So it was about 95 degrees today here in Burlington, NC, but it's still technically spring. So, to celebrate June 1st as an unofficial start of summer, I'm releasing this! I've given Solid Snake a huge update, similar to the one Rorschach recently received. Here's a brief list of what's been updated (spoiler'd since it's pretty huge):
Spoiler, click to toggle visibilty
-Sprites updated to my current style, with better shading, some smoother anims, and more color depth. For example, the two main colors of his sneaking suit (the darker gray and the lighter gray) are now 5 shades each rather than 3 each like they were before.
-All new AI by Kamekaze which use's 1.0's AI Level feature, like my other recent characters. Of course, that means it's 1.0 only until someone makes a patch.
-Removed his Solid Barrage super move, so it would differentiate him more from The Specialist, and because it both wasn't his style and he didn't really need it. Even without it he still has 5 supers (High Famas, Low Famas, C4 Grab, Stinger Missile, and Genome Soldiers).
-Added new hi-res explosion FX for his grenades and Stinger (FX are credit to Ryon).
-Added envshake to his specials, supers and throws so they have more visual impact.
-Replaced forward hop with a Run (using all new sprites). Greatly improves his rushdown game, especially useful after hitting with the Stun Grenade.
-Speaking of the Stun Grenade, I reduced the clsn area so it's not a full screen attack, but gave Snake the ability to roll it at 3 different speeds, which effects where the explosion occurs, meaning he can use it as a zoning move.
-Changed many of his commands. Check the ReadMe for specifics, but the biggest changes are that he doesn't use charge commands for his SOCOM anymore, and his Claymore is now D,D,P rather than D,DB,B,P (I needed to free up that command for the new SOCOM commands).
-Added an assertspecial that stops music during Codec win poses so you can hear the dialogue better.
-Made him slightly faster and much more combo friendly.
-Tons of minor and major code fixes here and there (since I've learned a lot about proper code and game mechanics since I first created him), including flagging recovery frames, adjusted hitvels, hittimes, recovery times, etc., all of which work to make him more balanced, efficient, and hopefully not broken. Kamekaze also made his clsns more balanced.
-All Socom shots do less damage but have less startup/recovery.
-New aesthetic updates, such as dust when jumping, new jump sounds, etc.
-Just generally a massive update that makes him better in every way.
Here are some screens:
(http://i21.photobucket.com/albums/b293/seanaltly/mugen074.png)
Spoiler: More Screen Shots (click to see content)
(http://i21.photobucket.com/albums/b293/seanaltly/mugen076.png)
(http://i21.photobucket.com/albums/b293/seanaltly/mugen082.png)
(http://i21.photobucket.com/albums/b293/seanaltly/mugen085.png)
(http://i21.photobucket.com/albums/b293/seanaltly/mugen086.png)
(http://i21.photobucket.com/albums/b293/seanaltly/mugen087.png)
(http://i21.photobucket.com/albums/b293/seanaltly/mugen090.png)
(http://i21.photobucket.com/albums/b293/seanaltly/mugen088.png)
And you can check out a preview video HERE (http://www.youtube.com/watch?v=U0CnA__b8rw).
DOWNLOAD! (http://www.sendspace.com/file/lp8bt6)
MANY CREDITS:
Laxxe23, Cybaster, and P.o.t.S for coding help for coding help and support
OrochiGill, BenimaruCollider, and Cybaster and many others for feedback over time
#Shaun for many of my sound effects and voice clips.
goku262002 and Skunk for the SSBB sounds.
Ryon's Solid Snake for the inspiration, and Ryon himself for the hi-res explosion FX
Elecbyte for creating Mugen.
Konami and Hideo Kojima for creating Metal Gear Solid and Solid Snake.
The Mugen Fighter's Guild for their help.
If I forgot anyone, let me know and I'll update this!
so, out of all the craziness this week with it being nearly 100 degrees, I actually get something to look forward to, ha, Thanks Sean :P
hope it doesn't get any hotter >:(
Spoiler, click to toggle visibilty
Cool to know you are also from NC