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SSJ Goku Z2 [Project] (Read 433299 times)

Started by Balthazar, August 09, 2012, 08:24:01 pm
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Re: Super Saiya-jin Goku Z2
#301  September 29, 2012, 02:44:47 pm
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Currently most votes are for solar flare,and i agree with that.Its gonna be more original that way
Re: Super Saiya-jin Goku Z2
#302  September 29, 2012, 03:52:08 pm
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Hair looks kinda like a giant pineapple on his head... I think a springy motion to it might help.
Re: Super Saiya-jin Goku Z2
#303  September 29, 2012, 06:00:54 pm
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The stance is absolutely perfect for SSJ Goku. Reminds me of the stance he took right before his battle with Perfect Cell. I love it!

I do agree with Snackist, though. Some very slight movement in the hair would help.

As for the Solar Flare, I would vote against that. Doesn't seem like an SSJ Goku move. I don't recall him ever using it in SSJ form. SSJ Goku always seemed very methodical to me. Like at that stage, he was capable of beating any opponent without having to resort to tricks.
Re: Super Saiya-jin Goku Z2
#304  September 29, 2012, 06:04:02 pm
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I'm editing the hair in his stance sprites to have a bit of motion, very slightly though.
And I'm really leaning towards not adding Taiyoken, it just doesn't seem fitting for the SSJ Goku char in my opinion.
Iced can push all he wants, but without my sprites he ain't coming nowhere  :curtain:
Re: Super Saiya-jin Goku Z2
#305  September 29, 2012, 06:04:55 pm
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Yeah, put in that kick Rekka series or something instead! You could always add it to normal Goku Z2 if Iced wants it so badly :mmhmm:
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Re: Super Saiya-jin Goku Z2
#306  September 29, 2012, 07:01:42 pm
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Yeah, so the poll is useless now! Why making it then?
Re: Super Saiya-jin Goku Z2
#307  September 29, 2012, 07:06:27 pm
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Balthazar likes taking the temperature and see what people like.
It's still his decision in the end. :P
Re: Super Saiya-jin Goku Z2
#308  September 29, 2012, 07:09:57 pm
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pff screw solar flare goku needs this
Re: Super Saiya-jin Goku Z2
#309  September 29, 2012, 07:15:46 pm
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That's more of a Vegito move.
Re: Super Saiya-jin Goku Z2
#310  September 29, 2012, 08:20:34 pm
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QCF,HCF commands are usually saved for Lv3's/Ultimates :mtongue:
No, not QCF,HCF (that's actually a weird command, I assume you mean QCF, HCB)

I meant a Power Geyser command, it's basically the same but the additional direction makes the command smoother.

pff screw solar flare goku needs this
http://i29.photobucket.com/albums/c257/8slan8/duckKing.gif
Goku break dancing would be dumb, he doesn't have Duck King's styles!
Re: Super Saiya-jin Goku Z2
#311  September 29, 2012, 08:27:32 pm
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that stance is awesome. have you considered occasional lightning crackling around him in his stance? maybe just when he has a full meter, idunno
Re: Super Saiya-jin Goku Z2
#312  September 29, 2012, 08:28:19 pm
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Lightning=SSJ2. I'm not trying to get your hopes down, I'm just... Saiyan!
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Re: Super Saiya-jin Goku Z2
#313  September 29, 2012, 08:29:14 pm
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damn it don't steal my bad joke that I stole from TFS.

You'll fix chuchoryu ? Sounds like a plan. How about you code him from scratch instead ?
Re: Super Saiya-jin Goku Z2
#314  September 29, 2012, 08:29:49 pm
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I'll steal whatever stolen jokes I want! I'm above those petty things known as good and evil! I AM C.A.N!
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?
Re: Super Saiya-jin Goku Z2
#315  September 29, 2012, 08:37:13 pm
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Please guys, that joke has been done to death :msad:

@Jmorph
Yeah I did mean QCB,HCF.  You mean QCB,df,f then? I dunno man, so far it's working pretty well for Vegeta (the QCB,f)
Stance with slightly wavy hair:

*damn his right wristband move about >:C
Last Edit: September 29, 2012, 08:44:51 pm by Balthazar
Re: Super Saiya-jin Goku Z2
#316  September 29, 2012, 08:38:02 pm
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No, I think he meant QCB,db,f. Check out Terry's Power Geyser some time.
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Re: Super Saiya-jin Goku Z2
#317  September 29, 2012, 08:39:54 pm
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It's a minor change that will make the command easier.
Re: Super Saiya-jin Goku Z2
#318  September 29, 2012, 08:41:02 pm
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Eh, I always do those commands as the full QCB,HCF anyways. I don't mind QCB,f commands, myself. I play as Choujin's creations sometimes, and they've got those commands quite a bit.
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Re: Super Saiya-jin Goku Z2
#319  September 29, 2012, 08:47:51 pm
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Re: Super Saiya-jin Goku Z2
#320  September 29, 2012, 08:50:05 pm
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Eh, I always do those commands as the full QCB,HCF anyways. I don't mind QCB,f commands, myself. I play as Choujin's creations sometimes, and they've got those commands quite a bit.
And by adding that "DB", it makes the move much easier to pull off, and it's not making it any harder; there's no reason to use QCB,F besides the fact that some old DBZ games used them but who cares about those! >:[