kronos0-d4cuqq6.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Foobs on October 15, 2011, 05:18:36 am
Amazing.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on October 17, 2011, 02:26:13 am
@eFeX
Like I said I know my sprite isn't perfect I was wondering if you could give me a few tips to really make this sprite closer to your level of work.  The parts I can already see that need work are his inner shirt, head/face, fingers, and sword.
I still can seem to emulate your style even after all this time.  I think the hardest thing for me to make is that sense of "softness" you give your sprites. Hopefully I'll be able to achieve my goal with a few words from you.

(http://fc00.deviantart.net/fs70/f/2011/266/6/5/vergil_kofxiii_by_enlightendshadow-d4ankfe.gif)

I'm sorry for the late reply, but I just read your post.
Vergil looks really good, but he seems to be way too thin. (even for NONA standards, as seen in Duolon' sprite) I would suggest you to resize him 100% height - 120% width; that way he would be more like K'. (proportion-wise)
Aside from that, the light source on his right arm seems to come from his right side, instead of coming from his left/front side.
I'm really liking the details on his coat, but there are way too many straight lines. It looks more like "painted over the sprite" instead of "painted over the coat". Sorry if that doesn't make sense, but I can't think a better way to say that.
Absolutely lovin' his katana, btw. Keep it up.

@_Arthas_Cf

Hinako is really small, compared to Kyo. (I always use Kyo for reference on the proportions/height)She's even smaller than Yuri.
Thanks for your reply, man.

@_Kronos_

You didn't get the proportions/style right with Gill & Jotaro; Gill's muscles are still his CPS3's weird muscles instead of KOFXII' style muscles. Compare Gill with Saiki, (mutated) since both have the same height/body structure, for reference.
I'm really liking the hair, though. (darkest shaded area)

----------------------------------------

Here's another one:

(http://www.galeon.com/efex/YugaKOFXII.gif)

If you don't recognize him, check TheFightersGeneration.com for his story/origin.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jesuszilla on October 17, 2011, 02:31:31 am
You ought to redo his left hand. You don't need to show huge, apparent spaces between fingers as some fine shadowing and detailing (which I see you're capable of) will do just fine.

I guess it is kind of big hehe.

(http://www.deviantart.com/download/263454265/jotaro_xiii_by_0kronos0-d4cuqm1.png)(http://www.deviantart.com/download/263454414/jotaro_xiii_colors_by_0kronos0-d4cuqq6.png)
I love you.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: C.R.O.M Lando on October 17, 2011, 05:21:20 am
GOOD LAWD! These are some sharp ass sprites. damn, wish i was good like you guys with the hi res sprites. awesome stuff!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aldo on October 17, 2011, 05:47:47 am
(http://www.galeon.com/efex/YugaKOFXII.gif)

If you don't recognize him, check TheFightersGeneration.com for his story/origin.

Yuga, Boss from Samurai Showdown 64

LOVE IT :D great job, looks flawless to me
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on October 17, 2011, 04:20:40 pm
(http://www.deviantart.com/download/263886445/jotaro_and_star_platinum_xii_by_0kronos0-d4d4031.png)(http://www.deviantart.com/download/263886641/star_platinum_xii_by_0kronos0-d4d408h.png)(http://www.deviantart.com/download/263886693/star_platinum_xii_color_by_0kronos0-d4d409x.png)
(http://www.deviantart.com/download/263886888/jotar_scaled_slimer_by_0kronos0-d4d40fc.png)
Star Platinum  his hair is flat like the original sprite kind of like smoke. ( Coughing  --; cheap excuse ) :)

Quote
@_Kronos_

You didn't get the proportions/style right with Gill & Jotaro; Gill's muscles are still his CPS3's weird muscles instead of KOFXII' style muscles. Compare Gill with Saiki, (mutated) since both have the same height/body structure, for reference.
I'm really liking the hair, though. (darkest shaded area)

----------------------------------------

Here's another one:

(http://www.galeon.com/efex/YugaKOFXII.gif)

If you don't recognize him, check TheFightersGeneration.com for his story/origin.

Your right on both cases , my mistake was to go ahead on using the original sprites as a literal base.

As for your Yuga Sprite if it where any more perfect it would animate it self ;).

If I may ask, eFeX  how much time does it take for you to make one of these KOF XIII sprites.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Alan Joestar ★ on October 17, 2011, 07:32:21 pm
(http://www.deviantart.com/download/263886445/jotaro_and_star_platinum_xii_by_0kronos0-d4d4031.png)(http://www.deviantart.com/download/263886641/star_platinum_xii_by_0kronos0-d4d408h.png)(http://www.deviantart.com/download/263886693/star_platinum_xii_color_by_0kronos0-d4d409x.png)
(http://www.deviantart.com/download/263886888/jotar_scaled_slimer_by_0kronos0-d4d40fc.png)
Star Platinum  his hair is flat like the original sprite kind of like smoke. ( Coughing  --; cheap excuse ) :)



That Jotaro and Star Platinum are So amazing Man!  :flipout:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on October 18, 2011, 02:31:19 am
(http://www.deviantart.com/download/263975393/new_star_platinum_xii_by_0kronos0-d4d5wpt.png)

Slimmer version added extra detail and similar pose to that of the original.

Quote
That Jotaro and Star Platinum are So amazing Man!

Thanks :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on October 18, 2011, 04:09:58 am
lower part is just wrong,very wrong   o_O
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on October 18, 2011, 04:14:36 am
you know I just notice that , I messed up on the perspective , the legs are farther away but , this did not translate well.  :( I will fix it.

edit There you go just hit F5 _Arthas_Cf.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Bastard Mami on October 18, 2011, 03:50:37 pm
now the challenge is to make a jojo pose sprite, regardless of the character.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Nintality on October 19, 2011, 12:30:25 pm
:3

(http://i390.photobucket.com/albums/oo345/Prodigy_LXM/Jade.png)       (http://i390.photobucket.com/albums/oo345/Prodigy_LXM/Yuki_XII.png)

The left sprite isn't that jade from MK???????(never played KOFXIII)
If so damn awesome
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on October 19, 2011, 04:01:45 pm
Yes, that is Jade from Mortal Kombat. This is a theme thread, anything goes here as long as it's in the same style as KoF XII/XIII. Aside from the first post's examples, there are no actual sprites from KoF XII/XII here, there are only sprites either made by editing their sprites or any other method.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Prodigy_LXM on October 19, 2011, 06:19:33 pm

The left sprite isn't that jade from MK???????(never played KOFXIII)
If so damn awesome

Thank you!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Pasty on October 19, 2011, 08:18:44 pm
(http://i114.photobucket.com/albums/n257/PastyIsTasty/nm.png)

He's still missing stuff like the center aura, shadow trails from his head, and a lot of detail on the sword. I'd really appreciate any advice on what I have so far, though. This guy's geometry has been giving me an insane amount of trouble.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: walt on October 19, 2011, 09:19:41 pm
*jaw drops.

Dunno, just keep up whatever it is you're doing. You're doing great
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Matthew on October 19, 2011, 09:35:27 pm
(http://i114.photobucket.com/albums/n257/PastyIsTasty/nm.png)

He's still missing stuff like the center aura, shadow trails from his head, and a lot of detail on the sword. I'd really appreciate any advice on what I have so far, though. This guy's geometry has been giving me an insane amount of trouble.

Maybe eFeX would be able to give you some advice. Hopefully he has more sprites to post, you'll be sure to get some feedback from him.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: lucci85 on October 19, 2011, 10:36:48 pm
Holy Dog Shit, that's legendarily epic  :o
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on October 20, 2011, 04:03:12 am
Spoiler, click to toggle visibilty


(http://www.deviantart.com/download/264303607/neo_dio_xiii_p_type_by_0kronos0-d4dcxyv.png) edit today oct 20 2011 (http://i61.photobucket.com/albums/h58/_kronos_/neo_dio_xii-2.png)
I guess using poser for base model has a great disadvantage for me.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on October 20, 2011, 06:18:32 am
 :-\ is strange mmmmm the face was to big for that body   :-\ and more problems
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MAO11 on October 20, 2011, 10:41:33 am
middle part of the body is too small compared to the head and it's too big for legs. legs and thighs are too skinny.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Tyrant Belial on October 20, 2011, 05:13:53 pm
(http://i114.photobucket.com/albums/n257/PastyIsTasty/nm.png)

He's still missing stuff like the center aura, shadow trails from his head, and a lot of detail on the sword. I'd really appreciate any advice on what I have so far, though. This guy's geometry has been giving me an insane amount of trouble.

That is awesome, however the trim for his helm is dull red, the same dull red is at the gums of his chest teeth.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: C.v.s The Abstract on October 20, 2011, 05:23:47 pm
(http://i114.photobucket.com/albums/n257/PastyIsTasty/nm.png)

He's still missing stuff like the center aura, shadow trails from his head, and a lot of detail on the sword. I'd really appreciate any advice on what I have so far, though. This guy's geometry has been giving me an insane amount of trouble.

That is awesome, however the trim for his helm is dull red, the same dull red is at the gums of his chest teeth.

!!!!!!!!!!!! your a beast bro, inever seen you here before But welcome
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on October 21, 2011, 07:06:20 pm
First, thanks to Goodaldo & _Kronos_ for your comments about Yuga.


@_Kronos_

I don't keep track of the time I spend making each character, since I'm forced to make them in my spare time; (aka 30 min.~1 hour almost each day, before getting some sleep) it varies from 4/5 hours to weeks/months. (I started Yuga a few months ago, but only got as far as making his face & pecs, and forgot about the sprite; recently, browsing through my files, I found it and decided to finish him)
For reference, it took me 5 hours to make Blue Mary.

Your second Star Platinum looks a lot more accurate to the style. (as _Arthas_Cf  said, the lower body still needssome work, though)

Neo Dio's legs/muscles look weird. A really good start but seems to need a few touch-ups here and there.
I like how you made him thin/not too muscular. ;)

@Pasty Is Tasty

That Nightmare looks really good, (a little bit thin/short, but that's just how I picture the character on this style) but I see some lighting issues here an there. (red thorn/spike has a different light source, right shoulder thingies aswell, the chest area could get a better use of the 1st/lightest color and the 4th shading/color)
I really love his dynamic pose, and the sword is looking good. Keep it up.

---------------------------------------------

Here's another one.

(http://galeon.com/efex/BMaryKOFXII.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on October 22, 2011, 05:45:01 am
 :sugoi: it's nice to see everyone on fire
good work enlightend , Kronos, pasty IS tasty ?? , Efex
your sprites are simply beautiful
So i'm burning here my lazy stuff thx to Armentis for his help ( The Shield !! Awesome Buddy) and my sword suck it's a fake i guess link lost his way to the temple  --;
(http://img66.xooimage.com/files/c/b/b/linklazyfinished-2df4656.png)
a lot to add i guess so !
and some palette update !
(http://img72.xooimage.com/files/f/c/9/linkpresent-2df4670.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on October 22, 2011, 06:54:44 am
Thanks alot eFex for the info and tips.


@methiou

Now I wish your Link was in a 2d side scroller game.

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Moon Girard on October 22, 2011, 07:11:30 am
(http://galeon.com/efex/BMaryKOFXII.gif)

That Mary looks great.


(http://img72.xooimage.com/files/f/c/9/linkpresent-2df4670.png)

 :oThats Amazing.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: KO-KI on October 22, 2011, 07:52:50 am

Here's another one.

(http://galeon.com/efex/BMaryKOFXII.gif)

Amazing work! Mary is my favorite character^^
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: SethInTheSpace on October 22, 2011, 09:19:12 am
You ought to redo his left hand. You don't need to show huge, apparent spaces between fingers as some fine shadowing and detailing (which I see you're capable of) will do just fine.

I guess it is kind of big hehe.


 :o Cool! Dio Please :D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: KO-KI on October 23, 2011, 04:15:19 pm
T.Hawk
(http://img219.imageshack.us/img219/9408/thawkkofxiik.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on October 23, 2011, 04:18:08 pm
As alwasy KO-KI Great Work  ^^
T.Hawk
(http://img219.imageshack.us/img219/9408/thawkkofxiik.gif)

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Cazaki on October 23, 2011, 04:51:49 pm
Excellent, even if undersized, it's probably just ST height I would asume.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: codeunexist on October 23, 2011, 06:57:31 pm
(http://i390.photobucket.com/albums/oo342/codeunexist/qothXII001.png)

illust in recent month.all of them are touhou charactor

http://www.pixiv.net/member_illust.php?mode=medium&illust_id=22585173

you can see the whole body in PIXIV.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on October 23, 2011, 11:01:42 pm
@Kronos
I wish that too my link can be a playful character or in a 2D side scroller GameBut animated this will be a really pain in the ass Notice that it's a hand draw sprites (Mouse Draw sprite)  --;
@KoKI
Yeah Ko KI ! like always  :sugoi: Perfect pixel !! Ahhhh Man you re the Best ! your skills is killing me !
@Codeunexist
Nice dolls you have there. Nice work !
So this a progress of what i am doing now Some kind of Asskicker with a biiig Crushing sword ( i Like swordman!)
Every single part are separated  and will be shaded : Armors, BodySuit (underwear), wings, Sword and so on ....
Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on October 24, 2011, 01:21:10 am
Thanks to methiou, _Kronos_, Moon Girard & KO-KI for your comments about Mary.

@methiou

Link looks really nice. (a little bit big, compared to other KOF XIII characters, though) I love the little details, such as the scales/armour-under-his-shirt/whatever-it's-name-is.
That armoured guy is looking really neat. (remember to credit LMN360 for the parts you took from his Krauser ;) ) Can't wait to see it finished.

@KO-KI

That's an awesome T. Hawk. (as Cazaki said, he looks a little bit small, compared to other KOF XII powerhouses such as Ralf) The face is just perfect. :)
I think the anatomy/perspective on his left leg is a little bit off, though, making it look like he has one leg shorter than the other one. (plus the shading on one leg is different from the shading on the other)
Can I do some fixing to your sprite? (just to show you what I meant)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: RunningWild on October 24, 2011, 04:46:33 am
(http://galeon.com/efex/BMaryKOFXII.gif)

This is real awesome.

But, c'mon bro, you gotta make her more busty, she's bigger than Mai ya know?

I think you should take more from her FF3/RB1 design
(http://www.fightersgeneration.com/characters/bluemary-rb.jpg)
(http://www.fightersgeneration.com/characters/bluemary-early1.gif)

Bit o' visible cleavage, and a smaller belt.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: KO-KI on October 24, 2011, 01:20:22 pm
@_Kronos_ @methiou
Thank you for comments
@Cazaki @eFeX 

(http://img27.imageshack.us/img27/1506/test00h.gif)
Thank you for the advice.
As for the height of his back, middle Ryu and Zangief may be better.
Quote
Can I do some fixing to your sprite? (just to show you what I meant)
Sure.
Please fixing my sprite.
sorry, English may be strange.

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TerryBogard on October 24, 2011, 01:23:05 pm
Here's another one.

(http://galeon.com/efex/BMaryKOFXII.gif)
Very Nice

T.Hawk
(http://img219.imageshack.us/img219/9408/thawkkofxiik.gif)
Not bad, but the original from the "Capcom" from "Street Fighter II: Turbo - HD Remix" steeper (http://www.fightersgeneration.com/np5/char/ssf2hd/thawk-hdstance.gif)
 
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Momotaro on October 24, 2011, 02:21:08 pm
T.Hawk
(http://img219.imageshack.us/img219/9408/thawkkofxiik.gif)

Excellent work, Ko-Ki.

Perhaps your T Hawk can be Bigger?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on October 24, 2011, 07:03:01 pm
Thanks to Running Wild & TerryBogard for your replies.

@Running Wild

At first glance, it seems that Mai's are bigger, but check this:

(http://www.galeon.com/efex/Boobs.png)

In fact, Mary's are bigger. (in Mai' standing animation she is leaning forward, and that makes 'em look bigger)
I took the belt size, overall proportions & sun-taned skin from an official illustration by NONA.

@KO-KI

This is what I meant:

(http://www.galeon.com/efex/THawk-KO-KI.gif)

The changes are mainly on his leg; (and I changed a little bit of his belt aswell ;P ) Didn't fix his height/size.
In that comparative picture you posted, Hawk looks as tall as Daimon, but Daimon is supposed to be 204 cm tall and Hawk is 230.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: walt on October 24, 2011, 07:40:59 pm
Blue Mary - Too tanned. Fore-Arm muscle doesn't look too good. LEGS look to short from the Knee up.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TRUEMicah on October 24, 2011, 07:55:52 pm
Dude, you've got some damned good talent man.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MAO11 on October 25, 2011, 12:13:19 pm
this page makes me want to play SVC2
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on October 25, 2011, 01:36:42 pm
Spoiler, click to toggle visibilty

That was made by UdonCrew and a third party, Capcom made the original/had control over the game/produced it.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Antagonist-X on October 25, 2011, 09:33:36 pm
Thanks to Running Wild & TerryBogard for your replies.

@Running Wild

At first glance, it seems that Mai's are bigger, but check this:

(http://www.galeon.com/efex/Boobs.png)
Whoa i can almost see Mai's V****a.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TRUEMicah on October 26, 2011, 12:36:05 am
Congratulations.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on October 26, 2011, 01:31:32 am

Whoa i can almost see Mai's V****a.

 :P you are wrong,very wrong  ;D

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: KO-KI on October 26, 2011, 07:36:34 am
(http://s3.amazonaws.com/twitpic/photos/full/433212424.gif?AWSAccessKeyId=AKIAJF3XCCKACR3QDMOA&Expires=1319644502&Signature=p1wKxtqcPjj%2FstQEemDiAjJRfqA%3D)
(http://img267.imageshack.us/img267/2294/thawkkofxiiknew.gif)
New_T.Hawk

@TerryBogard @nedflandeurse
Very thanks ^^

Quote
This is what I meant:

(http://www.galeon.com/efex/THawk-KO-KI.gif)
@eFeX
Very thank you!
It becomes helpful very much.

とても参考になりました、皆様ありがとうございます。
もっと技術向上を目指します!^^

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Pasty on October 26, 2011, 10:17:42 pm
(http://i114.photobucket.com/albums/n257/PastyIsTasty/NightmareKoFXIIstyle.png)

Thanks for all the comments. I kept the weird shading on the horn because it's supposed to be emanating it's own slight glow, not sure if I pulled the effect off. And yeah, he's short. Nightmare is 5' 5".

I had trouble getting transparency working the way I wanted in graphicsgale, so I tried out Pixelformer (http://www.qualibyte.com/pixelformer/download.html) and I like the program even better than good ol' gg.

So much incredible stuff gets posted here all the time. It really made me push myself to make something I could be proud of.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jesuszilla on October 26, 2011, 10:46:00 pm
Holy crap.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on October 26, 2011, 11:38:33 pm
the big eye need work
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Lazy Blazer on October 27, 2011, 12:58:52 am
wow awesome Nightmare   :o
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on October 27, 2011, 04:17:31 pm
Not that this compares in anyway to all of the awesome original sprites that are being posted right now but I thought I would share a little edit I did of a Kula sprite.  It's a Female version of K' as envisioned by an artist on pixvi but I turned into a sprite :)

(http://fc01.deviantart.net/fs70/f/2011/300/7/4/female_k___kofxiii_by_enlightendshadow-d4e3jgr.gif)

Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Retro Respecter on October 27, 2011, 04:23:28 pm
 o_O
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on October 27, 2011, 07:52:15 pm
@KOFC

Can't see the problem with her legs or her muscle; it looks good to me.

@KO-KI

Looks much better now. Good job. :)

@Pasty Is Tasty

What _Arthas_Cf said. (plus a few parts I would fix/shade differentely, but that's just me)
Still loving that sword.

@EnlightendShadow

Your K'ula is spot-on the reference, but the sprite is still (almost) 100% Kula. Why don't you try to give her K's standing pose? (since the full sprite rip of Kula was released, that would be easy to frankensprite/edit ;) )
Nice ponytail, BTW.

---------------------------------

Here's another one: (plus a press select while choosing colour variation)

(http://www.galeon.com/efex/BrianKOFXII.gif) (http://www.galeon.com/efex/BrianKOFXII-ALT.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jesuszilla on October 27, 2011, 08:24:49 pm
BRIAAAAAAAAAAAAAAAAAAAAN
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on October 27, 2011, 11:24:22 pm
blue mary is fine to me,i like this build.
Title: Para nada mala vibra, es solo mi observacion / opinion.
Post by: walt on October 28, 2011, 12:50:49 am
@KOFC
Can't see the problem with her legs or her muscle; it looks good to me.
(http://i622.photobucket.com/albums/tt305/cci_walt/BMaryKOFXII.gif)
The legs are objective, they don't look to have a natural proportion.
The forearm thing might be subjective, if you want. I just don't see any woman in KOF looking that muscular.

The shading is spot on, the technique is polished, her face looks superb ... it's just that the leg issue stands out too much for me, and I know nobody else would confront you, being THE eFeX and all :P
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Momotaro on October 28, 2011, 01:02:25 am
@KO-KI
Better!! I can see some changes about his size (legs and chest) :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Matthew on October 28, 2011, 01:02:53 am
@KOFC
Can't see the problem with her legs or her muscle; it looks good to me.
(http://i622.photobucket.com/albums/tt305/cci_walt/BMaryKOFXII.gif)
The legs are objective, they don't look to have a natural proportion.
The forearm thing might be subjective, if you want. I just don't see any woman in KOF looking that muscular.

The shading is spot on, the technique is polished, her face looks superb ... it's just that the leg issue stands out too much for me, and I know nobody else would confront you, being THE eFeX and all :P

How about you try fixing it and post your results?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Rolento on October 28, 2011, 01:29:33 am
(http://img40.imageshack.us/img40/5607/marystuff.png)
Might be a tad off, but from what I'm interpreting not by that much. Could be wrong though.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Rote Zaungast on October 28, 2011, 01:43:35 am
^crotch should be slightly higher but even then it'd look ok

thing is...I dunno walt, maybe you three guys should ask the blog guys about the approach taken behind different instances of the style's proportions/designs as many directions seem arbitrary at this point
Title: Re: Para nada mala vibra, es solo mi observacion / opinion.
Post by: _Arthas_Cf on October 28, 2011, 04:54:28 am
I just don't see any woman in KOF looking that muscular.

you made leona cry  :'(

Title: Re: Para nada mala vibra, es solo mi observacion / opinion.
Post by: Chaos Dante on October 28, 2011, 05:47:33 am
@KOFC
Can't see the problem with her legs or her muscle; it looks good to me.
(http://i622.photobucket.com/albums/tt305/cci_walt/BMaryKOFXII.gif)
The legs are objective, they don't look to have a natural proportion.
The forearm thing might be subjective, if you want. I just don't see any woman in KOF looking that muscular.

The shading is spot on, the technique is polished, her face looks superb ... it's just that the leg issue stands out too much for me, and I know nobody else would confront you, being THE eFeX and all :P

Looks straight to me, well it's like that in the original sprite too by SNK....It's probably more so the way her body is shaped or her clothes that give it an appearance that the legs look off.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MellyInChains on October 28, 2011, 05:54:48 am
eFeX said:
(http://www.galeon.com/efex/BrianKOFXII-ALT.gif)

fucking badass. this sooooooo needs a johnny maximum palette
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: FeLo_Llop on October 28, 2011, 10:46:37 am
First(and half) try at this style(the half was an unfinished Jun Kagami...who looked like a TRAP!)

Am I going right with this?

(http://img171.imageshack.us/img171/6798/jurixiiisketch.gif)

Thanks in advance!!

PS: Of course, those are not the correct colours for Juri, just an easier set for me to work with
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on October 28, 2011, 11:24:57 am
looks like a great start to me.  The proportions seem to be right, cant wait to see it done :D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on October 28, 2011, 12:46:22 pm
Right direction as in 'line>flat colors>shade-light>gradient>etc.', no.
Right direction as in 'it looks like it's going to be good', yes.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on October 28, 2011, 06:22:52 pm
Since all of these amazing custom sprites are being made I felt a little left out so I decided to update one of my very first original sprites (Adel)  I thought it was going to be an easy update and clean up but I just kept on finding things to fix/add and eventually it came out completely different from my original sprite.  Check out the difference a few more hours of work makes :)
This version of Adel is based on his official artwork found in the story cut scenes found in KOFXIII home console version.  As always all comments and advice is appreciated

(http://fc08.deviantart.net/fs71/f/2011/301/6/e/adel_kofxiii_update_by_enlightendshadow-d4e7ory.gif)

Spoiler, click to toggle visibilty


Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: KO-KI on October 29, 2011, 10:41:21 pm
@eFeX
nice work!

-------------------------------------------------------------------------------------
(http://img232.imageshack.us/img232/8093/djkofk.gif)
Dee Jay
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on October 30, 2011, 12:10:53 am
the arms need more detail. very cool dee jay  :D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Doyoudigworms on October 30, 2011, 12:17:41 am
Great work guys. I was working on a very detailed Alex sprite and was excited to post it 90% done and had my bags packed for a conference this week and my USB stick had some other persons bag put on it and cracked the PCB while it was in the PC. Stupidly I only had it on the USB so it's long gone now. :/
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: shadowbrand on October 30, 2011, 01:29:02 am
nipples?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on October 30, 2011, 01:35:15 am
 :P mmm yes niples too

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Cazaki on October 30, 2011, 03:51:58 am
Dee Jay looks extremely evil on that sprite.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jesuszilla on October 30, 2011, 05:10:04 am
Holy shit, KO-KI. Beautiful.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: KO-KI on October 30, 2011, 05:32:01 am
@_Arthas_Cf @Doyoudigworms @shadowbrand @Cazaki @Jesuszilla
Thank you for comments.

(http://s3.amazonaws.com/twitpic/photos/full/436710028.gif?AWSAccessKeyId=AKIAJF3XCCKACR3QDMOA&Expires=1319949816&Signature=T3Fv705isrt%2B5oZjowtqDhrVbLg%3D)(http://img189.imageshack.us/img189/8093/djkofk.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on October 30, 2011, 09:51:46 pm
(http://i61.photobucket.com/albums/h58/_kronos_/GabrielBelmont4-90percent.png) Working on the cross, and added light on the back side just realized I  f_up there o well.
(http://i61.photobucket.com/albums/h58/_kronos_/GabrielBelmont-nolightsource.png)Here is the no light source early version of him.

Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Cazaki on October 30, 2011, 10:17:23 pm
Gabriel's scowl looks of, his nose isn't defined enough, but it looks okay overall, just the lines seem a bit too unclean.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on October 31, 2011, 03:53:43 am
@ Koki @Efex @Enlightend Awesome Job !!
@Kronos Man your cross look nice it's like a 3d model ! Awesome
So i let down my swordman for a while to make this. It is a challenge to improve my spriting skill especially the metallic shading
So what you think about it ? OPEN THIS SPOIL !!!  :sugoi:
Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: aznperson569M on October 31, 2011, 04:56:07 am
That is amazing.

This may be me, but I feel that some of the outlines on the Gundam look a little bit weird (The black outlines)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on October 31, 2011, 01:01:07 pm
yeah you are right i have done only the white part yet  you can see the palettes
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Sky79 on November 02, 2011, 08:20:28 am
Well done  :sugoi:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on November 03, 2011, 06:20:11 am
i think that have a minimum problem(http://img213.imageshack.us/img213/4394/lightx.png) of light
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on November 03, 2011, 06:28:53 pm
This is an update to my Nameless sprite that I made a long time ago.  I did it because I've learned a lot about the style and I thought the character deserved and update.  I might make one with the cape also :D

(http://fc06.deviantart.net/fs71/f/2011/307/8/2/nameless_kofxiii_updated_by_enlightendshadow-d4ey8hk.gif)

Spoiler, click to toggle visibilty


Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on November 09, 2011, 01:28:01 pm
One more update for Nameless, How does this one look?  What could I still improve? 
(http://fc05.deviantart.net/fs71/f/2011/313/1/a/nameless_kofxiii_updated_11__09_11_by_enlightendshadow-d4flhey.gif)

This is a WIP that I just don't know how to deal with.  It's just Nameless with his cape.  Any advice would be appreciated.
(http://i81.photobucket.com/albums/j223/alomeljr/namelesscapeupdated.gif)

Spoiler, click to toggle visibilty

Then there is my update on my Zero sprite
(http://fc00.deviantart.net/fs70/f/2011/313/2/2/zero_kofxiii_updated_by_enlightendshadow-d4flnyj.gif)

Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: KO-KI on November 09, 2011, 06:57:29 pm
(http://i.imgur.com/bscau.gif)
EnlightendShadow's sprite edit.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TRUEMicah on November 09, 2011, 07:37:38 pm
Dat Zero...  :o
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Karasai on November 09, 2011, 10:04:39 pm
(http://fc05.deviantart.net/fs71/f/2011/313/1/a/nameless_kofxiii_updated_11__09_11_by_enlightendshadow-d4flhey.gif)

(http://i81.photobucket.com/albums/j223/alomeljr/namelesscapeupdated.gif)


The hair looks better now
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on November 10, 2011, 05:36:22 am
(http://i.imgur.com/bscau.gif)
EnlightendShadow's sprite edit.
@Ko-Ki

That is a HUGE change to my sprite.  There are a ton of improvements that I can see, just with your plain looking edit it is already much closer to the original's design. He is a little shorter, has a stronger looking and wider upper body,  not to mention the astounding change you made to the face and hair. 

I could possible finish the edit you started but it would be great to see you complete this edit so I have someone's work to compare to.  It would be a way for me to look and learn in a more direct manner. Thanks for taking the time to check out my work.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: GLB on November 10, 2011, 05:43:36 am
Wow, that was very well done.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jesuszilla on November 10, 2011, 06:07:58 am
Alright, KO-KI, I'm just convinced you're one of SNK's graphic artists and you're just hiding that fact from us.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: walt on November 10, 2011, 06:33:17 am
KO KI is just too awesome to be human, I think he's either a robot or a cat
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TerryBogard on November 10, 2011, 06:50:40 am
Here's another one.

(http://galeon.com/efex/BMaryKOFXII.gif)
Thanks to Running Wild & TerryBogard for your replies.

@Running Wild

At first glance, it seems that Mai's are bigger, but check this:

(http://www.galeon.com/efex/Boobs.png)

In fact, Mary's are bigger. (in Mai' standing animation she is leaning forward, and that makes 'em look bigger)
I took the belt size, overall proportions & sun-taned skin from an official illustration by NONA.
Very Nice
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MasterDakol on November 11, 2011, 07:06:09 am
(http://i.imgur.com/bscau.gif)
EnlightendShadow's sprite edit.
edición muy bonita de Nameless
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: walt on November 12, 2011, 01:16:52 am
No te entiende porque es japones, y estos foros son exclusivamente en ingles. Por favor inglés solamente.

Yes, cool edit. KO KI is very talented/
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: KO-KI on November 12, 2011, 01:49:11 pm
@EnlightendShadow
Good luck!

@Jesuszilla
I'm not SNK's graphic artists.(^_^)

Quote
Yes, cool edit. KO KI is very talented/
@KOFC
Thank you!
 A__A
(ФωФ)ノシ

@MasterDakol
Gracias!

(http://i.imgur.com/b7RA4.gif)(http://i.imgur.com/FmvfI.gif)
Fei Long
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mechy on November 12, 2011, 02:04:57 pm
Wow that second one is badass.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Momotaro on November 12, 2011, 04:05:28 pm
(http://i.imgur.com/b7RA4.gif)(http://i.imgur.com/FmvfI.gif)
Fei Long

Owwww Yearrrr!
KO-KI you're awesome!! :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on November 13, 2011, 06:57:05 pm
@KOFC

Wow! I didn't expect such a long debate over Mary's anatomy. I see your point, but I still think that her proportions are right. (maybe it's a perspective issue...? I'll try some tinkering with the sprite)
Thank you very much for your advise. I truely appreciate it.

@MelvanaInChains

Brian MAXIMMUM!!
(http://www.galeon.com/efex/BrianKOFXII-MAX.gif) ;P

@FeLo_Llop

That Juri looks promising. Looking forward to see her finished.

@EnlightendShadow

I'm liking the changes you made to Adelheid's body, but his face looks way too off. (too harsh; should be more effeminate/DuoLon-looking)
KO-KI's fixes for your Nameless make it look perfect.

@KO-KI

Perfect Dee Jay & Fei Long; I'm really loving that Kato pallete.
Good job!

@_Kronos_

I can't tell if the light source is on Gabriel's back or on his front. Also, I would have used another body build for him, (Terry-sized would look more accurate) but that's just a personal preference.

@methiou

Finish. That. Gundam. NOW! (awesome-tastic looking, but his left foot isn't facing the same direction of the leg)

@zero de armentis

Your fixes make it look like the light source is located straight over him, while it should be positioned at almos 45 degrees.

-----------------------------

Thanks to everyone for your comments about my stuff; here's another one:

(http://www.galeon.com/efex/EijiKOFXII.gif)

Now, my '95 Rival team is complete. 8)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Diepod on November 14, 2011, 12:28:41 am
I figured I'd give this style another shot.
(http://fc03.deviantart.net/fs70/f/2011/317/7/c/raven_xiii_by_hiivolt_07-d4g3gpm.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: C.v.s The Abstract on November 14, 2011, 12:36:50 am
This Dope bro!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Momotaro on November 14, 2011, 01:00:47 am
@Diepod : WOW! :o

@eFeX : Good idea.
Actually I had the same idea in my project
Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MDD on November 14, 2011, 01:19:53 am
(http://www.galeon.com/efex/BrianKOFXII-MAX.gif)
Okay, I know who this is supposed to be, but why did I immediately think of Orochi Brian? :P
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MellyInChains on November 14, 2011, 02:03:04 am
@MelvanaInChains

Brian MAXIMMUM!!
(http://www.galeon.com/efex/BrianKOFXII-MAX.gif) ;P

......

you're my goddamn hero. just sayin'.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Diepod on November 14, 2011, 02:19:11 am
(http://fc04.deviantart.net/fs70/f/2011/317/d/1/genocyde_xiii_by_hiivolt_07-d4g3vsu.gif) fixed the mouth.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TRUEMicah on November 14, 2011, 03:01:56 am
I figured I'd give this style another shot.
(http://fc03.deviantart.net/fs70/f/2011/317/7/c/raven_xiii_by_hiivolt_07-d4g3gpm.gif)
I love you.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Deadface on November 14, 2011, 03:19:03 am
Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty

HRNNNNNNNNNNNNNNNNGH
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ChurkY on November 14, 2011, 11:12:22 am
(http://fc04.deviantart.net/fs70/f/2011/317/d/1/genocyde_xiii_by_hiivolt_07-d4g3vsu.gif) fixed the mouth.

you bastard, not happy being awsome in all capcom styles you have to be awsome in Kof XIII too?
Just one [size=5pt]tiny[/size] thing, the last part of the hair, where it makes a curve, shouldn't there be lightened?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Matthew on November 14, 2011, 01:48:42 pm
(http://fc04.deviantart.net/fs70/f/2011/317/d/1/genocyde_xiii_by_hiivolt_07-d4g3vsu.gif) fixed the mouth.

you bastard, not happy being awsome in all capcom styles you have to be awsome in Kof XIII too?
Just one [size=5pt]tiny[/size] thing, the last part of the hair, where it makes a curve, shouldn't there be lightened?

No, but I didn't know she had a donk like dat.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Diepod on November 14, 2011, 03:04:24 pm
No, but I didn't know she had a donk like dat.

Yeah, actually the less mass there is in her hair the more there is in her body, so some areas... expand when her hair style changes.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Cazaki on November 14, 2011, 08:49:32 pm
I'm all for ass, but I think that's just her arching her back a little.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: poetas_muertos14 on November 15, 2011, 05:46:18 am
I envy ur skills :c
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: PRIIME on November 15, 2011, 06:26:06 pm
These threads always make me upset because I wish all of these sprites were actual WIP for characters  --;
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: FeLo_Llop on November 15, 2011, 07:05:44 pm
These threads always make me upset because I wish all of these sprites were actual WIP for characters  --;
Then learn and do them yourself :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: PRIIME on November 15, 2011, 07:47:02 pm
These threads always make me upset because I wish all of these sprites were actual WIP for characters  --;
Then learn and do them yourself :)

I hardly have the time to create screenpacks, let alone learn how to make a character/sprite.

