Very nice! That tail momentum is very smooth. If you make her gethits, you'd pretty much would be over halfway to a actual set. This could honestly be used for her jumps period. Though maybe you want to give her different anims based on back/forward momentum.
sabockee said, April 09, 2020, 05:26:36 pmSpoiler, click to toggle visibiltyRurouni said, April 09, 2020, 03:56:06 amOh-ho! It's getting interesting (...)]Actually you're the one who's responsible for this (...)Ah, every time I see a beautiful sprite I can't help but want a complete set, heh. sabockee said, April 18, 2020, 06:29:24 pmNice. I just think the background leg should recoil more than the foreground leg.
It's a bit odd to see a jump animation that doesn't involve a slight crouch on both the jump anticipation and the landing, may I add.
I'm dealing with this char but I started out two different krauser, one from scratch and onther is an edit of dampir sprites, which is better?
Rurouni said, April 26, 2020, 03:46:16 pmNice. I just think the background leg should recoil more than the foreground leg.I based this animation on Angela Belti's jump, so 'm going to leave that leg as it is. It needed some tweaking though, because it looked a bit unnatural. MotorRoach said, April 27, 2020, 02:41:55 amIt's a bit odd to see a jump animation that doesn't involve a slight crouch on both the jump anticipation and the landing, may I add.Good point.Now it should look slightly better.jumps.hp
that bowsette looks dope, I preffer the dark tone skin a lot.Here's something I had in my files. If anyone wants to edit or finish it.From:Spoiler, click to toggle visibiltySir Ghostler said, June 19, 2015, 04:29:42 pmDBFC/UNIB SagatFeedback would be appreciated.
Since sabocke helped me with the shining a long while ago, I'm still applying to the rest of the sprites. >>>
Rhythmness said, May 17, 2020, 04:23:02 amSince sabocke helped me with the shining a long while ago, I'm still applying to the rest of the sprites. >>> So, this project still exists?Or it's just a single anim ?I really like how Leona looks on this one.
Nedflandeurse said, May 21, 2020, 12:42:24 amYes, the project is alive, but very slowly because I'm very busy with my college life. So I don't know when I'm going to finish it. For that reason i leaved the coding side since i released Tiffany and a unfinished wip(for ever) and focus on the spriting side where I have more motivation.Nedflandeurse said, May 21, 2020, 12:42:24 amit's just a single anim ?I have done: Get Hits, Some Basic Moves && Basic Attacks, Two specials and Intros&&Winposes. But some of them still need work, since I improved with sprinting over three years (when i started this project) i'm still fixing some issues for each sprite.Anyway if i finish them, maybe i'll make a thread about the progress of this character soon.
Hello there, my first take onto this spriting style, I hope you like it!Kinda hard but reachable, feedback are welcome.
sabockee said, May 11, 2020, 10:31:08 pmjumps.hpRhythmness said, May 17, 2020, 04:23:02 amSince sabocke helped me with the shining a long while ago, I'm still applying to the rest of the sprites. >>> Great work you two. walt said, May 21, 2020, 03:26:11 amI don't mean to be rude by suggesting this, but would you consider this change to the face?:I like it. You have a great handle when putting CvS faces to shape. I really love that detail.
Rhythmness said, May 21, 2020, 02:40:19 amNedflandeurse said, May 21, 2020, 12:42:24 amYes, the project is alive, but very slowly because I'm very busy with my college life. So I don't know when I'm going to finish it. For that reason i leaved the coding side since i released Tiffany and a unfinished wip(for ever) and focus on the spriting side where I have more motivation.Nedflandeurse said, May 21, 2020, 12:42:24 amit's just a single anim ?I have done: Get Hits, Some Basic Moves && Basic Attacks, Two specials and Intros&&Winposes. But some of them still need work, since I improved with sprinting over three years (when i started this project) i'm still fixing some issues for each sprite.Anyway if i finish them, maybe i'll make a thread about the progress of this character soon.Good to know the project is not dead!I can remember of a good walking animation. Yes, you shouls show the progress when you have time.I'm pretty sure focusing on sprites is a good start, since many ppl can be interested into coding her, or helping you.walt said, May 21, 2020, 03:26:11 amI don't mean to be rude by suggesting this, but would you consider this change to the face?: Yes, the detail is pretty good!!Even if this combination of "nothe+mouth" is very kof-ish (I don't say it's bad, but it reminds me how kof it's done in classic kof faces)Also, it give the feeling she's not "facing completely" her opponent.Actually, it's very good, I would just fix the "spikky pixel" goind doinw on her bangs.But, it's just my point of view.