The Mugen Fighters Guild

Art & Entertainment => Graphics => Topic started by: Graphicus on April 17, 2011, 01:24:20 pm

Title: MK9 2D Sprites
Post by: Graphicus on April 17, 2011, 01:24:20 pm
First time editing an MK Sprite, or anything realistic, for that matter. Just a shitty tribute to the new game that's out.
This is what MSPaint and an hour worth of patience will get you... I know the pose is not MK9 accurate, but that was the idea.

   (http://img811.imageshack.us/img811/8013/scorpionmk9.png)

Can anyone with a little bit more experience throw some criticism my way? I was thinking of editing a few more... I do think this one looks decent, but I'd like to make sure there aren't any glaring flaws anyone has noticed, before I get started with the rest.

More stuff:

(http://desmond.imageshack.us/Himg502/scaled.php?server=502&filename=jaxmk9mgdc.png&res=landing)   (http://desmond.imageshack.us/Himg32/scaled.php?server=32&filename=strykermk9.png&res=landing) (http://imageshack.us/a/img198/4131/subzeromk9.png)
Title: Re: MK9 Scorpion Sprite
Post by: Duo Solo on April 26, 2011, 06:13:39 am
sprite looks pretty good, although there is something awkward about it that I cannot place my finger on...

And as for the stance not being accurate, dont worry about it. :)
Title: Re: MK9 Scorpion Sprite
Post by: Maxi619 on December 10, 2011, 01:17:07 pm
First time editing an MK Sprite, or anything realistic, for that matter. Just a shitty tribute to the new game that's out.
This is what MSPaint and an hour worth of patience will get you... I know the pose is not MK9 accurate, but that was the idea.

(http://img811.imageshack.us/img811/8013/scorpionmk9.png)

Can anyone with a little bit more experience throw some criticism my way? I was thinking of editing a few more... I do think this one looks decent, but I'd like to make sure there aren't any glaring flaws anyone has noticed, before I get started with the rest.

Hey man,

Good work on Scorpion here ^^ In fact, I'm interested by what you've done.
Don't know if you allready seen my topic on the MK9 screenpack, but I'm going to adapt it for Mugen.
As for the sprites, it would be very interesting to "2Dify" the 3D sprites for MK9, so if you mind, I would like you to go further.

If you're interested, send me a message or anything and I'll answer as soon as possible ;)
Title: Re: MK9 Scorpion Sprite
Post by: Titiln on December 11, 2011, 02:15:51 am
As for the sprites, it would be very interesting to "2Dify" the 3D sprites for MK9, so if you mind, I would like you to go further.

If you're interested, send me a message or anything and I'll answer as soon as possible ;)
why would he message you? what's in it for him
Title: Re: MK9 Scorpion Sprite
Post by: Jango on December 11, 2011, 02:36:57 am
Graphicus, if he comissions you, settle for nothing less than $10 USD an animation
Title: Re: MK9 Scorpion Sprite
Post by: Graphicus on December 11, 2011, 03:19:01 am
Hey man,

Good work on Scorpion here ^^ In fact, I'm interested by what you've done.
Don't know if you allready seen my topic on the MK9 screenpack, but I'm going to adapt it for Mugen.
As for the sprites, it would be very interesting to "2Dify" the 3D sprites for MK9, so if you mind, I would like you to go further.

If you're interested, send me a message or anything and I'll answer as soon as possible ;)

I was just messing around, really... I'm not good at editing photographic stuff. I'm not that happy with that sprite myself, hence the reason I asked for feedback.

If you'd like some help, feel free to ask, but I can't really promise you anything. I do these dumb things for fun when I have time, which is not often... You'll notice most of my posts have to do with "single sprites". I mean, I put some effort into them (the Fire Emblem ones were the ones I was most proud of), but I can't find the motivation to do anything lately. :(

Thanks for the compliment, though  ;P
Title: Re: MK9 2D Sprites
Post by: Graphicus on May 14, 2012, 07:21:05 am
Sorry for bumping this old thread (even though it's my thread). Just figured it'd be better to add the new sprite in the same thread rather than create a new one every time I come up with one of these. If one of the mods disagrees, please let me know and I won't do it any more.

See first post for new sprite (Jax).

Again, I need help learning how to do this... Not for any projects or anything but for my own amusement. I have no experience with photo editing whatsoever and am using MSPaint. Please throw some C&C my way.
Title: Re: MK9 2D Sprites
Post by: Graphicus on May 21, 2012, 11:08:04 am
Added Stryker (it was kinda easy, compared to the others)... Least amount of changes.
Title: Re: MK9 2D Sprites
Post by: Executornbg-64- on June 03, 2012, 11:35:51 am
this may sound kinna dumb, but striker and jax heads are dumb in my opinion would be cool if some1 could modify them   ;D

Also their poses are dumb and their legs are too fat (i know they're default legs)
Title: Re: MK9 2D Sprites
Post by: Graphicus on June 04, 2012, 09:28:35 am
Assuming you're not trolling... can you be provide a bit more constructive criticism?  --;