I shall continue to visit this thread and watch enviously of the skill and dedication on display  :'(
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Diepod on November 15, 2011, 07:55:03 pm
dedication?  :S
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: PRIIME on November 16, 2011, 04:36:42 am
dedication?  :S

Psh yeah in my opinion theres a level of dedication. Because I for one don't have the patience to do it.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on November 16, 2011, 06:25:40 pm
@efex


How about this version (http://i61.photobucket.com/albums/h58/_kronos_/gb2.png)

Thanks for the tips.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: anis91 on November 16, 2011, 07:43:35 pm
@ diepod, AWESOME

@cannot wait to see the final result!

here's my 1st kox FIII sprite, poor homer
(http://fc08.deviantart.net/fs71/f/2011/320/8/4/hopmer_sprite_kof_xiii_style_by_anis91-d4gdck0.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Momotaro on November 16, 2011, 09:36:06 pm
Funny!
But look at the anti-aliasing, not really Kof XII-ish.
It can be a base to re-sprite in another layer.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: anis91 on November 16, 2011, 09:37:38 pm
Funny!
But look at the anti-aliasing, not really Kof XII-ish.
It can be a base to re-sprite in another layer.
WHAT? it took me a lot to do, anyways i'll still try
and yeah, i agree about the anti aliasing
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Momotaro on November 17, 2011, 01:29:04 pm
@anis91

For example, in the skin part, your number of colors needs to be limited to something like that.

I edited it a bit.
This is only a crappy color reduction, but this is to show you the idea. :P

(http://img580.imageshack.us/img580/8796/hopmerspritekofxiiistyl.png) (http://imageshack.us/photo/my-images/580/hopmerspritekofxiiistyl.png/)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Cobra Caddie on November 17, 2011, 01:45:06 pm
Kof 12/13 sprites have a limit on the number of shades for a color(7, for example skin color will be 7 colors, hair color will have 7 colors, clothes will have 7 colors for each separated part of the clothing, etc), and have a total color limit for the sprite of 256 colors.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on November 17, 2011, 06:35:11 pm
(http://i61.photobucket.com/albums/h58/_kronos_/Gabriel-B-75.png) 75% done



edit

(http://www.deviantart.com/download/269645583/gabriel_belmont_xiii_colors_by_0kronos0-d4gjfv3.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on November 23, 2011, 06:33:29 am
new stuff Ryu from Breath Of fire IV. An Edit of SteamBoy Kaede KofXIII style to made it
(http://img69.xooimage.com/files/7/8/1/ryuandfoulou-2eff67c.png)
and also some palettes
Spoiler, click to toggle visibilty
  :sugoi:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on November 24, 2011, 12:15:27 am
very Nice Methiou.

(http://www.deviantart.com/download/270567051/slash_xiii_by_0kronos0-d4h36vf.png)
(http://www.deviantart.com/download/270567238/slash_colors_by_0kronos0-d4h370m.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Foobs on November 24, 2011, 02:10:27 am
Wow. Never thought someone would sprite Slash in this style.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Deadface on November 24, 2011, 05:35:50 am
FEH. Rai is better.
*shot*

Looks sexy as hell, breh.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: GLB on November 24, 2011, 05:55:30 am
Yes, that was very well done.  :D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MellyInChains on November 24, 2011, 05:22:01 pm
slash fuckin' rulez okay? damn.

and so do those sprites. i love it

....now i'm curious to see how the hell kof13 politank or maurun would work lol
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on November 26, 2011, 07:19:01 am
GUNDAM AGE 55 % done !! What Miss :  Shield, Dots Gun And Perhaps Flit Asuno
(http://img70.xooimage.com/files/5/b/8/gundamshade-2f158d8.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: anis91 on November 26, 2011, 03:59:10 pm
*faints*
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mgbenz on November 26, 2011, 04:15:01 pm
new stuff Ryu from Breath Of fire IV. An Edit of SteamBoy Kaede KofXIII style to made it
http://img69.xooimage.com/files/7/8/1/ryuandfoulou-2eff67c.png (http://img69.xooimage.com/files/7/8/1/ryuandfoulou-2eff67c.png)
and also some palettes
Spoiler, click to toggle visibilty
  :sugoi:

I freakin' love you.

JoseDandy J is better.

Fixed.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: C.R.O.M Lando on November 26, 2011, 11:36:05 pm
GUNDAM AGE 55 % done !! What Miss :  Shield, Dots Gun And Perhaps Flit Asuno
(http://img70.xooimage.com/files/5/b/8/gundamshade-2f158d8.png)

this is total badass hotness! damn good work! i envy your skills.
by the way, who is the girl in your sig ? i might wanna make a sprite of her. lol
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on November 27, 2011, 01:31:01 am
@CROM Thanks you
the girls are Cushart Drawing, he is an Awesome artist
here the link : http://cushart.deviantart.com/
Flit Asuno, Edit of Efex 's Chris  ;P
(http://img70.xooimage.com/files/7/f/3/flitoandgundam-2f1d1ae.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on November 27, 2011, 01:42:30 am
@_Kronos_

Gabriel's body build is perfect now. About the sprite, I'm seeing different light sources (right boot/left boot/left leg/shoulders) and I think that his left food should be firmly planted on the ground. I'm really liking his face.

About Slash, his lower coat seems to be missing some highlights and his sword seems to be bent, but overall it¡s nicely done.

@methiou

About Ryu, his right arm muscles are odd/don't match the shading style.

As I said before, Gundam is looking awesome, but his left foot isn't facing the direction of the leg/knee; it really looks like it's ankle is broken.

--------------------------

A new one and a cheap edit:

(http://www.galeon.com/efex/ChengKOFXII.gif) (http://www.galeon.com/efex/SMrKarateKOFXII.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: GOH on November 27, 2011, 01:56:03 pm
That Cheng is ballin'.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on December 03, 2011, 09:13:09 pm
@GOH

Thanks for your comment, man. (thought I don't know if that was a compliment or not :P )

-------------------------------

Remade Shingo, since my old one was kinda fugly:

(http://www.galeon.com/efex/ShingoKOFXII2.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jesuszilla on December 04, 2011, 03:51:28 am
Too muscular, if you ask me... looks a bit freakish.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on December 04, 2011, 06:15:16 pm
 :S i agree,maybe less mass can help.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: GLB on December 04, 2011, 08:35:12 pm
It looks good, bro. Just needs some work.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: FeckFace on December 04, 2011, 08:53:32 pm
:S i agree,maybe less mass can help.

I think the definition might be the problem, too.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MAO11 on December 05, 2011, 08:26:53 pm
yeah i agree he's too muscular, i think shingo has a body similar to a swimmer (he is water polo player)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on December 06, 2011, 09:45:06 pm
(http://fc06.deviantart.net/fs70/f/2011/338/4/2/king_lion_by_armentis-d4i78zn.png)LIKE , COMMENT AND SUBSCRIBE
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Balthazar on December 06, 2011, 11:18:05 pm
Only if you animate it  >:( !
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on December 07, 2011, 02:47:32 am
Subscribe?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on December 07, 2011, 03:59:04 am
is a joke
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Deadface on December 07, 2011, 07:54:45 am
...his feet. They bother me. The placement looks rather odd.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: GOH on December 07, 2011, 11:04:45 am
KIIIIIIIIIIIIIIIIIIING

SPEEEEEEEEEEEEEEEEEEEEEEAR
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on December 07, 2011, 11:30:06 am
Thanks for all the replies. :)

About Shingo, I agree with you guys; his arms are too defined for him. (but his bodybuild is just like that, since Kyo is officially 1'81m/75kg and Shingo is 1'79m/71kg; oddly, on KOFXIII he is pictured on some cutscenes with a bodybuild closer to Joe's than Kyo's...)
Here's an update:

(http://www.galeon.com/efex/ShingoKOFXII2b.gif)

@zero de armentis

King Lion looks really impresive, but there are a few parts that look odd:

-The straight line in the back of his hair. (behind his right arm)
-That single strand of hair; too thin, comapred to the rest of his hair.
-I know that in the original sprite his right foot is positioned that way, but it looks misplaced.

Good work, overall.

----------------------------------

Another one, dressed for the occasion:

(http://www.galeon.com/efex/BJenetKOFXMAS.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: GOH on December 07, 2011, 11:31:01 am
That's amazing and sexy. :D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TerryBogard on December 07, 2011, 11:31:57 am
Another one:

(http://www.galeon.com/efex/BJenetKOFXMAS.gif)
Take away the beard, and would be super
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mgbenz on December 07, 2011, 11:35:58 am
No, the beard adds to the charm.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TerryBogard on December 07, 2011, 11:36:57 am
No, the beard adds to the charm.
As alt version
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: oroqi on December 07, 2011, 02:09:35 pm
@Jesuszilla
I'm not SNK's graphic artists.(^_^)
Are u sureeeeeee?  ;D
I have also thought the same way
and i think i have the reason to doubt :
(http://img07.pixiv.net/img/ko-ki_box/9693437_m.png)  :swoon:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Bastard Mami on December 07, 2011, 04:10:54 pm
takea way the skirt, add black ahri and you get her kofmi2hack alt.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on December 07, 2011, 04:18:03 pm
lol a beard, priceless.  Your Shingo looks a lot better now. 
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on December 08, 2011, 12:37:03 am
@TerryBogard

Ok; original costume for you, then. :P

(http://www.galeon.com/efex/BJenetKOFXII.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TerryBogard on December 08, 2011, 05:51:14 am
@TerryBogard

Ok; original costume for you, then. :P

(http://www.galeon.com/efex/BJenetKOFXII.gif)
Great job! I talked about New Year's costume without a beard
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on December 11, 2011, 12:43:26 am
Thanks TerryBogard. (I was going to post the normal outfit anyway)

-----------------------------------

I remade Omega Rugal, since my old one isn't accurate to the style:

(http://www.galeon.com/efex/ORugalKOFXIIa.gif) (http://www.galeon.com/efex/ORugalKOFXIIb.gif) (http://www.galeon.com/efex/ORugalKOFXIIc.gif) (http://www.galeon.com/efex/ORugalKOFXIId.gif) (http://www.galeon.com/efex/ORugalKOFXIIe.gif)

Base Rugal / Omega '98 / Omega '02 / Omega '95 / Omega Claus
(You know the saying: everything is awesomer with a beard!) :P
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Cazaki on December 11, 2011, 01:17:11 am
SO...DIESEL
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MDD on December 11, 2011, 01:23:00 am
Goddamnit, now you make me wish Rugal was in XIII. Those look awesome.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jesuszilla on December 11, 2011, 01:28:19 am
.... could you animate just a Kaiser Wave animation to see how that looks? Please?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on December 11, 2011, 01:51:07 am
Man !! efex is power up !!!  :o Dude you are awesome  :sugoi:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MrMacintosh on December 13, 2011, 01:07:21 am
Well, I pretty much just looked through this entire thread since I registered, and I must say, you guys are good.

I'm inspired. I saw the study site on how they colored from the old CPs2 era to what KOF is using now, so I get the rules to follow, such as light source, color choices, and proportions.

I'll probably challenge myself with a Guilty Gear character and make them into a KoF XII style.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: C.R.O.M Lando on December 13, 2011, 02:14:28 am
I saw the study site on how they colored from the old CPs2 era to what KOF is using now, so I get the rules to follow, such as light source, color choices, and proportions.


wow there is a study guide on how to do these?  i would love to try my hand at them and remake some of my own characters in this style. anything to learn to get better at doing stuff. i really love the good sprite work i see alot of these great artists doing on characters in this thread. simply amazing. anyone know where the site is to find out this cool info?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Rolento on December 13, 2011, 02:42:16 am
I'm going to take a wild stab and assume this is the study site he meant.

http://irwt.smeenet.org/
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Zastin on December 16, 2011, 01:45:10 am
Hi guys im new here.. this is my first attempt for a sprite lol..
i used kyo xiii basic stand and old shingo parts that i found here :)

(http://fc06.deviantart.net/fs71/f/2011/237/7/6/shingo_kofxiii_style_sprite_by_kurozastin-d47unug.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on December 17, 2011, 01:07:27 am
Here an update of my swordman and a new wip of Kazuya ( Tekken Blood vengeance Awesome movie by the way )
(http://img73.xooimage.com/files/2/7/a/angelfirststep-2fb859c.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: KO-KI on December 17, 2011, 02:34:06 pm
(http://i.imgur.com/nYlNZ.gif)
Cammy

@eFeX @methiou
nice work!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on December 17, 2011, 04:25:12 pm
Wow I fall in love
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Momotaro on December 17, 2011, 09:11:31 pm
@eFeX
Great Rugal variations.
Even the Santa style is badass!! 8)

@KO-KI
Awesome work!!
This is really the SSF2 Cammy, just like we love her. ;)
Perhaps the nose / mouth area can be better?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: KO-KI on December 30, 2011, 03:42:17 am
(http://i.imgur.com/co12N.gif)
Nameless

@KO-KI
Awesome work!!
This is really the SSF2 Cammy, just like we love her. ;)
Perhaps the nose / mouth area can be better?
@nedflandeurse
Thank you for the advice.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Foobs on December 30, 2011, 03:57:00 am
(http://i.imgur.com/nYlNZ.gif)
Cammy

Shouldn't that lock project some shadow in her shoulder? Pretty good sprite.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on December 30, 2011, 05:13:49 am
Your nameless looks so authentic an amazing improvement over my original work.  I'm still trying to reach eFeX's and your quality level of skill.   :o
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on December 30, 2011, 08:34:21 am
(http://i257.photobucket.com/albums/hh229/arthascf/ChrisO-3.png)

koki ,I love your Gantz nameless,very nice skills

next O Yashiro
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on December 30, 2011, 01:40:24 pm
Very nice Arthas I can't wait to see the rest of the Orochi team

So I made Zero in KOFXIII style a while back and since UMVC3 will add an X alt costume to Zero I decided to do the same to my sprite plus I can't just sit back as everyone else makes new awesome sprites.  This took way too long for a simple edit of the character.  I really should be asleep right now lol

(http://fc00.deviantart.net/fs70/f/2011/364/a/8/megaman_x_kofxiii_by_enlightendshadow-d4kp0vr.gif)(http://fc00.deviantart.net/fs70/f/2011/313/2/2/zero_kofxiii_updated_by_enlightendshadow-d4flnyj.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: lucci85 on December 30, 2011, 05:38:49 pm
At first I thought it was a KOF XIII Justin Bieber with Super Powers, and laughed hard. But then, I realized it was Chris XD
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Karasai on December 31, 2011, 02:18:12 am
X's head looks way too small
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Hyogo on December 31, 2011, 02:13:30 pm
X's Sprite is awesome but I think there's a few things that need to be edited.
(http://i914.photobucket.com/albums/ac344/TOADUK/XProblems.png)
Red Circles show what areas I think that should be edited.

Biggest Circle: His Right leg (Artist's left) could use better shading in my opinion, it just seems too basic IMO.

Smaller Circle: The area of the Helmet just looks too "Sharp" could be a little more rounded, Might look slightly better, but if needed I'll do a small edit if I need to, to show you what I mean.

Smallest Circle: Not much of an issue, but I think that could use a tad lighter shade since it's near the front.

Not meaning to be insulting in any way, just giving my views.
And as Karasai said, X's head is a tad small compared to Zero's, it's maybe just the helmet but yeah.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on December 31, 2011, 03:20:16 pm
Nice work guys !
My character evolution, he is changing all of the time  --;
(http://img66.xooimage.com/files/5/4/8/characterevolution-3027f77.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on January 01, 2012, 02:07:01 am
X's Sprite is awesome but I think there's a few things that need to be edited.
(http://i914.photobucket.com/albums/ac344/TOADUK/XProblems.png)
Red Circles show what areas I think that should be edited.

Biggest Circle: His Right leg (Artist's left) could use better shading in my opinion, it just seems too basic IMO.

Smaller Circle: The area of the Helmet just looks too "Sharp" could be a little more rounded, Might look slightly better, but if needed I'll do a small edit if I need to, to show you what I mean.

Smallest Circle: Not much of an issue, but I think that could use a tad lighter shade since it's near the front.

Not meaning to be insulting in any way, just giving my views.
And as Karasai said, X's head is a tad small compared to Zero's, it's maybe just the helmet but yeah.

Thanks for all of your opinions, there wasn't anything disrespectful said and I really do value your observations.  That's kinda the whole reason I post my work up on this website because there is always constructive criticism that I can take back to the drawing board and improve on. I agree that the head is too small and I'll make the adjustment soon, hopefully it will look better then.  As for the leg, it does need better shading but if you think you can improve that part of the sprite by all means go right ahead.  I just can't seem to get that right so yeah...

@methiou
your character just looks too badass.  I like your middle one the best with the cool wings but the final/newest version just looks like royalty and suits him just fine as well. :D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Shockdingo on January 02, 2012, 02:52:10 am
I remade Omega Rugal, since my old one isn't accurate to the style:

(http://www.galeon.com/efex/ORugalKOFXIIa.gif) (http://www.galeon.com/efex/ORugalKOFXIIb.gif) (http://www.galeon.com/efex/ORugalKOFXIIc.gif) (http://www.galeon.com/efex/ORugalKOFXIId.gif) (http://www.galeon.com/efex/ORugalKOFXIIe.gif)

Base Rugal / Omega '98 / Omega '02 / Omega '95 / Omega Claus
(You know the saying: everything is awesomer with a beard!) :P

...I think I'll love you forever, Omega Clause needs to be a thing! ;D At least if they ever do bring ol' Rugal back, I'd like a beard tacked on him to show some aging.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: walt on January 03, 2012, 09:43:13 pm
hoho 98 and 95 all the way. 2002 zombie rugal was shit.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: lucci85 on January 05, 2012, 12:55:21 pm
Yeah, Omega Claus looks damn awesome. He needs a Santa hat tho.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Insane Citizen on January 25, 2012, 07:00:05 pm
(http://img202.imageshack.us/img202/1295/svcathena.jpg)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: DGO on January 25, 2012, 09:41:10 pm
woooow!!! cute!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: boysattrinh on January 27, 2012, 05:42:45 am
This is my first art sprite about Megaman X  ;D
I just color for character X . Hope u like it and comment for better art.
About my favorite sketches Maverick X1>X8 , if u like u can paint color them your style .
(http://i282.photobucket.com/albums/kk247/lMeGaManx/Sketches/X.png)     ......      (http://i282.photobucket.com/albums/kk247/lMeGaManx/Sketches/Chameleon.png)(http://i282.photobucket.com/albums/kk247/lMeGaManx/Sketches/Ostrich.png)(http://i282.photobucket.com/albums/kk247/lMeGaManx/Sketches/Seahorse.png)(http://i282.photobucket.com/albums/kk247/lMeGaManx/Sketches/Walrus.png)(http://i282.photobucket.com/albums/kk247/lMeGaManx/Sketches/Mattrex.png)(http://i282.photobucket.com/albums/kk247/lMeGaManx/Sketches/DragonFly.png)(http://i282.photobucket.com/albums/kk247/lMeGaManx/Sketches/Crow.png)(http://i282.photobucket.com/albums/kk247/lMeGaManx/Sketches/Panda.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jesuszilla on January 27, 2012, 06:09:06 am
Face isn't XIII style, neither is the shading. Too much light, colors are a bit too bright, but it's a nice sprite nonetheless. I can't really give too much advice on this style myself, though, so I hope others can give some better advice.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on January 27, 2012, 12:58:20 pm
Yes awesome !!!! but Need some light fix ! :sugoi:
Title: [Theme Thread] KOF XII Sprite thread
Post by: ViralIPTG on February 12, 2012, 07:15:13 pm
My First KOF XII Style Sprite

NICO ROBIN :

(http://fc02.deviantart.net/fs71/f/2012/042/f/a/nico_robin_xiii_by_viraliptg-d4pg1sq.png)

Do tell me if it needs improvements..

viraliptg.deviantart.com (http://viraliptg.deviantart.com)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ChurkY on February 12, 2012, 08:35:58 pm
well, for a starter it is good, but her skirt needs improvement, and its something i cant help you, mine looks awful =D
sorry bout that,

and here I made Lucy from onoff =D
if anyone wants to fix her hair you can PLEASE:

(http://s18.postimage.org/vm8px96nd/lucy.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on February 12, 2012, 11:26:10 pm
To ViralIPTG

the hair needs work looks flat, you need to add depth and brightness
the shadows are not well positioned in nico robin,in one boob,one check have light in a bad place,you should put a little above
the folds are too thick,you may lighten and make less shade,has the shape and contour, but loses the details for the above mentioned
the miniskirt only provides shade of 1 pixel wide and 1 or 2 long
you should delete the extra shadow takes the shape of the legs
las botas necesitan contorno en sus sombras,si las haces mal,perderan profundidad

to churky
hair seem right to me and well done
small eye needs some work, possibly move down a pixel and eliminate some shaded
hands have details on the outline of the pixels, giving the effect that lights up the leg where there should be
the other hand has a pixel which should be shaded and colored through the back some shine
those legs I'm not sure, I think you have too much shade or too much meat XD
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TRUEMicah on February 13, 2012, 01:28:04 am
(http://s18.postimage.org/vm8px96nd/lucy.png)
I love you.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TerryBogard on February 13, 2012, 05:58:09 am
(http://s18.postimage.org/vm8px96nd/lucy.png)
NICE!!!!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ViralIPTG on February 13, 2012, 08:42:36 pm
To ChurkY

Thank you for your suggestions !!!

To Arthas_Cf

I took the feedback and made changes in the sprite of Nico Robin. I am posting both the old and new sprite for comparison
Tell me if it needs further improvement. Thank you very much.   ;D
 
OLD :                                   NEW:
(http://fc02.deviantart.net/fs71/f/2012/042/f/a/nico_robin_xiii_by_viraliptg-d4pg1sq.png)              (http://fc04.deviantart.net/fs71/f/2012/045/d/4/nico_robin_xiii_update_by_viraliptg-d4pm1aq.png)

Changed !!!!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ChurkY on February 14, 2012, 12:02:29 am
to churky
hair seem right to me and well done
small eye needs some work, possibly move down a pixel and eliminate some shaded
hands have details on the outline of the pixels, giving the effect that lights up the leg where there should be
the other hand has a pixel which should be shaded and colored through the back some shine
those legs I'm not sure, I think you have too much shade or too much meat XD

i still hate her hair, the small eye is awful you're right XD, i didnt get the hands mistake so if u want u can fix it =D, and her legs are meaty, like in on/off's XD


ViralIPTG, it's better, but her skin is too light XD, but it sure has improved =D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on February 14, 2012, 09:21:00 am
(http://i257.photobucket.com/albums/hh229/arthascf/lucy.png)

i made,modifications to nico robin,but I would like to see what you can do and show you here
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TerryBogard on February 14, 2012, 09:28:51 am
(http://i257.photobucket.com/albums/hh229/arthascf/lucy.png)

i made,modifications to nico robin,but I would like to see what you can do and show you here
Amazing NICE
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on February 14, 2012, 10:04:50 am
deserve credits to churky,thanks to him  :P
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: drewski90 on February 14, 2012, 10:07:19 am
would anyone hope to see eiji in kofxiii sprite, andy's alt doesn't count i guess?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on February 14, 2012, 05:11:20 pm
both already made by efex

http://omegaefex.deviantart.com/gallery/31048068#/d4g340s
http://omegaefex.deviantart.com/gallery/31048068#/d3k0ufp
http://omegaefex.deviantart.com/gallery/31048068#/d3k0u8e
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on February 14, 2012, 09:23:55 pm
Yeah Kof XIII sprite pop up again ! Good to see such nice sprites !! Good job @Churky , and ViralIPTG
@Arthas I want to see what you have done with that robin  :sugoi: I will still waiting
Here something i am working on ( hands are missing yet !!)  --;
(http://img73.xooimage.com/files/6/6/b/red-3195b31.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mechy on February 14, 2012, 09:34:29 pm
Section 8 armor? O_o
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on February 14, 2012, 10:05:07 pm
Nope ! it's a digimon (a request  ;P)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ChurkY on February 15, 2012, 01:41:48 am
thanks for the fixing =D, I got the hands now =D, I'm really dumb with interpreting frases sorry =\

Yeah Kof XIII sprite pop up again ! Good to see such nice sprites !! Good job @Churky , and ViralIPTG
@Arthas I want to see what you have done with that robin  :sugoi: I will still waiting
Here something i am working on ( hands are missing yet !!)  --;
(http://img73.xooimage.com/files/6/6/b/red-3195b31.gif)


DUKEMON CHAOS =DDDDD (man if I'm wrong i'll just vanish)
really impressive, like u didnt know it ¬¬

and yes: I want to see your robin too
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Balthazar on February 15, 2012, 09:27:35 am
Quote
I want to see your robin too
This sounded a bit awkward to me  :ninja:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ChurkY on February 15, 2012, 07:50:04 pm
Quote
I want to see your robin too
This sounded a bit awkward to me  :ninja:

Fuck  :)
I'll go kill myself and get back in my next life :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ChurkY on February 16, 2012, 12:49:48 am
if u get it in a format with defined pixels and no blur, sure I can help u
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aldo on February 16, 2012, 01:45:45 am
@ViralIPTG

The lightsource is incorrect, should be coming from the front not from the back
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Karasai on February 16, 2012, 03:32:36 am
I know it's not even close to KOFXII size but it was a test, but did I do the lightsource right?

(http://img16.imageshack.us/img16/2998/readyc.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ChurkY on February 16, 2012, 01:01:07 pm
the lightsource is right  :thumbsup:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on February 16, 2012, 03:38:01 pm
Hehehe !! For Gundam Fans !!  :sugoi:
(http://img73.xooimage.com/files/3/1/b/gundamage2-31a2d85.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on February 17, 2012, 01:39:04 am
What !! nobody !?  >:( I'm on Fire today !!!! here another one i'm Teasing this time
(http://img74.xooimage.com/files/b/3/9/untitled-1-31a7a62.png)
I think that i will create a thread and throw my shit there  --;
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on February 17, 2012, 01:55:30 am
I can't help but get the feeling that I have seen that gundam weeks/months ago.

Anyway, if you're bored and want some peoples to comment about some sort of good stuff, grab some old sprites from King of Fighters or Marvel/Capcom and convert an animation to this or just hires or somethin.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on February 17, 2012, 07:44:33 am
I've seen before ,the green black areas is unfinished ? or you want something about that

i like the goku hairs,very fine  :sugoi:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Balthazar on February 17, 2012, 09:43:00 am
I think it's morning or night for most folks here :P

Gundam looks super badass!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on February 17, 2012, 10:57:09 am
 Thx to @?, @Arthas, @balthazar for you attention !!
@Arthas the green part and the black part are finished  :P
@balthazar this for you, i know you are a Dbz fan, hehehehe Teasing !! this will be awesome !!
Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: C.R.O.M Lando on February 17, 2012, 06:48:56 pm
Methiou you could sprite that gundam a thousand times and i will always say AWESOME! I like the different Pals too. That would look great as a full blown picture to hang on a wall. good work ! :)....and as a playable character. hehehe.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Balthazar on February 17, 2012, 11:57:20 pm
 :sugoi:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ChurkY on February 18, 2012, 12:12:32 am


well i don't know much about gundum, i dont really like it, but your sprite sure is outstanding =D

What !! nobody !?  >:( I'm on Fire today !!!! here another one i'm Teasing this time
(http://img74.xooimage.com/files/b/3/9/untitled-1-31a7a62.png)
I think that i will create a thread and throw my shit there  --;
and about that goku, U SON OF A B**** HOW COME U TEASE LIKE THAT? AND PLEASE U DONT EVEN THINK ABOUT DOING ONLY THE SS4, NOW U'LL HAVE TO MAKE ALL OF THEM! AND I WILL START VEGETA!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ChurkY on February 18, 2012, 01:22:10 am
since I couldn't sleep without trying it, here is my tease of my vegeta, sorry methiou I stole your palete for now, but I will fix it =D

(http://s11.postimage.org/7n42g9e33/preview.png) (http://postimage.org/)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Karasai on February 18, 2012, 03:45:46 am
the lightsource is right  :thumbsup:

should the right arm be completely dark or....
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on February 18, 2012, 09:28:12 am
since I couldn't sleep without trying it, here is my tease of my vegeta, sorry methiou I stole your palete for now, but I will fix it =D

(http://s11.postimage.org/7n42g9e33/preview.png) (http://postimage.org/)

its a competition  :???:

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ChurkY on February 18, 2012, 10:47:48 am
its a competition  :???:


No, not at all, it's just a creativity rage rompante, because his goku is awsome, and DBZ is one of the most awsome animes ever done ^^
so I used it as a fuse to start vegeta, who is my favorite character there.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on February 18, 2012, 11:44:28 am
@C.R.O.M Lando Thx you man for the support !!
@churky Yeah this is how i like it !! Let's go Buddy !! Palette anything you can take them, let's just make Sprites, I'm pop up !!! About the goku i will make all of them hehehehhehe !!!! and..... After i will make a vegeta too  :twisted:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on February 21, 2012, 10:42:21 pm
(http://img67.xooimage.com/files/d/3/5/red2-31d338b.gif)
Almost Finished ! --;
And...
Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on February 21, 2012, 11:14:34 pm
shoulder protectors need work too
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on February 22, 2012, 01:53:25 am
I'm curious, how many of you use tablets and how many use a mouse(or trackball)?
I'm kind of uncomfortable drawing on paper but I hate drawing with a mouse, I recently tried to just give it a good shot on drawing with a mouse and my wrist hurt to much so that's not happening, so I decided to get a tablet as soon as I get $100. Now, I was trying to draw something about the size of a full picture/comic page, but I wanted to know what most of you use since you're drawing much smaller (in comparison) sprites.

Diepod seems to draw on paper then scan them and resize then draw pixels (but no mention of tablet/mouse) and I only hear about people drawing picture size things with a tablet but the rest would be random guesses.

So what do you use to draw what (picture/sprites)?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on February 22, 2012, 02:19:12 am
both,sometimes draw first in paper,sometimes only scrap in graficgale


i want one tablet too :D

maybe later  ::)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Tyrant Belial on February 22, 2012, 03:48:49 am
(http://img67.xooimage.com/files/d/3/5/red2-31d338b.gif)
Almost Finished ! --;
And...
Spoiler, click to toggle visibilty

I take it that's gogeta at the end. Good job. But you forgot to put the geta in Gogeta. He looks exactly like goku, he doesn't have Vegeta's Widow peak like he should. A reference picture is available as they give a clear bust shot of him in the movie itself.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Cybaster on February 22, 2012, 08:42:08 am
I'm sure it's just a beggining thing anyway. Can't wait to see the final result. :yes:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Karasai on February 23, 2012, 03:02:27 am
am i doing this right
(http://img717.imageshack.us/img717/112/betternoww.png)

Title: [Theme Thread] KOF XII Sprite thread
Post by: ViralIPTG on March 03, 2012, 10:45:46 am
My Second Try  :)
(http://fc03.deviantart.net/fs71/f/2012/063/7/9/hinata_wataba_xiii_by_viraliptg-d4rnh1j.png)

Hinata from Rival Schools
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jango on March 03, 2012, 07:12:58 pm
What's up with her face? and her legs are blocky.

It's like you used an autoscale program and just traced over everything
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on March 03, 2012, 10:21:35 pm
you need first trace over everything, like jango say


you need make something like this,after rescaling


(http://i257.photobucket.com/albums/hh229/arthascf/hinata_wataba_xiii_by_viraliptg-d4rnh1j.png)

i made this very quick,is something for you to practice

good luck and dont forget perspective, she had a huge arm and a long face


karasai you need more practice,
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ViralIPTG on March 05, 2012, 03:55:56 pm
@Arthas_Cf

Thanks man, I would do it over again.
BTW, u mentioned about Robin in your previous post.

Would u show it to me ?
 ;D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Metal Warrior on March 12, 2012, 05:29:21 am
(http://i43.tinypic.com/250ml5j.gif)
Eiji Kisaragi
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Momotaro on March 19, 2012, 12:55:14 am
Nice one!! MEtal Warrior!

This is some basic edit I've done.
It's the base for a full character.
(http://img268.imageshack.us/img268/8342/basictoanimate00.png) (http://imageshack.us/photo/my-images/268/basictoanimate00.png/)

Anyone is able to animate it a bit? It would help me.
Thanks
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on March 19, 2012, 03:28:14 am
oooohhh nice Edit, you have here !!  :sugoi: Here a quick animation for you but you have to correct the lines and do some cleaning !! Good luck !!
(http://img82.xooimage.com/files/4/6/2/basictoanimate00-32b32fa.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Retro Respecter on March 19, 2012, 05:20:49 am
Well, I cannot argue. It is a quick animation.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Ganbare-Lucifer on March 20, 2012, 11:34:30 pm
(http://fc01.deviantart.net/fs70/f/2012/079/e/d/unfinished_hinata_kofxiii_by_greasiggy-d4tekkq.png)

Unfinished Hinata KOFXIII Sprite, if someone likes... could be finished by it...

it's is welcome...
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Momotaro on March 22, 2012, 10:37:34 pm
oooohhh nice Edit, you have here !!  :sugoi: Here a quick animation for you but you have to correct the lines and do some cleaning !! Good luck !!
(http://img82.xooimage.com/files/4/6/2/basictoanimate00-32b32fa.gif)

Good! Thanks for the anim.
Any way to make it more smooth / calm (less dynamic).

Also, Is there a good program to extract frames?
So I'll work on hair and outfit details on the end.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on March 23, 2012, 11:18:02 pm
you can use photoshop or gimp
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Momotaro on March 24, 2012, 01:00:40 am
you can use photoshop or gimp
Thanks, Seems to be OK. :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Formerly Hoshi on March 29, 2012, 11:53:48 pm
http://img70.xooimage.com/files/0/3/6/goku-31d3471.gif
Missing SSJ2. :3
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Momotaro on March 31, 2012, 04:32:03 pm
http://img70.xooimage.com/files/0/3/6/goku-31d3471.gif
Missing SSJ2. :3

Very good choice of colors!! 8)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: OphaR on April 06, 2012, 09:44:43 pm
Hi everyone!
I'm trying to make a Mugen char, but I'm not very good doing sprites in Kof XII Style, so I want to ask you if someone want to make ths sprites with me. I can rip the sprites and make as much as I can, but I need help with the final edit...
An example:

(http://img824.imageshack.us/img824/4016/balrogt.png)

P.D. Sorry for my awfull English... :(
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Karasai on April 06, 2012, 10:27:17 pm
I like where this is going
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Momotaro on April 06, 2012, 11:31:04 pm
Hi everyone!
I'm trying to make a Mugen char, but I'm not very good doing sprites in Kof XII Style, so I want to ask you if someone want to make ths sprites with me. I can rip the sprites and make as much as I can, but I need help with the final edit...
An example:

(http://img824.imageshack.us/img824/4016/balrogt.png)

P.D. Sorry for my awfull English... :(

Seems like a good start, try to look at sprite reference for the next step.
No problem with your english.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: OphaR on April 07, 2012, 08:01:30 pm
(http://img33.imageshack.us/img33/6541/balrog2.png)
Still in progress, but I'm not convinced, I don't know...
I think I'm not good with this... :( :( :(
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Momotaro on April 07, 2012, 10:32:12 pm
eFex made some great Michael Max sprite.
You can look at it for several parts.
There is a lot to learn from his sprites!

http://omegaefex.deviantart.com/gallery/31048068?offset=24#/d3k0w1v (http://omegaefex.deviantart.com/gallery/31048068?offset=24#/d3k0w1v)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: OphaR on April 08, 2012, 01:13:18 am
Thank you! I'll take a look ;)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on April 08, 2012, 06:31:15 am
If you're just trying to create a character with good sprites then I'd recommend you stick with SF4's images closer (by that I mean don't try to redraw their shadows to try to really fit with KoF XII's lighting direction). Do what you were doing with that sprite, but try to stick with the original image. If you really wanted KoF XII's lighting, you could always slightly change the shade and add gradient's, since XII and SF4's lighting are close enough.

I'd also recommend that you just use SF4's models and create your own lighting/animation/etc, because unless you have a way to lock the location+rotation of the camera during gameplay, then the character images will always fall off and become inconsistent plus you won't be able get certain moves like the specials that rotate the characters all around and off screen.
The problem with using the models though is that you'd have to create a new skeleton from scratch because they can't be extracted with the mesh and you'd also have to create the animations from scratch.

