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XANDERAC

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Messages by XANDERAC

    

Re: Street Fighter All-Stars : Anniversary Edition

 July 24, 2023, 01:22:23 am View in topic context
 Posted by XANDERAC  in Street Fighter All-Stars : Anniversary Edition (Started by RagingRowen August 14, 2022, 12:32:36 am
 Board: IKEMEN Releases

ah thank you so much I appreciate it
    

Re: Street Fighter All-Stars : Anniversary Edition

 July 24, 2023, 12:55:42 am View in topic context
 Posted by XANDERAC  in Street Fighter All-Stars : Anniversary Edition (Started by RagingRowen August 14, 2022, 12:32:36 am
 Board: IKEMEN Releases

I am also curious as I haven't seen it done before and couldn't find how to do it myself but how do you rename the joystick inputs as you did in your version with the HP/LP and so on, since by default it's usually just X,Y,Z/A,B,C
    

Re: Street Fighter All-Stars : Anniversary Edition

 July 23, 2023, 07:10:03 pm View in topic context
 Posted by XANDERAC  in Street Fighter All-Stars : Anniversary Edition (Started by RagingRowen August 14, 2022, 12:32:36 am
 Board: IKEMEN Releases



I was playing through arcade mode as Ryu and for some reason when Akuma and I grabbed each other at the same time it kept spawning small versions of him, it happened a few times during the match. I haven't altered anything in the game myself, so I don't know if anyone else encountered this. It's a pretty fun time, I do have to ask just out of curiosity why did you pick portraits from multiple sources instead of a more consistent look? Not that it's bad just wondering why.
    

Re: Active Tag system

 July 23, 2023, 04:51:20 pm View in topic context
 Posted by XANDERAC  in Active Tag system (Started by PotS December 02, 2022, 03:54:21 pm
 Board: IKEMEN Releases

It may be something from the OHMSBY style characters, regardless of who's made them they all seem to encounter the same issue, sometimes not initially but as the round progresses eventually all characters end up with them. Out of curiosity did the same thing with a new build, same screenpack, but with MVC characters and it seemed fine, never had those boxes pop up, despite using the same screenpack/lifebars, and I can't find the sprites for the Survival report stuff in the characters themselves so I really have no idea where they're coming from. I had these characters using OrochiKyo's tag system and never experienced this with them then, so I'm really confused as to what's causing it.
    

Re: Active Tag system

 July 23, 2023, 12:27:16 am View in topic context
 Posted by XANDERAC  in Active Tag system (Started by PotS December 02, 2022, 03:54:21 pm
 Board: IKEMEN Releases



I'm not sure why I keep getting these Survival Report sprites from the bonus games showing up, I had thought it was my version so I got 0.98.2, redownloaded all my characters to ensure all the previous coding in them was gone, even redownloaded the screenpack/lifebars but I still keep getting these boxes popping up, didn't see anyone else mention it on here.

Edit:
Assumed they were files from the screenpack/lifebar but can't find these in either of the sff files, so I'm not sure where they're coming from.

Edit:
I believe it was due to some files from the screenpack I was using, despite downloading it and Ikemen, as well as all the characters again, it had issues, I tested it using a updated version and it seems fine now.
    

Re: Street Fighter All-Stars (Anniversary Edition coming soon)

 May 27, 2023, 01:50:22 am View in topic context
 Posted by XANDERAC  in Street Fighter All-Stars (Anniversary Edition coming soon) (Started by RagingRowen January 31, 2021, 05:25:15 pm
 Board: Projects

Happy to see you implementing the movesets into these, I'm sure some of that is very time consuming, as I learned from just doing one for default Ken/Ryu but that's awesome to hear it'll be included!
    

Re: [Ichida Thread]: Hakumen Re-released (05/17/2023)

 May 18, 2023, 02:52:15 am View in topic context
 Posted by XANDERAC  in [Vinnie Thread]: Minazuki Sho and Shadow Yosuke Released (04/13/2024) (Started by Vinnie February 02, 2022, 02:43:36 am
 Board: Your Releases, 1.0+

Very cool to see Zero coming soon, I assume like your Strider you'll probably use some of his animations from his Project X Zone for his instant kill?
    

Re: [Tornillo Thread]: Jam Kuradoberi Released (18/04/2023)

 April 19, 2023, 03:13:13 am View in topic context
 Posted by XANDERAC  in [Tornillo Thread]: Nero Claudius + Yamaneko Arthur Released (11/3/24) (Started by TornilloOxidado January 07, 2023, 12:52:31 am
 Board: Your Releases, 1.0+

very cool, glad to see her in this style, congrats on the release!
    

Re: [Tornillo Thread]: Everybody Fix Update (02/04/2023)

 April 04, 2023, 05:53:55 am View in topic context
 Posted by XANDERAC  in [Tornillo Thread]: Nero Claudius + Yamaneko Arthur Released (11/3/24) (Started by TornilloOxidado January 07, 2023, 12:52:31 am
 Board: Your Releases, 1.0+

    

Re: [Tornillo Thread]: Everybody Fix Update (02/04/2023)

 April 03, 2023, 12:09:16 am View in topic context
 Posted by XANDERAC  in [Tornillo Thread]: Nero Claudius + Yamaneko Arthur Released (11/3/24) (Started by TornilloOxidado January 07, 2023, 12:52:31 am
 Board: Your Releases, 1.0+

it's not even the unzipped file, just as soon as it downloads Windows Defender keeps deleting it, as I said I just don't know why it's just this one character lol, everyone else downloaded just fine, I did allow, but just figured it would be worth mentioning due to this issue.