Like I said, I don't intend to change their poses since they're supposed to be MK9 versions of the UMK3 sprites. And yes, those are their original legs and their original heads, so I'm not sure what you want me to do about them. :(

I already cut Stryker's hair so that it'd be shorter, like in MK9. I'd add some hair to Kano if I ever did a sprite of him, but I don't plan to change their faces altogether if they somehow go with their UMK3 look.
Title: Re: MK9 2D Sprites
Post by: Artchell on June 04, 2012, 10:29:02 am
this may sound kinna dumb, but striker and jax heads are dumb in my opinion would be cool if some1 could modify them   ;D

Also their poses are dumb and their legs are too fat (i know they're default legs)

Either you like them or don't like them, I for one like them.
Title: Re: MK9 2D Sprites
Post by: Markpachi on June 04, 2012, 04:29:20 pm
this may sound kinna dumb, but striker and jax heads are dumb in my opinion would be cool if some1 could modify them   ;D
Also their poses are dumb and their legs are too fat (i know they're default legs)
WOW Great feedback man and ou know what else is dumb? Your feedback! Could you explain why they look dumb to you?
Title: Re: MK9 2D Sprites
Post by: FeLo_Llop on June 04, 2012, 04:38:28 pm
Excellent!! I like every of them!!
Title: Re: MK9 2D Sprites
Post by: Executornbg-64- on June 05, 2012, 01:31:34 pm
woah people  :-\
I didn't mean to be rude, i'm sorry...

I was just expecting a little more changes form the default models...
for example their heads were made 2 decades ago, they are too big for bodies. Jax's torso is especialy smaller than the rest of his body, and could use some make-up
-Also, the legs... i mean rly... Overal, i'm suprised that you decided to modify the old sprites, since the character look has been changed so much... you know... those were actors... and today they're game models, not real people... Back then pictures of real people looked cool... today they dont...

I just thought you were gonna do one of them total reskins like this
http://fc01.deviantart.net/fs17/f/2007/146/8/c/Armageddon_Characters_for_MK3_by_Methados.png
(yes i know they're not the best, but still better than actor sprites in my opinion)
 
I love what you've done with scorpion for example  :)
 


I meerly thought that since they should present MK9 characters they should look like...you know... MK9 CHARACTERS
and if that is not possible, it's ok i'm not a programmer so i don't get to say: "you could have done that better"
However, i do have EYES and i say it's not close to MK9
Title: Re: MK9 2D Sprites
Post by: Graphicus on June 06, 2012, 02:17:17 am
That's okay... your previous criticism was nothing more than "that's DUMB" so that's why I said it wasn't constructive.

I still don't understand, though... like you said, they're actors. How can the dude's head be too big if that's the size of his real head? Unless you're saying that the actor himself had a big head, which is their mother's fault, not mine...  ;D

I don't know if you're either missing the point (no offense) or if maybe you don't realize how different these are from the originals. The website you showed me is doing EXACTLY what I did (only with MK:A instead of MK9). Their only difference is their higher use of frankenspriting, which I am not willing to do because it looks choppy if done incorrectly, and it would miss the point of learning how to edit realistic sprites, which I'm trying to do.

I've posted the original sprites next to the redone ones... maybe you'll be able to better appreciate the differences that way?

Again, I'm not offended nor am I trying to be defensive... I just REALLY don't understand your points, since you contradict all of them by showing me that link.

Maybe I'm just dumb? I dunno... can anyone else explain what he's trying to say with different words?
Title: Re: MK9 2D Sprites
Post by: Erroratu on June 06, 2012, 12:05:28 pm
Loving your work so far :)
Only the Stryker one looks kinda weird
Title: Re: MK9 2D Sprites
Post by: Executornbg-64- on June 06, 2012, 12:45:38 pm
oh boy...
english is hard language for explaining stuff...

Ok so here's my point of view:
-This is mk9 sprites (in 2d) = it is important that sprites look like 2d mk9 characters
-now stryker and jax are *dressed* like mk9 character and therefore look like them... It just bugs me that they are left so... untouched... "default"

-Even worse they are actors wich means they are anatomicaly correct, witch is not always good (especialy in vedio games where everybody uses anime-style overbuffnes and so on)

-I mean look at jax and then look a new scorpion: look at the details and then look at jax

-stryker is ok maybe could add a "totaly black hat" that'd be cool  (and ya different legs but least he looks good and game-implemented)

-but jax stands out. Scorpion and Stryker have that game-ish look, jax looks like i just took a picture of myself and put myself in game... he's just not believable as a quality character to me
I feel he should get:

1. better muscles on torso
2. better head (the head's kinna blurry cus its a picture... maybe something like mk4 head)
3. different legs: completley different legs would be nice these ones look like he's in a bagy pijamas


"frankenspriting" - That last website: Overkill     You: UNDERkill


To conclude i'm saying: Maybe you should cut out on the VANILLA and try to frankensprite a BIT on JAX cus JAX kinna looks like JAX that ive been playing for last 12+years

oh ya and different pose for jax pls :D
Title: Re: MK9 2D Sprites
Post by: Markpachi on June 06, 2012, 12:57:37 pm
This is mk9 sprites (in 2d) = it is important that sprites look like 2d mk9 characters
Maybe that's how he/she wanted it to look like. 90s MK games but with MK9 design.