But if you did decide to use the models instead of screenshots, you'd have much more control over the sprites or whatever :impressed:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: OphaR on April 08, 2012, 11:20:28 am
Thank you...
The problem is I have no idea how to rip the models...
I read that using a program called Quickbms I can rip the models and even the moves, only using a script made by .... mmmmm..... well, I don't remember his name...
Anyway, I've been trying to rip wtih Quickbms but I don't get it, I have no idea how to use it... :(
Anyone knows????
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on April 08, 2012, 03:45:14 pm
Googled "SF4 Mod" to http://sf4mods.pbworks.com (http://sf4mods.pbworks.com), a site for modding Street Fighter 4, in the midst of modding they rip the models and move around vertices and redraw the textures to create their own character looks and sounds (but they have to leave the model intact in order for it to be properly placed back into the game)

Anyway, piecemontee's SF4 Assets Explorer (http://sf4viewer.sourceforge.net/) is what you need to rip, QuickBMS has absolutely nothing to do with SF4 ripping and as far as I know someone only used it to extract some loose files from KoF XII. I don't remember too well how to use it and the tutorial you'd find for it there or somewhere else (forgot the location) would kinda run you around wrong since you're not trying to mod like most people do.

I'm going to PM you a bit more because I don't want to continue talking about 'ripping 3d models' in a '2d sprite theme' thread.  :ssh: Anyone reading this that's too lazy to use google or try to figure the rest of this stuff out themselves can PM me about whatever it is I'm adding in a PM.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: OphaR on April 08, 2012, 05:00:37 pm
Thanks for your PM ;)

A little more of the sprite...

(http://img857.imageshack.us/img857/6541/balrog2.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Flowrellik on April 09, 2012, 01:02:44 am
Nice Mike Bison There! Keep it up!
sighs. welp. The data I make for SF3 Style Ogre is long dead thanks to a dead hard drive (Sighs).
Thankfully I at least now know some insight on sprite creation. therefore, I decided to take it another notch.
My first KOF XIII sprite WIP so far(AND I HAVE THIS BACKED UP THANK GOD).
(http://i1012.photobucket.com/albums/af249/flowrellik/GoukiXIII.png)
As Zap Brannigan says "Im actually Kinda proud of this one".
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: OphaR on April 09, 2012, 10:20:43 pm
Anyone could tell me of a good Video Capturer? I'm using Movavi Screen Capture, but it captures video with lower resolution and the images are not very clear to rip... :(
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on April 09, 2012, 11:23:53 pm
That akuma looks really familiarly for my
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: walt on April 09, 2012, 11:26:35 pm
yeah, like, who else would think to use CVS legs on a SFA torso?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on April 10, 2012, 05:53:59 am

its a madness  ::)

more time and  a better legs, these are short for him.  o_O
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Flowrellik on April 10, 2012, 06:19:06 pm
@Artemis
Im not sure if I see the similarity, but I did look at your gouki for color reference.
The sprite I used was a stand position from Ryon's Raging Akuma.
also, legs are too short?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on April 10, 2012, 07:04:08 pm
well, i dont have problems with Fusions(cvs+sfa)

sfa is very robust for sfa torso,maybe two or three more pixel to increse range,giving a better look
at least for me

one more thing,Akuma has more resemblance to Terry in arms,ralf is not a good model
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Flowrellik on April 11, 2012, 06:21:45 am
so basically just make him abit less beefed up huh?
I'll give a crack at that, but I might need help with the hands portion.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on April 21, 2012, 12:08:03 am
Yeeess I'm back !!! With some Stuffs Let's Rock !! :sugoi:
(http://img81.xooimage.com/files/2/e/2/goku-33bdbde.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Cazaki on April 21, 2012, 10:19:45 pm
That sprite is sex.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Cybaster on April 21, 2012, 10:21:50 pm
The two last sprites are the sex. :D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: walt on April 23, 2012, 03:51:31 pm
everything is great, but those muscles in the arm ... look confusing.  Tricep-Bicep-Elbow, all of that area
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on April 23, 2012, 07:27:38 pm
ssj4 done !!  :sugoi:
(http://img85.xooimage.com/files/c/7/2/untitled-1-33d67ec.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Cazaki on April 23, 2012, 08:46:00 pm
Why is his pants still orange
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Tyrant Belial on April 24, 2012, 02:43:01 am
He's still using his DBZ costume. Goku can't magicly change pants by transforming, he can only lose his shirt.

 ::)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ArmorGon on April 24, 2012, 04:23:29 am
He's still using his DBZ costume. Goku can't magicly change pants by transforming, he can only lose his shirt.

 ::)
I think he is referring that in GT Goku had yellow pants.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on April 24, 2012, 11:51:55 am
 ;P and he don't have those blue boots too well it's Dragon ball z SSj4 not GT  --;
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on April 24, 2012, 05:41:47 pm
That never happen, ssj4 in dbz not
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Tyrant Belial on April 25, 2012, 12:55:07 am
Like I said, DBZ costume. Aside from that the argument of GT itself actually happening could, and will be, broguht up if this continues. Just think of it as a DBZ/GT game where you can switch costumes before you play and they make the costume for all forms (Goku's Yardrat costume in RB2, which he can still go SSj2 and 3 in despite never wearing it when he did)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on May 02, 2012, 09:16:41 am
It's been quite some time since I posted something.  Anyway nothing big this time except my Yuki.   The other characters are Yasanagi, updated Adel, an edit of Churky's sprite to look like a female iori, and an updated version of Zero from mmx1.
(http://fc06.deviantart.net/fs71/f/2012/123/b/8/yuki_ngbc_kofxiii_by_enlightendshadow-d4ydgin.gif)(http://fc05.deviantart.net/fs71/f/2012/122/f/f/yasanagi_kof_xiii_by_enlightendshadow-d4ydgec.gif)(http://fc03.deviantart.net/fs71/f/2012/099/e/c/adel_xiii_by_enlightendshadow-d4vlwv8.gif)(http://fc05.deviantart.net/fs70/f/2012/099/1/a/female_iori_xiii_by_enlightendshadow-d4vlu2c.gif)(http://fc04.deviantart.net/fs70/f/2012/099/9/f/classic_zero_xiii_by_enlightendshadow-d4vlsao.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Nightmare Seth on May 02, 2012, 09:56:39 am
Lookin' good, ES. Though Yasanagi's waist looks real un-natural around his hip and mid section of his shirt, to the extended Iori half. The Female Iori has some odd shading around the hair, maybe the hilights could go a little lower, looks like it has too much detail, same for her back and arms, they look like the size was changed without patching it up.
Zero looks great, dude. His belly and lap, as well as his leg shading are a little odd. Try using a more consistent, exponential pattern between shades going down his rounded legs. Love the choices of shades though, You have that down to a snap.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: revilumi on May 03, 2012, 12:38:05 am
It's been quite some time since I posted something.  Anyway nothing big this time except my Yuki.   The other characters are Yasanagi, updated Adel, an edit of Churky's sprite to look like a female iori, and an updated version of Zero from mmx1.
(http://fc06.deviantart.net/fs71/f/2012/123/b/8/yuki_ngbc_kofxiii_by_enlightendshadow-d4ydgin.gif)(http://fc05.deviantart.net/fs71/f/2012/122/f/f/yasanagi_kof_xiii_by_enlightendshadow-d4ydgec.gif)(http://fc03.deviantart.net/fs71/f/2012/099/e/c/adel_xiii_by_enlightendshadow-d4vlwv8.gif)(http://fc05.deviantart.net/fs70/f/2012/099/1/a/female_iori_xiii_by_enlightendshadow-d4vlu2c.gif)(http://fc04.deviantart.net/fs70/f/2012/099/9/f/classic_zero_xiii_by_enlightendshadow-d4vlsao.gif)

Hey enlightened shadow, good sprites (specially the Zero). But, why you dont use the MVC3 version of Zero instead of the MMX1?? I think that the MVC3 base could help you to define colors and the legs.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Karasai on May 03, 2012, 01:03:27 am
this is not mine but i thought i would share this beautiful sprite

sprite artist unknown

(http://img692.imageshack.us/img692/9642/cc4ced6aab6f073ca1c369cm.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on May 03, 2012, 06:15:32 pm
@revilumi
The first version was UMVC3 version
(http://fc00.deviantart.net/fs70/f/2011/313/2/2/zero_kofxiii_updated_by_enlightendshadow-d4flnyj.gif)

That shuma is awesome and that artist has some great talent. 

here are some official SNK sprites, they still have amazing internal artists.  A lot of these were first shown as the achivement sprites for he console version of the game but with the release of KOFI2012 they have shown the sprites as cards. The new sprites are Oswald, Geese, Shroom, Rimelo, Shion, Magaki, Heidern, Orochi, Adel, Rose, Botan, Mukai, Shingo, Momoko, Igniz, and Whip.

(http://www.speksnk.org/progear/wp-content/uploads/2012/05/e824b899a9014c08f0469d010a7b02087bf4f411.jpg.png)(http://www.speksnk.org/progear/wp-content/uploads/2012/05/geese_repartiendo_estopa_en_kof-i_2012.png)(http://www.speksnk.org/progear/wp-content/uploads/2012/05/f7246b600c33874421789ad8510fd9f9d62aa0d1.jpg.png)(http://www.speksnk.org/progear/wp-content/uploads/2012/05/0b46f21fbe096b633064ebf40c338744ebf8ac11.jpg.png)(http://www.speksnk.org/progear/wp-content/uploads/2012/05/3bf33a87e950352a193390ac5343fbf2b3118bc0.jpg.png)(http://www.speksnk.org/progear/wp-content/uploads/2012/05/4b90f603738da977b5f1c897b051f8198718e3b4.jpg.png)(http://www.speksnk.org/progear/wp-content/uploads/2012/05/5ab5c9ea15ce36d30bdacd8c3af33a87e850b1b4.jpg.png)(http://www.speksnk.org/progear/wp-content/uploads/2012/05/8c1001e93901213f458afb7854e736d12e2e95dd.jpg.png)(http://www.speksnk.org/progear/wp-content/uploads/2012/05/63d9f2d3572c11df040ff19f632762d0f603c2b4.jpg.png)(http://www.speksnk.org/progear/wp-content/uploads/2012/05/71cf3bc79f3df8dc93853a35cd11728b461028dd.jpg.png)(http://www.speksnk.org/progear/wp-content/uploads/2012/05/8435e5dde71190ef791ddc63ce1b9d16fcfa60a3.jpg.png)(http://www.speksnk.org/progear/wp-content/uploads/2012/05/b812c8fcc3cec3fdacebe9c9d688d43f869427b0.jpg.png)(http://www.speksnk.org/progear/wp-content/uploads/2012/05/d833c895d143ad4bbd27f36482025aafa40f060c.jpg.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: walt on May 03, 2012, 06:19:59 pm
DAT Nightmare Geese.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Moon Girard on May 03, 2012, 06:21:50 pm
here are some official SNK sprites, they still have amazing internal artists.  A lot of these were first shown as the achivement sprites for he console version of the game but with the release of KOFI2012 they have shown the sprites as cards. The new sprites are Oswald, Geese, Shion, Magaki, Heidern, Orochi, Adel, Rose, Botan, Mukai, Shingo, Momoko, Igniz, and Whip.

This makes me want Whip  and Geese even more now.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on May 03, 2012, 06:44:01 pm
Yeah, it makes me want more DLC characters and gives me high hopes for the next KOF game.  But for now I'm glad that SNK has shown at least a few of the sprites  :D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Rote Zaungast on May 03, 2012, 07:18:10 pm
god fucking damn
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on May 03, 2012, 09:16:18 pm
I'm going to start cutting the sprites out and posting them here for you guys. First up is Mukai.  Sorry for the white background I'm working with microsoft paint for right now and I don't know how to add transparency in that program.  I'll update them later today once I get to my computer.

Official Mukai vs Armentis Mukai
(http://fc09.deviantart.net/fs71/f/2012/124/0/2/mukai_kofxiii_official_by_enlightendshadow-d4yin16.png)(http://fc03.deviantart.net/fs70/f/2010/034/7/2/kof_XII_mukai_by_armentis.gif)

Official Adel vs my Adel
(http://fc09.deviantart.net/fs71/f/2012/124/1/d/adel_kofxiii_official_by_enlightendshadow-d4yiw00.png)(http://fc03.deviantart.net/fs71/f/2012/099/e/c/adel_xiii_by_enlightendshadow-d4vlwv8.gif)

Official Geese vs eFeX Geese (this one is just scary)
(http://fc06.deviantart.net/fs71/f/2012/124/5/f/geese_kofxiii_official_by_enlightendshadow-d4yj71e.png)(http://fc07.deviantart.net/fs70/f/2011/177/f/5/kof_xii_styled_sprite_by_omegaefex-d3k0voq.png)

Official Botan vs eFeX Botan
(http://fc03.deviantart.net/fs71/f/2012/124/f/7/botan_kofxiii_official_by_enlightendshadow-d4yjhg1.png)(http://fc03.deviantart.net/fs70/f/2011/177/4/f/kof_xii_styled_sprite_by_omegaefex-d3k0ujo.png)

Official whip
(http://fc04.deviantart.net/fs70/f/2012/124/1/f/whip_kofxiii_official_by_enlightendshadow-d4yjps4.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Karasai on May 04, 2012, 12:19:23 am
compare and contrast
(http://www.speksnk.org/progear/wp-content/uploads/2012/05/8c1001e93901213f458afb7854e736d12e2e95dd.jpg.png)
(http://fc03.deviantart.net/fs71/f/2012/099/e/c/adel_xiii_by_enlightendshadow-d4vlwv8.gif)
(http://www.speksnk.org/progear/wp-content/uploads/2012/05/3bf33a87e950352a193390ac5343fbf2b3118bc0.jpg.png)
(http://fc07.deviantart.net/fs70/f/2011/177/f/5/kof_xii_styled_sprite_by_omegaefex-d3k0voq.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Cobra Caddie on May 04, 2012, 12:34:37 am
The Geese ones are different enough, but...

(http://caddie.smeenet.org/SNKisTHEIF.gif)

OH MY GAH
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on May 04, 2012, 09:53:54 am
Official Heidern vs eFeX Heidern
(http://fc05.deviantart.net/fs70/f/2012/125/9/e/heidern_kofxiii_official_by_enlightendshadow-d4yktxa.gif)(http://fc04.deviantart.net/fs71/f/2011/177/4/e/kof_xii_styled_sprite_by_omegaefex-d3k0vsd.png)

Official Magaki vs eFeX Magaki
(http://fc07.deviantart.net/fs71/f/2012/125/9/5/magaki_kofxiii_official_by_enlightendshadow-d4ykuyb.gif)(http://fc04.deviantart.net/fs71/f/2011/177/a/f/kof_xii_styled_sprite_by_omegaefex-d3k0vzl.png)

Official Shion vs eFeX Shion vs Armentis Shion
(http://fc08.deviantart.net/fs70/f/2012/125/3/0/shion_kofxiii_by_enlightendshadow-d4ykwd0.gif)(http://fc00.deviantart.net/fs71/f/2011/177/5/c/kof_xii_styled_sprite_by_omegaefex-d3k0wif.png)(http://fc03.deviantart.net/fs70/f/2011/047/d/8/shion_by_armentis-d39oxqe.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Rote Zaungast on May 04, 2012, 03:53:42 pm
it's the other way around
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Duos.act on May 04, 2012, 03:57:48 pm
I don't even know which one of those Botans I like better, they both sexy. 
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: walt on May 04, 2012, 03:59:06 pm
I know, like ... There's something about that guy
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: JeanBureau on May 05, 2012, 05:53:41 pm
They originally wanted Shion to be a girl and then decided somehow it would be more interesting to make a guy looking like a girl (like Ash... go figure... japs and transexuals..)
anyway -

---

Hey are we able to request a single XIII sprite here ? If not where can I ? (I would be happy to see a Genjuro XIII sprite  ;D )
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Karasai on May 05, 2012, 09:14:59 pm
i think efex's geese looks better, although the official one's face is better
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on May 06, 2012, 07:45:44 pm
Here are some more of the official sprites

Shroom and Rimelo ( The detail in Shroom's Jacket is impressive)
(http://fc01.deviantart.net/fs71/f/2012/125/d/1/official_kof_shroom_xiii_by_viraliptg-d4ym3ft.png)(http://fc06.deviantart.net/fs70/f/2012/125/7/4/official_rimelo_kof_xiii_by_viraliptg-d4ym3jr.png)

official Oswald vs eFeX Oswald ( the two are very similar except eFeX's is based on XI's clothes and I actually prefer eFeX's color pallet)
(http://fc02.deviantart.net/fs71/f/2012/125/4/9/official_kof_oswald_xiii_by_viraliptg-d4ym3c5.png)(http://fc05.deviantart.net/fs70/f/2011/177/9/2/kof_xii_styled_sprite_by_omegaefex-d3k0w9f.png)

Official Rose vs armentis rose "corrected" ( I like both of these sprites but I think the official one has better hair)
(http://fc07.deviantart.net/fs71/f/2012/125/2/8/official_rose_bernstein_kof_xiii_by_viraliptg-d4ym3oa.png)(http://fc01.deviantart.net/fs70/f/2011/079/e/1/rose_wip_by_armentis-d3c3inf.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: LurkerSupreme on May 06, 2012, 07:54:48 pm
They're members of Saiki's organization(along with Botan).
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on May 06, 2012, 08:52:07 pm
Official Momoko vs My Momoko ( my version was originally based off the concept art of momoko so they should be similar.  This is more to see how i did with the shading techniques of KOFXIII)
(http://fc04.deviantart.net/fs71/f/2012/127/5/0/momoko_kofxiii_official_by_enlightendshadow-d4yun11.png)(http://fc06.deviantart.net/fs71/f/2010/238/8/a/Momoko_KOFXIII_by_EnlightendShadow.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: revilumi on May 07, 2012, 11:54:49 pm
Official Momoko vs My Momoko ( my version was originally based off the concept art of momoko so they should be similar.  This is more to see how i did with the shading techniques of KOFXIII)
(http://fc04.deviantart.net/fs71/f/2012/127/5/0/momoko_kofxiii_official_by_enlightendshadow-d4yun11.png)(http://fc06.deviantart.net/fs71/f/2010/238/8/a/Momoko_KOFXIII_by_EnlightendShadow.gif)
I like your version of Momoko, The official version looks a little bit "washed". Like if someone paste the picture and add too much bright. Your version gives Momoko a "colorful" sensation.

One question: about the lights and shadows, how can I know where to put the light??. I'll explain: I readed once in a tut that: "You must use a light around 65-70° degrees in the top front of the character when you try to draw the lights and shadows"; That happens when you try to draw a sprite in KOF 98-2002(not 2002UM) style. The same applies in the KOF XII style???. I've seen your tut and the tut that KO-KI did, and I was wondering.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Duos.act on May 08, 2012, 05:15:58 pm
I like the more saturated colors on yours, but the details IMO look better on the official.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: The Railgunner on May 08, 2012, 10:39:46 pm
(http://www.speksnk.org/progear/wp-content/uploads/2012/05/3bf33a87e950352a193390ac5343fbf2b3118bc0.jpg.png)

i think efex's geese looks better, although the official one's face is better

Wait...

Official Geese?

God I wish I had a next-gen console to play this shit when it comes out.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Sky79 on May 09, 2012, 07:19:17 pm
Official Geese?

I'm sure thats just a member calling himself "The Offcial"

Because I'd likely have to dig a another shallow grave in my yard if they brought back that--*cough*--That---Thing known as Momoko*Spits* rather then Vanessa, B. Janet, Ozzy or Rugal.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Moon Girard on May 09, 2012, 07:27:37 pm
It's Offical Geese cause SNK made the Sprite doesn't mean him or any of the other characters they did a sprite for will be DLC.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Sky79 on May 09, 2012, 07:40:29 pm
It's Offical Geese cause SNK made the Sprite doesn't mean him or any of the other characters they did a sprite for will be DLC.

You're kidding  >:(

*Big Bill Hell voice* (http://youtu.be/4sZuN0xXWLc) 'Hey kids, know how we've been taking your money and delivering lower and lower quality releases for the past 10+ years? Then decided to quit making fighting games all together? Well here's a mess of others we could have added to the already incomplete roster, one of which is an all time top ten classic boss in fighting games.......And didn't'

This is just cruel, and from what I'm seeing, Mugeneers did a better job on some of these. WTH SNKP?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Duos.act on May 09, 2012, 07:42:57 pm
The Geese sprite is just a cameo on a art piece on the Iphone version.  They never said he or any of the other guys would be DLC or anything.  It's just a treat for fans to see the characters in this sprite style.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mgbenz on May 09, 2012, 07:44:42 pm
It's Offical Geese cause SNK made the Sprite doesn't mean him or any of the other characters they did a sprite for will be DLC.

You're kidding  >:(

*Big Bill Hell voice* (http://youtu.be/4sZuN0xXWLc) 'Hey kids, know how we've been taking your money and delivering lower and lower quality releases for the past 10+ years? Then decided to quit making fighting games all together? Well here's a mess of others we could have added to the already incomplete roster, one of which is an all time top ten classic boss in fighting games.......And didn't'

This is just cruel, and from what I'm seeing, Mugeneers did a better job on some of these. WTH SNKP?

You should stop posting here now.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mechy on May 09, 2012, 07:49:27 pm
Yeah that was awful.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Moon Girard on May 09, 2012, 07:59:45 pm
You're kidding  >:(

*Big Bill Hell voice* (http://youtu.be/4sZuN0xXWLc) 'Hey kids, know how we've been taking your money and delivering lower and lower quality releases for the past 10+ years? Then decided to quit making fighting games all together? Well here's a mess of others we could have added to the already incomplete roster, one of which is an all time top ten classic boss in fighting games.......And didn't'

This is just cruel, and from what I'm seeing, Mugeneers did a better job on some of these. WTH SNKP?

Entitled much, i don't see how the roster is Incomplete is it because your favorite character isn't in, the game has 33 characters(36 if we count the DLC) that's a fine size roster and making a single sprite as a treat is different than making a whole character.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on May 09, 2012, 08:43:38 pm
*cough* [size=5pt]everyone posting sprites in this thread[/size] *cough cough*

I find that Bill Vid interesting, I definitely don't think I should probably consider them or not as a choice to get a car maybe, but they definitely got my attention :).
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Sky79 on May 09, 2012, 08:50:04 pm
Entitled much

My money, my time....yes I'm "entitled"
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MellyInChains on May 09, 2012, 09:38:41 pm
so since i paid 60 bucks for kof13, it's completely valid for me to complain to SNK that they didn't make all of the characters say MELV IS SEXY AS HELL just because i'm entitled in that sense?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mechy on May 09, 2012, 09:43:01 pm
Quality and content are not comparable when it comes to game pricing.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Sky79 on May 09, 2012, 10:19:52 pm
Quality and content are not comparable when it comes to game pricing.

^This
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mechy on May 09, 2012, 10:22:08 pm
That was not enforcing your earlier opinion at all.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Sky79 on May 09, 2012, 10:24:21 pm
That was not enforcing your earlier opinion at all.
Then you missed my point Combo.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mechy on May 09, 2012, 10:26:50 pm
What point is that?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ExShadow on May 09, 2012, 10:31:22 pm
Instead of doing just characters, anyone ever try editing a stage from a game like Street Fighter into XIII style?

For the guy who'd ask me have I tried it myself, or tells me to do it myself.  I've already tried it, but it didn't turn out nice.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on May 09, 2012, 11:54:46 pm
Trying to turn a stage into this style would be basically making a higher resolution paint over (and this thread is about sprites).

Besides, I don't really think KoF XII actually had a "style" for the stages, since as far as I could tell, all anime/toons that didn't use flat shades for everything/2d games with a higher resolution backgrounds used this "style". The reason the characters get to be labeled on a style is that they generally follow a set a rules that unify them into something that looks different from other games, and I don't think I'd be able to tell the difference between a XII stage and say maybe Melty Blood/Big Bang Beat stage if they both were at the same resolution and had the same amount of animation minus the background characters.

Care to [insert word here for means to discredit/disagree] me and specify what XII had specifically as I only looked at screenshots, a few gameplay vids, and played a demo so I haven't actually studied in detail on the stages as much as I did on the characters. And this actually goes for other games as well...well aside from a little bit of SF3, because I recall them adding purple/blue for a lot of the shadows for everyone/everything.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: PeeJay Bonobo on May 10, 2012, 12:56:13 am
First one I've done... don't feel like doing any more tonight.

(http://i1092.photobucket.com/albums/i418/Shane_Walker/AgumonXIII.png)
Agumon
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TerryBogard on May 10, 2012, 07:28:33 am
here are some official SNK sprites, they still have amazing internal artists.  A lot of these were first shown as the achivement sprites for he console version of the game but with the release of KOFI2012 they have shown the sprites as cards. The new sprites are Oswald, Geese, Shroom, Rimelo, Shion, Magaki, Heidern, Orochi, Adel, Rose, Botan, Mukai, Shingo, Momoko, Igniz, and Whip.
A case of the characters that are in the game, there are no pictures?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Shockdingo on May 12, 2012, 01:05:17 am
They originally wanted Shion to be a girl and then decided somehow it would be more interesting to make a guy looking like a girl (like Ash... go figure... japs and transexuals..)
anyway -

SHION'S A GUY?!...I..whaug...anyways, man, a lot of these I really like. Dude, Geese just look beastly in this modern style.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Nightmare Seth on May 14, 2012, 12:25:12 pm
(http://i666.photobucket.com/albums/vv25/sethlee7/LucaZoro.png)
I know I pretty much really fucked up on Zoroark. Not so much on Lucario. But either way. Can I get some help with this, please? I adore this style and I'd like to do more, but I need a few tips first, I'm sure.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jango on May 15, 2012, 04:54:52 am
For Lucario, there should be some shadows on his lower half in relation to his arms, IIRC
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on May 15, 2012, 07:16:51 am
Sprite discussion by some guy. ("CallMeMrA"?) (http://irwt.smeenet.org/sprite-xii.html) / Official insight on the process by SNK (http://kofaniv.snkplaymore.co.jp/english/info/15th_anniv/2d_dot/creation/index.php)

Try to start the sprite with a flat color, a highlight/lighting, and some lines for details. After that looks great to you, just add four more lighting colors to make a gradient shade from the brightest areas down to the shadows.

that guy said:
The Magic Number is Seven:

One of the first things that caught my eye regarding these sprites is that there seems to be one specific rule that gets enforced a lot. This rule is that if there is a prominent color used for a character, there are going to be seven tones to it with rare exception.This applies to skin, hair, and clothing alike regardless of the material.

I've picked out 3 random samples from the sprites at my disposal to help illustrate things a bit better. The first image covers Terry's denim jeans, the next has Joe's skin tone, and the last has Mai's hair. Despite being fairly different subjects, each have the same number of tones, and they each behave in the same way. Here's the breakdown from lightest to darkest:

    Tones 1 and 2 will act as the primary highlights. Although the amount of tone 1 used will depend on the nature of the surface, tone 2 will be used as an outline for it that is consistently 1-2 pixels wide.
    Tone 3 will be the flat tone used for non highlighted areas that still receive light source. There is no predetermined width for this section, just what visually makes sense.
    Tones 4 and 5 are the transition colors between the lit portion of the sprite and the part in shadow. In the examples here, the colors used for these 2 tones tend to lean towards become warmer tones which come off as reddish purple variants of the lit colors before it. While the width depends on the nature of the curves involved, the two will have some level of anti-aliasing done when the change from light to dark is a sharp one. Joe's skin serves as a good example of that.
    Tone 6 is the primary dark tone that is used in shadowed areas. Basically, if the area is obscured somehow, this will be the color you would be seeing.
    Tone 7 is the outline color for the dark areas. Although Joe's chest and Terry's jeans show it fairly clearly in action, it still is present within Mai's hair tones although the change is very subtle in her default colors.

With your sprites, you actually tried to shade the shadows. The only gradients are in the light.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Nightmare Seth on May 15, 2012, 10:17:56 am
Well. I'm familliar with those two links. Have em faved, as for the shading. As you see below the paw and above it, below the legs on both. I actually have the shadows dropping, then the light shaded, though there should be more places where I do so, as for where the shadow of the paw drops, I can't pin point that. I'll try again though using SNK's tutorial. I'm just not too happy with the shading on the top of Lucario's chest and around his leg, as well as where the shadow drops.

With Lucario, I traced the lines and did the shading from shade up, as seen in KO-KI's tutorial on dA. A few small pointers would be nice on my Luca sprite, something a little more "Hands-on", but in the mean time, i'll work on it on my own.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TerryBogard on May 15, 2012, 10:37:42 am
All cards (http://www.fightersgeneration.com/screens/kof13cards.htm) from the "iPhone" version of "The King of Fighters XIII"
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TerryBogard on May 15, 2012, 11:42:41 am
(http://s019.radikal.ru/i620/1205/0c/8da5134f6369.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: oroqi on May 15, 2012, 05:06:12 pm
I am learning illustrator, and I saw just had a way to divide the colors and then modifying them.:dozey:
Spoiler, click to toggle visibilty
Was an easy way to facilitate the transformation process :dozey:
Spoiler, click to toggle visibilty
Then i thought to ask ,what is your most fast way of working, which software are you using, and share them to each other so hey might form a more efficient way.  :dozey:
(http://img85.imageshack.us/img85/5421/rockhqfinish.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: NGeo on May 15, 2012, 05:14:38 pm
That looks pretty cool , but sadly its not KOF XII Styled
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: oroqi on May 15, 2012, 05:39:10 pm
yeah i know  :dozey: ,the gif was to show how easy was
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Nightmare Seth on May 15, 2012, 09:50:47 pm
Someone once did this with rock AND cleaned the sprites in HR, as well. It looked pretty good. I used this tech long ago with my art if the resolution was slightly different, but with much larger (Double sized) sprites, the outcome is sometimes real bad. Nice effort and all, though the lighting from KOF to XIII isn't very salvageable. You'd still need to trace the lines and start shading from ground up, i'm sure.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: The Railgunner on May 15, 2012, 10:44:00 pm
Yeah, I remember trying to find it a long-ass time ago, to no avail.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Nightmare Seth on May 16, 2012, 12:06:17 am
Rock XR. I don't have him anymore. He wasn't all he seemed cracked up to be.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: oroqi on May 16, 2012, 03:23:22 pm
the intention that I have is to know how you create a spirit in your fastest way.which softwares you use to short your time,in some cases
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Karasai on May 20, 2012, 08:19:48 pm
look at DAT ASS  :datass:
(http://img585.imageshack.us/img585/3509/datl.png)

also am I doing this right
(http://img207.imageshack.us/img207/4620/viletemplate.png)

If you dont know it's Vile from MMX
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Nightmare Seth on May 20, 2012, 08:35:24 pm
The black on the upper (Artist's) right leg is too black, It should only be the shade underneath the highlight. the standard shade, and are they fully shaded? I think  I see about four shades there. Other than that, I think the scaling and everything looks just fine~
I don't think the highlight shades should be just a round circle like that, depending on the depth you're doing for. I'd imagine that the darkest shade would have a bit of roundness to it, too if it were a rounded, oval-like leg.

Try your hardest to think of it from a 3D view.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Nightmare Seth on May 21, 2012, 03:55:03 am
Also. Sorry to double-post. But that reference you used for the leg is bad, it transitions from darkest shade to lightest shade because there's a sharp fold in them. I reccomend using Iori's pants for reference. On his upper thigh.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on May 26, 2012, 01:02:27 pm
(http://www.galeon.com/efex/JohannKOFXII.gif)

There are almost no pictures of this guy on the interwebs, so it was a pain in the ass to get some reference pics of him... :P
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: FeLo_Llop on May 26, 2012, 01:12:37 pm
Awesome!!

Plus, fightersgenerations.com could help you with iages/illustrations/etc :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ChurkY on May 26, 2012, 01:37:44 pm
eFeX, why you have to always make things so perfect? why?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Karasai on May 27, 2012, 05:01:29 am
(http://img849.imageshack.us/img849/9481/notdonee.png)

Are the light sources right?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on May 27, 2012, 11:14:50 pm
Yeah!! Done !! Enjoy!!  :sugoi:
(http://img80.xooimage.com/files/3/e/5/vegeta-34ef2bc.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aldo on May 27, 2012, 11:20:04 pm
SSJ4 doesn´t have the right colors in the pants plus is fixing the red fur, SSJ3 hair could be a little longer but that´s just me but great job in general :)

That Vegeta is just amazing
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MDD on May 27, 2012, 11:31:09 pm
Vegeta looks FAR too chunky. Especially in the legs.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Cazaki on May 28, 2012, 12:06:21 am
He does but I kind of like it. It's unique style.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Tyrant Belial on May 28, 2012, 01:04:43 am
SSJ4 doesn´t have the right colors in the pants

UUUUUURGGGH it's been discussed  :furious3:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on May 28, 2012, 05:34:41 am
he is a maverick (android) and is not clothing is a armor,dont work the shade in the same  way

Spoiler, click to toggle visibilty


I forget this

Spoiler, click to toggle visibilty


Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on May 30, 2012, 03:14:51 am
@eFeX
Your newest sprite looks great as always.  It's just so smooth and clean. What else can I really say.
@Arthas_Cf
That WIP Yashiro looks pretty beast!

I currently also making a few sprites since I found some free time to make them so hopefully I'll show some completed work soon.

In the mean time I randomly found an awesome artist that makes KOFXIII sprites. Looks like he is really into Mark of the Wolves since all his XIII sprites come from that game. I can't get in contact with him since I don't know Japanese but I'll post a link to his blog so you guys can check out his work.  It's some impressive stuff that rivals that of eFeX and KoKi but you guys can judge for yourselves. If anyone can get a hold of this artist you should ask him to join us here on mugenguild.  :D

Here is the link http://blog.livedoor.jp/nokarama1120/ (http://blog.livedoor.jp/nokarama1120/)

Here is his work
(http://livedoor.blogimg.jp/nokarama1120/imgs/8/f/8f7f4bf2.png)
(http://livedoor.blogimg.jp/nokarama1120/imgs/5/b/5bfbe987-s.png)
(http://livedoor.blogimg.jp/nokarama1120/imgs/0/2/02b82baa.png)
(http://livedoor.blogimg.jp/nokarama1120/imgs/4/7/4746f850.png)
(http://livedoor.blogimg.jp/nokarama1120/imgs/8/3/83732873.png)
(http://livedoor.blogimg.jp/nokarama1120/imgs/5/7/576cca0d.png)
(http://livedoor.blogimg.jp/nokarama1120/imgs/d/1/d1770276.png)
(http://livedoor.blogimg.jp/nokarama1120/imgs/1/d/1d2d00ab.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jango on May 30, 2012, 04:01:42 am
I think Marco looks a little thick for the style but those are awesome nonetheless!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Karasai on May 30, 2012, 04:09:33 am
Am I doing this right? [size=5pt]I hate the whole shading on shading thing[/size]

look at the belt and left arm
(http://img12.imageshack.us/img12/9953/doinrite.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MellyInChains on May 30, 2012, 04:25:16 am
godDAMN that freeman is FUCKING AMAZING

for some reason i ain't feelin the way marco looks, though. looks a tad bit...cartoony?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Karasai on May 30, 2012, 04:40:01 am
Shaded more parts ignore the other one
is this right?
(http://img100.imageshack.us/img100/7430/edittttttt.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on May 30, 2012, 08:22:02 am

(http://i257.photobucket.com/albums/hh229/arthascf/edittttttt.png)

something like this,some colors are widened to increase the effect,special brightness

you need your shading, straight and small curves

not be afraid to experiment,this is slow but safe
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Momotaro on May 30, 2012, 07:46:29 pm
Cool Garou sprites!!
If I wasn't working on so many projects, I would create KofXIII Kevin based on Ralf and Clark!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Guy Armando on June 02, 2012, 01:20:23 am
 ;D Cool, I'm a Rock fan!!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Sky79 on June 09, 2012, 04:45:16 pm
Quote
(http://livedoor.blogimg.jp/nokarama1120/imgs/5/b/5bfbe987-s.png)
Sweet jebus yes! Bless you sir :sugoi:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on June 11, 2012, 04:29:02 am
(http://fc02.deviantart.net/fs71/f/2012/162/3/c/mugen_by_armentis-d535okp.png) (http://fc04.deviantart.net/fs71/f/2012/162/7/d/megaman_by_armentis-d535okp.png)chamat thanks
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ANTI-COSUMO on June 11, 2012, 05:56:18 am
 o_O boobsman
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on June 11, 2012, 06:10:40 am
the same people think about ash  was a girl  ;P i  fix it
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: walt on June 11, 2012, 04:01:15 pm
Delicious breasts. Thanks for Megawoman
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on June 11, 2012, 09:24:00 pm
(http://fc09.deviantart.net/fs71/f/2012/163/e/1/megaman_by_armentis-d535okp.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Drex on June 11, 2012, 09:31:52 pm
I think he needs a neck.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MAO11 on June 12, 2012, 10:52:01 am
man ES you never fail to amaze me. that hotaru and grant looks so sweet.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on June 16, 2012, 07:06:56 am
(http://i257.photobucket.com/albums/hh229/arthascf/YashiroO-2.png)

the last member  in mode "O" (NewFaceTeam)

I hope you like boys
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on June 17, 2012, 09:27:26 pm
The legendary Super Saiyan !!!! :sugoi:
(http://img77.xooimage.com/files/b/f/f/brolymu-3591548.png)
(http://img78.xooimage.com/files/6/f/8/brolycrush-35914b2.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Tyrant Belial on June 17, 2012, 10:09:31 pm
DEAR GOD. THOSE HAAAANDS.