    

Re: [Tornillo Thread]: Everybody Fix Update (02/04/2023)

 April 02, 2023, 08:27:06 pm View in topic context
 Posted by XANDERAC  in [Tornillo Thread]: Nero Claudius + Yamaneko Arthur Released (11/3/24) (Started by TornilloOxidado January 07, 2023, 12:52:31 am
 Board: Your Releases, 1.0+

I'm not sure why but WIndows Defender keeps picking up K' as a potential threat, but none of the other characters seem to be an issue, I'm not sure why
    

Re: NEOs Sprite Work (CPS2/CPS3)

 March 25, 2023, 04:00:10 am View in topic context
 Posted by XANDERAC  in NEOs Sprite Work (CPS2/CPS3) (Started by yatta.Neo March 23, 2023, 08:12:54 am
 Board: Graphics

Top quality sprite art, I agree the Giorno portrait is incredibly spot on for the style, all incredible work!
    

Re: Link HD - The Legend of Zelda: Twilight Princess

 March 24, 2023, 05:11:30 am View in topic context
 Posted by XANDERAC  in Link HD - The Legend of Zelda: Twilight Princess (Started by pulloff March 24, 2023, 03:35:55 am
 Board: Your Releases, 1.0+

Hey this is pretty neat, that's quite some time for a project it looks pretty solid so far, congratulations on the release!
    

Re: [Ichida Thread]: The Count of Monte Cristo Released (02/22/2023)

 February 23, 2023, 05:06:12 am View in topic context
 Posted by XANDERAC  in [Vinnie Thread]: Minazuki Sho and Shadow Yosuke Released (04/13/2024) (Started by Vinnie February 02, 2022, 02:43:36 am
 Board: Your Releases, 1.0+

Thank you for the release and all your ongoing work, best of luck to you, hope the training goes well for you.
    

Re: Birdie (CVS/POTS)

 January 25, 2023, 04:16:05 am View in topic context
 Posted by XANDERAC  in Birdie (CVS/POTS) (Started by Rabano January 21, 2023, 09:04:07 pm
 Board: Your Releases, 1.0+

This sounds great, congrats on the release!
    

Re: [IKEMEN ONLY] Tag/Simul Compatible Patch for OHMSBY style characters.

 December 29, 2022, 05:05:19 am View in topic context
 Posted by XANDERAC  in [IKEMEN ONLY] Tag/Simul Compatible Patch for OHMSBY style characters. (Started by lui December 24, 2022, 10:03:59 pm
 Board: IKEMEN Releases

Install it in each characters' folder and then edit the def file to change it from

"BurstHUD.cns" or "BurstHUD10.cns" to "BurstHUDTag.cns"




AH thank you so much!
    

Re: [IKEMEN ONLY] Tag/Simul Compatible Patch for OHMSBY style characters.

 December 25, 2022, 11:12:57 pm View in topic context
 Posted by XANDERAC  in [IKEMEN ONLY] Tag/Simul Compatible Patch for OHMSBY style characters. (Started by lui December 24, 2022, 10:03:59 pm
 Board: IKEMEN Releases

This is great, but where do you need to install the patch? I wasn't sure if this was just in the character def, or more of a universal patch needed to be installed elsewhere.
    

Re: Random animations for practice.

 December 20, 2022, 03:49:54 am View in topic context
 Posted by XANDERAC  in Random animations for practice. (Started by Rabano October 29, 2022, 12:22:34 am
 Board: Graphics

That looks fantastic!
    

Re: [Ichida Thread]: Weiss Schnee Released (11/30/2022)

 December 03, 2022, 03:23:20 am View in topic context
 Posted by XANDERAC  in [Vinnie Thread]: Minazuki Sho and Shadow Yosuke Released (04/13/2024) (Started by Vinnie February 02, 2022, 02:43:36 am
 Board: Your Releases, 1.0+

Have you considered ever using any other Arc Sys game sprites like Hokuto No Ken or the Sengoku Basara X ones? I feel like both of those would make for some excellent additions, looking forward to your Strider in the future,
Hokuto No Ken and Sengoku Basara X are the games which I'm not familiar with, but I'll consider this. I still have Blade Strangers and Skullgirls to dig in yet haven't decided who to make also.

I'm assuming for the Astral Heat you could even use some of those frames of animation he had from Project X Zone too
Ooh, now this is something for some reason I didn't come up with in the first place. Thank you for your suggestion.


Glad my suggestion helped, I'm sure it'll make the Astral Finish just a little cooler haha. I would almost suggest if someday you did do Sengoku Basara X or Hokuto No Ken, maybe the Sengoku Basara characters would translate a bit easier just since they already use a 3 button system with the 4th button being specifically for assists, which you probably wouldn't use. Either way I look forward to seeing what else you can do with Blade Strangers or Skullgirls too!
    

Re: [Ichida Thread]: Weiss Schnee Released (11/30/2022)

 December 01, 2022, 10:55:50 pm View in topic context
 Posted by XANDERAC  in [Vinnie Thread]: Minazuki Sho and Shadow Yosuke Released (04/13/2024) (Started by Vinnie February 02, 2022, 02:43:36 am
 Board: Your Releases, 1.0+

Weiss is a lot of fun so far, congrats on another solid release. Have you considered ever using any other Arc Sys game sprites like Hokuto No Ken or the Sengoku Basara X ones? I feel like both of those would make for some excellent additions, looking forward to your Strider in the future, I'm assuming for the Astral Heat you could even use some of those frames of animation he had from Project X Zone too