Alright here we go. I actually used this moveset on Rugal's sprites for an attempted project just to see how it goes, but I got kinda bored with it because it was Rugal and not Taker himself.
Spoiler, click to toggle visibilty
COMMAND NORMALS
*Big Boot - Hold B: A charged attack that wall bounces the opponent and breaks armor.
*Running Plancha - f+YB while running: Taker dives at his opponent while running, goes through projectiles
THROWS
*The Last Ride - f+Y: Taker does his lifting powerbomb on the opponent.
*Hell's Gate - f+B: Taker brings the opponent down for his signature submission hold
SPECIAL MOVES
*Ghost Spirit: Taker throws a projectile similar to his ghost fireball from Wrestlemania the Arcade Game.
*Lightning: Taker summons a bolt of lightning. The button press determines the area it spawns in, can possibly OTG.
*Chokeslam: Taker grabs at the opponent. If he succeeds, he jumps into the air and comes down with a powerful chokeslam. One version is instant, the other is delayed and has a frame of autoguard similar to Clark from KOF13.
*Anti Air Chokeslam: Taker grabs at the air. If he succeeds, he catches the opponent into a chokeslam. Same deal as the ground.
*Gong Counter: Taker does a pose. If he is hit, the lights go out for a split second and the gong sounds, ending with Taker behind his opponent, like Shadow Dio.
SUPER MOVES
*Last Outlaw: Taker rushes in at his opponent. If it connects, it begins an auto combo ending in a chokeslam.
*Tombstone Piledriver: Taker grabs at the air. If he connects, he picks them up for a powerful tombstone piledriver command throw.
*Lightning Storm: Taker raises his arms and calls up a storm of thunderbolts that surround him, similar to Geese's thunder break.
*Old School - QCB, QCB+XY: Taker poses. If he is hit, he drags the opponent to the corner, where ring ropes appear, and drags them across it for his signature old school. After taking them down, he locks them in the Hell's Gate for a bit.
LEVEL 3
*Rest In Peace: Taker glides toward his opponent If it connects, the screen goes dark. It comes back on and the opponent is dizzy. Taker materializes in front of them and lifts them up by the throat,
then proceeding to chokeslam them several times before finishing with a big one. Taker lifts the opponent up and delivers a massive tombstone into a casket, which closes. Taker summons one last massive lightning bolt, which causes the casket to explode, respawning the opponent. If the move finishes the opponent, the casket does not explode.
INTROS
*Where the opponent would be is an empty space. The lights go off (via palfx) and when they come back on Taker stands there in his entrance gear (doing the back turned, arms raised "raise the lights" pose), which he discards as the fight begins.
*(Vs. Kane) Nobody is present. The lights go off momentarily, and a geyser of flame hits Kane's side as a lightning bolt hits Taker's. The lights come back on and they have materialized, staring each other down. They simontanously do their cut throat motions before throwing off their entrance gear and taking their stances.
TAUNT
*The classic cut throat animation, or the one knee "darkness prayer."
VICTORY POSES
*Taker gets on one knee and does the "darkness prayer" pose. (Round win)
*Taker punches at the air several times and does the cut throat motion. (Round win)
*Taker turns his back and puts his entrance gear back on. He slowly fades away like a ghost as an eerie fog materialized onto the stage. (Match win)
*Same as the above, but mountains of dirt fall from the ceiling to bury the opponent's casket. (Match with by Rest In Peace)
TIME OVER POSE
*Taker clenches his fist and glares at his opponent.
MISCELLANEOUS CRAP
*Anakaris's Pharaoh's Curse: Turns into Paul Bearer's urn.
*Demitri's Midnight Bliss: Long haired girl in a hood with a scythe draped over her shoulder.
*For the effect, I planned to use Roa's lightning from Melty Blood. For the casket, Elizabeth from Persona 4 Arena has a move where she locks the opponent in a coffin, those sprites would suffice.
*I had an idea of a Gill style ressurection for the Deadman Sit Up as a boss mode exclusive, and maybe an intro with the druids.
Sorry for anyone who read that wall of text lol. I'll post more if people really find it that interesting.