No seriously, they don't actually grow as much as the rest of his body, I don't think they do at all. Broly also has more width near the shoulders.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Karasai on June 17, 2012, 11:27:45 pm
Is Broly really that fucking huge?  :gonk:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Diepod on June 18, 2012, 12:24:40 am
Yes he is.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Cybaster on June 18, 2012, 05:42:41 pm
Proof :
(http://trip2pave8.files.wordpress.com/2009/09/goku-vs-broly.jpg)

These are really nice sprites you've got here methiou. Great job. :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on June 19, 2012, 10:54:03 pm
Another... too lazy to do the shoulders, the flames will hide them  --;
(http://img82.xooimage.com/files/2/8/4/commissionred-35a1bd1.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: themaztr on June 20, 2012, 06:34:37 am
I don`t know if the proportions are okay but i try to based in a sprite style kof xii.
wip
(http://i1190.photobucket.com/albums/z444/themaztr/a.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Tyrant Belial on June 20, 2012, 07:17:51 am
Proof :
(http://trip2pave8.files.wordpress.com/2009/09/goku-vs-broly.jpg)

These are really nice sprites you've got here methiou. Great job. :)

For both the size, and the hands. though the pic does make his forearms look tiny
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ChurkY on June 21, 2012, 04:33:51 am
just breaking the dragonball clima, I wanted to post this:

(http://fc09.deviantart.net/fs71/f/2012/172/9/c/shermie_kof_xiii_style_by_churky-d54dakf.gif)

I know its been done several times but i didnt like any of them, so i remade it
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on June 21, 2012, 05:54:38 am
First I love that sprite only I dont like the colors of the clothes
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkzero779 on June 21, 2012, 11:17:22 pm
The legendary Super Saiyan !!!! :sugoi:
(http://img77.xooimage.com/files/b/f/f/brolymu-3591548.png)
(http://img78.xooimage.com/files/6/f/8/brolycrush-35914b2.png)


sweet methiou,ya know guys, idk about yall,but i long ago quit on kofxii spriting,cause im awful..
but i feel if im ever going to do actual pixel art like this..i need to get on making pallets..
Thats the thing im kinda concerned of..im not good with picking the right colors,
i know it is 7 colors for each part of itlike the cloths,hair etc. and the light source is at the top of the sprites..
But well,right now 3d models for kofxii is not my thing to get on yet(though i need to get on 3d)
its making it in ps ,gale etc...but using the proper colors to make it look like one,the size and proportions depends on what  character i might make...i procrastinate yeah,but its cause im unsure of myself...
I mean look, you guys are doing Great,its been a while this thread been going...
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on June 22, 2012, 03:44:11 am
If you're not just here posting un-asked-excuses, draw in greyscale; meaning if the picture looks good in black and white, it would also look good in color; also meaning jumping the gun to colors and making that your excuse is a terrible one  :P.

Draw a lineart (or block in the shape if that is your preference) then give it a shadow and a light source, all ending with 2, or 3 if you include the details, colors for black/grey/lighter-grey.
If that picture looks great to you, or you just want to post it first, THEN either A.color it and then add gradients, or B.add gradients and then color it.

Note: In principle, this is simple, but in action (for those like myself whom aren't really good at drawing, but continue to practice) this is this is far more difficult to do.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkzero779 on June 24, 2012, 01:56:17 am
(http://fc02.deviantart.net/fs71/i/2012/175/a/4/kof_sprite_test_check_by_darkzero779-d54py2i.png)

Okay.I am making a spite in Greyscale...I made a canvas size in a kof sprite size then blew up the canvas 400%
and drawing there.

Is this seeming fine sofar at all Edtion?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Cazaki on June 24, 2012, 02:03:59 am
That looks excellent. I think I'd like to see it in that cartoon-y style rather than a KOF XII/XIII style to be honest.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: The Railgunner on June 24, 2012, 05:45:42 am
Broly's hands do actually look way too big, even for his size. It looks like he has fat hands/wrists.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on June 24, 2012, 11:44:07 am
Is this seeming fine so *far at all Edtion?

If it looks good to you, then go ahead and proceed to the colors/gradients  :innocent:.

But if you're asking me what I (personally) think about the picture for criticism,
Spoiler, click to toggle visibilty

Maybe you planned on changing it in the next step(s), but the hair has to be the same as the rest of the body [Light, Shadow, Dark-line-shadow]. I will assume he has a spiky-ish hair style, so don't forget to mark them clearly.

edit: forget what I said about choosing gradients or colors, go to colors first and post back whatever.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: KO-KI on June 28, 2012, 12:22:56 am
Balrog and Vega
(http://i.imgur.com/0CrT3.gif)(http://i.imgur.com/vQzEB.gif)(http://i.imgur.com/mO68C.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: shadowbrand on June 28, 2012, 01:23:47 am
(http://i.imgur.com/q8nJt.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MrMacintosh on June 28, 2012, 08:57:48 am
Made my OC in this style. 8 - 9 hours in Photoshop.

(http://i17.photobucket.com/albums/b72/Vintrict/KoColors.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Randomish on June 29, 2012, 01:07:31 am
Sorry Methiou but as soon as i saw your Broly, I just had to do this.

(http://i46.tinypic.com/wisncg.png)
http://dablackbrolly1.tripod.com/
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Momotaro on June 29, 2012, 08:18:34 am
Balrog and Vega
(http://i.imgur.com/0CrT3.gif)(http://i.imgur.com/vQzEB.gif)(http://i.imgur.com/mO68C.gif)

Wow! sexey sprites!!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: walt on June 29, 2012, 04:19:41 pm
Balrog and Vega
(http://i.imgur.com/0CrT3.gif)(http://i.imgur.com/vQzEB.gif)(http://i.imgur.com/mO68C.gif)
Wow, those are some GREAT sprites KO-KI!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Metal Warrior on July 02, 2012, 10:35:33 am
This is the first scene of the Ralf's movement:
(http://img37.imageshack.us/img37/8650/95483529.gif) (http://imageshack.us/photo/my-images/37/95483529.gif/)

Preview:
(http://img833.imageshack.us/img833/2430/guerrea.gif) (http://imageshack.us/photo/my-images/833/guerrea.gif/)



Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: KO-KI on July 02, 2012, 08:09:35 pm
@shadowbrand @Nedflandeurse @[Isaac]
Thank you for comments!
(http://i.imgur.com/6ALjs.gif)
Sagat
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: inktrebuchet on July 02, 2012, 09:34:08 pm
Amazing work KO-KI, you are blowing my mind!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Chatman on July 02, 2012, 09:40:50 pm
Its official, i love you.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on July 02, 2012, 09:46:46 pm
Awesome !!!!!! Perfect Pixel ... The best as always
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aldo on July 02, 2012, 11:04:31 pm
oh my goodness that sagat is too perfect :D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Joulz on July 03, 2012, 12:36:46 am
Sagat is fucking superb  :o
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Cybaster on July 03, 2012, 08:38:33 am
Clap-Clap to Ko-Ki, amazing job you've done here. :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on July 03, 2012, 11:19:33 am
Damn KoKi you are just flying through the rest of the SF cast and I couldn't be happier.  I agree with டுந்க்ற்க்ţ you should make Juri eventually :D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Momotaro on July 04, 2012, 05:33:17 pm
@shadowbrand @Nedflandeurse @[Isaac]
Thank you for comments!
(http://i.imgur.com/6ALjs.gif)
Sagat

So cool! One more time!
I would love to see color variations on him!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: oroqi on July 05, 2012, 11:35:36 am
@Nedflandeurse
Yes u can! http://ko-ki.deviantart.com/art/SAGAT-KOFXII-Style-312113745
Amazing work Ko-KI
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Segatron on July 05, 2012, 06:40:38 pm
cool Sprite art especially
(http://i.imgur.com/6ALjs.gif)
Sagat
That is awesome sprite of Sagat
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Momotaro on July 06, 2012, 08:07:21 pm
@Nedflandeurse
Yes u can! http://ko-ki.deviantart.com/art/SAGAT-KOFXII-Style-312113745
Amazing work Ko-KI

Great!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Graphicus on July 07, 2012, 01:54:38 am
Love the SF1 palette! :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: KO-KI on July 07, 2012, 05:12:01 am
@ink @Chatman @methiou @Goodaldo @Djoulz @Cybaster @Nedflandeurse @oroqi
@Segatron @Nedflandeurse @Graphicus

Thank you for comments!^^

@டுந்க்ற்க்ţ @EnlightendShadow
I don't draw Juri.
Because there is arthascf's Juri, does not it need to be my Juri.
http://arthascf.deviantart.com/gallery/#/d2jxppn

M.BISON
(http://i.imgur.com/Ug0gs.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Graphicus on July 07, 2012, 05:17:43 am
The position of his left leg looks a bit strange. Looks like he'd fall backwards, standing like that (not counting the fact he can float, of course...  ;D)

Everything else looks great!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Navana on July 07, 2012, 05:34:01 am
That M. Bison looks very nice!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on July 07, 2012, 08:46:06 am
you and efex are my heroes,your skill is really impressive

and did not know,you respected that rule too

I'll have to polish it,she was one of the first in that style
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on July 07, 2012, 10:09:23 am
@ koki
Your M.Bison is just as clean as your other sprites which is always a pleasure to see.  I do agree that the leg looks somewhat out of place.  It looks like the SVC Chaos Bison vs Capcom's version.  It's also too bad you won't be doing a Juri sprite, I understand that Arthas has already made that sprite but I would one day like to see your take on that character.  I mean armentis also made M. Bison http://armentis.deviantart.com/gallery/29057333#/d3bfl92 (http://armentis.deviantart.com/gallery/29057333#/d3bfl92) There are a ton of SF characters still to make though :D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: oroqi on July 07, 2012, 03:47:23 pm
@KO-KI
It is true that the next will be akuma?! :swoon: [size=5pt] (I hope, be oni)[/size]
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on July 07, 2012, 09:09:19 pm
@KO-KI

Your Bison/Vega/Balrog/Sagat are truely amazing! I'm really liking the little details you put on them.
But you're starting to use way too much anti-aliasing in some parts, making the zone look kinda blurry. (for example Vega/Bison's shoulder pad, where the darkest shadow starts)

Anyway, awesome work as always, KO-KI.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: KO-KI on July 08, 2012, 01:22:21 am
@Princess @_Arthas_Cf
Thank you !

@Graphicus @EnlightendShadow
how do you like this ?
(http://i.imgur.com/D7r9d.gif)(http://i.imgur.com/ZWERe.gif)
(http://i.imgur.com/Ug0gs.gif)→(http://i.imgur.com/cNEwt.gif)

@oroqi
Yes^^

@eFeX
Hi efex.
Thank you four comment.
I begin to use the anti-aliasing so that you say
The anti-aliasing of maxima may be good.
(http://i.imgur.com/009ND.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Flowrellik on July 08, 2012, 08:39:22 am
KO-KI, You are now the most amazing KOFXIII SPriter I've seen!
I hope to see more from you in the future.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: The Railgunner on July 08, 2012, 02:35:38 pm
@Graphicus @EnlightendShadow
how do you like this ?
(http://i.imgur.com/D7r9d.gif)(http://i.imgur.com/ZWERe.gif)
(http://i.imgur.com/Ug0gs.gif)→(http://i.imgur.com/cNEwt.gif)

I actually prefer the first one, if only for the classic SF2 stance (SvC's is more pulled back by comparison).
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on July 08, 2012, 04:52:42 pm
@eFeX
Hi efex.
Thank you four comment.
I begin to use the anti-aliasing so that you say
The anti-aliasing of maxima may be good.
(http://i.imgur.com/009ND.gif)

Yeah; Maxima body gear is a good reference for the pads, but the way it is shaded makes it look as the border of the piece isn't a clean cut, but kind of rounded... Here is an example of what I meant:

(http://www.galeon.com/efex/Vega-KO-KIFIX.gif)

I put that part of Maxima as reference for the subtle anti-aliasing I meant; see that the shoulder pad edge this way looks less blurry and more defined.

By the way, I like both of the sprites. (old legs and new legs) Just for the heck of it, you should make his Capcom VS SNK legs pose (more vertically) because that's the official Capcom correction of his old Street Fighter II pose/sprite.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: KO-KI on July 09, 2012, 05:16:20 am
@Flowrellik @Vegeta 20XX
Thank you for comments.

Yeah; Maxima body gear is a good reference for the pads, but the way it is shaded makes it look as the border of the piece isn't a clean cut, but kind of rounded... Here is an example of what I meant:

(http://www.galeon.com/efex/Vega-KO-KIFIX.gif)

I put that part of Maxima as reference for the subtle anti-aliasing I meant; see that the shoulder pad edge this way looks less blurry and more defined.

By the way, I like both of the sprites. (old legs and new legs) Just for the heck of it, you should make his Capcom VS SNK legs pose (more vertically) because that's the official Capcom correction of his old Street Fighter II pose/sprite.

Thank you for fix ! ;D
I sharpened an edge of shoulder Armour like you, too
(http://i.imgur.com/9qL5k.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on July 09, 2012, 08:25:55 am
(http://i257.photobucket.com/albums/hh229/arthascf/XialongXIIIpreview.png)

need more dragons and ornaments

comments welcome

note:still not finished ,but notify if you notice something wrong
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ChurkY on July 09, 2012, 02:15:42 pm
(http://i257.photobucket.com/albums/hh229/arthascf/XialongXIIIpreview.png)

need more dragons and ornaments

comments welcome

note:still not finished ,but notify if you notice something wrong

FUCK that's awsome '-'
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: PeeJay Bonobo on July 11, 2012, 04:16:26 am
I know I screwed up the left leg, but I've decided to post it anyway.

(http://i1245.photobucket.com/albums/gg587/PeeJayBonobo/ShaneyXIII_AllPalettes.png)

Myself, click for full size. Used Thedge's KoF E. Honda for sprite base (I apologize for any inconvenience it may cause you)

Palettes in left-to-right from top:
1. Default
2. Diddy Kong
3. Super Saiyan 4
4. Blizzard
5. Jazz Jackrabbit
6. Psycho Kitty
7. Infernape
8. Simisage
9. Panda
10. Miltank
11. Houndoom
12. Psycho Jolteon
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Drex on July 11, 2012, 06:48:49 am
There's a lot that needs to be done, but all that I can say for certain is that the shading is way off. There is not enough contrast between light and dark. You need to lessen the gap between your highlighted shades and maybe even give the palette more contrast.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: PeeJay Bonobo on July 11, 2012, 06:57:30 am
There's a lot that needs to be done, but all that I can say for certain is that the shading is way off. There is not enough contrast between light and dark. You need to lessen the gap between your highlighted shades and maybe even give the palette more contrast.
I think I would have to agree with you on that one; I was too scared to darken the dark colors of all palettes, and as a result, the palettes look more CvS-ish.

You say there's a lot more that needs to be done, and I need the feedback, so please explain.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Drex on July 11, 2012, 07:27:15 am
I don't sprite in this style so I can't tell you exactly why something is wrong or how to fix it. The line-work isn't styled like a XII character, the muscle definition and general anatomy is off, and the light source doesn't look like it's coming from above, but I can't tell you how to fix any of those things at the moment.

Also before you go tweaking palettes try adjusting the shading first. If it still doesn't look right find matching colors from an existing KOF XII/XIII palette and use those.

Edit:
KOF XIII palettes (http://fenixware.net/fab/fab_gameCostume.asp?id=658)

Look at Maxima, Goro, and Raiden for examples of shading.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Karasai on July 11, 2012, 07:31:41 pm
KOF XIII palettes (http://fenixware.net/fab/fab_gameCostume.asp?id=658)

GILL K'
(http://fenixware.net/fab/images/costumes/3030/kdash1_kof.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Drex on July 12, 2012, 11:18:38 am
I was thinking Kikaider, but yeah I guess that works too.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on July 12, 2012, 11:07:13 pm
Thank you for fix ! ;D
I sharpened an edge of shoulder Armour like you, too
(http://i.imgur.com/9qL5k.gif)

Now it's perfect. Good job!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Graphicus on July 12, 2012, 11:42:37 pm
Looks great! :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on July 14, 2012, 10:46:36 pm
Jesus !! @ koki those are some nice sprites, maaan !
I'm back to work yes !! So here something
(http://img79.xooimage.com/files/a/0/4/ryubof-3657281.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Cyanide on July 21, 2012, 09:00:33 am
Shading is right, in terms of looks, but the ball has been dropped on the sword lots. Doesn't look straight OR shiny OR sharp. And the front looks more like a bum than a groin. Moving that fold inwards and straightening it up would work wonders there, or simply remove it and do something else.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on July 22, 2012, 12:45:37 am
ooh nice , armentis !!
thx cyanide i will correct this !!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Retro Respecter on July 28, 2012, 01:49:59 am
(gasp) I spilled liquid on my pants!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: inktrebuchet on July 28, 2012, 02:18:02 am
Looks so good!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Momotaro on July 29, 2012, 11:32:38 am
Good job, Methiou!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on August 02, 2012, 05:21:25 am
Methiou! i think you can make it better
(http://img267.imageshack.us/img267/9518/trisht.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on August 03, 2012, 03:17:12 am
Good job, Methiou!

@Zero de armentis Don't worry i'm still working on it !!! And Awesomeee Sprite you have here !!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Cazaki on August 03, 2012, 03:29:44 am
Too good.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkzero779 on August 06, 2012, 04:54:39 am
sigh.i doubt im getting closer at all
but here is is sofar in another wip
(http://fc01.deviantart.net/fs71/i/2012/218/2/1/kofxii_by_darkzero779-d5a338v.png)
trying to lean abit from one of the small tutorial from  armentis...
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on August 07, 2012, 04:21:20 am
http://fc00.deviantart.net/fs71/f/2012/219/8/b/mai_xii_by_armentis-d5a7fvq.png
(http://fc00.deviantart.net/fs71/f/2012/219/8/b/mai_xii_by_armentis-d5a7fvq.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Drex on August 07, 2012, 07:12:43 am
You forgot to put fur on MI Mai's right glove, but otherwise they're pretty damn good.

Edit: She's also missing an arm band on her left arm and she's missing her cool scarf, but I'm guessing that that was intentional.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Ilris82 on August 08, 2012, 09:49:50 am
I just stumbled upon this thread and I must say your work is amazing, guys.
I have only admiration for KO-KI, eFeX, zero de armentis and everybody else making these wonderful sprites.

I have a question: is it ok to use these in a request thread on a different forum? Giving credit where credit is due, of course. :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on August 10, 2012, 12:09:08 am
@Ilris82

If you give credit, that's fine by me. (Could you give me a link to that thread/forum where you're going to post 'em, please?)
And thanks for encouraging words, BTW.

----------------------------

As I did with my Omega Rugal, I remade Krauser. (Old one was... *YUK*)

(http://www.galeon.com/efex/KrauserXKOFXII2.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: inktrebuchet on August 10, 2012, 12:27:10 am
Krauser looks awesome!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Joulz on August 10, 2012, 12:29:26 am
it looks gorgeous!!

one thing though: something is bothering me about his muscles on the legs...
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Retro Respecter on August 10, 2012, 05:00:03 am
@Ilris82

If you give credit, that's fine by me. (Could you give me a link to that thread/forum where you're going to post 'em, please?)
And thanks for encouraging words, BTW.

----------------------------

As I did with my Omega Rugal, I remade Krauser. (Old one was... *YUK*)

(http://www.galeon.com/efex/KrauserXKOFXII2.gif)

I'll chisel your gravestone. Sleep well
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on August 11, 2012, 02:43:57 am
i see strange muscles (legs ,shoulders,elbows,arms,thick fingers) and one feeling about something wrong with that leg ,can be a bad position

but can be the muscles too ,look something strange to me

i love the face ,but the cheek is a bit long

maybe  that light should not be so long

greetings efex
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Markpachi on August 11, 2012, 05:02:34 am
(http://www.galeon.com/efex/KrauserXKOFXII2.gif)
Is it alright if I use that as my avatar? :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Balthazar on August 11, 2012, 12:38:58 pm
It won't fit as an avatar, it's so huge :D!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Ilris82 on August 12, 2012, 11:00:18 am
If you give credit, that's fine by me. (Could you give me a link to that thread/forum where you're going to post 'em, please?)
And thanks for encouraging words, BTW.

http://www.capcom-unity.com/street_fighter/go/thread/view/7411/28512339/Street_Fighter_X_King_of_Fighters&post_num=1#510003779 (http://www.capcom-unity.com/street_fighter/go/thread/view/7411/28512339/Street_Fighter_X_King_of_Fighters&post_num=1#510003779)
This is the thread. As you can see it's not a sprite request.  :wiseguy:

In the end, I gave up on using HD KoFXIII sprites, since I'd need many many more than those that are available at the moment.

PS: Krauser is pants-sh***ingly awesome!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: C.v.s The Abstract on August 14, 2012, 04:39:57 pm
epic fail (http://fc05.deviantart.net/fs71/f/2012/227/7/f/kofxii_by_cvsnb-d5b68qe.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: JeanBureau on August 14, 2012, 08:51:57 pm
dat frog in your avatar (http://image.jeuxvideo.com/smileys_img/71.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Balthazar on August 26, 2012, 06:58:17 pm
KOF XIII for me so far has resulted in eventually turning into a big mess of pillow-shading,
but I think I managed OK this time ;)

(http://img.photobucket.com/albums/v297/Tracks2000/gokuxiiBalthazar_color0.png)  (http://img.photobucket.com/albums/v297/Tracks2000/gokuxiiBalthazar_color1.png) (http://img.photobucket.com/albums/v297/Tracks2000/gokuxiiprogress.gif)
Original's colors are a bit off, but I've grown to like them :) 2nd sprite has show-acurate colors, but isn't so much KOF XIII anymore...
ps. I 'stole' some colors from a KOF XIII styled Goku that somebody posted a while ago, I can't remember who's it was...I think Methiou's.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Diepod on August 26, 2012, 07:54:40 pm
This is why you shouldn't sprite over official art.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on August 26, 2012, 08:00:23 pm
well is called Pixel convertion or maybe pixel art

you should try over gameplay captures from the games (resize sprites  or 3d games capture ) and get better results and approval

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Iced on August 26, 2012, 08:13:10 pm
that doesnt look like a kof 13 sprite, it looks like pixel art. The shadow in the face, while realistic makes it look even less like a sprite.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Balthazar on August 26, 2012, 08:16:43 pm
OK OK, It's just KOF 12/13 in the sense of color placement/usage, it's not in scale or in proportions or anything.
In my defence, I never claimed it WAS a sprite :P
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Flowrellik on August 26, 2012, 08:45:30 pm
At least you're giving it a shot yes?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: AlexSin on August 26, 2012, 09:13:42 pm
Maybe you should have used the lightsource of the image you used as a base, it comes from top right, I think.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on August 26, 2012, 10:17:52 pm
Maybe you should have used the lightsource of the image you used as a base, it comes from top right, I think.
/\
 |
 |
This...mostly. The reference light source is (from a top view, his back facing up and face down) about a 15 degree angle (starting from front going to right) and KoF is more of a 30/45/60 degree angle [1.5/double the left shading towards the right from the reference]
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Balthazar on August 27, 2012, 12:25:21 am
Yeah that's my bad, I had SF3's 'light from top' thing in my head while making it. KOF XIII indeed has the lightsource partly from the front.
(http://img.photobucket.com/albums/v297/Tracks2000/GokuKOFXIIISSJlala.png)
SSJ Version, I'm making a whole set of these for WizzyWhipIt.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: WizzyWhipitWonderful on August 27, 2012, 08:38:17 am
Nice!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TRUEMicah on August 27, 2012, 06:38:40 pm
Lookin sexy Balth, ;)
Title: [Theme Thread] KOF XII Sprite thread
Post by: ViralIPTG on August 27, 2012, 06:57:23 pm
My Trials !!!   :2thumbsup:

(http://fc04.deviantart.net/fs70/f/2012/240/6/9/juri_han_xiii_alternate_by_viraliptg-d5cqest.png)(http://fc08.deviantart.net/fs70/f/2012/240/e/a/dao_long_kof_xiii_by_viraliptg-d5cqem1.png)(http://fc02.deviantart.net/fs70/f/2012/240/a/3/sharon_kof_xiii_by_viraliptg-d5cqegy.png)(http://fc06.deviantart.net/fs71/f/2012/240/3/1/orochi_iori_xiii_by_viraliptg-d5cqeau.png)(http://fc04.deviantart.net/fs71/f/2012/236/e/5/ryo_sakazaki_mi2_concept_costume_xiii_by_viraliptg-d5c9ajq.png)(http://fc03.deviantart.net/fs71/f/2012/236/c/c/the_lee_brothers_xiii_by_viraliptg-d5c9a5d.png)(http://fc02.deviantart.net/fs71/f/2012/236/1/a/juri_han_xiii_by_viraliptg-d5c99qp.png)(http://fc05.deviantart.net/fs71/f/2012/218/c/9/tia_kof_xiii_by_viraliptg-d5a0esw.png)(http://fc01.deviantart.net/fs70/f/2012/228/6/c/ryo_old_stance_xiii_by_viraliptg-d5badvk.png)(http://fc09.deviantart.net/fs70/f/2012/063/0/a/that__s_me_xiii_update_by_viraliptg-d4rnilu.png)(http://fc06.deviantart.net/fs71/f/2012/240/b/8/mr_karate_alternate_version_xiii_by_viraliptg-d5cqfuv.png)(http://fc03.deviantart.net/fs70/f/2012/118/1/d/alisa_bosconovitch_xiii_by_viraliptg-d4xuf1x.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on August 28, 2012, 06:19:13 am
Nice ones ViralIPTG,  I really like your Orochi Iori, Ryo, and Juri sprites.  They just need a bit of fine tuning to make them perfect :D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: OphaR on September 14, 2012, 08:58:55 pm
Does anyone want to finish him? I'm afraid I'm too bad with this kind of stuff.... :(

(http://img600.imageshack.us/img600/1640/danc.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on September 14, 2012, 11:55:19 pm
ViralIPTG GIVE SOME CREDIT please
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MellyInChains on September 15, 2012, 12:02:56 am
that tia's head is...

it could stand to be much smaller is all i'm saying
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on October 18, 2012, 02:54:15 pm
some trash !
(http://img89.xooimage.com/files/a/0/a/coolstance-38d0348.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: raremew on October 18, 2012, 06:43:56 pm
Yeah that's my bad, I had SF3's 'light from top' thing in my head while making it. KOF XIII indeed has the lightsource partly from the front.
(http://img.photobucket.com/albums/v297/Tracks2000/GokuKOFXIIISSJlala.png)
SSJ Version, I'm making a whole set of these for WizzyWhipIt.

Wow thats really cool!!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jango on October 18, 2012, 07:28:34 pm
some trash !
(http://img89.xooimage.com/files/a/0/a/coolstance-38d0348.gif)
Needs some more in-betweeb frames, IMO, but looks great!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Valeri on October 19, 2012, 06:55:28 am
(http://img32.imageshack.us/img32/2474/emoticvalopinionnewemot.png)
WOW...!
Very cute all the sprites of the gallery.................... :blush:
There are very good Spriters in this forum.............  :smitten:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Balthazar on October 19, 2012, 11:17:58 am
Oh Hi Valeri ;) Awesome you're taking a peek here on MFG!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mechy on October 19, 2012, 10:59:24 pm
Hi and all. Though this is the wrong thread for that sprite.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Balthazar on October 19, 2012, 11:05:16 pm
I'm sure she used that sprite of hers just as an emoticon/expression for her 'wow', and knows it's not KOFXII style.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on October 20, 2012, 02:49:43 am
like balthazar ,is just a emoticon from her,wherever she goes you should see that
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Valeri on October 20, 2012, 09:00:20 pm
(http://fc04.deviantart.net/fs71/f/2012/279/4/0/collectionsmileyvalnumer61_by_valeribonny-d5h0can.png)You impression on Balthazar by my?........jjijjiji.....amm....
good not is big deal........I'm just a user common........... ;P
I not want do spam............ :embarrassed2:
perhaps also I add some sprites in the forum............I would also like to contribute.......because not
are very nice the sprites of all users of forum.................
Glad to see some known Artists Spriters here...............
greetings.........

PD: amm....yes....... is my smiley(emoticon) boys.......... :heart:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mechy on October 21, 2012, 11:17:39 pm
Oh, my bad I guess.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on October 22, 2012, 01:15:35 pm
Sonic Hires KoF XIII Style with palettes
(http://img89.xooimage.com/files/8/b/1/sonic-38eb918.png)
and some of my old sprites Updates and shaded: Berserkerangel Kof XIII style
(http://img89.xooimage.com/files/8/7/7/berserkerangel-38eba7b.png)
Enjoy life !!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: WizzyWhipitWonderful on October 22, 2012, 02:33:53 pm
Sonic Hires KoF XIII Style with palettes
(http://img89.xooimage.com/files/8/b/1/sonic-38eb918.png)
and some of my old sprites Updates and shaded: Berserkerangel Kof XIII style
(http://img89.xooimage.com/files/8/7/7/berserkerangel-38eba7b.png)
Enjoy life !!

Methiou, your work is like LOVE in pixel form!!!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: The Real Niko on November 01, 2012, 08:54:07 pm
and some of my old sprites Updates and shaded: Berserkerangel Kof XIII style
(http://img89.xooimage.com/files/8/7/7/berserkerangel-38eba7b.png)
Enjoy life !!
The one with the 'wings' reminds me of Weltall Id for some reason.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TETSUGA GENSHO on November 05, 2012, 08:59:29 am
(http://i275.photobucket.com/albums/jj281/s0lixus/HDJinKazamaWIP.png)


I'm converting Roman's Jin Kazama from CVS to HD KoF13 or atleast trying to..

this how far i've got so far (first time ever attempting something like this)


i realize its incomplete but i'd like to share my progress thus-far and would appreciate any advice / suggestions / feedback
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jango on November 11, 2012, 07:14:53 pm
Aside from the symmetrical abs, I think the eyes need to be bigger and/or more defined.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: stevla83 on November 11, 2012, 10:13:26 pm
(http://i275.photobucket.com/albums/jj281/s0lixus/HDJinKazamaWIP.png)


I'm converting Roman's Jin Kazama from CVS to HD KoF13 or atleast trying to..

this how far i've got so far (first time ever attempting something like this)


i realize its incomplete but i'd like to share my progress thus-far and would appreciate any advice / suggestions / feedback

Looks pillar-shaded and it looks to me you were trying to add the shading with the outing which you shouldn't forcus on doing when starting it also the face needs work I think you should use this image as a good reference http://fc07.deviantart.net/fs70/i/2010/286/e/0/jin_kazama_by_danyart84-d30li2b.jpg also here's a tutorial that should help you abit with the shading when drawing out kof xii sprites http://ko-ki.deviantart.com/gallery/?offset=24#/d20ehu4
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Balthazar on November 12, 2012, 06:30:26 pm
Pillar-shaded  :mellow:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TETSUGA GENSHO on November 12, 2012, 08:56:12 pm
like i said first time attempting something like that.. still a noobie lol
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: GOH on November 13, 2012, 03:14:33 pm
My bed has two pillars. They're really fluffy.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ViralIPTG on November 14, 2012, 06:50:52 pm
@Armentis

Sorry about that. I give you credit for using ur sprite as base for Alisa. Is that OK ? :) :'(

My other Try -

Hwoarang & Abel ( credits to Darkrealm & Steamboy for reference sprites )

(http://fc04.deviantart.net/fs71/f/2012/317/f/7/hwoarang_xiii_by_viraliptg-d5kvisk.png)(http://fc08.deviantart.net/fs70/f/2012/317/2/0/abel_xiii_by_viraliptg-d5kviqg.png)

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jango on November 15, 2012, 04:14:29 am
Hwoarang's hair looks a bit cropped off, but good otherwise.

Abel looks way too fat for the style IMO
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: YagamiBrando on November 23, 2012, 08:22:06 pm
Everything is ok with abel except his face. Other than that - good work.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Drex on November 23, 2012, 09:04:40 pm
Abel looks way too fat for the style IMO
Yeah, it looks like you might've  base him on the SF3 sprite, but didn't' rescale him properly.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on November 27, 2012, 11:58:50 pm
Finally, I got some spare time to make another sprite:

(http://www.galeon.com/efex/Demitri2KOFXII.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Graphicus on November 28, 2012, 12:06:54 am
:bravo:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: walt on November 28, 2012, 12:40:59 am
Impossibly sexy abs. Great work as always eFeX
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Cazaki on November 28, 2012, 03:38:31 am
Eyegasm.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aldo on November 28, 2012, 03:48:47 am
that is so... OMG so awesome :D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Xenomic on November 28, 2012, 03:51:07 am
Wow....now that is very impressive o_O
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on December 06, 2012, 11:14:32 pm
Thanks for all the comments, guys!!

Here's something new:

(http://www.galeon.com/efex/DonovanKOFXII.png)
Base, full equip & Dylec.

And a few palletes I made for Demitri:

(http://www.galeon.com/efex/DemitriKOFXIIP.png)
My choice of colors/Darkstalkers P1/P2/P3/P4
SvC Chaos P1/P2/Capcom Fighting Jam P1/P2/Old movie vampire
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Froz on December 06, 2012, 11:16:00 pm
I'm in love...  :smitten:

Thank you so much for the flawless sprites!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: JustNoPoint on December 06, 2012, 11:29:29 pm
Wow... I know who I'll commission for full game conversions when I hit the lottery! :P This style would really work great for this game!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ChurkY on December 07, 2012, 12:31:29 am
Thanks for all the comments, guys!!

Here's something new:

(http://www.galeon.com/efex/DonovanKOFXII.png)
Base, full equip & Dylec.

well fuck you! I hate how awsome it is!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Cazaki on December 07, 2012, 12:45:36 am
Never noticed how high Donovan's robe rides on his ass cheeks.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aldo on December 07, 2012, 01:03:02 am
^ lol

Those Donovan and Demitri are so perfect, omg :D Nice demitri colors btw
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on December 07, 2012, 04:11:35 am
Thanks for all the comments! :P

I forgot that Donovan isn't complete without his little companion:

(http://www.galeon.com/efex/AnitaKOFXII.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on December 07, 2012, 01:19:59 pm
Simply Perfeeect Efex !!! Nothing else to say !!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Navana on December 07, 2012, 01:40:26 pm
That Anita is sick!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Thedge on December 07, 2012, 03:15:07 pm
Perfect.
Amazing job as usual.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: inktrebuchet on December 07, 2012, 03:57:46 pm
Oh man, that Anita...

These are great Efex!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Yota on December 07, 2012, 05:01:29 pm
The stylisation and technic are perfect, and Donovan, and Dimitri also Anita.
The only thing i can say is that i think Donovan is too thin, but i guess it's a matter of taste... :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: YagamiBrando on December 07, 2012, 05:07:41 pm
Awesome work here eFex!
Would you mind doing Jedah? :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Markpachi on December 07, 2012, 08:45:33 pm
Would you mind doing Jedah? the whole Darkstalkers roster? :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: The Real Niko on December 09, 2012, 05:13:05 am
Would you mind doing Jedah? :)

I agree with this.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: KO-KI on December 09, 2012, 07:35:16 pm
Thanks for all the comments, guys!!

