M.U.G.E.N Central => Inactive Projects => FullGame development => Street Fighter Alpha 4 (Archived) => Topic started by: BC on March 14, 2010, 09:36:03 pm
Title: Zangief - RAGE 5/8/2010
Post by: BC on March 14, 2010, 09:36:03 pm
Zangief:
Basic movement & Standing Basics done. (I'm using M.M.R's .sff for Zangief so I can get onto basics quicker) his site: Click here (http://projectm.mgbr.net/)
Title: Re: Zangief
Post by: Cybaster on March 14, 2010, 09:40:16 pm
Nice, even if we have several good Zangiefs from what I recall. What will he have special ? I guess what makes him Zangief + something else ? His mecha moves for the Rage move maybe ? Use 1.0 to do some remappal, that'd be top notch.
Title: Re: Zangief
Post by: GT on March 14, 2010, 09:43:09 pm
What will he have special ? I guess what makes him Zangief + something else ?
Being coded by me ;P jk - I wanna kinda forget about chaos zangief..... bad experiment haha
He will have all Zangiefs alpha moves and I guess what makes him "special" is having rage and possibly a couple of new specials. I got a couple planned, speaking of chaos zangief I could possibly make use of his running spear or dropkick but seeing as there is no running allowed I could make it an auto run. (nothing definite)
All basic attacks done now - some screenies. (not that you haven't seen them all before but I like to show proof) Ignore the air hk damage haha I accidently had it set for lk
Title: Re: Zangief
Post by: TTTTTsd on April 06, 2010, 02:04:14 pm
That is one beautiful looking Red Cyclone. I await the progress video, SIR!
Title: Re: Zangief
Post by: BC on April 11, 2010, 11:55:29 am
Video time as promised..
Apologies for the quality & sound I hope to get that sorted out soon... (Frame rate might not be perfect so bare that in mind when viewing the move smoothness)
I'm very happy with how solid Zangief is turning out to be, I did ALOT of research from the FAQ's - and also Listening to sepp's feedback & general info of sfa3 in my Adon thread. So thanks Sepp.. (p.s damage is temporary right now Via template that will be updated)
http://www.youtube.com/watch?v=lMJOCdMLsVk
Title: Re: Zangief (First look video)
Post by: Cybaster on April 11, 2010, 10:32:23 pm
Looking very nice. Good work. :)
Title: Re: Zangief (First look video)
Post by: BC on April 12, 2010, 01:21:18 am
:sweatdrop: Thanks
Title: Re: Zangief (First look video)
Post by: BC on April 14, 2010, 01:01:57 am
Currently waiting on an animation to be sprited for his rage by an awesome spriter/animator then I'll code that once the lvl 2 and 3 are finished of the aerial russian slam.
Title: Re: Zangief (First look video)
Post by: Nnaajj on April 16, 2010, 06:45:45 pm
Nice work, I'm liking the double pile driver on the level 3 super. On the russian slam I think you need to make the pause when he catches the enemy a bit slower. But like I said, good work.
Title: Re: Zangief (First look video)
Post by: BC on April 16, 2010, 06:53:36 pm
The pause is street fighter alpha 3 accurate.
The exact frame times. Also the video probably doesn't show it well due to poor fps but when he grabs them he travels up a bit before throwing them to get the player to a certain height, but the pause is fine.
Title: Re: Zangief (First look video)
Post by: Nnaajj on April 16, 2010, 07:20:30 pm
Oh right, I don't have good knowledge of SFA3 so, never knew about that.
Title: Re: Zangief (First look video)
Post by: Retro Respecter on April 16, 2010, 08:13:02 pm
You're Zangief is getting somwhere fast, Black Chaos.
Title: Re: Zangief (First look video)
Post by: darkgirl on April 16, 2010, 10:03:02 pm
Wow, the flash of the special moves look great. I see a good char ;D
Title: Re: Zangief (First look video)
Post by: StormEX on April 17, 2010, 11:16:05 am
Title: Re: Zangief - New Super 19/4/2010
Post by: BC on April 19, 2010, 02:17:18 am
New Super move:
"Siberian Earth Shaker" - Thanks to Vault Boy aka Evil Homer for the name.