-now stryker and jax are *dressed* like mk9 character and therefore look like them... It just bugs me that they are left so... untouched... "default"
You're the one who said it, they're the sprite real actors thus hard to sprite.

Quote
Even worse they are actors wich means they are anatomicaly correct, witch is not always good (especialy in vedio games where everybody uses anime-style overbuffnes and so on)
Some people like those, especially Classics junkies.

Quote
That last website: Overkill     You: UNDERkill
Oh wow, great feedback.
Title: Re: MK9 2D Sprites
Post by: Executornbg-64- on June 06, 2012, 11:41:22 pm
ok ive said my thing im sorry for posting a bit too much  :S

all in all love the work, and i think  markpatchy is automaticaly opposed to all i say :P

lolz just happy this is being made at all :D

but for one last time:
-is this mk 90's game with mk9 design if you use 90's design?  nope...
-does it have to be totaly redone like scorpion? nope...  (but that sprite is awesome dude)

maybe something in the middle of the two, like this cyrax
(http://i.imgur.com/o4zp0.gif)
Title: Re: MK9 2D Sprites
Post by: Erroratu on June 07, 2012, 12:18:21 am
Holy rats ass on a potato!
That Cyrax is just awesome
Title: Re: MK9 2D Sprites
Post by: Graphicus on June 07, 2012, 12:44:14 am
This is mk9 sprites (in 2d) = it is important that sprites look like 2d mk9 characters
Maybe that's how he/she wanted it to look like. 90s MK games but with MK9 design.

That's exactly right. They're supposed to look like sprites of the old actors PHYSICALLY WEARING the MK9 costumes instead of their UMK3 costumes. Maybe that how I should've expressed it all along?  :-\

"frankenspriting" - That last website: Overkill     You: UNDERkill

Overkilling a sprite edit is NOT a good thing. They don't look like they're wearing the stuff, it looks like the clothes are just slapped on top of them.

maybe something in the middle of the two, like this cyrax
(http://i.imgur.com/o4zp0.gif)

That's a great sprite... but how is THAT MK9-accurate and somehow my sprites aren't?
Title: Re: MK9 2D Sprites
Post by: Executornbg-64- on June 08, 2012, 11:17:51 am
quote#1:
oh ok... if that is your idea didnt rly realize that till now lolz

quote#2:
ya overkill is bad but why would u leave most of prite untouched? we have the technology nowdays

quote #3:
the sprite's not mk accurate... its just cool
(and its not overly modified, in my opinion exactly right level of change)
Title: Re: MK9 2D Sprites
Post by: Erroratu on June 08, 2012, 02:55:18 pm
Graphicus did some great sprites,only Stryker needs some stuff to be fixed
i dunno he looks wierd
Executor you did a good sprite too,but your stupidity is over 9000 B)
Title: Re: MK9 2D Sprites
Post by: Executornbg-64- on June 09, 2012, 12:55:24 am
Graphicus did some great sprites,only Stryker needs some stuff to be fixed
i dunno he looks wierd
Executor you did a good sprite too,but your stupidity is over 9000 B)
lolz hi man sry 4 not commenting on yo comments on my comments :P
actualy... i didnt make that sprite (and its not correct anyway...)
cyrax should look like this
http://b.imagehost.org/0173/Cyrax.jpg
wich is rly rly like... whaaa?
but im working on that trying to learn & make ma own...
i have a plan, my last comment on this page
http://mugenguild.com/forumx/index.php?topic=133300.0;all#lastPost
Title: Re: MK9 2D Sprites
Post by: Maxi619 on October 13, 2012, 12:46:46 pm
First time editing an MK Sprite, or anything realistic, for that matter. Just a shitty tribute to the new game that's out.
This is what MSPaint and an hour worth of patience will get you... I know the pose is not MK9 accurate, but that was the idea.

   (http://img811.imageshack.us/img811/8013/scorpionmk9.png)

Can anyone with a little bit more experience throw some criticism my way? I was thinking of editing a few more... I do think this one looks decent, but I'd like to make sure there aren't any glaring flaws anyone has noticed, before I get started with the rest.

More stuff:

(http://desmond.imageshack.us/Himg502/scaled.php?server=502&filename=jaxmk9mgdc.png&res=landing)

      (http://desmond.imageshack.us/Himg32/scaled.php?server=32&filename=strykermk9.png&res=landing)

Love the hole stuff, too bad that it will be only single sprites ^^
Title: Re: MK9 2D Sprites
Post by: FeLo_Llop on October 13, 2012, 06:00:17 pm
I love how people resurrects old topics with senseless posts :).

Title: Re: MK9 2D Sprites
Post by: Graphicus on October 14, 2012, 03:13:08 am
I'll do a Sub-Zero sprite, I guess... just to justify the resurrection of this thread? :D

EDIT: Aaaaaaaaaand, here it is:

(http://imageshack.us/a/img198/4131/subzeromk9.png)