Here's something new:

(http://www.galeon.com/efex/DonovanKOFXII.png)
Base, full equip & Dylec.

And a few palletes I made for Demitri:

(http://www.galeon.com/efex/DemitriKOFXIIP.png)
My choice of colors/Darkstalkers P1/P2/P3/P4
SvC Chaos P1/P2/Capcom Fighting Jam P1/P2/Old movie vampire

Amazing work!
VAMPIRE/Darkstalkers is my favorite 2D fighting game^^

Gouki/Akuma
(http://i.imgur.com/GUSCv.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Markpachi on December 09, 2012, 07:42:12 pm
That Akuma sprite, same as the others', looks stunning! Maybe you could edit Akuma into his Alpha/Zero stance just to make him look different. It might look better imo.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Balthazar on December 09, 2012, 10:34:09 pm
^ to be honest, everyone who tried to make a good SFA stance of Akuma, has failed. It never turned out good.


KoKi that Akuma is pretty expert-looking!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Cazaki on December 09, 2012, 10:39:01 pm
His SFA stance sucks, that's why. It's a silly stance. Try the SF4 stance.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Cybaster on December 09, 2012, 10:57:39 pm
These last few sprites are fabulous. Thanks guys for sharing such talent. :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on December 10, 2012, 06:58:56 am
(http://i257.photobucket.com/albums/hh229/arthascf/DanhibikiXIII.png)

something is wrong,Comments always welcome

nice darkstalkers efex and beutiful akuma is awesome,both are amazing
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Graphicus on December 10, 2012, 07:40:56 am
I can't really comment on the shading, since I'm no expert. Looks good to me, though!

If I had to criticize something, it'd be the head:

 1. Lacks a bit of personality.
 2. Seems to be a bit too big. Heads in this style are normally smallish, compared to those in other games...

The body appears to be a bit skinny, too... but that may just be a personal preference (a lot of characters were changed in official sprites, too).

P.S: Awesome sprite, KO-KI!!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Cybaster on December 10, 2012, 09:17:22 am
The problem may come from the "camera". It looks like he's being viewed a little from the top, instead of from the side, which makes his face and torso look bigger than his legs, and kinda out of proportion for the style.
His right leg (artist's left) looks even further in the background, making it look really small.

I agree with the lack of personnality too.
Shading looks on-spot.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: FeLo_Llop on December 10, 2012, 10:25:46 am
^ to be honest, everyone who tried to make a good SFA stance of Akuma, has failed. It never turned out good.

Bitch, please!

Spoiler, click to toggle visibilty

ON TOPIC:

O_____________O Awesome sprites all you :O!!!
- eFeX: Demitri ES sublime :O!!!

- KO-KI: That Gouki takes the XIII style pretty good but, in my humble opinion, it could be a bit "himself", I mean, adapting the pose to Gouki's personality, since this one is the main shotoklone stance. But as it's now it's awesome.

- Arthas: Dan's face needs more goofynesh, a more cartonish style. Proportions are good, for making it realist, but KOF XIII could be everythiing but it. Maybe putting wider clothes could help the design. Aside that, it's an awesome sprite.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on December 10, 2012, 12:26:36 pm
Awesome !!! So much talent !!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Cazaki on December 12, 2012, 12:01:15 am
^ to be honest, everyone who tried to make a good SFA stance of Akuma, has failed. It never turned out good.

Bitch, please!

Spoiler, click to toggle visibilty

Looks more like the MvC3 iteration rather than the SFA iteration to me, personally
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on December 12, 2012, 12:51:50 am
Thanks for all the comments, guys!  ;D

@KO-KI

That Gouki looks awesome, but I would give him a little bit more of height/mass, just to make him look older/different than Ryu/Ken. (but that's just my opinion)  :2thumbsup:

@_Arthas_Cf

I concour with what everybody said; his head looks too small and his lower body too thin. Plus his right shoulder isn't shaded at all, making it look flat.
A good starting point, though.

-------------------------------------

Here are a few more Darkstalkers: (no Jedah for you... yet)

(http://www.galeon.com/efex/ZabelKOFXII.gif)  (http://www.galeon.com/efex/MorriganKOFXII.gif)  (http://www.galeon.com/efex/LilithKOFXII.gif) 
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Xenomic on December 12, 2012, 01:54:39 am
Dawww look at the little Lilith~ Wait, was her headwings always like that?? o.O


Great looking as always~
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TerryBogard on December 12, 2012, 06:02:50 am
(http://www.galeon.com/efex/LilithKOFXII.gif)
That's what I understand! Sexy and cute


Morrigan turned a yellowish skin as Asian. It is not. She's from Scotland
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Cybaster on December 12, 2012, 08:05:43 am
These are wonderful. Nothing else to add.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ChurkY on December 12, 2012, 11:39:56 pm
morrigan *_*

how I wish that was real =\
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: JustNoPoint on December 12, 2012, 11:48:35 pm
Morrigan and Lilith could use slightly wider waists but it's not a big deal. They're absolutely amazing!

Raptor needs his guitar and Le Malta ^_^
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on December 14, 2012, 02:55:49 am
As always, thanks for all the comments, guys.

@TerryBogard

Morrigan always had kinda yellowish skin in her in-game artwork from Darkstalkers, even if she is from Scotland.
(http://www.fightersgeneration.com/characters2/morrigan-lilith-ending-vs.gif)

@Just No Point

Not every Capcom character is Chun-Li. (in term of proportions) :P
Le Malta will come soon, aswell.

------------------------------------------------

Another one:

(http://www.galeon.com/efex/Lei-LeiKOFXII.gif)

I really like how her sleeves came out. (You can actually SEE what she is concealing under her clothes)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: JustNoPoint on December 14, 2012, 03:00:18 am
It's not that. They just seemed pretty thin in the waist is all. Just a personal nitpick really. Wasn't thinking they should be thunder thighs XD

Detail on Hsien Ko is incredible!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aldo on December 14, 2012, 03:08:42 am
That Hsien-ko is so wonderful, with the sleeves detail and such but there she lose her surprise factor  ;P too amazing as said
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on December 14, 2012, 03:30:24 am
the legs are very long or just me?

i like the detail in the arms


about dan

well this dan have the SFIV suit,but with another  face.  I do not like the goofynesh in him
is most a  serious dan hibiki, like  this

Spoiler, click to toggle visibilty

but most people love this

Spoiler, click to toggle visibilty

i will change the face and modify the suit,thanks for the comments.

and good to see lei lei(hien senko)

 
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: inktrebuchet on December 14, 2012, 04:49:15 am
Efex... that Hsien Ko is awesome! Love the sleeves.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: senorfro on December 14, 2012, 08:21:49 am
I agree with _Arthas_Cf that she seems a little long.  But, the sleeves are fantastic with detail.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: OphaR on December 14, 2012, 06:28:31 pm
(http://i257.photobucket.com/albums/hh229/arthascf/DanhibikiXIII.png)

something is wrong,Comments always welcome

nice darkstalkers efex and beutiful akuma is awesome,both are amazing

Try with this :P

(http://img600.imageshack.us/img600/1640/danc.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ChurkY on December 14, 2012, 08:50:46 pm
eFeX, that Hsien-Ko is perfect, I love your style, now, tell us, are you secretly working for snk or what? I won't accept this sprites as a meere fan stuff...
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on December 17, 2012, 01:26:35 am
Thanks for all the comments!!

@_Arthas_Cf

Her legs aren't really THAT long, but her baggy pants and high positioned belt makes it look like that. (At least I think so. I'll make a "bare legs" sprite just to check it out) Thanks.

--------------------------------------

Here's another one:

(http://www.galeon.com/efex/VictorKOFXII.gif)

This guy is f[BEEP]ing massive!! He is supposed to be 249 cm tall, so this is the tallest character I've ever made in this style. (until I make Anakaris, for he is 270 cm tall... o_O)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Iced on December 17, 2012, 01:27:44 am
Anakaris is quite literally a Monster.

That Victor looks gorgeous, I can almost imagine him picking his nose.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aldo on December 17, 2012, 01:38:52 am
OMG that victor is too amazing :D looking forward to the rest of the cast Anakaris
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Shockdingo on December 17, 2012, 02:34:20 am
I am in awe of that Victor! I just am freakin' loving those colours!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Demitri on December 17, 2012, 02:37:18 am
O_O That Victor is awesome. Did the face take long?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on December 21, 2012, 09:38:18 pm
@ -Genesis-

Not really; the bigger the head, the easier to define the face expression/details. (and I just LOVE doing faces in this style)

------------------------------------

Thanks for all the comments, guys. Here are a few more:

(http://www.galeon.com/efex/FeliciaKOFXII2.gif)  (http://www.galeon.com/efex/BishamonKOFXII-G.png)  (http://www.galeon.com/efex/OBishamonKOFXII.gif) 

I tried to make Oboro-Bishamon a little more than just a palette-swap; now you can see the man inside the armor.
Felicia is dedicated to Jesuszilla.  ;P

EDIT:

Updated Bishamon with his ghostly companions.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Iced on December 21, 2012, 09:42:47 pm
Gorgeous Felicia, even if I prefer her with a bit more muscle.

Sad that we will probably never get anything other than a blue eyed felicia again, even the new art for the collection has her with blue eyes.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aldo on December 21, 2012, 10:02:30 pm
That Felicia is so pretty :D and Bishamon is badass, just look at that detailing. Awesome work :)

In related stuff:

What are the differences between the Oboro Bishamon and the Bishamon?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Karasai on December 21, 2012, 10:06:46 pm
Bishamon is in complete control of both himself and the armor, instead of the armor taking control over him.

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Duos.act on December 21, 2012, 10:09:04 pm
Gorgeous Felicia, even if I prefer her with a bit more muscle.

Sad that we will probably never get anything other than a blue eyed felicia again, even the new art for the collection has her with blue eyes.

What if the new Felicia.....is a different person entirely?  :O
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Iced on December 21, 2012, 10:11:45 pm
Bishamon is in complete control of both himself and the armor, instead of the armor taking control over him.
The other way around. Oboro is the human .
Bishamon in vampire 2 was an antique shop owner wearing a cursed armor that controlled him.
Bishamon in vampire 3 was the armor by itself, being carried around by ghosts ( it had a ghost on each shoulder) with Oboro bishamon being a hidden version of bishamon that had the old armor user in control of it.

What if the new Felicia.....is a different person entirely?  :O

D:
ITS PICO, IT WAS PICO ALL ALONG.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on December 21, 2012, 10:14:18 pm
long time ago i made a Felicia (a bit more muscle ) ice , see the link

http://armentis.deviantart.com/gallery/26568383
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: The Railgunner on December 24, 2012, 05:18:25 am
KO-KI, your Akuma looks absolutely badass. Mind if I borrow the missing parts of my HR Akuma from yours (edited, of course)? I never got around to finishing it.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on January 21, 2013, 02:06:51 pm
Nice Work efex !! Here come the megaman
(http://img91.xooimage.com/files/5/b/9/megamankoxiii-3b47358.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: The Real Niko on January 22, 2013, 02:28:12 am
(http://i1339.photobucket.com/albums/o710/MajinNiko/dramaticbird.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TRUEMicah on January 22, 2013, 03:25:56 am
^My thoughts exactly.
That is one SICK Megaman indeed. :o
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkzero779 on February 01, 2013, 07:23:30 pm
great demitri ...
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: KO-KI on February 24, 2013, 04:19:45 pm
Thank you for the comments! :)
I change Gouki/Akuma stand motion if I feel like it.

@eFeX
I want to play a dark savior in your sprite.

-------------------------------------------------
YATAGARASU
-Hattori Hanzo Uruka-

(http://i.imgur.com/daEWIZY.png?1)
(http://i.imgur.com/Eo0Ai3E.gif?1)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: HadeS on February 24, 2013, 05:34:14 pm
Wow, dude! she looks amazing in KOFXIII style, good job indeed ;)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Markpachi on February 24, 2013, 05:38:53 pm
Please make Chadha next! :haw:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: oroqi on February 24, 2013, 06:20:00 pm
 :mad: Insane in the membrane
KO-KI your body ratio design in this style is higher mastered then Kof xii grahpic designer had, i think

i can't stay without congratulate u every time.

do you think they are improving :
             2012                                        2009
(http://fc09.deviantart.net/fs71/f/2012/124/0/2/mukai_kofxiii_official_by_enlightendshadow-d4yin16.png)      (http://www.fightersgeneration.com/np5/kof12/kyo-12s.gif)

personaly  i would like the classic design

Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: [Judas] on February 24, 2013, 09:37:43 pm
KO-KI, I... Damn. Yatagarasu in XII style is the best idea ever. I've got nothing else to say, except wow.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Insigniawarfare on February 24, 2013, 09:51:32 pm
Thank you for the comments! :)
I change Gouki/Akuma stand motion if I feel like it.

@eFeX
I want to play a dark savior in your sprite.

-------------------------------------------------
YATAGARASU
-Hattori Hanzo Uruka-

(http://i.imgur.com/daEWIZY.png?1)
(http://i.imgur.com/Eo0Ai3E.gif?1)

That is nice! I wonder how it would look animation wise.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: GLB on February 25, 2013, 02:20:52 am
KO-KI, I... Damn. Yatagarasu in XII style is the best idea ever. I've got nothing else to say, except wow.

I agree. That sprite was pretty great, wonderful job!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Diepod on February 25, 2013, 05:01:01 am
KO-KI that's pretty awesome.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Bastard Mami on February 25, 2013, 04:45:15 pm
BEST.ANGEL.SPRITE.EVER.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Markpachi on February 25, 2013, 04:58:26 pm
BEST.ANGEL.SPRITE.EVER.
That's not Angel. :stare:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: GOH on February 25, 2013, 05:25:31 pm
It might as well be.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Momotaro on February 25, 2013, 06:19:05 pm
@KO-KI : awsome job! This Hanzou is a Masterpiece!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Koop on February 26, 2013, 12:02:47 pm
Amazing sprite KO-KI 
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: KO-KI on February 26, 2013, 06:02:31 pm
Hey guys!

@Lt. Hades @[Judas] @xX-Nero-Xx @GLB @DIEGANON @maximilianjenus @B.A. Extraordinaire @Nedflandeurse @KoopaKoot
Thank you for comments! :D
 
@Pachi
I will also draw Chadha if I feel like it.

@oroqi
kyo looks low when I set Kyo beside Mukai, but thinks that it is right because this reproduces official setting perfectly.
http://kofaniv.snkplaymore.co.jp/english/character/index.php
(http://i.imgur.com/v32XHcV.png?1)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: walt on February 28, 2013, 06:47:04 pm
Great stuff there with the research! ;-)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Sky79 on March 01, 2013, 09:31:37 pm
personaly  i would like the classic design

Not sure myself, theres good and very bad ideas in there. But it'd be nice if Terry's pants didn't look like they're melting >.>
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: [Judas] on March 01, 2013, 11:50:46 pm
Damn. If anything, already gigantic XIII Mukai needs to be taller. Not by a whole lot, but that size comparison points toward a height increase.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jiggeh on March 03, 2013, 05:41:50 pm
Height looks about right to me, if anything it's girth he needs. Even his original sprite looks beefier than the Ikari bros in XIII, so he really shouldn't be dwarfed by Goro in terms of mass.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: darkzero779 on March 29, 2013, 04:24:13 pm
oioi..-_- to be honest height and mesurements,is never been my cup of tea,i cant tell much from  centimeters,and so on,im always confused...
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Karasai on April 01, 2013, 02:06:51 am
yup
(http://img824.imageshack.us/img824/5430/filiakof.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: RamzaNeko on April 01, 2013, 01:19:17 pm
yup
(http://img824.imageshack.us/img824/5430/filiakof.png)

Athenaaaaa...Oh wait! D:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Koop on April 01, 2013, 07:11:10 pm
Too skinny :D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on April 03, 2013, 06:21:28 pm
lol, I had to view the image link to find out that that's suppose to be:
(http://skullgirls.com/wp-content/themes/skullgirls/images/characters/filia.png)

Breasts' too small, color's wrong, hair's too short, and skirt's too long,
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Duos.act on April 03, 2013, 06:23:49 pm
Too skinny :D

Skirt is too long as well.

....what?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Retro Respecter on April 04, 2013, 01:53:35 am
I knew it!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on April 16, 2013, 02:47:13 am
So some of you might have seen my Vergil sprite but another artist on Deviatart named Sai-Designs animated my sprite.  The awesome part about it was that he told me he had never done sprite work.

(http://fc05.deviantart.net/fs70/f/2011/269/2/0/vergil_kofxiii_by_enlightendshadow-d4ankfe.gif)(http://i.minus.com/i5p0GU0viT5s5.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: GLB on April 16, 2013, 02:48:56 am
That animation looks really odd. I can't really place my finger on why, but there's just something off putting about it.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Duos.act on April 16, 2013, 02:52:49 am
The way his hair and coat move but not anything else.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aldo on April 16, 2013, 03:02:33 am
The way the hair changes its shading is so disturbing :S also it needs more movement in general, like breathing for example.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: LurkMoar on April 17, 2013, 08:26:33 pm
he's also not breathing.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: jasiukawalek on May 20, 2013, 08:22:49 pm
Hi this is my first attempt to do KOF XIII styled sprite so I'm sorry if I did something wrong.  I did this version Ralf because i didn't liked this original KOF XIII version :)
(https://imageshack.us/scaled/large/89/1ralfp.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Markpachi on May 20, 2013, 08:39:06 pm
I think you should read up on some tutorials on how to make XIII style sprites, like this (http://fc07.deviantart.net/fs71/i/2010/200/c/5/KOFXIII_sprite_tutorial_by_EnlightendShadow.jpg) one right here.
I'm pretty sure there was a tutorial made by the official art team of KOFXII, i'm just not sure where it is though.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: jasiukawalek on May 20, 2013, 08:42:51 pm
I think you should read up on some tutorials on how to make XIII style sprites, like this (http://fc07.deviantart.net/fs71/i/2010/200/c/5/KOFXIII_sprite_tutorial_by_EnlightendShadow.jpg) one right here.
I'm pretty sure there was a tutorial made by the official art team of KOFXII, i'm just not sure where it is though.

Actually i readed some XD But hey it's first atteampt I can edit this later :D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: walt on May 22, 2013, 12:25:31 am
Make sure all lines are 1 pixel wide. All lines on your sprite are a mess :S
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Edtion on May 22, 2013, 10:22:33 am
I'm pretty sure there was a tutorial made by the official art team of KOFXII, i'm just not sure where it is though.

http://kofaniv.snkplaymore.co.jp/english/info/15th_anniv/2d_dot/index.php
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: jasiukawalek on May 22, 2013, 04:45:22 pm
Make sure all lines are 1 pixel wide. All lines on your sprite are a mess :S

If you want to know I'm already working on version 2

     Posted: May 22, 2013, 09:34:17 pm
So here it is... after few hours of reedition of reedition...
Old: (http://img89.imageshack.us/img89/4034/1ralfp.png)
New: (https://imageshack.us/scaled/large/855/2ralf.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Frecuencia on May 29, 2013, 09:13:30 pm
I did this sprite, it's an original character for a game I'm making. The in-game character does not look remotely as detailed, I was just playing with the kof xiii idea. :P

(http://oi40.tinypic.com/2qtg5fp.jpg)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on June 01, 2013, 05:24:50 am
This is a sprite version of OrochiDarkKyo's edited version of my character combined with Iori and K'. He called him Another Yasanagi but I'll just call him Another EnlightendShadow. It's been quite some time since I last made a KOFXIII styled sprite so I took this idea and just did a simple edit of existing sprites instead of creating one from scratch just to get used to the style again. So what do you guys think?

(http://fc02.deviantart.net/fs71/f/2013/151/b/6/another_enlightendshadow_by_enlightendshadow-d67cjx1.gif)

Shadow vs Shadow
Spoiler, click to toggle visibilty

OrochiDarkKyo's art edit
Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Insane Citizen on August 16, 2013, 11:59:58 pm
[2 months ago]
no one else does xii/xiii sprites D: ?

@
well... I am doing redesign of all the characters of KOF.
(you can see here: http://austenitic.deviantart.com/gallery/44233090)
all have 2 versions(standart and another),everything is finalized ,but I no have pen table ,is very tiring finish a drawing in mouse u-u
doing in sprite is much faster ,this time, it's time for botan ^^
(http://nsae01.casimages.net/img/2013/08/17/130817123807369715.png)
the second sprite has a problem ,someone could help me?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mr.Silver on August 18, 2013, 03:08:57 pm

personaly  i would like the classic design

Spoiler, click to toggle visibilty

Can someone tell me how many cell shades does the beta have? It looks clean on the spoiler link I am looking at.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Insane Citizen on August 19, 2013, 12:09:02 am

personaly  i would like the classic design

Spoiler, click to toggle visibilty

Can someone tell me how many cell shades does the beta have? It looks clean on the spoiler link I am looking at.

3
light ,shade and dark lines.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jed on August 19, 2013, 12:33:54 am
you know the only  thing that sucks about these threads is cool sprites but who da fux gonna cunvert them into a playable mugen char XD
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Graphicus on August 19, 2013, 03:35:35 am
you know the only  thing that sucks about these threads is cool sprites but who da fux gonna cunvert them into a playable mugen char XD

http://mugenguild.com/forum/topics/ryu-and-ken-kof-xiii-style-mugen--137775.0.html
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jed on August 19, 2013, 05:26:05 am
you know the only  thing that sucks about these threads is cool sprites but who da fux gonna cunvert them into a playable mugen char XD

http://mugenguild.com/forum/topics/ryu-and-ken-kof-xiii-style-mugen--137775.0.html

I see about time right? XD well at least that's a surprise to me XP
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ViralIPTG on August 19, 2013, 01:05:10 pm
@Austentic

love your botan redesign

Some of my new tries

1. Evil Ryu Street Fighter 4 Style
(http://fc03.deviantart.net/fs71/f/2013/228/4/4/evil_ryu_sf4_xiii_by_viraliptg-d6idbk9.png)
2. Violent Ken
(http://fc01.deviantart.net/fs71/f/2013/228/5/0/violent_ken_xiii_by_viraliptg-d6idbrx.png)
3. Dark Kairi
(http://fc06.deviantart.net/fs70/f/2013/228/a/1/dark_kairi_xiii_by_viraliptg-d6idb3y.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Websta on August 19, 2013, 04:12:32 pm
Kairi's feet :stare:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Duos.act on August 19, 2013, 04:19:20 pm
[2 months ago]
no one else does xii/xiii sprites D: ?

@
well... I am doing redesign of all the characters of KOF.
(you can see here: http://austenitic.deviantart.com/gallery/44233090)
all have 2 versions(standart and another),everything is finalized ,but I no have pen table ,is very tiring finish a drawing in mouse u-u
doing in sprite is much faster ,this time, it's time for botan ^^
(http://nsae01.casimages.net/img/2013/08/17/130817123807369715.png)
the second sprite has a problem ,someone could help me?

YOU ASSHOLE YOU COVERED UP HER MIDRIFF That looks pretty cool.  In my opinion the shading (not the tones, but how they are layered) on the section next to her right leg (artist's left) looks kinda wacky and inconsistent.  I think the closest to this attire that KOF13 has is Duo Lon so maybe you could look at how his coat does it for reference.


@Austentic

love your botan redesign

Some of my new tries

1. Evil Ryu Street Fighter 4 Style
(http://fc03.deviantart.net/fs71/f/2013/228/4/4/evil_ryu_sf4_xiii_by_viraliptg-d6idbk9.png)
2. Violent Ken
(http://fc01.deviantart.net/fs71/f/2013/228/5/0/violent_ken_xiii_by_viraliptg-d6idbrx.png)
3. Dark Kairi
(http://fc06.deviantart.net/fs70/f/2013/228/a/1/dark_kairi_xiii_by_viraliptg-d6idb3y.png)


As Websta's said Kairi's feet look weird, like bricks or something, and I think he's supposed to be an albino, yours is pretty tanned.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: walt on August 19, 2013, 04:45:23 pm
Kairi = Not albino.
http://static.tvtropes.org/pmwiki/pub/images/kairi_7775.jpg
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Duos.act on August 19, 2013, 04:52:54 pm
He looks pretty pale in game.

(http://dc398.4shared.com/img/5L9PVnXm/s7/1343800f8f8/Kairi__SFEx-Sunset_.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jed on August 20, 2013, 01:03:29 am
Kairi = Not albino.
http://static.tvtropes.org/pmwiki/pub/images/kairi_7775.jpg

how can say that when you just showed he looks other wise XD
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: walt on August 20, 2013, 01:49:36 am
Albino = Pale white skin. Adjust your monitor's brightness mate.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aldo on August 20, 2013, 02:04:41 am
This artwork is a better reference regarding skin color:

http://www.fightersgeneration.com/characters2/kairihr.jpg
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ViralIPTG on August 20, 2013, 05:33:08 am
Is this better ?????   :anxious:

(http://fc06.deviantart.net/fs70/f/2013/228/a/1/dark_kairi_xiii_by_viraliptg-d6idb3y.png)    ----->   (http://fc05.deviantart.net/fs70/f/2013/231/2/c/dark_kairi_xiii_by_viraliptg-d6iwprd.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mr.Silver on August 21, 2013, 10:43:58 pm
This is a sprite version of OrochiDarkKyo's edited version of my character combined with Iori and K'. He called him Another Yasanagi but I'll just call him Another EnlightendShadow. It's been quite some time since I last made a KOFXIII styled sprite so I took this idea and just did a simple edit of existing sprites instead of creating one from scratch just to get used to the style again. So what do you guys think?

(http://fc02.deviantart.net/fs71/f/2013/151/b/6/another_enlightendshadow_by_enlightendshadow-d67cjx1.gif)

Shadow vs Shadow
Spoiler, click to toggle visibilty

OrochiDarkKyo's art edit
Spoiler, click to toggle visibilty

Excellent.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jed on August 21, 2013, 11:02:45 pm
Albino = Pale white skin. Adjust your monitor's brightness mate.

no you just need to explain it better dude XD

Is this better ?????   :anxious:

(http://fc06.deviantart.net/fs70/f/2013/228/a/1/dark_kairi_xiii_by_viraliptg-d6idb3y.png)    ----->   (http://fc05.deviantart.net/fs70/f/2013/231/2/c/dark_kairi_xiii_by_viraliptg-d6iwprd.png)
because I get what you meant now :P
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: KO-KI on October 03, 2013, 03:30:13 am
Hey guys!
I changed Gouki/Akuma stand pose.
(http://i.imgur.com/cMXm0CN.gif?1])
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Niitris on October 03, 2013, 03:38:19 am
(http://i.imgur.com/cMXm0CN.gif?1])

What I would do to see Akuma SGS someone in those style sprites (SF4's version didn't do it for me, MvC3's was better though).
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Xenomic on October 03, 2013, 03:38:40 am
That looks really slick like most of your works! Really good job with him. Can't see anything that would be wrong. ^^
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Graphicus on October 03, 2013, 04:52:39 am
Hey guys!
I changed Gouki/Akuma stand pose.
http://i.imgur.com/cMXm0CN.gif?1]

Holy crap, that's awesome...

Glad to know you're still around, man! :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: AugustAPC on October 03, 2013, 07:14:32 am
Hey guys!
I changed Gouki/Akuma stand pose.
(http://i.imgur.com/cMXm0CN.gif?1])

Fucking gorgeous.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Koop on October 03, 2013, 10:26:57 am
Great sprite, KO-KI. :D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: walt on October 03, 2013, 05:15:33 pm
+1

Amazing features, round fingers in hands, great detail on face. KO-KI BRINGING IN THE OWNAGE.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: jasiukawalek on October 12, 2013, 09:23:33 pm
(http://fc03.deviantart.net/fs71/f/2013/228/4/4/evil_ryu_sf4_xiii_by_viraliptg-d6idbk9.png)
Evil Ryu Battle! XD
(http://fc02.deviantart.net/fs71/f/2013/224/b/0/violence_is_who_i_am_by_kjay600-d6hsvbw.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: KO-KI on October 13, 2013, 08:24:46 am
Thank you for the comments! ;D

@ViralIPTG @jasiukawalek
This is Evil Ryu's head that I drew.
(http://i.imgur.com/z5bQTsx.gif?1)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ABAJ on January 24, 2014, 03:20:27 pm
Hey guys, I don't know if this is dead yet since the last post was 3 months ago, but recently I got into spriting in this style and this thread have been a huge help.
Here's my first one. I can't help but feel that something is not quite right but at the same time I'm satisfied with my first. I don't know how to do the hands very well and still getting the hang of the shading.
I'm not sure about the size, when I started I was not aiming for Kof XII size, I just scaled the original 2x for training. If there is anybody there I would like a few pointers on what's right and what's wrong.
I'm not good whith the colors, so I stole the palettes. I would like if possible a few hints about the process of making the palette. Thanks.

(http://s29.postimg.org/6qhkyoerr/finaly.png)

(http://s29.postimg.org/pioe554uf/allen.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ARCoolguy on February 05, 2014, 09:27:43 pm
needs work especially the clothing
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Drex on February 06, 2014, 03:17:51 am
You seem to got down the basic rule of King of Fighters 12 style shading, but the shading is very stiff there are a ton of very straight lines that don't curve or bend along the contours of his clothing.The major thing here is fact that you traced the original sprite practically pixel for pixel making it look more like it was upscaled rather than something fresh and new. It needs to be adapted to the anatomy and style of the King of Fighters 12. Other then the head being way too big I can't tell you specifically what is off about this characters stance and muscle build, but I'm not much of an artist. My only suggestion is to look at the characters in a similar stance in position and build and redraw the sprite closer to fit those characters from the actual game rather than retracing the old sprite.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Bastard Mami on February 06, 2014, 04:41:36 pm
also, some lines are too dark and they break how the shading flows.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ABAJ on February 07, 2014, 03:41:18 am
Allright, thanks for the pointers. I tried doing some shading with hd sprites from other games and yeah, I'll still have a long way to go with the shading of the clothes and creating the palette. It's a shame that I'll have to wait until my next vacation to tinker with it at home, I was really having fun with this style.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Jesuszilla on February 07, 2014, 07:29:06 am
Don't give up, dude.

Your name is ABAJ. You KNOW what to do.
Title: [Theme Thread] KOF XII Sprite thread
Post by: ViralIPTG on February 09, 2014, 07:50:58 pm
Few more tries :) :D

Tina Armstrong
(http://fc08.deviantart.net/fs71/f/2013/363/3/3/tina_armstrong_xiii_by_viraliptg-d6zxbi6.png)

Deadpool
(http://fc02.deviantart.net/fs70/f/2013/291/2/3/deadpool_xiii_by_viraliptg-d6qymb6.png)

Cyber Akuma
(http://fc01.deviantart.net/fs71/f/2013/286/f/6/cyber_akuma_xiii_by_viraliptg-d6qev67.png)

Krizalid
(http://fc05.deviantart.net/fs70/f/2013/264/e/8/krizalid_final_stance_xiii_by_viraliptg-d6n977o.png)

Zoro Time-Skip
(http://fc08.deviantart.net/fs70/f/2013/363/b/9/zoro_ts_xiii_by_viraliptg-d6zx6ra.png)

Strider Hiryu
(http://fc07.deviantart.net/fs71/f/2013/363/7/2/strider_hiryu_xiii_by_viraliptg-d6zx64k.png)

Yoko Littner
(http://fc01.deviantart.net/fs70/f/2013/363/8/7/yoko_ritona_xiii_by_viraliptg-d6zx6fi.png)

Rachel
(http://fc06.deviantart.net/fs71/f/2013/363/3/2/rachel_xiii_by_viraliptg-d6zx5nc.png)

Juliet Starling
(http://fc02.deviantart.net/fs70/f/2013/363/2/f/juliet_starling_xiii_by_viraliptg-d6zx4wc.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: 『レム-レム』 on February 09, 2014, 07:54:01 pm
zoro OH MY GOD  awesome !!!!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Niitris on February 09, 2014, 08:02:32 pm
While they need work in some areas, the effort put in them looks great.

Tina Armstrong
(http://fc08.deviantart.net/fs71/f/2013/363/3/3/tina_armstrong_xiii_by_viraliptg-d6zxbi6.png)

:hump:

Krizalid
(http://fc05.deviantart.net/fs70/f/2013/264/e/8/krizalid_final_stance_xiii_by_viraliptg-d6n977o.png)

That bastard. :doom:
Title: [Theme Thread] KOF XII Sprite thread
Post by: ViralIPTG on February 10, 2014, 03:35:45 pm
@KO-KI

Thanks for the Evil Ryu Head Design you made. Its perfect.
And the character I wanted to see the long time is complete.

Here he is : EVIL RYUUUUUUUU !!!!! ( Credits to original - KO-KI )

(http://fc05.deviantart.net/fs71/f/2014/041/1/6/evil_ryu_sf4_xiii_koki_by_viraliptg-d75vvey.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Bastard Mami on February 10, 2014, 05:45:09 pm
the tina sprite is just great, the actual animatino is amazing but I guess spriting that one will be very time consuming.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Insane Citizen on February 24, 2014, 05:44:07 pm
could someone help me with this? I think it has some structural errors,I do not know what to do x-x
(http://oi57.tinypic.com/2uoooau.jpg)
@reference image: http://media-cache-ak0.pinimg.com/736x/94/3c/95/943c950965bcc48c7914bfe115a47b92.jpg
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MotorRoach on February 24, 2014, 06:51:33 pm
If anything, you're doing well so far. I just think the face shading could look a tad bit more consistent to stay smoother, and his nose looks kind of oddly shaped. Also, I suggest to get rid of the outline under his right (our left) eye, and move the eye down by one pixel, to make it stay on the same level as the other eye. Sketch wise, it looks good so far, but the guy looks really thin on the legs and the arm, so you might want to do something about that.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Insane Citizen on February 24, 2014, 10:30:13 pm
If anything, you're doing well so far. I just think the face shading could look a tad bit more consistent to stay smoother, and his nose looks kind of oddly shaped. Also, I suggest to get rid of the outline under his right (our left) eye, and move the eye down by one pixel, to make it stay on the same level as the other eye. Sketch wise, it looks good so far, but the guy looks really thin on the legs and the arm, so you might want to do something about that.
Thanks ^^
The nose I try make more like the original( http://media.tumblr.com/tumblr_lnsl19qU8J1qgt6h3.png )
I will make some changes mentioned, let's see how it looks.

      Posted: February 25, 2014, 07:02:35 pm


@EDIT
(http://fc05.deviantart.net/fs70/f/2014/056/e/6/gera2d_by_austenitic-d77yxgr.png)
looks better?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Zankai99 on February 25, 2014, 07:51:25 pm
Well i suck at this and this is my first try and i'm not done yet but i was just going through some tutorial and tried it for real
(http://s2.postimg.org/a09ip2f39/colored_XIII.png) (http://postimage.org/)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Drex on February 26, 2014, 07:01:34 pm
@EDIT
(http://fc05.deviantart.net/fs70/f/2014/056/e/6/gera2d_by_austenitic-d77yxgr.png)
looks better?

I'm not one to judge perfection in this style, but it looks pretty wonderful to me.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Bastard Mami on February 26, 2014, 07:24:51 pm
if the eyes are supossed to look like that, it's fucking great. if not' it just needs a minor fix.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: inktrebuchet on February 26, 2014, 07:59:06 pm
(http://fc05.deviantart.net/fs70/f/2014/056/e/6/gera2d_by_austenitic-d77yxgr.png)
I really like the fur texture you have made here. Well done.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Insane Citizen on February 26, 2014, 09:37:24 pm
Thanks for the feedback ^^
I made some  minor fixes ,take a look.
(http://fc02.deviantart.net/fs70/f/2014/057/c/5/the_detonator_by_austenitic-d77yxgr.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Electrifyin on February 26, 2014, 10:48:12 pm
thats real improvement especially the face
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ChurkY on February 27, 2014, 03:36:07 am
Thanks for the feedback ^^
I made some  minor fixes ,take a look.
(http://fc02.deviantart.net/fs70/f/2014/057/c/5/the_detonator_by_austenitic-d77yxgr.png)

I find it Amazing, really, you mastered it in such short time, it's trully something to be proud of
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Kairi on April 15, 2014, 01:24:39 am
I don't know if I'm going to finish this. My first attempt at this, so be kind.