Thanks to Staubhold for the german suplex release idea.
it's pretty much similar to ultra atomic buster from mvc but with a different ending. I'm happy with it how it is. I was planning to add kinda of a semi armour when walking like he could absorb a single hit or something like in sf4 focus attacks - not sure on that bit yet.
The command is the same as a FAB but uses strong kick because it's a lvl 3 super only. Here's a video: (the framerate of the video isn't great but it looks much better in game so take that into consideration please.)
http://www.youtube.com/watch?v=pr-kfyAELD4
Title: Re: Zangief - New Super 19/4/2010
Post by: Nero D. on April 19, 2010, 02:39:10 am
Man that's sick dude.
Title: Re: Zangief - New Super 19/4/2010
Post by: Retro Respecter on April 19, 2010, 02:40:40 am
That is some sick grappling. Why doesn't Capcom think of these things?
Title: Re: Zangief - New Super 19/4/2010
Post by: BC on May 03, 2010, 01:07:34 am
Thinking of scrapping the new super for something else.
Not liking it anymore.
Title: Re: Zangief - New Super 19/4/2010
Post by: Cybaster on May 03, 2010, 11:56:19 am
Super LOL Atomic Big Cheese Cunt Buster WHAT
Title: Re: Zangief - New Super 19/4/2010
Post by: O Ilusionista on May 03, 2010, 02:54:49 pm
Hey, I liked the new move a lot.
Title: Re: Zangief - New Super 19/4/2010
Post by: BC on May 03, 2010, 03:47:10 pm
Title: Re: Zangief - New Super 19/4/2010
Post by: BC on May 05, 2010, 02:34:58 pm
:gossip:
Well I've just talked with the Emotley Crew above, and if I was to keep it, how about giving it super armour during the walking part ? it's a lvl 3 super only so how about it..
I might tidy the move up a little, there's nothing wrong with the binds or anything but I might make him travel a bit more on the atomic suplex, or might change a couple of the slam types dunno yet.
Title: Re: Zangief - New Super 19/4/2010
Post by: XamΣeta on May 06, 2010, 12:10:12 am
Well, my thoughts on the above post are...SOUNDS REFRESHING!
Title: Re: Zangief - RAGE 5/8/2010
Post by: BC on August 06, 2010, 12:22:38 am
Zangief's Rage: Ultra Final Atomic Buster
Big thanks to solblaze for the custom backbreaker animation.
Click link below
Zangief's Rage: Ultra Final Atomic Buster (http://www.youtube.com/watch?v=h2NflmGT8fA#normal)
Title: Re: Zangief - RAGE 5/8/2010
Post by: Luis Alejandro on August 06, 2010, 12:26:23 am
Im loving it pappito :D maybe adding a spin at the end for p2, like in sf4?
Title: Re: Zangief - RAGE 5/8/2010
Post by: BC on August 06, 2010, 01:35:47 am
Thanks lol,
Yeah would be fun. Would need alot of spriting too so everyone has it.
edit: p.s if you're wondering why your post was edited, it's because the title in that post still said "Zangief New Super"
Title: Re: Zangief - RAGE 5/8/2010
Post by: Cybaster on August 06, 2010, 12:52:37 pm
The back breaker animation is awesome. It makes the move look much more violent. Congrats. :)
Title: Re: Zangief - RAGE 5/8/2010
Post by: Nnaajj on August 06, 2010, 02:09:05 pm
haha that looks badass! The back breaker animation makes it even better. But like Luis said, added spin when they make contact with the ground would be nice.
Title: Re: Zangief - RAGE 5/8/2010
Post by: Retro Respecter on August 06, 2010, 05:23:23 pm
It looks perfect as is. BC doesn't need more workload.