(http://i.imgbox.com/imiNN0HG.png)
(http://i.imgbox.com/kOiDmV8l.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: GTOAkira on April 15, 2014, 01:38:08 am
the face looks pretty good hope you finish it
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Karasai on April 15, 2014, 01:50:32 am
whoa that looks really good for a first attempt. hope you finish it!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ViralIPTG on May 29, 2014, 06:57:59 pm
Guy

(http://fc09.deviantart.net/fs71/f/2014/140/9/0/guy_xiii_by_viraliptg-d7j2pj6.png)

Cody

(http://fc01.deviantart.net/fs71/f/2014/140/9/7/cody_xiii_by_viraliptg-d7j2pfn.png)

Iron Man

(http://fc01.deviantart.net/fs71/f/2014/140/8/e/iron_man_all_xiii_by_viraliptg-d7j2pa9.png)

Uchiha Madara

(http://fc06.deviantart.net/fs70/f/2014/075/a/9/uchiha_madara_xiii_by_viraliptg-d7afusu.png)

Nero

(http://fc07.deviantart.net/fs71/f/2014/075/3/f/nero_xiii_by_viraliptg-d7aful6.png)

Naruto

(http://fc04.deviantart.net/fs70/f/2014/075/4/7/naruto_sage_xiii_by_viraliptg-d7afugi.png)

Ichigo

(http://fc07.deviantart.net/fs71/f/2014/075/a/1/ichigo_xiii_by_viraliptg-d7afu5j.png)

Monkey D Luffy

(http://fc00.deviantart.net/fs71/f/2014/075/8/4/monkey_d_luffy_xiii_by_viraliptg-d7afuah.png)

King

(http://fc01.deviantart.net/fs70/f/2014/041/a/3/king_xiii___t6_ver_by_viraliptg-d75vw90.png)(http://fc09.deviantart.net/fs71/f/2014/041/0/d/king_xiii___sfxt_ver_by_viraliptg-d75vw3a.png)

MVC Cable

(http://fc04.deviantart.net/fs71/f/2014/041/c/0/cable_xiii_by_viraliptg-d75vvzb.png)

Some edits on characters by OmegaEFEX, KO-KI, Methiou

Methiou's Goku Edit

(http://fc09.deviantart.net/fs71/f/2014/075/3/7/dragonball_supersaiyans_xiii_by_viraliptg-d7aftvb.png)

Cammy the Vampire

(http://fc07.deviantart.net/fs70/f/2014/075/2/9/cammy_the_vampire_by_viraliptg-d7afto6.png)

Shadaloo Cammy

(http://fc08.deviantart.net/fs70/f/2014/041/4/2/shadaloo_cammy_by_viraliptg-d75vvl0.png)

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: DrPotem on May 29, 2014, 10:07:53 pm

Cammy the Vampire

(http://fc07.deviantart.net/fs70/f/2014/075/2/9/cammy_the_vampire_by_viraliptg-d7afto6.png)

Interesting concept
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on June 03, 2014, 08:40:06 pm
(http://img105.xooimage.com/files/3/2/3/mightyvegeta-46009d3.png)

Mighty Vegeta Again...Work in progress...
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ABAJ on July 19, 2014, 08:14:17 am
For my second attempt I decided to try something more simple.

I tried to "re-shade" A.B.A in KoF XII style. How is it?

(http://s23.postimg.org/wwy7fpsrf/asdasdasd.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Websta on July 19, 2014, 12:24:03 pm
That looks really really good :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MotorRoach on July 20, 2014, 11:45:39 pm
A.B.A herself looks pretty accurate. Its just the key that looks off, as the bar on the bottom seems pillow shaded, and the left part of it needs to love the outlines a little, looks way too simple compared to the rest.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ABAJ on July 21, 2014, 01:52:45 am
@Websta
Thanks!

@MotorRoach
Oh, thanks, I'll try to fix it later.

So, I remade Allen again. It is not quite there yet but I think its a improvement.

(http://s29.postimg.org/6qhkyoerr/finaly.png)(http://s29.postimg.org/6y3t33ghj/finalymk_II.png)

I also did Black Knight using the "sprite" from the fb game as a base. Could not get the chain mail do look decent so I left it without the details like the rings and stuff. The muscle on the left leg looks strange too and I'm not quite sure how to do the shadow of the sword projected on the lower body,but I'll leave the fix for other time, need some sleep now. Your toughts?

(http://s22.postimg.org/q149yespt/blackknight.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Helliori on September 07, 2014, 02:42:06 am
!!!! Hello, I know it's been a good while since I posted here but maybe someone look at this post. Well, I am currently trying to put into practice this (https://scontent-b-mia.xx.fbcdn.net/hphotos-xpa1/v/t34.0-12/10622236_1536903423206165_1964976604_n.jpg?oh=de180999eb449dc941b438fb4910dea6&oe=540C4726) tutorial; and because so far I've got this:

(http://i.imgur.com/SuGxqci.png)
PALETA RYU XIII:
(http://i.imgur.com/H9Fpvpj.png)
Of course, the sprite is not finished yet, but the public to get their views on whether I will follow the tutorial correctly and if they like it better dearme tips would be great.

Sorry for the bad English but I'm using Google Traducctor. :(

Greetings !!!! :thumbsup:

POSTSCRIPT: I was fairly difficult English so if you could send me your suggestions in Spanish (those who understand it of course) by PM, would be very grateful
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ABAJ on January 01, 2015, 05:49:07 am
Messed up the scaling again and it ended small. And  I can't do the shadow of the arms on the legs, but gonna post anyway.

(http://s8.postimg.org/5zfys6ywl/yuki.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MotorRoach on January 01, 2015, 11:21:02 pm
Even then, you did an amazing work in there, the sprite looks near to official. The only thing I can see it lacks is the arm's shadow upon the body, as you said. From the way I see it, I think it would end somewhere under his belt, but I'm not sure myself.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on January 10, 2015, 09:33:08 pm
(http://i.imgur.com/H9tUr5w.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Balthazar on January 10, 2015, 10:03:04 pm
Wow that's thight man! :O
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: hatter on January 10, 2015, 10:20:09 pm
Wow that's tight man! :O

Fixed. :P

Also, on the left, I feel like the darkest lines on Demitri's tuxedo clashes with the sprite. It stands out too much, IMO. Maybe change the blue colors to the one you use on Demitri's dark mode form or something??
But either way, I like :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on May 17, 2015, 10:41:32 pm
(http://orig00.deviantart.net/e03b/f/2015/136/6/9/vegueta_by_armentis-d8tn3wl.gif) based in the work of one friend  http://methiou.deviantart.com/
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Sinnesloschen on May 17, 2015, 10:46:31 pm
Vegeta's been on even more steroids than usual.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Orochi Gill on May 17, 2015, 11:12:56 pm
Going for that Cell Saga ASSJ look I take it?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: │ㄷ ▌ on May 24, 2015, 09:12:04 pm
I did this for NiO's OC, Zorf:

(http://orig04.deviantart.net/1a73/f/2015/144/0/e/xii_zorf_nio__by_chamat-d8ukzot.png)

And because I know how diffilcult are KoF XII sprites, I did a redux version: 50% scale and less colors. Looks like CvS or the upcoming Butouden sprite style. These are the most complete frames:

(http://i.imgur.com/m2NLAyi.png)(http://i.imgur.com/nc3SMZC.png)(http://i.imgur.com/KRCkd9m.png)

The idea was to make him a full OC for an Unity project, even if I had NiO's license permission the team I was working with (NiO wasn't there) disappeared or changed from 2d or 3d, I don't know what happened to be honest.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MotorRoach on May 24, 2015, 09:29:16 pm
Real smooth sprites there. Certainly sounds like this guy would've made an interesting character for a different game, which now gets me curious as to what said game would've been like.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: hatter on May 26, 2015, 03:10:35 am
(https://40.media.tumblr.com/52d0bdb3300005ab3152f874f8e3c365/tumblr_noxmtplE7n1ut4tduo1_250.png)

Photoshop crashes impeded me from finishing this request by Genesis. Won't be going back to it, probably. :S

(http://i.imgur.com/m2NLAyi.png)(http://i.imgur.com/nc3SMZC.png)(http://i.imgur.com/KRCkd9m.png)

I like this idea of yours. Might experiment with it a bit. :)

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on May 26, 2015, 11:43:24 pm
(http://orig05.deviantart.net/848f/f/2015/146/3/2/vegueta_sjg_by_armentis-d8uvbuu.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MotorRoach on May 27, 2015, 12:04:04 am
There we go, now his muscular build feels much more accurate... although the head seems tilted in a very awkward manner. The impression I get is not that his head is slightly looking down, but that his head was simply rotated. I recommend looking at how Robert Garcia's head works:

(http://www.fightersgeneration.com/np8/char/robert-kof12-fullstance.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on August 17, 2015, 05:54:43 pm
(http://galeon.com/efex/AyaKOFXII.gif)  (http://galeon.com/efex/RichardKOFXII.gif)

A cheap edit (Aya) & good ol' Meyer.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MotorRoach on August 17, 2015, 06:16:00 pm
Your Richard sprite makes me wish he was in KOF XIII now. That just looks so badass.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on September 16, 2015, 05:45:33 am
(http://orig11.deviantart.net/8b9c/f/2015/258/3/c/kyo_kofiv___kofxiii_style_by_enlightendshadow-d99r4wg.png)

With the newest reveal of KOFXIV I couldn't help myself and I had to create Kyo's new costume in KOFXIII sprite Style.  I haven't done a sprite in this style in a long time So it was rather interesting doing this conversion of his XIII sprite.  So PLEASE tell me what you think, how I did.  I'll be making Iori next!

If you haven't watched the trailer check it out here
https://www.youtube.com/watch?v=Q1anpA7ZTvQ
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MotorRoach on September 16, 2015, 01:14:23 pm
The jacket looks cool, but the white lines in the pants just feel ugly. Maybe you should try to round them up a bit and make them thicker.

And well, to tell the truth, I have no idea why only one side of the jacket has brightening. It feels very odd.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: hatter on September 16, 2015, 01:46:46 pm
Eyyy that looks great! Just apply MotorRoach's feedback and it's a gold rush for sure. :D

Can't wait to see your take on Iori. ^_^
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on September 17, 2015, 12:18:00 am
understood, I will make those adjustments. Thankyou
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aldo on September 17, 2015, 12:24:50 am
Man, that Richard Myer sprite is absolutely ridiculous. It just looks SO good, OMG :D Aya, while being an easy edit her face is pretty spot on in a KOF XIII style. A pair of amazing pieces there.

Wait... somebody just said NEW KOF??!!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Graphicus on October 30, 2015, 05:38:03 am
Don't ask me why in the $%&@ing $%&@ I decided to try this. The first and most likely the last one I'll ever do.

(http://i1117.photobucket.com/albums/k589/ImMOOREtal/WIPs/OrochiIoriXIII_zpsi440zfuh.png)

KOF XII/XIII sprites are a goddamn pain in the ass to do... who the hell needs 7 colors for EACH area?? I thought maybe if I animated this, then all we'd have left to do would be some super simple edits on the rest of Iori's sheet and we'd have an Orochi Iori with KOFXIII sprites... We're still missing other stuff, of course, but hey... it would've been a start.

Comments and criticism welcome, obviously. Just keep in mind that I still don't quite understand some of the shading logic, so if you could offer clear explanations, that would be much appreciated. That way I can figure out how it works.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Websta on October 30, 2015, 06:58:39 am
That looks legit, wouldn't mind some XIII Orochi Iori
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Thedge on October 30, 2015, 02:33:30 pm
Great sprite, as websta says, it looks like the real deal.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: hatter on October 30, 2015, 02:45:41 pm
Neato Graphicus, I think concerning a KoF XIII Orochi Iori, the only actions you'd have to convert from CvS (I think that's the one you used? IDK) would be his full idle, and his roaring animation. The only ither shit you'd have to do is just change Iori's eyes and mouth in his flame-mode KoF XIII sprites, which wouldn't be hard, TBH.

I see the real deal here, so kudos mate. ^_^
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on October 31, 2015, 12:11:41 am
Don't ask me why in the $%&@ing $%&@
@Graphicus Don't waste your time , actually i did it but maybe need some fixes (the first sprinte i do for me in a long time )


i have some problems with the transparency and finally i get some point (pixels) of different color in parts that dont have that color

Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Graphicus on October 31, 2015, 02:12:37 am
That's really good! The pose is somewhat awkward (I mean, more that Orochi Iori's already is), but it's really well made. The jacket sleeves, especially, which I had a huge amount of trouble doing.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Ryutaro on October 31, 2015, 11:16:13 am
kof xii Sprite Link program downLoad Please?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: AlexSin on October 31, 2015, 12:25:25 pm
There's not a program to make KOFXII sprites, you can use any image editing software to make sprites, not just KOFXII-styled ones.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Graphicus on November 03, 2015, 07:54:43 am
Annnnnnnnd.... voila?

(http://i1117.photobucket.com/albums/k589/ImMOOREtal/WIPs/WildIoriXIII_zpsp8db7gpv.gif)

Needs some steam coming out of his mouth and could probably use 1 more frame somewhere and some smoothing out of certain movements, but I'm exhausted at this point.


Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Websta on November 03, 2015, 08:21:14 am
I have a dumb suggestion, why not make the stance move a lot less? Kinda like...... 98 Vice's stance
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TerryBogard on November 03, 2015, 01:48:53 pm
Guy
Spoiler, click to toggle visibilty

King
Spoiler, click to toggle visibilty

Spoiler, click to toggle visibilty
Very Nice
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: AlexSin on November 03, 2015, 06:13:18 pm
(http://i1117.photobucket.com/albums/k589/ImMOOREtal/WildIoriXIII_zpsp8db7gpv.gif)
The image lost colours (see the dithering).
The legs and "calf-belt" (I don't know how that's called) should move a bit (even slightly); zero de armentis's work can be a good guide for this animation.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Graphicus on November 03, 2015, 06:45:09 pm
Yeah, I saw the dithering. I used Microsoft GIF animator to create the GIF and it sort of messed it up. I just wanted to show it for now to get some feedback, since it's not complete. I'll probably leave out less whitespace next time. The program doesn't feel the need to dither when the image's dimensions are smaller.

For the most part, this is a pretty literal translation of the KOF sprites, where Iori is completely still from the waist down. I'll add some additional movement after I fix the problems with the existing movements (btw, I don't know what the heck that belt is called either), which as far as I can see are:
Do you see any other major issues besides those? Shading, mainly, since that's my biggest challenge. The jacket looks kinda stiff to me, but I don't know how/what to fix.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: AlexSin on November 03, 2015, 06:57:20 pm
Well, let's see:
- the hair should move,
- the white, lower part of his dress (behind his bottom) should go up by some pixels as his torso goes down;

I don't think there's much else, you pretty much listed everything.

The shading is spot on.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Graphicus on November 03, 2015, 07:36:59 pm
Awesome. Thanks for the feedback.

You know, we'd have a lot more custom KOFXII/XIII charaters if we could get someone with some decent 3D modelling skills to set up some renders for us and help us pose them however we want (I'd happily draw the front/side and back in the corresponding in T-shape). I wanted to get a friend to help with methiou's KOFXIII Ryu project, but he was a bit too busy at the time.

I would also like to know how they managed Kim's bouncing animation for his pants in the games. Here's hoping they actually used 3D cloth physics just to shade that part correctly. If someone shaded that part manually from experience, then that's insane.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Graphicus on November 04, 2015, 04:21:03 am
Some smoothing out as well as changes in timing. I still haven't added additional animation, though (no dithering this time).

(http://i1117.photobucket.com/albums/k589/ImMOOREtal/WIPs/WildIoriXIII_zpskq5n6jyf.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: oroqi on November 05, 2015, 02:40:04 pm
this slow time in animation look  more regular now
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: zero de armentis on November 06, 2015, 09:24:20 pm
 I fix all i can (http://orig14.deviantart.net/53e2/f/2015/310/3/9/iori_orochi_by_armentis-d9fq8hj.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Graphicus on November 09, 2015, 07:00:05 pm
Hey, guys! New version of my stance of Wild Iori KOFXIII:

(http://i1117.photobucket.com/albums/k589/ImMOOREtal/Final/WildIoriXIII_zps2abp8jz1.gif)(http://vignette4.wikia.nocookie.net/kof/images/5/5e/Wildiori97.gif/revision/latest?cb=20101225024615&path-prefix=es)(http://i1117.photobucket.com/albums/k589/ImMOOREtal/Final/WildIoriXIIIAltPalette_zps2oruodf1.gif)

Update notes (?):
Let me know what you think! Feedback's welcome.

EDIT: Added a nifty Wild Iori fan-made palette created by some dude called Akira Hiiragi (柊 明) from MFFA just for kicks (I don't believe links to other forums are allowed, correct? If they are, I'll link to where I found it).
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: NiO ErZeBeTh on November 11, 2015, 08:03:48 am
I think the newer version looks really nice!

his face is what I think needs a bit work, doesn't look bad, I think it needs to be a bit more exagerated with his open mouth
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Iori720 on November 11, 2015, 09:04:48 am
Hey, guys! New version of my stance of Wild Iori KOFXIII:

Let me know what you think! Feedback's welcome.

simply lookin at it, like the 1st one compared to the last one, the last animation looks wierd. Noticed the jaw and hair, it looks like a section of his face was just tweened or just stretched. Hell whatevers wrong with it, I'm really liking these Iori's.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Graphicus on November 11, 2015, 01:28:45 pm
simply lookin at it, like the 1st one compared to the last one, the last animation looks wierd. Noticed the jaw and hair, it looks like a section of his face was just tweened or just stretched. Hell whatevers wrong with it, I'm really liking these Iori's.

You're right! Wow, WTF! How did that happen? All i did was change the palette... His nose even gets longer during that one frame! Good eye! The left one's definitely how I drew it. I don't know how that happened. I'll look into it.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on December 09, 2015, 11:37:35 am
I've edited the original KOFXIII sprite of Kula to match her KOFXIV costume I hope you guys like it 
I've also made a few more modifications to match concept art from another artist named Evil gun.

(http://orig03.deviantart.net/a84b/f/2015/343/e/a/kula_diamond_kofxiv_by_enlightendshadow-d9jjaip.png)

Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Graphicus on December 09, 2015, 01:09:26 pm
It looks great. The only thing I think you forgot was to add the shadow under her chest again.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: hatter on December 09, 2015, 01:25:35 pm
Agreed, other than that, love how it turned out. :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Insane Citizen on December 09, 2015, 11:59:51 pm
Just a redesign...
(http://i.imgur.com/7lBRqzv.png)
concept art:
Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EnlightendShadow on December 10, 2015, 07:05:56 am
Sweet thanks guys here is an update with better under boob shadows lol

(http://orig13.deviantart.net/d128/f/2015/343/d/a/kula_diamond_kofxiv_by_enlightendshadow-d9jjaip.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on December 12, 2015, 07:09:01 pm
(http://galeon.com/efex/LeonaKOFXII-SUIT.gif) (http://galeon.com/efex/LeonaKOFXII-IN.gif) (http://galeon.com/efex/MickeyKOFXII-AOF.gif) (http://galeon.com/efex/MickeyKOFXII.gif)

Leona intro number 1 & 2, (suit based on her official art, not in her in-game sprite) Mr. Rogers and serious Mr. Rogers.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: AlexSin on December 12, 2015, 07:32:53 pm
Great work, although I feel you ought to add more details in Leona's skirt.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: hatter on December 12, 2015, 07:35:58 pm
AoF2 Mickey Rogers looks absolutely amazing. Great work as usual, sir
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Yoshin222 on December 20, 2015, 02:22:31 am
I LOVE the KOF XIII Style of sprites. I think i'll give it a shot. Here it is (It's my first attempt, so sorry if it sucks XD) I essentially made a sprite of my character, made it 2X big, outlined and shaded.
https://goo.gl/photos/y1HUEr5DtGTrDDV38
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: AlexSin on December 20, 2015, 02:35:51 am
Not even close.
The lightsource is wrong, the sprite is pillow shaded, the colour distribution is wrong etc..
This may be helpful: http://orig07.deviantart.net/03cd/f/2013/216/c/a/tuto_cvs_to_kofxiii_by_methiou-d6gnb1u.png
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Graphicus on December 20, 2015, 02:41:32 am
You also need to work on your lineart. Almost every line seems to be either drawn in either 90 degrees or 45 degrees for some unnecessary reason.

We're not saying this to discourage you. Keep trying, of course. Feel free to ask questions.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Yoshin222 on December 20, 2015, 02:53:12 am
Yeaah i'm not really good at this XD thanks for the tips tho
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Yoshin222 on December 20, 2015, 05:42:43 am
Ok, i tried again. This any better? I changed the shading almost completely, smoothened out some lines, and have been shoving my face in KoF XIII sprite related topics for the past couple of hours so there's that XD

https://goo.gl/photos/3UZu98fNke4p7foy6
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Graphicus on December 20, 2015, 06:21:36 am
There's still a lot of pillow-shaded areas in certain parts of the body and the lightsource's a bit all over the place. The lineart's a bit better, although you still have a lot of straight vertical/horizontal/diagonal lines.

Also, keep in mind that KOFXII sprites have a whopping 7 colors per area. Right now you're only using 5.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on December 20, 2015, 04:51:53 pm
Thanks for your comments Sin- & Zaitsu Hatter.

@Sin-
Leona' skirt lacks detail due to the possition/tightness of the cloth; I gave it a slight wrinkle on her pubic area just to make the skirt look less empty, but any more wrinkles would only make her clothes look unkept.

---------------------------------------

Here's another one, with some variations:

(http://galeon.com/efex/MrBigKOFXII-AOF.gif)  (http://galeon.com/efex/MrBigKOFXII-AOF2.gif)  (http://galeon.com/efex/MrBigKOFXII.gif)  (http://galeon.com/efex/MrBigKOFXII-PIMP.gif)

AOF, AOF2, KOF & PIMP.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: hatter on December 20, 2015, 04:56:45 pm
Number 4 made LOL so hard, it's just so fitting, :XD:

But the lips on number 1 should go a bit down, it looks like he's doing a duck face. Other than that, beautiful. :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Yoshin222 on December 20, 2015, 05:38:15 pm
Thanks for your comments Sin- & Zaitsu Hatter.

@Sin-
Leona' skirt lacks detail due to the possition/tightness of the cloth; I gave it a slight wrinkle on her pubic area just to make the skirt look less empty, but any more wrinkles would only make her clothes look unkept.

---------------------------------------

Here's another one, with some variations:

(http://galeon.com/efex/MrBigKOFXII-AOF.gif)  (http://galeon.com/efex/MrBigKOFXII-AOF2.gif)  (http://galeon.com/efex/MrBigKOFXII.gif)  (http://galeon.com/efex/MrBigKOFXII-PIMP.gif)

AOF, AOF2, KOF & PIMP.

Those are some of the most pimp ass sprites i have ever seen awesome work dude!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Yoshin222 on December 20, 2015, 05:51:16 pm
There's still a lot of pillow-shaded areas in certain parts of the body and the lightsource's a bit all over the place. The lineart's a bit better, although you still have a lot of straight vertical/horizontal/diagonal lines.

Also, keep in mind that KOFXII sprites have a whopping 7 colors per area. Right now you're only using 5.

Thanks dude, i appreciate the feedback. Its weird, i normally feel discouraged from stuff like that, but that just made me REALLY want to get it right. I'm updating the pallet to 7 colors as you said, trying my best to fix the light source, and some improvement on line work here and there
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: AlexSin on December 20, 2015, 07:31:11 pm
Don't double post.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Yoshin222 on December 20, 2015, 07:36:39 pm
Sorry
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Yoshin222 on December 20, 2015, 11:58:31 pm
Ok, i tried again, smoothed out the lines, added way more colors to the pallet (at the side for reference) and tried my best to keep the shading as if the light was coming directly above him. Hows this?
https://goo.gl/photos/iGWyv3L9q8YoEKYz5
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Dchan250 on December 21, 2015, 01:00:18 am
Don't double post.

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: S. Jetstream on December 21, 2015, 03:10:24 am
Funny u.

There you go!! it's a good start but check again that tutorial. See the first step of muscle shading. Take a a peek of CVS Ryu and SF3(mostly the gi)

Its a matter of try and try again. Keep it up  :smile:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Yoshin222 on December 21, 2015, 04:00:43 am
Funny u.

There you go!! it's a good start but check again that tutorial. See the first step of muscle shading. Take a a peek of CVS Ryu and SF3(mostly the gi)

Its a matter of try and try again. Keep it up  :smile:

Thanks dude! Truthfully i know i need to shade the gi more (the legs mainly) But after pushing pixels for 8+ hours (I am not, nor have ever claimed t be an artist/animator so that's great XD) i got lazy by the end XD. I'll work on that tomorrow, thanks for the pointers. Anything else i need to improve? Personally i think the arms are fine (Well maybe the upper right part is a bit dark?) I honestly don''t know.. But hey, i'm probably wrong. One thing i know to do is darken the Gi outline. I can barely see it on the legs. But again, later its like past 2 in the morning
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Graphicus on December 21, 2015, 07:40:21 am
Here. I whipped this up to see if it would help you and others attempting this style. Hope it does.

(http://i1117.photobucket.com/albums/k589/ImMOOREtal/Helping/KOFXIIConcepts_zpsvmnd7etg.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Yoshin222 on December 21, 2015, 05:44:28 pm
Here. I whipped this up to see if it would help you and others attempting this style. Hope it does.

(http://i1117.photobucket.com/albums/k589/ImMOOREtal/Helping/KOFXIIConcepts_zpsvmnd7etg.png)

Hm. I did that because i thought it seemed logical. The light gets on to the leg, and it progressively gets darker as the leg curves. I screwed up on the shading a bit though, a darker shade is more outward, need to fix that. Helpful tip about the shadows btw thanks. Though i'm probably wrong, i always appreciate the advice dude.
(Ps, does anyone have a software for editing pallets of an image? Its getting tiresome doing it one pixel at a time XD)

EDIT: I fixed some things, smoothed out some lines again, improved the pallet, and fixed his head (Seriously i just now noticed it looked really weird XD) Some shading has also been improved/tweaked, specifically his gloves and lower part of his Gi, so it now is shaded slightly more like a KoF XIII character (Again, i could be wrong XD) But anyway, thank you for the advice regardless. It has improved HUGELY with your help i cannot thank you enough
https://goo.gl/photos/AUVrgGtCsR9196Ai6

LAST EDIT: For this reply at least. Going to bed after this. Again, lines tweaked, but the main thing is his belt has been improved hugely, bumping the colors from 2 to 7 while improving the ones used previously. It now possesses a total of 35 colors versus the 20 something of my first try (Pallet to the right as usual)
https://goo.gl/photos/RaaKHMGr6spsVuLj9
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Realix on December 22, 2015, 07:15:14 am
(http://i.imgur.com/GXR2wD4.png)

Trying the KOFXII style for the first time.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Yoshin222 on December 22, 2015, 07:19:29 am
That is way better than my first attempt at least XD One question though, whats with his/her? Right shoulder? It looks like its crumbling in on itself. Don't get me wrong, it does look really cool though
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: AlexSin on December 22, 2015, 11:34:22 am
Its shoulder was okay before. Maybe delete some lines in there and make it a bit simpler.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Realix on December 22, 2015, 05:45:32 pm
That is way better than my first attempt at least XD One question though, whats with his/her? Right shoulder? It looks like its crumbling in on itself. Don't get me wrong, it does look really cool though

Thanks, also I guess his right shoulder does look a bit funny. (http://i.imgur.com/6wTlT5H.png) toned down the muscles a bit.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Yoshin222 on December 22, 2015, 06:03:31 pm
That is way better than my first attempt at least XD One question though, whats with his/her? Right shoulder? It looks like its crumbling in on itself. Don't get me wrong, it does look really cool though

Thanks, also I guess his right shoulder does look a bit funny. (http://i.imgur.com/6wTlT5H.png) toned down the muscles a bit.

Much better dude lookin good
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on December 22, 2015, 10:21:36 pm
@Yoshin222

You're getting there, but there are still some serious issues with the shading. Look on KO-KI's deviantart page for his KOF XII styled Ryu and compare it with your sprite; Try mimicking the way he shaded it.
And, of course, try to follow the wonderful tutorial Graphicus made.

------------------------

Here's another one, with some variations:

(http://galeon.com/efex/LeeKOFXII-AOF.gif)   (http://galeon.com/efex/LeeKOFXII-AOF2.gif)   (http://galeon.com/efex/LeeKOFXII.gif)   (http://galeon.com/efex/LeeKOFXII-MASK.gif)

AOF, AOF2, NGBC & V for Vicious.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Yoshin222 on December 22, 2015, 11:25:49 pm
@Yoshin222

You're getting there, but there are still some serious issues with the shading. Look on KO-KI's deviantart page for his KOF XII styled Ryu and compare it with your sprite; Try mimicking the way he shaded it.
And, of course, try to follow the wonderful tutorial Graphicus made.

------------------------

Here's another one, with some variations:

(http://galeon.com/efex/LeeKOFXII-AOF.gif)   (http://galeon.com/efex/LeeKOFXII-AOF2.gif)   (http://galeon.com/efex/LeeKOFXII.gif)   (http://galeon.com/efex/LeeKOFXII-MASK.gif)

AOF, AOF2, NGBC & V for Vicious.

Those are awesome! And believe me, i have studied it bloody. I noticed that the way i did my shading (Specifically the upper legs) Are very similar to that Ryu.  The only thing that may be considered HUGELY wrong could be the belt. However it is curved, so the darker areas are either shadowed by the Gi, or are bending in a way that the light won't reach. I have stared at it for ages and can't see anything MAJORLY wrong. Could you care to enlighten me?

EDIT: Also improved it slightly

https://goo.gl/photos/BxE8mpi7aT5pf2UV7
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on December 26, 2015, 12:15:33 am
@Yoshin222

Compare KO-KI's Ryu with your sprite; take some notes on how he shaded the dougi and try to imitate it. Try not to make straight lines. (line art and shading)

(http://galeon.com/efex/001.png)

-----------------------------------------

Here's another one:

(http://galeon.com/efex/JackKOFXII-AOF.gif)  (http://galeon.com/efex/JackKOFXII-AOF2.gif)  (http://galeon.com/efex/JackKOFXII-SANTA.gif) 

AOF, AOF2 & Bad Santa.

Merry X-mas, guys.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: HadeS on December 26, 2015, 12:25:50 am
Glad to see you around again, Efex! Those sprites are amazing, and I think it's not enough. You can never disappoint us :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: hatter on December 26, 2015, 12:27:38 am
Glad to see you around again, Efex! Those sprites are amazing, and I think it's not enough. You can never disappoint us :)

Agreed. I forgot the name of that fatso, but daaaaamn he looks great. :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Staubhold on December 26, 2015, 12:30:35 am
Jack Turner (http://snk.wikia.com/wiki/Jack_Turner)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Yoshin222 on December 26, 2015, 03:24:41 am
@Yoshin222

Compare KO-KI's Ryu with your sprite; take some notes on how he shaded the dougi and try to imitate it. Try not to make straight lines. (line art and shading)

(http://galeon.com/efex/001.png)

-----------------------------------------

Here's another one:

(http://galeon.com/efex/JackKOFXII-AOF.gif)  (http://galeon.com/efex/JackKOFXII-AOF2.gif)  (http://galeon.com/efex/JackKOFXII-SANTA.gif) 

AOF, AOF2 & Bad Santa.

Merry X-mas, guys.

Those are damn awesome! Also gave it another whack. Hows this?
https://goo.gl/photos/bUmeLQtVEEdVTGeV6
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ViralIPTG on December 29, 2015, 01:01:57 pm
(http://orig15.deviantart.net/98a1/f/2014/264/5/5/tmnt_2012_by_viraliptg-d8001ag.png)
(http://orig13.deviantart.net/4b70/f/2015/181/8/0/lenny_creston_xiii_by_viraliptg-d8zd61a.png)
(http://orig12.deviantart.net/3192/f/2015/072/3/4/shadow_a_k_a__charlie_nash_by_viraliptg-d8krnp5.png)
(http://orig10.deviantart.net/8269/f/2014/194/5/5/prince_of_all_saiyans_by_viraliptg-d7qgxog.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Yoshin222 on December 29, 2015, 08:46:55 pm
(http://orig15.deviantart.net/98a1/f/2014/264/5/5/tmnt_2012_by_viraliptg-d8001ag.png)
(http://orig13.deviantart.net/4b70/f/2015/181/8/0/lenny_creston_xiii_by_viraliptg-d8zd61a.png)
(http://orig12.deviantart.net/3192/f/2015/072/3/4/shadow_a_k_a__charlie_nash_by_viraliptg-d8krnp5.png)
(http://orig10.deviantart.net/8269/f/2014/194/5/5/prince_of_all_saiyans_by_viraliptg-d7qgxog.png)

Dayum 0_0
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: AlexSin on December 29, 2015, 10:20:23 pm
You know, you don't have to quote the post above yours.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Yoshin222 on December 29, 2015, 10:21:23 pm
Sorry just Damn XD
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on January 01, 2016, 06:32:07 pm
Another one:

(http://galeon.com/efex/TodoKOFXII.gif)  (http://galeon.com/efex/UnknownKOFXII.gif)  (http://galeon.com/efex/TodoKOFXII-MASK1.gif)  (http://galeon.com/efex/TodoKOFXII-MASK2.gif)

Ryuhaku Todo, Unknown, Mr. Aikijutsu & FATHER.

Happy new year, guys & girls.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: │ㄷ ▌ on January 01, 2016, 07:44:56 pm
Amazing as always!

Happy new year. :)

You should also upload your new sprites to deviantart.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: walt on January 02, 2016, 05:48:55 pm
Father  ; _ ;     so pretty
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: hatter on January 02, 2016, 06:05:37 pm
Darth Todoh confirmed, that is so amazing. That and Mr. Aikijutsu :o

A small nitpick, but you could have made the arm guards for Darth Todoh pal look lighter by a bit, as I feel it kinda blends with the other colors, but aside from that, everything looks great.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on January 10, 2016, 08:18:40 pm
Thanks for the comments!

@│ㄷ ▌
Tengo bastante olvidada mi página de DeviantArt; algún día me tendré que poner a actualizarla.

@Zaitsu Hatter

Actually, I took 4 different palletes of black and pallete swapped the base sprite without checking if the tones blended or not. I' fix that.

-----------------------------------------

Here's the last AOFer, John Crawley, with some variations:

(http://galeon.com/efex/JohnKOFXII01.gif)  (http://galeon.com/efex/JohnKOFXII02.gif)  (http://galeon.com/efex/JohnKOFXII03.gif)  (http://galeon.com/efex/JohnKOFXII04.gif)  (http://galeon.com/efex/JohnKOFXII05.gif)  (http://galeon.com/efex/JohnKOFXII06.gif)  (http://galeon.com/efex/JohnKOFXII07.gif)

AOF, AOF alt 1 & 2, AOF2, AOF2 alt, NASH & WESKER.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aldo on January 10, 2016, 09:27:17 pm
Damn, eFeX have been dropping fire lately. John Crawley, Lee, Jack Turney and Mr. Todoh all look incredible and SO legit, excellent handling of the style, you mastered it. The variations all look really fun, the bad Santa Jack cracks me up, it works so well lol.

Simply amazing.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: crimson_snow on January 11, 2016, 07:54:13 am
Well done with the AOF style sprites, you really have a creative mind there.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Thedge on January 11, 2016, 03:16:46 pm
Amazing as usual with you.
Mixing AOF alt 2 top and AOF2 alt legs you can have a Guile cosplay too.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: walt on January 12, 2016, 05:05:58 pm
John Crawley is my favorite AOF character, and these sprites are awesome :2thumbsup:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on January 17, 2016, 09:39:12 am
Thanks for the comments, guys! Here's another one, with a couple of variations aswell:

(http://galeon.com/efex/SinclairKOFXIIa.gif)

AOF3' Sinclair, swordless & TRANSPARENCY. (Had to put 'em on a colored background for best viewing)
More to come.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: FeLo_Llop on January 17, 2016, 11:14:20 am
As usual...EYEGASMIC.

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on January 24, 2016, 05:28:28 pm
Moltes gracies, FeLo. No se si hauras notat que l'espasa no es la mateixa que fa servir al AOF3; vaig decidir canviarla per una simitarra de veritat, mes realista. Li dona cert aire de pirata.

----------------------

Here's another one; no variations this time, just a palette swap:

(http://galeon.com/efex/YashiroKOFXII.gif)   (http://galeon.com/efex/YashiroKOFXII2.gif)

I can't believe I forgot to make this guy 'till now.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MotorRoach on January 24, 2016, 09:56:57 pm
I always gets surprised by how smooth and clean each of your KOF XII sprites turn out to be.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Aldo on January 24, 2016, 10:43:55 pm
Yashiro and Sinclair look fantastic, the transparency alt on Sinclair is a really nice touch and looks really well done (and sexy), that should have been tricky to pull off but it looks great.

Stunning work as usual :D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mastertkof on February 02, 2016, 06:14:37 pm
i've downloaded new 3d programs...
and i try to upgrade my old helper...
is not close enought but... better than before...

3d poser -> 3d poser with manual edit
(http://i65.tinypic.com/2431e9s.jpg)

sugestions?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Graphicus on February 02, 2016, 07:34:04 pm
The pose is kind of weird, but maybe it's a transition frame?

Are you going to sprite over the 3D model or were you planning on just using the 3D model as-is? If so, that's not the correct approach. Since you need to sprite over it, I would recommend using a cel-shading style. Something that has a great deal of contrast between shaded and lit areas. Look at step 2 and 3 of the process here: http://kofaniv.snkplaymore.co.jp/english/info/15th_anniv/2d_dot/creation/index.php
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mastertkof on February 02, 2016, 07:51:48 pm
only a 3d base helper...
i will try make the software do something like 90% of all work
(http://i64.tinypic.com/z0tg1.jpg)

its only for tests, and maybe used em mobile games...
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Graphicus on February 03, 2016, 01:45:49 am
90%? Good luck! (Not being sarcastic, hopefully you'll get there).

Right now the lights and shadows are all over the place and not really close to the style used in the game. Here's a pseudo-tutorial I put together for another user. eFeX seems to think its accurate enough so hopefully it'll help you as well?

(http://i1117.photobucket.com/albums/k589/ImMOOREtal/Helping/KOFXIIConcepts_zpsvmnd7etg.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mastertkof on February 03, 2016, 10:08:39 pm
version 0.02

(http://i64.tinypic.com/2ecdvn8.jpg)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Graphicus on February 04, 2016, 02:31:35 am
I guess you're sort of getting there? It's still too messy for something that's supposed to be a sprite. I still can't see a scenario where you're not going to have to draw over it to clean it up. You're never going to get smooth 1px lines from a program that's not even trying to render smooth lines.

Is it supposed to be Blue Mary?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Bastard Mami on February 04, 2016, 04:18:43 am
tha anatomy/body proportions are stll of for kof, or for most styles that are visually pleasant; that being said the animatoin itself also needs more work, that's the hard part; depending on how good your english is, I can refer you to a good animation tutorial, the very basics should be richard williams' animator survivval kit and the guilty gear gdc.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: AlexSin on February 04, 2016, 10:51:07 am
Also the light isn't exactly in front of her (the light doesn't come from the right), but it's positioned above her, with a certain angle.

Did you read Graphicus's tutorial?
Read this too: http://irwt.iammanyninjas.com/sprite-xii.html
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mastertkof on February 04, 2016, 03:44:40 pm
version 0.03
useless at now...
as a poser... maybe... but for help in develop is not good
(http://i67.tinypic.com/jrw9rr.jpg)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Graphicus on February 04, 2016, 04:29:47 pm
Try moving the lightsource closer to the viewer (Z-axis) so that it hits the front of the body a bit more. Something like this (don't have anything to draw with right now):

TOP VIEW:
    Player 1
      - :) -



                           Lightsource
                             :bulb2:
------------------------------------------------------------------------------
SIDE VIEW:
                           Lightsource
                             :bulb2:

 

   Player 1
       :)
      /|\
       /\
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mastertkof on February 04, 2016, 10:39:04 pm
version 0.04
shorts 50%
boots 30%
top 20%
skin 5% or less
next version will generate 4 colors palete, will need manualy outline and shine
Spoiler, click to toggle visibilty

edit:
useless at now 0.05
but as a helper... really helps...
(http://s21.postimg.org/rigvqt2jr/image.png)
Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TotalDramaXtremist on February 06, 2016, 12:04:31 pm
Would it be too much to request a sprite from anyone on this thread?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: walt on February 06, 2016, 04:50:28 pm
This is a showcase thread, not a request thread. I mean, nobody will stop you, but don't expect wild success ... specially when this difficult style is covered in Commission Price Lists from many spriters :P
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: FeLo_Llop on February 07, 2016, 11:08:22 am
Death by...

...SNU SNU


(http://i66.tinypic.com/2i1dvet.png)
Well, I' pretty happy with this. I had a lot of fun doing this one(not because of those OMGBOOBZZ). It's my first attempt in YEARS after that FAIL of Jun and Rose I did long long ago in this XIII style. There's still a lot of mistakes in this sprites, I'm pretty sure. I was about to redesign her a bit, but I don't know why I didn't. Fur gloves and boots were a pain to do. One arm looks more muscular than the other, mostly because of the angle.

Also put the CSed sprite if anyone wants to make a  colour variation or adding her EX2 pals.



Have a nice day!!

PD: @eFeX: Ço es lo que'l vaig comentar per privat. Encara que, en principi era mostrar-te l'esboç per a que'm digueres lo que n'hi hava que canviar i d'ahi anar fent...pero m'entrà el HYPEEEEE!!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: DanteFeline on February 08, 2016, 07:05:24 am
That's lookin' pretty killer. The legs and shoes are pretty spot-on. Her arms and breasts look like a higher scale CVS still, however. I think that it looks a little too anti-aliased. The spots at the top of the arms and shine at the top of the chest/breast should be revised. Her face is lookin' pretty good, too. For hair reference, you should check out Leona and Joe's hair, to get a good idea of how the lighting on it looks. The light at the very bottom of her "Corset" looks a tad odd.
As far as anatomy goes, her left arm (Viewer's right) seems a little too anti-aliased and looks far shorter and more detailed than her other arm. I understand that there's a bit of perspective of it going back with her hand on her knee, but I see two separate angles happening there. Perhaps tweaking the shading would fix that.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: FeLo_Llop on February 09, 2016, 06:59:41 pm
Thanks :D!

I'll try to fix those details. It's a common vice("vice") of me to add those outilnning spots(derivated from my main style, cvs+). Yeah, definitively I'll fix those :)! Now, the arm. Maybe changing the overall shading(perhaps following the light of her forearm to her upper arm will do the cut). Corset thing...I went with the official look(outside the trousers), but I prefered it to be inside, as Lili's 2nd outfit from Tekken 5, either way, I'll change it. Looked at Vice/Mature's jacket for some pointers, but I can't find something as estatic as a corset in the official XIII sheets. Just Terry's cap, hahahaha. About hair, I went with Kula's design for reference.

Thanks for these suggestions. I'll try to fix it once I come back home :)!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: KO-KI on February 15, 2016, 07:26:34 pm
Hey guys long time no see!

(http://i.imgur.com/NvmmjRn.gif)(http://i.imgur.com/aJJqtbX.gif)

GRANBLUE FANTASY
Gran
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: lui on February 15, 2016, 07:28:06 pm
YES KO-KI IS BACK!

that's an awesome sprite dude! nice work
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: hatter on February 15, 2016, 07:51:59 pm


Oh hey, it's you again. Great to see you round these corners again. And nice sprite, to. :D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: GaziraAgain on February 15, 2016, 09:49:35 pm
Amazing sprite! I hope see more of your works, great to see you again!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: AlexSin on February 15, 2016, 10:14:19 pm
Hey guys long time no see!

(http://i.imgur.com/NvmmjRn.gif)(http://i.imgur.com/aJJqtbX.gif)

GRANBLUE FANTASY
Gran

Quoting for new page.

Amazing!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: walt on February 15, 2016, 10:27:35 pm
The line art is particularly great
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: KO-KI on February 16, 2016, 02:02:35 am
@walruslui @Zaitsu Hatter @GaziraAgain @Sin- @walt 
Thank you ! :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MotorRoach on February 17, 2016, 01:43:14 am
I'm so glad to see your work again. This is fantastic.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Thedge on February 20, 2016, 02:01:26 pm
That sprite is just great
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Koop on February 21, 2016, 07:16:39 pm
Hey guys long time no see!

(http://i.imgur.com/NvmmjRn.gif)(http://i.imgur.com/aJJqtbX.gif)

GRANBLUE FANTASY
Gran

Very nice sprite. Good to have you back. :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on February 21, 2016, 09:39:27 pm
@FeLo

Perdona que no hagi contestat fins ara, peró he tingut problemes amb el meu vell PC i l'he hagut de jubilar... El nou es una maravella, peró he hagut de ficar-li de nou tots els programes i el p*t0 windows 8 m'ha donat ben p'el sac.

L'sprite de la Jun està genial, peró deriva un poc de l'estil KOFXII. (sobretot es nota al seu braç esquerre i les espatlles) Sembla més un estil d'il.lustració.
A la seva cama dreta, a la part de la cuixa, sembla que li falti una mica de llum per donar-li més volum.
En aquest estil TOT projecta ombra: falta l'ombra projectada de les mans, el collaret y les cadenes dels melucs. Igualment, sobra antialiasing de l'ombra projectada a sobre de la seva sabata dreta. A més, totes les ombres projectades haurien de ser de ser del segòn color començant per els mes obscurs i només portar outline aquestes zones obscures.

Amb tot aixó no vull dir que l'sprite sigui dolent; com ja he dit abans está genial i m'encanta la seva cara i cabell. Ja tinc ganes de veure com fas la Rose. Keep it up, man.

@KO-KI

That sprite looks amazing. I love how you did the shin guards.

--------------------------------------

Here's one from me, with a shitty effect variation: (Yeah, I know; i suck at that)

(http://galeon.com/efex/OChrisKOFXII.gif)  (http://galeon.com/efex/OChrisKOFXII.png) 

Since SNK was inconsistent with his standing sprite (KOF 97/98's being very stiff and KOF 02/UM being rather weird) I've gone full "come at me, bro" with this pose; I find it really fitting for the overall cockiness it exudes.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: lui on February 21, 2016, 09:46:06 pm
that's amazing, the effect looks great too! just make the outlines darker on the flames and you'll be golden
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Prodigy_LXM on February 25, 2016, 12:08:38 am
omg eFeX and KO-KI dun came out of the shadows. . .maybe I should too! lol
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on February 28, 2016, 10:28:02 pm
Thank you both for your reply! Here's another one:

(http://galeon.com/efex/BulletaKOFXII.gif)

Cutest serial killer since Alien's first xenomorph.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: │ㄷ ▌ on February 29, 2016, 12:22:59 am
Yay! you finished it!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Koop on February 29, 2016, 11:10:16 am
Thank you both for your reply! Here's another one:

(http://galeon.com/efex/BulletaKOFXII.gif)

Cutest serial killer since Alien's first xenomorph.

Love it!  :coollove:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Insane Citizen on March 04, 2016, 06:26:26 pm
(http://i.imgur.com/KNZsw2r.png) or (http://i.imgur.com/5F605gr.png)
lets try  ;)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: hatter on March 04, 2016, 06:39:42 pm
It's a great start, but not a great end. You need to do more refining to get that KoF XIII look, like smoothing out the outlines, fixing all the jumpy pixels, etc.

I think someone made a KoF XIII Chizuru sprite, you should try looking at that for reference or to get a better idea.

Other than that, I like where this is going, and implore you to continue. :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Insane Citizen on March 04, 2016, 06:54:19 pm
It's a great start, but not a great end. You need to do more refining to get that KoF XIII look, like smoothing out the outlines, fixing all the jumpy pixels, etc.

I think someone made a KoF XIII Chizuru sprite, you should try looking at that for reference or to get a better idea.

Other than that, I like where this is going, and implore you to continue. :)

this is just an concept
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: hatter on March 04, 2016, 06:59:23 pm
this is just an concept

OK sure, but that doesn't change anything I said, or change the fact that you need to do more to make it complete.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Insane Citizen on March 04, 2016, 07:18:31 pm
this is just an concept

OK sure, but that doesn't change anything I said, or change the fact that you need to do more to make it complete.
this is obvious.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: StevenB on March 04, 2016, 08:35:20 pm
(http://i.imgur.com/KNZsw2r.png) or (http://i.imgur.com/5F605gr.png)
lets try  ;)

This is pretty cool. I'd go with number 2. Your anatomy is really good, I would love to see more of your work!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Umezono on March 04, 2016, 08:50:31 pm
this is just an concept

OK sure, but that doesn't change anything I said, or change the fact that you need to do more to make it complete.

lol dude, of course he would need to do that stuff, its a concept. hes not posting it as a finished piece, hes asking which outfit people prefer.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: hatter on March 04, 2016, 08:52:41 pm
Yeah, I found that out very late. Apologies for that, aaaaand go for number 2.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Insane Citizen on March 04, 2016, 10:01:51 pm
Thanks guys , I decided made both outfits.

(http://i.imgur.com/T9e5M4B.png)
Need a lot of fixes ,mainly in the foot and hand... GOD HOW I HATE HANDS.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: hatter on March 04, 2016, 10:04:47 pm
OH MY GOD. :o

Hands are a bitch to do, I feel you. I just want to say that maybe (and this is optional) a 1-pixel movement of the facial features would be good, but that's only me. You did a good work here, I'll be surveying closely from now on.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Retro Respecter on March 04, 2016, 10:26:41 pm
By the way, who is that?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on March 06, 2016, 01:30:04 pm
Thanks Chamat & Koop for your comment.

@Insane Citizen
That looks really good, but something about her face/expression bugs me... That and the fact that the front part of the hair doesn't cast any shadow on her forehead.

-------------------------------------

Here are 2 more.

(http://galeon.com/efex/ChonReiKOFXII.gif)  (http://galeon.com/efex/ChonShuKOFXII.gif) 
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: │ㄷ ▌ on March 09, 2016, 02:33:39 am
Cool ones (still can't believe that both of them are males)

There's something with the light lines in their pants that doesn't totally convince me, perhaps these are too straight in both legs I mean.

The references for the pants that comes to my mind are Kim and Takuma. Not sure if Daimon, Andy and Chin could help too.

Leaving that nitpick aside, Amazing sprites!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ElMapache96 on March 16, 2016, 07:27:48 am
Hello, my name is ElMapache96. I want you to do me a favor.

You see, I is difficult to find in the thread, the sprites of the characters I want because this thread has many pages and I do not like wasting time.

So please, I want a compilation of sprites of the characters I want, which are as follows.

King of Fighters:
-Heidern
-Heavy D!
-Lucky Glauber
-Brian Battler
-Chang Koehan
-Choi Bounge
-Saisyu Kusanagi
-Rugal Bernstein
-Eiji Kisaragi
-Omega Rugal
-Chizuru Kagura
-Leopold Goenitz
-Geese Howard
-Wolfgang Krauser
-Mr. Big
-Kasumi Todoh
-Yashiro Nanakase
-Shermie
-Chris
-Ryuji Yamazaki
-Blue Mary
-Shingo Yabuki
-Orochi Iori
-Orochi Leona
-Orochi Chris
-Orochi Shermie
-Orochi Yashiro
-Orochi
-Kyo-1
-Kyo-2
-Whip
-Bao
-Li Xiangfei
-Jhun Hoon
-Krizalid
-Vanessa
-Ramon
-Seth
-Lin
-Hinako Shijou
-Zero
-Ron
-Glaugan
-K9999
-Angel
-Foxy
-May Lee
-Igniz
-Nameless
-Tizoc
-Gato
-Malin
-Kusanagi
-Maki Kagura
-Adelheid Bernstein
-Mukai
-Oswald
-Duck King
-Momoko
-Bonne Jenet
-Gai Tendo
-Sho Hayate
-Jyazu
-Silber
-Shion
-Magaki
-Tung Fu Rue
-Hotaru Futaba

KOF Spin-offs:
-Moe Habana
-Reiji Oogami
-Miu Kurosaki
-Jun Kagami
-Sinobu Amou
-Alba Meira
-Soiree Meira
-Lien Neville
-Chae Lim
-Mignon Beart
-Rock Howard
-Duke
-Hyena
-Mizuchi
-Goodman
-Geese Howard (KOF Neowave)
-Luise Meyrink
-Nagase
-B. Jenet
-Ninon Beart
-Lilly Kane
-Richard Meyer
-Nightmare Geese
-Fio
-Hanzo Hattori
-Jivatma
-Xiao Lon
-Makoto Mizoguchi
-Miss X
-Athena (SvC)

Fatal Fury and Art of Fighting:
-Michael Max
-Big Bear
-Jubei Yamada
-Cheng Sinzan
-Axel Hawk
-Laurence Blood
-Sokaku Mochizuki
-Bob Wilson
-Hon-Fu
-Franco Bash
-Jin Chonshu
-Jin Chonrei
-Rick Strowd
-Alfred
-Toji Sakata
-Tsugumu Sendo
-Kevin Rian
-Kim Dong Hwan
-Kim Jae Hoon
-Hokutomaru
-Khushnood Butt
-Freeman
-Grant
-Kain R. Heinlein
-Ryuhaku Todoh
-Jack Turner
-Lee Pai Long
-Mickey Rogers
-John Crawley
-Temjin
-Karman Cole
-Rody Birts
-Lenny Creston
-Jin Fu-Ha
-Wang Koh-San
-Sinclair
-Wyler
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Titiln on March 16, 2016, 07:29:30 am
1: post in english
2: you posted requesting a sprite of every fucking character ever. what is wrong with you
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: FeLo_Llop on March 16, 2016, 09:48:52 am
Kid, take your time and look in this topic. Some of those on DA WIZZLIZZZHT appears here. Or just google them. Or just learn to sprite and do them yourself.

Aside, what Titiln said.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: ElMapache96 on March 16, 2016, 10:29:12 am
But friend, this thread has many pages and sometimes can not find a sprite of a character I want.

For example, I want to get the sprite of Heavy D in this forum and I can not find
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Titiln on March 16, 2016, 01:26:50 pm
your post asks for jin chonrei and jin chonshu who were posted two posts before yours. you didn't even try
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: AlexSin on March 16, 2016, 01:41:48 pm
And a Kain R. Heinlein sprite is on the first page too.

If you want a quick search just look for "KOF XII Sprite thread" in Google images, you will find a lot of images posted here.
And if you can't find the sprite you want, it means it just wasn't drawn/sprited (or you didn't search hard enough).

The spriters here usually have a deviantart account, so you could check that out.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on March 16, 2016, 07:22:11 pm
Hello, my name is ElMapache96. I want you to do me a favor.

You see, I is difficult to find in the thread, the sprites of the characters I want because this thread has many pages and I do not like wasting time.

So please, I want a compilation of sprites of the characters I want, which are as follows.

*snip*

Hello, ElMapache96. I see you and I are alike, as I don't like to waste my time aswell, so my answer will be short:

NO

There. Take Sin-'s advice and do it yourself.

------------------------------------

@Chamat

Thanks for your comment, man.

Las lineas de los tonos mas claros en los pantalones las hice estrechas y rectilineas para que diera la sensacion de que llevan unos pantalones muy, muy holgados de seda; (a diferencia de los pantalones de Kim o Takuma, que son de tela normal) talvez me pasé un poco con la estrechez de la linea de su pierna derecha... Probaré a hacer que abarque mas zona, a ver que tal. Gracias.

The lightest tone lines of their pants were made thin and straight to make'em look like oversized silk pants; (hence the difference from Kim & Takuma's pants, made of regular fabric) maybe I made the lines way too thin on their right leg... I'll try to make it a little wider to test the result. Thanks.

@Sin-

Done.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: AlexSin on March 16, 2016, 09:04:42 pm
eFeX, please provide an English translation for your post (towards Chamat) so that everyone knows what you're saying.

Thank you, eFeX. :)

Also I'll start deleting posts if this off-topic keeps on going.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: DamonCaffrey on March 25, 2016, 01:23:07 am
My Orochi Iori sprite work, it needs a lot of work though

 (http://orig01.deviantart.net/cace/f/2016/084/5/a/orochi_iori_kof_xiii_by_damoncaffrey-d9wdt4i.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Yoshin222 on March 25, 2016, 01:26:55 am
The white pants aren't shaded at all but i am liking where this is going XD :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Graphicus on March 25, 2016, 03:32:18 am
It looks like you took the hands from my sprite and redrew everything else (I wont take credit for the viewer's left foot cause I recycled that :P)

(http://i1117.photobucket.com/albums/k589/ImMOOREtal/WIPs/OrochiIoriXIII_zpsi440zfuh.png)(http://i1117.photobucket.com/albums/k589/ImMOOREtal/Final/WildIoriXIII_zps2abp8jz1.gif)

I don't mind you using a part of my sprite. I'm just wondering if you think there are things I should've done differently in mine.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: lui on March 25, 2016, 08:13:26 pm
i think you should really slow down his breathing pause, it looks really unnatural to have him breathe heavily like that considering his other incarnations had him breathe really slowly
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Graphicus on March 25, 2016, 09:31:25 pm
It's a 4-month old unfinished animation (see pages 88-89). It needed a few more in-betweens to be fully KOFXIII-smooth so I sped it up to mask that somewhat.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: DamonCaffrey on March 26, 2016, 10:35:19 pm
I'm a fan of orochi iori since i played KOF 97.

your sprite work of Orochi Iori inspired me to make one, i'm not a sprite maker & Orochi iori is my first.

u did great, i liked your work of Orochi iori very much and the stance animation is really good.

I was hoping someone will make Orochi Iori XIII & Orochi Leona XIII for mugen but no one did.

are you making all the sprites of orochi iori or u r just making the stance only.



My Orochi Iori XIII sprite work Final, I think

(http://orig04.deviantart.net/1ca8/f/2016/086/e/8/orochi_iori_kof_xiii_by_damoncaffrey-d9wdt4i.png)



Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Graphicus on March 30, 2016, 06:55:24 am
i think you should really slow down his breathing pause, it looks really unnatural to have him breathe heavily like that considering his other incarnations had him breathe really slowly

Here:

(http://i1117.photobucket.com/albums/k589/ImMOOREtal/WildIoriXIII-Revamp_zpsakv6qv0r.gif)

I almost doubled the number of frames, added better hair movement, and changed the timing to match KOF 97's. It was a lot less work than I thought it would be, but still time consuming. I think we can consider it finished at this point, unless there are some small broken details or stray pixels I didn't notice. Feel free to post feedback and critiques.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Insane Citizen on March 30, 2016, 09:40:47 pm
Thanks guys , I decided made both outfits.

(http://i.imgur.com/T9e5M4B.png)
Need a lot of fixes ,mainly in the foot and hand... GOD HOW I HATE HANDS.

updated:
(http://orig00.deviantart.net/6d24/f/2016/090/4/9/chizuru_redesign_by_austenitic-d9wigb2.png)
http://austenitic.deviantart.com/art/Chizuru-Redesign-598804238
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: KO-KI on June 05, 2016, 02:14:00 pm
Hey guys!

MotorRoach AerosMugen Koop Prodigy_LXM
Thank you for comments!

eFeX
Your sprites is wonderful!

(http://i.imgur.com/rB177EJ.gif)
GRANBLUE FANTASY
Djeeta
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Niitris on June 05, 2016, 02:21:33 pm
Looks amazing :0

I wanna make sprites like this.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Realix on November 05, 2016, 06:19:58 pm
(http://i.imgur.com/LkQWWQm.png)

WIP of Shun'Ei

Thoughts?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: hatter on November 05, 2016, 06:33:44 pm
Well,

-The right (viewer) leg should be more curved at the top, like the left viewer. Too linear at the moment.

-On the topic of the same leg, it could use some folds as well.

-Make the jawline a bit more defined, look at Kensou to see what I mean.

-I feel like the top part of his chest could use less lighting (again, comparing it to Kensou).

-Crotch area and abdomen area (again, comparing it to Kensou) shouldn't be lighted as heavily as you did it. Maybe just make the folds lighted, I guess.

-Lighting on the left viewer shoe should match the right in terms of how the lighting is dispersed. Looks a bit jarring right now.

That's all I have. I suck at this style (like, really), but seeing how well done the rest is, these shouldn't be too hard/time consuming to fix.

Can't wait for the final product. :)

EDIT: One last thing, right viewer knee should be elevated a few notches. Make it the same level as the left.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Realix on November 05, 2016, 07:21:31 pm
-snip-

I don't think comparing the lighting on his legs to Kensou's is effective. Shun'Ei has very tight, reflective jeans on that barely have folds. While Kensou's is beyond baggy. This is a better sprite to compare Shun to:

(http://i.imgur.com/YNmI6ZB.png)

I fixed some things
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: hatter on November 05, 2016, 07:53:46 pm
Actually, comparing the lighting w/Kensou can help:

(http://imgur.com/rKMLcog.png)

Kensou and Shun'Ei share an almost similar upper body position , while K' doesn't.

By comparing the lighting, I mean see "how the light hits"; what's lit and what's not. What you are referring to is detailing, and K' would make a great reference for the details on Shun'Ei's pants in that case.

Here's something I did, by looking at Kensou's lighting:

(http://imgur.com/nnIosCo.gif)

Feel free to do what you like, it's just something to think about.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Realix on November 05, 2016, 08:50:35 pm
Okay, I followed what you said, and tried to use your version of his crotch on mine.

(https://a.pomf.cat/rimdht.gif)

Before and after shot, and just because Kensou's chest was entirely dark and I wasn't too sure on what to do to Shun's, I made this as well.

(https://a.pomf.cat/ehelsa.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: hatter on November 06, 2016, 05:40:12 pm
Sorry for not replying to you earlier, but yeah, it looks much better now.

Kensou had a small amount of light on his left (viewer) pectoral, but what you did looks good too. All that's left is just refining some pixels here and there, and we have ourselves a lovely Shun'Ei sprite. Great work, m8. :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on November 19, 2016, 09:13:27 pm
Mr. Sangre was the very first character I made in this style, so I thought a revamp was long-overdue...

(http://galeon.com/efex/LaurenceKOFXII6.gif) (http://galeon.com/efex/LaurenceKOFXII0.gif) (http://galeon.com/efex/LaurenceKOFXII5.gif) (http://galeon.com/efex/LaurenceKOFXII4.gif)

FF2, +capote, FFRB, +capote.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: FeLo_Llop on November 19, 2016, 09:45:12 pm
¡Olé! You have perfected something that seemed impossible. Another eye-gasmic work of yours!!

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: AlexSin on November 19, 2016, 10:39:02 pm
How did the old one look?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: HadeS on November 19, 2016, 10:43:09 pm
Like this ^
(http://galeon.com/efex/LaurenceKOFXII.gif)(http://i.imgur.com/TbsOsx5.gif)(http://i.imgur.com/3A7Tw8q.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: AlexSin on November 19, 2016, 10:45:55 pm
(http://i.imgur.com/3A7Tw8q.gif)(http://galeon.com/efex/LaurenceKOFXII4.gif)

Wow! Good job eFeX!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on November 26, 2016, 12:41:18 pm
Thanks, guys. Man, my old Laurence sure looks buff and fugly...  :sweatdrop:

Here's another one, Q-T Q-Bee:

(http://galeon.com/efex/Q-BeeKOFXII.gif) (http://galeon.com/efex/R-BeeKOFXII.gif) (http://galeon.com/efex/Q-MosquitoKOFXII.gif)

EDIT: Added RAINBOW-Bee & Q-Mosquito.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: FeLo_Llop on November 26, 2016, 08:27:27 pm
Eye-gasmic!!!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Koop on November 29, 2016, 05:26:25 pm
Those are awesome
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MAritas on November 29, 2016, 11:06:47 pm
Thanks, guys. Man, my old Laurence sure looks buff and fugly...  :sweatdrop:

Here's another one, Q-T Q-Bee:

(http://galeon.com/efex/Q-BeeKOFXII.gif) (http://galeon.com/efex/R-BeeKOFXII.gif) (http://galeon.com/efex/Q-MosquitoKOFXII.gif)

EDIT: Added RAINBOW-Bee & Q-Mosquito.

Rainbow bee is awesome! Cool!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on December 03, 2016, 06:42:00 pm
Thank you, guys. With this long-forgotten character, I've got the whole FF&FF2 roster covered:

(http://galeon.com/efex/AxelKOFXII01.gif) (http://galeon.com/efex/AxelKOFXII02.gif) (http://galeon.com/efex/AxelKOFXIIHOMER2.gif)

Axel Hawk, Little Mac P2 Axel and boxing Homer.
More to come.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Retro Respecter on December 04, 2016, 03:00:55 am
That is impressive.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: FeLo_Llop on December 04, 2016, 03:07:31 pm
Lovely, as usual. That Homer is win win.


Quan pugui et paso un redisseny d'ella. Ja saps de què et parlo ;D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on December 09, 2016, 06:21:32 pm
Thank you both for the comment.

@FeLo_Llop
Vaig començar a fer-la, però no m'agradava el resultat. Passame-la quan puguis i m'hi posaré again.

Here's another one, in 4 different flavours:

(http://galeon.com/efex/AntonovKOFXII.gif) (http://galeon.com/efex/AntonovKOFXII02.gif) (http://galeon.com/efex/AntonovKOFXII03.gif) (http://galeon.com/efex/AntonovKOFXII04.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Niitris on December 09, 2016, 06:25:18 pm
Simply amazing. :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on December 17, 2016, 01:28:42 pm
Thanks, Niitris.

Here's another one: FF's official Jackie Chan knock off:

(http://galeon.com/efex/Hon-FuKOFXII01.gif)  (http://galeon.com/efex/Hon-FuKOFXII02.gif)  (http://galeon.com/efex/Hon-FuKOFXIIc.gif)

FF3 default palette, RBFF default palette & Chuck norris knock off.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: MotorRoach on December 17, 2016, 04:18:03 pm
Damn it, eFeX, you're killing me with all of these sprites, they all just look amazing.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Realix on January 16, 2017, 04:52:57 pm
(http://i.imgur.com/yjCzK74.png)

Here's my improved Shun'Ei sprite.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Niitris on January 21, 2017, 05:41:43 pm
(http://i.imgur.com/N8Xtu65.png)

Work in progress
Having real issues with shading, couldn't figure out the light tones on some areas. Tips for that or other feedback would be appreciated.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: hatter on January 21, 2017, 09:49:47 pm
Hey,

I decided to break down your sprite as a form of warm-up for a request I have in this style for a friend here, and here's what I've come up with:

(http://imgur.com/wBKQKtN.gif)


-Arms and legs don't scream feminine at all. The arms are a bit too chunky and the legs look like planks. So using Mai as the ref here, I changed the outlines to encompass more curvatures here and there. (EDIT: I fucked up on one of the arms, but you get what I mean).

-Lighting on both arms and legs don't really portray any sort of depth. Used Joe and King as refs for the lighting here. Lighting on hair, hands, feet, and top part of torso seem fine enough.

- Angle of one of the hands looks weird, so I just rotated it to be more fitting w/ the forearm's angle.

-As for the other colors of shading, I noticed that it doesn't look round enough. I saw this on the hair for example, so I broke some of the lines on the surrounding colors here and there to make it rounder, and less bandi-er



I left the rest untouched, because its your sprite and I want you to finish it. Of course, some stuff may be off because I haven't touched this style at all after my first failed venture with it, so I hope it helps, and hope its not too off.

Seeing people work in this sprite, and eFex's recent stuff make me wanna go back and try again. Good luck. : )
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Niitris on January 21, 2017, 10:26:52 pm
I traced off her TTT1 model, so I know it looks off on certain places (arms are too big for one). And it doesn't help that I learned certain things about lining after I was well past that step.

I just needed another perspective, I got about as far as I could with my own knowledge. And thanks. :)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: lui on January 22, 2017, 09:52:47 am
I liked how the original arms look, jun isn't really exaggerated at all and her arms looked just fine, the new arms. especially with how the bicep looks tucked in and way smaller than the elbow just look odd
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: │ㄷ ▌ on January 22, 2017, 10:27:14 pm
I prefer what Niitris originally did, better arm proportions, clothes and lightsource. But the crotch area Hatter did is more feminine.

It reminded me of one of Fei Yantoketsu's works:

(http://i.imgur.com/1QK9Y9G.gif)

http://www.pixiv.net/member_illust.php?mode=medium&illust_id=22988313

I can't say that Fei's are 100% KoF XII styled so I gathered some official sprites that may help you with the pose and shading, I recommend to use several references even if you do a single sprite:

(http://i.imgur.com/WrcvnLK.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Niitris on January 24, 2017, 05:13:27 pm
I forgot all about the sprite rips, I just kept using google for reference. :/
I figured small arms wouldn't work as well for any of Tekken's chars, since energy blasts aren't common. Also was a convenient excuse for not being able to improvise.

(http://i.imgur.com/cGeU6JL.png)

Made some small fixes and I got it to about as good as I can. Thanks for the support everyone.

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Graphicus on January 25, 2017, 05:07:24 am
Shading is actually pretty legit looking in this last sprite. All that's left is to work on the base line art.

The hands need a lot of work and you could probably adjust the face and overall pose slightly so that it's less stiff while still remaining somewhat faithful to the original pose (you have to compromise sometimes when doing conversions. Especially 3D to 2D or viceversa).

Overall great job!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: KO-KI on March 07, 2017, 05:46:07 am
Hey guys!
(http://i.imgur.com/3iO521O.png)

KOF MIA
Ninon Beart(Another F)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: hatter on March 07, 2017, 05:53:34 am
I love how you handled the face/robes (with its details)/hair in this one.Good work as always
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Xenomic on March 07, 2017, 06:25:54 am
Oh wow! That is a very lovely looking Ninon o_o
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: RockHowardMX on March 07, 2017, 04:27:31 pm
Hey guys!
(http://i.imgur.com/3iO521O.png)

KOF MIA
Ninon Beart(Another F)


That is a good costume for her, I wonder what she will look like on her Default Attire and Colors, good job!!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Koop on March 07, 2017, 07:58:22 pm
Hey guys!
(http://i.imgur.com/3iO521O.png)

KOF MIA
Ninon Beart(Another F)

AMAZING! That is great. :D
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: leParagon on August 29, 2017, 07:47:41 am
this thread is still alive right? just not that active? i'm new to mfg, only posted two sprites in the z2 thread ever. but i did make a kof sprite of God Rugal a bit over a year ago. it was my first and currently only one, so i figure i'd post it now and get some tips

it's just a frame of CVS G. Rugal that's been resized and pixeled over. used efex's rugal and omega rugal for the face shading
(http://i.imgur.com/CUrzPEW.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: lui on August 29, 2017, 09:04:19 am
holy shit that looks spot on. i literally have no nitpicks which is something I'm good at doing, it just looks great.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Zemilia on August 29, 2017, 09:10:05 am
If i have to nitpick: Hair could have been a bit more white and his (viewer) right hand looks more like a glove than a bloodied hand. Otherwise, looks really good for a year old sprite you made.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Graphicus on August 29, 2017, 04:19:35 pm
The last point to consider is the lightsource. I think you kept the CVS one when you resized the sprite. CVS lighsource comes from straight above while KOF sprites have the light coming from an angle (top right, if the character is facing right).

Awesome sprite and awesome application of shading, nonetheless!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: leParagon on August 29, 2017, 07:22:08 pm
thanks guys! gonna keep all that in mind when i get to making some more sprites in this style
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mastertkof on October 29, 2017, 10:56:08 pm
stand almost finished
(https://s1.postimg.org/1uzdi9qacv/STAND2.gif)
for those who wants to see more about all the process and project:
http://mugenguild.com/forum/topics/kof-xiixiii-boxer-char-animations-now-need-moves-sugestions-181689.0.html


edit with more

this is the actual stage of the shader
(https://s1.postimg.org/3f43ghgnq7/alphasprite.png)
i think the shader is almost on her maximum, i explore all the options, adjusts, shadow types, and all the scripts and i no think this will get more better than this, only more adjusts on some colors and i will start to studing her animations
and this is the firsts adjusts to make a concept
(https://s1.postimg.org/2qatwgtzkv/sprite.png)

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: xiryu on November 29, 2017, 11:36:33 am
Hello, I read this post at the beginning of this year and I was impressed with your sprites, so I decided to try to make one

Kazuki Kazama from samurai shodown:
(https://image.ibb.co/gRXc5G/forokazuki.png)

(p.s: thanks to methiou and EnlightendShadow for the tutorials and the other people who did mini tutorials)

translated with goolgle.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Graphicus on December 03, 2017, 06:18:15 am
I already posted this before but I've made several improvements since then which I believe merit reposting.

(https://i.imgur.com/DLoHEfd.gif)

Hope you like it!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: hatter on December 03, 2017, 02:36:24 pm
His back must be hurting from bending like that 24/7 lmao.

Looks wonderful, man. Good job.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Graphicus on December 03, 2017, 07:39:16 pm
Well... he's kind of in a possessed frenzy during this time but it makes you wonder what he's thinking when he recovers his sanity: "Where am I? My back hurts like hell... what the hell have I been doing? Helping someone move?" LOL (somehow the CVS version is even worse in terms of "ergonomics"... his spine looks all... collapsed).

The sprite just needs KOF XIII-style effects for the fog coming out of his mouth, but I don't know how to make those. If someone would volunteer those, I'd be grateful.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mastertkof on December 31, 2017, 07:03:21 pm
(https://orig00.deviantart.net/12fd/f/2017/365/f/b/maxy_meyers__kof_xiii_style__stand_sprite_by_mastertkof-dbyg84u.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mastertkof on January 17, 2018, 06:46:12 pm
stanbd almost done
(https://orig00.deviantart.net/aec2/f/2018/013/3/c/maxy_stand__kof_xiii_mugen_char__by_mastertkof-dbzwk6t.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Bastard Mami on January 18, 2018, 05:53:33 am
Big improvement here.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mastertkof on September 02, 2018, 07:12:27 pm
Big improvement here.

thanks...
slowly, but going
(https://s22.postimg.cc/4dwcxl8mp/STAND.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mastertkof on March 22, 2019, 08:07:46 pm


Rendered Frames (only software)
(https://i.imgur.com/OLwhThe.gif)
Finished Frames (software + pixel art edit)
(https://i.imgur.com/0wyjuZf.gif)

(https://i.imgur.com/ZjfiJeC.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Graphicus on April 24, 2019, 10:08:35 pm
You've nailed the shaders. The animation still looks a bit choppy/twitchy and awkward, tho.

I recommend studying up on the concepts of windup, follow through, inertia, pivoting, etc... This one's a good one:

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: inktrebuchet on April 25, 2019, 12:08:51 am
Wow, this is getting really close! I'm looking forward to seeing this evolve further.

Great work.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mastertkof on April 27, 2019, 06:51:50 pm
Wow, this is getting really close! I'm looking forward to seeing this evolve further.

Great work.

wow, really thanks man, i really love your sprites, you really understand about the styles of spriting kof xii and sf3
you stoped your 3rd strike wips?

i'm finishing it a bit per month, keep slowly, but going hehe
the shader is this, i no think the "auto" part of the process can do more
last is pixel art, stand is almost done

(https://i.imgur.com/cHlBGgQ.gif)
(https://i.imgur.com/s2dBhgt.gif)


You've nailed the shaders. The animation still looks a bit choppy/twitchy and awkward, tho.

I recommend studying up on the concepts of windup, follow through, inertia, pivoting, etc... This one's a good one:

thanks



Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Graphicus on April 27, 2019, 08:48:34 pm
I know you want to work on your own original characters first, most likely, but... have you considered adapting a KOF that didn't make it to KOFXII/XIII first?

For starters, you have the advantage of having full-sheets of their classic sprites (KOF94-2003), which you can then use as references to pose the model appropriately (although you might need a few more in-betweens since the HD games tend have more frames of animation). I feel like it'd be a huge learning experience for when you want to work on your own character later. It's also easier to draw people in to the project with characters that already have a fanbase and then take advantage of the attention to push your own OC's later.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: TerryBogard on February 17, 2020, 01:52:22 pm
Good day!

Is it possible to make a mod for "The King of Fighters XIII: Steam Edition" (version 1.1c and above) so that all characters have a so-called "classic" stand?
Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: AlexSin on February 17, 2020, 08:13:00 pm
You're posting in the wrong topic, as this topic focuses on sprites only.

The modding part of your question should be asked in Off-topic help or other, more fitting boards.
If you have sprites you made in this style, you're free to share them here.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mastertkof on March 04, 2020, 07:34:03 am
some little edits, going on, so slow as possible.

(https://i.imgur.com/5uo5AgI.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: NiO ErZeBeTh on March 07, 2020, 12:18:44 pm
I think the animation will greatly improve once the hair is animated
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mastertkof on April 06, 2020, 09:59:35 am
sure you're right. thanks :)
i lost this model, and starting again

more hair bones now... and will need less post work on 2d steps   this is only the shader without any adjusts
(https://i.imgur.com/5uo5AgI.gif)(https://i.postimg.cc/rmbt68qR/1.gif)


beta sprite (render) / alpha sprite (render with pixel art edit)
(https://i.postimg.cc/fLkH5LWB/method.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on July 25, 2020, 10:54:28 pm
I've been quarantined again, so I'll have some spare time to complete a few projects of mine.

Here's Temjin. Only missing now young Geese to complete the AOF2 roster.
(https://i.ibb.co/QMy9MQ6/Temjin-KOFXII.gif)  (https://i.ibb.co/djffBqd/Rasputin-KOFXII3.gif)

EDIT

Thanks, NiO. Added Rasputin.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: NiO ErZeBeTh on July 25, 2020, 11:23:14 pm
Your sprites are the most XIII accurate sprites I have seen.

Excellent work there.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: GaziraAgain on July 29, 2020, 02:10:12 pm
Impresive sprites! I hope we can see more of this works in the future. Thanks for sharing.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Momotaro on July 29, 2020, 02:49:56 pm
I've been quarantined again, so I'll have some spare time to complete a few projects of mine.

Here's Temjin. Only missing now young Geese to complete the AOF2 roster.
(https://i.ibb.co/QMy9MQ6/Temjin-KOFXII.gif)  (https://i.ibb.co/djffBqd/Rasputin-KOFXII3.gif)

EDIT

Thanks, NiO. Added Rasputin.

Eyegasm !
Seeing these oldschool characters into this sprite style is just incredible !

This style is so much above of anything like the current 2D-high-res-anime-type fighters... very bland and lacking of volume..
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on July 30, 2020, 09:29:25 pm
Thanks for your comments, GaziraAgain and Nedflandeurse.

Here's another one; the biggest I've made, so far:

(https://i.ibb.co/Px2CvdT/Anakaris-KOFXII.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Thedge on July 31, 2020, 04:49:33 am
Amazing work as usual eFeX!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: GaziraAgain on July 31, 2020, 01:22:16 pm
Another great sprite from you! Thank you very much for your work.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Momotaro on July 31, 2020, 02:17:29 pm
impressive! one more time!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on August 04, 2020, 11:26:48 pm
Thank you for your kind words. Here's another Darkstalker:

(https://i.ibb.co/BtvdgVG/Jedah-KOFXII.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on August 06, 2020, 12:58:01 pm
Thank you for your kind words. Here's another Darkstalker:

(https://i.ibb.co/BtvdgVG/Jedah-KOFXII.gif)
  RIGHT click save. Pure art!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Momotaro on August 06, 2020, 01:19:20 pm
Yes, the sense of detail is really good.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: GaziraAgain on August 06, 2020, 06:29:41 pm
Really good Jedah! Thank you for resurrecting the thread.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: GokuBlood on August 16, 2020, 06:17:51 am
Really good Jedah! Thank you for resurrecting the thread.
hey, gazira, I didn't find any other way to talk to you, so I had to quote your post, I was wondering if you could help me put portraits on the characters for Mugen Climax Battle, I really want to know how I do it, like, in steps or something, please give me a hand there
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: GaziraAgain on August 16, 2020, 10:28:50 am
Really good Jedah! Thank you for resurrecting the thread.
hey, gazira, I didn't find any other way to talk to you, so I had to quote your post, I was wondering if you could help me put portraits on the characters for Mugen Climax Battle, I really want to know how I do it, like, in steps or something, please give me a hand there

I send you a PM to explain you ok? See you.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on September 06, 2020, 06:04:40 am
(https://zupimages.net/up/20/36/tu9e.png) (https://zupimages.net/viewer.php?id=20/36/tu9e.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Mastertkof on December 22, 2020, 12:16:36 pm
Chun Shader(https://i.postimg.cc/rsm2gyHW/4.gif)frame (https://i.postimg.cc/ZqPWc8gc/1.png)pixel art(https://i.postimg.cc/9MJr3Wcw/2.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on April 10, 2021, 02:26:35 am
Time to bring back this thread from the depths with some new content:

(https://i.ibb.co/f4hV6r0/AOF2.gif)

With young Geese I've completed the AOF2 roster and started the AOF3 roster with Lenny Creston.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: GaziraAgain on April 10, 2021, 10:13:06 am
Your sprites are always amazing! Waiting more AOF3 sprites.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on April 10, 2021, 11:51:56 pm
my contribution to the topic, greetings to all

(https://i.ibb.co/sq2kwP1/RivalS1.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on April 13, 2021, 06:43:06 pm
Thanks, GaziraAgain.

@_Arthas_Cf
Those are really well made. Good job.

---------------------------------------------

(https://i.ibb.co/d5htZC6/Wyler-KOFXIIa.gif)
The boss with the tightest pants in the SNK universe, Wyler; glowing and no glowing veins.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: GalFord on April 16, 2021, 11:25:45 pm
AoF3 always looked really nice but daaaamn.. eFeX, those are gorgeous!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on April 17, 2021, 06:05:39 am
AO3 It has one of the most fluid sprites that I have had the pleasure of playing, wyler looks impressive,

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on April 24, 2021, 09:43:44 pm
Thanks, guys.

(https://i.ibb.co/2K0jt3k/USA.gif)
I've finally completed the classic KOF94's USA sports team, with Heavy D! and Lucky Glauber, and slightly updated Brian Battler.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: GaziraAgain on April 24, 2021, 10:00:48 pm
Really amazing sprites! They never cease to amaze me.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Dawn de Era on April 24, 2021, 10:25:52 pm
(https://i.ibb.co/2K0jt3k/USA.gif)
I've finally completed the classic KOF94's USA sports team, with Heavy D! and Lucky Glauber, and slightly updated Brian Battler.

USA team, ya love to see it. This stuff blows my mind, man!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Momotaro on April 24, 2021, 10:34:52 pm
Thanks, guys.

(https://i.ibb.co/2K0jt3k/USA.gif)
I've finally completed the classic KOF94's USA sports team, with Heavy D! and Lucky Glauber, and slightly updated Brian Battler.

I'm speechless!
Always the best skills Efex!!

Even the colors are fresh and "acurate" to both the game source and the shading style.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: 087-B on April 24, 2021, 10:45:31 pm
Thanks, guys.

(https://i.ibb.co/2K0jt3k/USA.gif)
I've finally completed the classic KOF94's USA sports team, with Heavy D! and Lucky Glauber, and slightly updated Brian Battler.

Oh my goooooooooood these are gorgeous.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on May 03, 2021, 12:22:08 am
Thank you all for your king words.

Here are 2 new and a little something I made just for fun:

(https://i.ibb.co/tzWP6ZS/Korea.gif)

Luong, Gang-Il & the fresh prince of South Town.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: FeLo_Llop on May 03, 2021, 12:37:34 am
Someone call SNK for hiring eFeX!! there's something I'd change in Luong. I feel her eyebrow could be a bit curvier, as it is now looks like her eyelash, lacking the eyebrow. I also love the small detail on her braid. The small bows are very readable too.  The bunch looks VERY official.

Another breath taking work, eFeX!

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on May 03, 2021, 08:44:45 pm
You are absolutely right about Luong's eyebrow, FeLo. Thank you very much!
Fixed.

(https://i.ibb.co/TkxbFnJ/Luong-KOFXII-FIX.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: FeLo_Llop on May 03, 2021, 11:59:21 pm
Thanks to you for giving such a refined art, eFeX!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on May 05, 2021, 06:09:18 am
(https://i.ibb.co/k6Yrds9/GedoHS.png)

still thinking, if gorin high school or pacific high school, it should be next (making cys team,i will post it soon)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: FeLo_Llop on May 06, 2021, 12:46:40 am
Woah!! Awesome work, Arthas!!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: GilgameshKOF on May 24, 2021, 08:47:13 am
I am currently building a collection of all these KOF XIII styled sprites for all SNK main line game characters (i don't do NGBC / Last Blade / KOF MI,EX / etc), for now i am missing :

---ART OF FIGHTING---
-Rody Birts
-Wang Koh San
-Karman Cole
-Jin Fuha

---FATAL FURY---
-Bob Wilson
-Sokaku Mochizuki
-Alfred
-Li Xiangfei

---KING OF FIGHTERS---
-Jhun hoon
-Jyazu
-Kukri
-Bandeiras
-Mian
-Verse
-Meitenkun
-Nelson
-Xanadu
-Zarina
-Hein
-Mui Mui
-Alice

---SAMURAI SHODOWN---
-Wan Fu
-Earth Quake
-Jubei
-Ryu Yunfei
-Enja
-Suija
-Sankuro
-Gaoh
-Yumeji
-Kusaregedo
-Kyoshiro
-Nicotine
-Kuroko
-Mizuki
-Gaira
-Rimururu
-Zankuro
-Sieger

Do you know if these does exist ?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on June 01, 2021, 06:11:02 pm
Spoiler, click to toggle visibilty

I have not seen if someone in any Asian community makes them, I have not seen anyone in pixiv publish them, they are somewhat secretive in everything
AOF.FatalFury, are made by efex (i think he its spanish ,i am from mexico) KOF,SS  You could say that we share those franchises from snk , although I have not seen him do SS lately ,that its a good list , I will keep it in mind , thank you

here my CYS team
(https://i.ibb.co/Csj4m88/CyS.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: DeathScythe on June 01, 2021, 06:37:12 pm
:pfht:

Everytime I see your name posting in these sprite threads I know it's going to be good stuff, and damn, this one... I'm speachless. Everything is on point, simply beautiful. :smitten:
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Momotaro on June 01, 2021, 07:02:10 pm
good stuff!!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Kalas on June 28, 2021, 08:14:16 pm
Hi I´m new here, and all of you inspired me to learn, so thanks, I made my fav. videogame character, Mike from Shadowman game, if you could please give me feedback, and how can I achieve a good highlights/specular?


(https://i.postimg.cc/nVw4GtbK/MIKELEROI.png) (https://postimg.cc/G9GTbVp9)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on June 30, 2021, 05:56:32 am
Spoiler, click to toggle visibilty
Its a good start,Here is the guide from a friend to get started  without so much problem , although how your sprite looks, depends on you

https://www.deviantart.com/enlightendshadow/art/KOFXIII-sprite-tutorial-171993280

I recommend that you download the sprites from here, to have a reference to the direct style of the game ,some things are not there and you must imagine them

http://www.justnopoint.com/lbends/index.php?location=sprites&gallery=kofxiii

Some sprites
Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Kalas on June 30, 2021, 06:08:59 pm
Spoiler, click to toggle visibilty
Its a good start,Here is the guide from a friend to get started  without so much problem , although how your sprite looks, depends on you

https://www.deviantart.com/enlightendshadow/art/KOFXIII-sprite-tutorial-171993280

I recommend that you download the sprites from here, to have a reference to the direct style of the game ,some things are not there and you must imagine them

http://www.justnopoint.com/lbends/index.php?location=sprites&gallery=kofxiii

Some sprites
Spoiler, click to toggle visibilty

Thank you so much!!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on August 12, 2021, 06:03:25 am
(https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/74378514-5197-4454-91eb-a03d676d9292/dep0tas-3c23598d-1aa2-470a-b2f0-f22c7646e4b6.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzc0Mzc4NTE0LTUxOTctNDQ1NC05MWViLWEwM2Q2NzZkOTI5MlwvZGVwMHRhcy0zYzIzNTk4ZC0xYWEyLTQ3MGEtYjJmMC1mMjJjNzY0NmU0YjYucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0._0YboFw2lm3LxL99Qa7FPS1Igc_luIjWBfwAWiZpv2g)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on August 12, 2021, 08:07:49 am
cool, as it appears on the selection screen in samurai shodown 2
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on August 16, 2021, 07:53:07 am
(https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/74378514-5197-4454-91eb-a03d676d9292/dep92q1-ca1f8e5b-cc55-45e4-95e2-c5355f44495d.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzc0Mzc4NTE0LTUxOTctNDQ1NC05MWViLWEwM2Q2NzZkOTI5MlwvZGVwOTJxMS1jYTFmOGU1Yi1jYzU1LTQ1ZTQtOTVlMi1jNTM1NWY0NDQ5NWQucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.lbJWR5vzzgD7TS_OYCTts8IfkdguS9MchB67l5x37aI)

50% Done taking some time on this more shades and refinement to the hair, sword and clothing
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: GaziraAgain on August 16, 2021, 06:35:10 pm
Really good Samurai Shodown sprites. Waiting to see your Zankuro finished. Thanks for share.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on August 16, 2021, 10:12:48 pm
Some Bad guys
Spoiler, click to toggle visibilty
Some SS
Spoiler, click to toggle visibilty
A Cute girl
Spoiler, click to toggle visibilty

zankuro looks great, if size made me hesitate to do it
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on August 16, 2021, 10:18:21 pm
Spoiler, click to toggle visibilty
This is so f**KING nice!!! color for the metal arm is on point.

yeah the size took me off as well but since. I saw Chang from a post a while back
(https://game.snk-corp.co.jp/official/kof-xiii/blog/100826_CHANG.jpg)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on August 17, 2021, 07:43:01 pm
Really good Samurai Shodown sprites. Waiting to see your Zankuro finished. Thanks for share.

(https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/74378514-5197-4454-91eb-a03d676d9292/depc83r-03716f49-0a15-496e-84cb-c336d52711da.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzc0Mzc4NTE0LTUxOTctNDQ1NC05MWViLWEwM2Q2NzZkOTI5MlwvZGVwYzgzci0wMzcxNmY0OS0wYTE1LTQ5NmUtODRjYi1jMzM2ZDUyNzExZGEucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.mPhpJ9Ykg8RKWGIKx1JMPGLu7LqUe3TEEbNVWqdaFqI)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on August 19, 2021, 09:52:49 pm
(https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/74378514-5197-4454-91eb-a03d676d9292/depgt6v-a2a296e5-b3ca-49d9-8b54-9776cf62a43b.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzc0Mzc4NTE0LTUxOTctNDQ1NC05MWViLWEwM2Q2NzZkOTI5MlwvZGVwZ3Q2di1hMmEyOTZlNS1iM2NhLTQ5ZDktOGI1NC05Nzc2Y2Y2MmE0M2IucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.Xk6Msp3-ABP-PfrdlsUH-SInBqn9NgwTkpDtcdSWQDk)
(https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/74378514-5197-4454-91eb-a03d676d9292/depgt5k-e6f007e7-3e15-4153-b5c6-c372c99e7ef4.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzc0Mzc4NTE0LTUxOTctNDQ1NC05MWViLWEwM2Q2NzZkOTI5MlwvZGVwZ3Q1ay1lNmYwMDdlNy0zZTE1LTQxNTMtYjVjNi1jMzcyYzk5ZTdlZjQucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.F5xFPQ8p_62trdqk8HI5ukAs4K87S4_3roJayBtgCYs)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: GaziraAgain on August 19, 2021, 11:13:40 pm
Really good XII styled sprites! I hope you continue with more works.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: GilgameshKOF on August 20, 2021, 06:38:28 pm
What software do you use to draw these sprites ?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on August 21, 2021, 08:03:15 am
(https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/74378514-5197-4454-91eb-a03d676d9292/depjsnh-e1c62920-3c5d-4425-bac3-329f4a6aa469.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzc0Mzc4NTE0LTUxOTctNDQ1NC05MWViLWEwM2Q2NzZkOTI5MlwvZGVwanNuaC1lMWM2MjkyMC0zYzVkLTQ0MjUtYmFjMy0zMjlmNGE2YWE0NjkucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.gf5q_dNVhACOPz2UDJLvPCQ_AeWJEct9FOR4NdexoJ4) another 50%

@GaziraAgain Thanks

@QayssarKOF
I use Adobe Photoshop 2020. One can use free software, like GraphicsGale or any software one is comfortable with.
I use a a drawing tablet as well for speeding up the process.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on August 23, 2021, 02:16:31 am
(https://images-wixmp-ed30a86b8c4ca887773594c2.wixmp.com/f/74378514-5197-4454-91eb-a03d676d9292/depnhp2-26090858-1dba-488d-8b16-a1d77536ff8d.png?token=eyJ0eXAiOiJKV1QiLCJhbGciOiJIUzI1NiJ9.eyJzdWIiOiJ1cm46YXBwOjdlMGQxODg5ODIyNjQzNzNhNWYwZDQxNWVhMGQyNmUwIiwiaXNzIjoidXJuOmFwcDo3ZTBkMTg4OTgyMjY0MzczYTVmMGQ0MTVlYTBkMjZlMCIsIm9iaiI6W1t7InBhdGgiOiJcL2ZcLzc0Mzc4NTE0LTUxOTctNDQ1NC05MWViLWEwM2Q2NzZkOTI5MlwvZGVwbmhwMi0yNjA5MDg1OC0xZGJhLTQ4OGQtOGIxNi1hMWQ3NzUzNmZmOGQucG5nIn1dXSwiYXVkIjpbInVybjpzZXJ2aWNlOmZpbGUuZG93bmxvYWQiXX0.uh4ZiQrCK8C06tU1lQ5COtlb2rHAUEZE5ixxHvM5YKE)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: GilgameshKOF on August 24, 2021, 09:00:34 am
How much time does it takes you to do one sprite?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on August 24, 2021, 02:19:01 pm
@QayssarKOF
Short story
  3 to 16 on and off. I see this like a game 6 hours feel like 30 minutes.

Long story
Spoiler, click to toggle visibilty
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Momotaro on August 24, 2021, 04:40:10 pm
You nailed it Kronos !
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on August 24, 2021, 07:14:47 pm
mastery comes with time, I don't consider myself good yet and I still have a lot to improve, as a pixel artist,I do it for fun, in general, although sometimes I do it for practice and I fulfill the wish of a few people in some sites with characters that I'm not used to handling

In general, I think that efex is cleaner than me and more careful, although the resemblance is the main thing for me, each one differs even if we do the same style,In pixiv,Devianart there are people who have done the same style lately and have their particularity in them ,I love to see how everyone develops it

have fun guys



Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on August 25, 2021, 04:39:08 am
@Nedflandeurse Thank you!

@_Arthas_Cf Thanks, be safe!

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Kalas on September 05, 2021, 05:09:45 am
I recently made this, Maria from Silent Hill 2.... I took the pose from other sprite you post here, I want feedback please and what other sprites/can I study?

(https://i.postimg.cc/L5Hg5b63/MARIA.png) (https://postimg.cc/ftrRg5dV)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on September 07, 2021, 06:33:04 pm
Well, the most difficult part, you must refine your sense of aesthetics (this will serve you for any style)  the  body must looks correctly in harmony, not stretched(It happens to me sometimes), the shading must be cleaner and you must be clear where the light reaches your character(some areas that should not have light, for example the hip that is back, one of the legs should have more light), you can get an idea with vice and elizabeth where the shadows are directed and cast, for this sprite, in other words you must prectice a lot, we were all at the same point, practice helps us grow

it's a nice style but ,you have to know something about the basic drawing rules
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: GilgameshKOF on September 26, 2021, 07:46:43 pm
When I watch various artist the most aspect where they are different is the shading.

For KOF it was more easy because working on 3d model you just put a light and re draw shading from it.

By the way this is my crappy 1st attempt to edit Takuma in AOF2 style, I mainly used Daimon's chest / arm / belt but didn't manage to resize it very well

By the way this is my crappy 1st attempt to edit Takuma in AOF2 style, I mainly used Daimon's chest / arm / belt but didn't manage to resize it very well

(https://i.ibb.co/gWJxNNR/2.png)

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on September 27, 2021, 05:11:34 am
When I watch various artist the most aspect where they are different is the shading.
(https://i.ibb.co/gWJxNNR/2.png)

you mean where all the shadows fall in the body , the dyeing must be the same or very similar to be kofXIII or they will look not good,

For KOF it was more easy because working on 3d model you just put a light and re draw shading from it
sadly, I don't have those resources, I must use my imagination, sometimes it fails me,sorry for my daring, and quickly edited the sprite, to make it easier to understand what needs to be improved

(https://i.ibb.co/8M4bCFk/23.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: GilgameshKOF on September 30, 2021, 09:53:52 pm
You are welcome to correct my edit, thank you.

Of course small editors like people here do this as a hobby and don't have game companies ressources.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on October 26, 2021, 07:50:31 am
(https://i.ibb.co/BVkNs71/Phobos-Huitzil.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Kronos_ on October 27, 2021, 07:16:06 am
(https://i.ibb.co/BVkNs71/Phobos-Huitzil.png)

Damn!! Niceeee
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: c00p on October 30, 2021, 10:55:41 pm
(https://i.ibb.co/BVkNs71/Phobos-Huitzil.png)
damn thats hot
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EgyLynx on October 31, 2021, 02:57:04 pm
(https://i.ibb.co/BVkNs71/Phobos-Huitzil.png)
damn thats hot
Oh my ... one random opponent at that Sailor moon fan maked rpg... erf? what is it original name?
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Umezono on October 31, 2021, 03:43:59 pm
That is Huitzil/Phobos from Darkstalkers
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EgyLynx on October 31, 2021, 04:21:14 pm
Thanks... and ... nice version!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on November 01, 2021, 08:22:33 am
Thanks... and ... nice version!

It is based on an ancient clay figure called "dogu", it is possible that it appeared in sailor moon or another media as you say, becauseThey are from before the Japanese culture formed itself


happy Halloween ,these are all the darksltakers i did by now , for people who have not visited my gallery I share them, because
Darkstalkers is not dead
(https://i.ibb.co/wwKxQB4/dcqu7t2-e06976e9-a365-47ff-85c5-7c1f5b2f467f.png)
(https://i.ibb.co/SsVmpT1/dcqua0m-17e5bf4f-d148-441e-b83d-fbca1551ffdb.png)
(https://i.ibb.co/yX6JPmY/ddusxzj-6a6ad938-9eb8-4b9e-bc3e-9d7e9e7eb113.png)
(https://i.ibb.co/XbLJ5qh/ddusy4k-d32b3429-58b6-47d2-861c-c1b91118be16.png)
(https://i.ibb.co/NL9zBLQ/ddz4zrx-d24e07e8-a41a-46a8-b986-f5871e9830dc.png)
(https://i.ibb.co/MnnWZMM/de2a09j-8df0a448-a78e-453d-a49f-b773ac00bcbc.png)
(https://i.ibb.co/Q8q3trV/de29yst-d1714fc6-1efb-4805-b4a2-69a6c6c3d117.png)
(https://i.ibb.co/PWfMtQV/de62rln-8eaedd50-eaef-4a0d-86f5-5bd5e6d6433e.png)
(https://i.ibb.co/McyvqHP/decrfs7-6f23e35c-8bff-4e9e-a91a-f9e566b359b5.png)
(https://i.ibb.co/HBYjgkR/dedkw9c-0ac3e307-42c6-417a-8ed6-222927a6fe11.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Trololo on November 04, 2021, 02:36:47 am
Shit, man, they look so good! But they all lack contrast, IMHO: you could go for deeper/darker shadow tones, they look a bit too bright RN.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on November 04, 2021, 07:21:10 am
Shit, man, they look so good! But they all lack contrast, IMHO: you could go for deeper/darker shadow tones, they look a bit too bright RN.

that's weird, only pyron have increased  contrast by a little because it is supposed to shine by itself ,It is the only one with custom palette, They are based on official palettes from Darkstalkers Series,not SvC   where they handle a darker palette

I tend to check the kof XIII customizer to avoid that mistake,although I plead guilty of loving vivid colors


to continue the topic

I make my skullgirls a bit smaller but with the same rules

(https://i.ibb.co/LC4QPTG/Marie-SK-XIII.png)(https://i.ibb.co/cgFBRK8/de7e0u0-1c854bc6-3c8d-4c4e-9d9f-e9b6ccdde751.png)

I wonder if I made the same mistake, there are various shades of same color in kof and I tend to use the least ugly for the character,yes I know that the tones change depending on the material they are


Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: EgyLynx on November 04, 2021, 07:37:22 am
Shit, man, they look so good! But they all lack contrast, IMHO: you could go for deeper/darker shadow tones, they look a bit too bright RN.
that's weird, only pyron have increased  contrast by a little because it is supposed to shine by itself ,It is the only one with custom palette, They are based on official palettes from Darkstalkers Series,not SvC   where they handle a darker palette
I tend to check the kof XIII customizer to avoid that mistake,although I plead guilty of loving vivid colors
And some these used (own names or changed) at rpg at random opponents... (fan made) ...  Ah these cam that road? Of course...
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: KO-KI on January 09, 2022, 08:40:29 am
Happy New Year! :suttrox:

KROHNEN
(https://i.imgur.com/kdp74xj.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Thedge on January 10, 2022, 02:14:21 pm
That's awesome!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Genosan742 on January 10, 2022, 04:42:41 pm
Happy New Year! :suttrox:

KROHNEN
(https://i.imgur.com/kdp74xj.png)

This sprite looks awesome! Keep up the great work!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: KO-KI on January 16, 2022, 11:38:54 pm
Thedge & Genosan742
>Thanks!

NAMELESS Ver.01.22
(https://i.imgur.com/qHd51ys.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Colonel Sanders on January 16, 2022, 11:54:11 pm
it looks fucking amazing.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: KO-KI on January 17, 2022, 08:14:01 pm
GreatFunk
>Thanks!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: 087-B on January 18, 2022, 04:56:13 am

Dude your Krohnen and Nameless are sex on the eyes. So fucking good. <3
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: codeunexist on January 18, 2022, 05:14:15 am
NESTS Kyo 624B
(https://i.imgur.com/NkHIdZU.gif)
framestrip
(https://i.imgur.com/bXmlgCP.gif)

624D
(https://i.imgur.com/ghPNMiL.gif)
framestrip
(https://i.imgur.com/omDffhi.gif)

624BD(original)
(https://i.imgur.com/3n0I4l4.gif)
framestrip
(https://i.imgur.com/vYnaUu2.gif)

Kula 236C(original)
(https://i.imgur.com/4JEXsA1.gif)
framestrip
(https://i.imgur.com/KT11wne.gif)

Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: AlexSin on January 20, 2022, 10:15:30 pm
This is pretty cool work you're displaying! :thumbsup:

The critic in me sees that the animations are slightly jittering (end of the jeans for Kyo, for example) and don't give that 3D to 2D look the original creators of the game had in mind. But this is very minor.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on February 14, 2022, 08:58:24 pm
(https://i.ibb.co/xm4WYrV/Kukri-KOFXII-ALT.gif)

It's been so long since I made something in this style that I almost had to relearn everything from the start, but I'm quite happy with the result.

KOF's official creep, Pains Dolores' son.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: FeLo_Llop on February 15, 2022, 12:22:04 am
Everytime I come to this thread, I'm amazed on how sublime pixels could come up to. Guys, you're awesome!!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: NoHateDrake on February 18, 2022, 09:16:42 am
All of these look awesome! I really wanna see more of these sprites made by Methiou and KOKI to have more frames and even then become full characters.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: KO-KI on March 07, 2022, 12:37:31 pm
087-B
>Thanks!

eFeX
>Awesome.!
素晴らしい仕事!

NoHateDrake
>haha
Animation is costly, so I would rather draw a variety of characters :)

アニメーションはコストが掛かるから、それよりも色々なキャラクターを描きたいです。
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on March 12, 2022, 07:03:40 pm
Thanks, FeLo & KO-KI!

Here are a couple more, with a few variations:

(https://i.ibb.co/5Lq51fT/Antonov-KOFXIIc.gif)
(https://i.ibb.co/QJ4mCnF/Chizuru-KOFXIIc.gif)

Fixed Antonov 'XIV & made 'XV, (sans shades/hat as bonus) and remade Chizuru 'XV along her ghost sister Maki. (Why didn't SNK take the chance to resurrect her with the whole Verse plot?)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: FeLo_Llop on March 13, 2022, 01:17:17 am
OH MY GOTH THAT LOOKS FANTASTIC
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Colonel Sanders on March 13, 2022, 02:48:06 am
i'm speechless right now.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: eFeX on March 19, 2022, 01:42:57 am
Thanks FeLo and GreatFunk.

Here's another one: FeLo's Stygia & Luise Meyrink fused newcomer Lola.

(https://i.ibb.co/4S8rdPD/Dolores-KOFXIIb.gif)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: FeLo_Llop on March 19, 2022, 09:43:53 pm
Thanks FeLo and GreatFunk.

Here's another one: FeLo's Stygia & Luise Meyrink fused newcomer Lola.

(https://i.ibb.co/4S8rdPD/Dolores-KOFXIIb.gif)

HAHAHAHAHA THAT'S EXACTLY WHAT I THOUGHT!! SNK merged both characters in her hahahaah

PS: For those who doesn't knows, in Spanish, the name Dolores has a short form which precisely is Lola.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Momotaro on March 19, 2022, 10:27:19 pm
Haha! Definitely!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on May 14, 2022, 12:54:41 pm
Hello guys, it's been a while. Here is some sprites.
(https://i.imgur.com/E7rY6Q1.png)
(https://i.imgur.com/TNNZucP.png)
(https://i.imgur.com/tKzpwje.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Colonel Sanders on May 14, 2022, 05:22:48 pm
Damn, that shit good!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Pasty on May 20, 2022, 05:28:10 pm
Incredible work, I love it.

Couple of questions though. Is it intentional that they look like they don't have pupils? Also, shirtless Ryu's legs got 2x thicker.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on July 17, 2022, 08:21:30 pm
raising the topic

Garou Team Kof XV
Spoiler, click to toggle visibilty

Ex-Nest Team Kof XV
Spoiler, click to toggle visibilty

King of Isekai Fighters
Spoiler, click to toggle visibilty

Female Team kof XV
Spoiler, click to toggle visibilty

Sailormoon,Fulgor.Asura
Spoiler, click to toggle visibilty


Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on August 18, 2022, 12:00:29 am
Street fighters 6 Ryu update
(https://i.imgur.com/TG8W6bF.png)
(https://i.imgur.com/UqjcMN6.png)
(https://i.imgur.com/nPNMgPl.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: GTOAkira on August 18, 2022, 10:57:35 am
Holy shit he looks amazing!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Momotaro on August 18, 2022, 03:04:16 pm
Street fighters 6 Ryu update
(https://i.imgur.com/TG8W6bF.png)
(https://i.imgur.com/UqjcMN6.png)
(https://i.imgur.com/nPNMgPl.png)


Damn, Methiou !! You improved so much!
Your work is even better than some years ago, when you used to post more :)

Do you have a Twitter? I try to connect with great artists as well!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on August 18, 2022, 06:15:00 pm
Thanx you, GTOAkira.
Merci Momotaro.
Here is my twitter @KantIdriss but i dont post much there.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: Larno on August 25, 2022, 11:43:22 pm
Very nice. One of the nicest kof XII style artwork I've ever seen.

Congrats.
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on September 01, 2022, 08:04:54 pm
More is coming : Akuma teasing
(https://i.imgur.com/2OtodEF.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on September 02, 2022, 12:04:21 am
(https://i.ibb.co/Gs8rPBn/Leona-Styles.png)
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: FeLo_Llop on September 02, 2022, 01:00:06 am
People, your works are superb!! <3 !!
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: _Arthas_Cf on September 02, 2022, 08:52:11 am
(https://i.ibb.co/nBhZn09/dfa5unz-6c198356-00ab-4e2a-b1ae-1606bceabb17.png)
(https://i.ibb.co/HXqJ7pQ/dfa5uig-1f6c9279-34ca-463f-b33b-e115d93a3071.png)

my mistake, I forgot these, raiden is a "quick" edit

that gouki ,I thought it was the one from sf6, but it's your redesign it looks really great
Title: Re: [Theme Thread] KOF XII Sprite thread
Post by: methiou on September 03, 2022, 05:48:46 pm
Yes this is my version, i was working on SF6 Akuma but i had several ideas. It's not over yet, the gloves and the belt haven't been made. But I will do the design of 6 after. Your sprites very good too.

Classic Akuma Done !
(https://i.imgur.com/eExCCBq.png)