capcom stealing ideas from us, et cetera et cetera
Title: Re: ultra street fighter 2 the final challenge
Post by: Speedpreacher on January 13, 2017, 06:56:08 am
Was gonna post this in the NintenNews, but it takes some stones to charge 50 bones for a barely updated edition of a nine year old version of a 23 year old game.
Title: Re: ultra street fighter 2 the final challenge
Post by: Trololo on January 13, 2017, 06:59:00 am
Holy crap... I just had atomic fall out... This new is too hard to still understand, what am I feeling...
Title: Re: ultra street fighter 2 the final challenge
Post by: Kirishima on January 13, 2017, 07:01:08 am
guile_n_roll is rolling in his grave
Title: Re: ultra street fighter 2 the final challenge
Post by: Trololo on January 13, 2017, 07:31:44 am
You know, I just remembered... Didn't SNK instead of Capcom had right on Violent Ken? Why is he there, in CAPCOM's game? Did they finally bought Ken back or somethin'? And of they DID have deal with SNK, then how do you think, was if ONLY about Ken?
Title: Re: ultra street fighter 2 the final challenge
Post by: oraora? on January 13, 2017, 08:02:43 am
Could be a signal of SNK and Capcom are gonna collaborate together again :mlol: by having Capcom vs. SNK 3, SNK vs. Capcom 2 or maybe having Gouki in KOF14 in future/soon :bjugoi: looking forward to this, I am big fan of Evil Characters of Shotos :molleyes:
Title: Re: ultra street fighter 2 the final challenge
Post by: Retro Respecter on January 13, 2017, 08:36:57 am
Evil Ryu & Violent Ken seem like wasted space. Those slots could have went to fighters more deserving.
Title: Re: ultra street fighter 2 the final challenge
Post by: Titiln on January 13, 2017, 08:47:09 am
do you think palette swapping ryu and ken is the same amount of work as making sprites for juri and ibuki
Title: Re: ultra street fighter 2 the final challenge
Post by: "Bad News" Hoffmann on January 13, 2017, 09:00:46 am
Bet it comes to PC, Xbox and PS4 sooner or later as well, might buy it during a sale
Here are more images: http://www.gamefront.de/archiv01-2017-gamefront/Ultra-Street-Fighter-II-The-Final-Challengers---Screenshots.html
Title: Re: ultra street fighter 2 the final challenge
Post by: oraora? on January 13, 2017, 11:49:52 am
I wonder what is Violent Ken's super move in this game, will it be Shinbu Messatsu? it will be funny if he pulls off the last shoryuken with that orochi skull :mlol:
Title: Re: ultra street fighter 2 the final challenge
Post by: Trololo on January 13, 2017, 11:53:14 am
I'm not expecting here too much from Caps, to be honest. Shoryureppa and Shun Goku Satsu. Ryu'll handle Shinkuu Hadoken and SGS. ========================== Edit: If they'll be more correct with SvC version, it still may be Kuzuryureppa. But something tells me they won't...
Title: Re: ultra street fighter 2 the final challenge
Post by: oraora? on January 13, 2017, 11:58:26 am
is this a bad joke? Are they just adding evil/violent versions on sf2, and call it a new game?? comon!
Yes. And it always worked. And when they added Shadaloo's Kings as playables, and when they added Cammy, Fei-Long, T.Hawk and DeeJay, and whey they added Akuma. Every of additions was different version of game. BAD JOKE here is CHOISE of new chars... I'm OK with V.Ken, he may resemble Sen'nou Ken from SF2:tAM... But E.Ryu? How? Why?
is this a bad joke? Are they just adding evil/violent versions on sf2, and call it a new game?? comon!
Yes. And it always worked. And when they added Shadaloo's Kings as playables, and when they added Cammy, Fei-Long, T.Hawk and DeeJay, and whey they added Akuma. Every of additions was different version of game. BAD JOKE here is CHOISE of new chars... I'm OK with V.Ken, he may resemble Sen'nou Ken from SF2:tAM... But E.Ryu? How? Why?
I know right!? evil ryu, he is pretty much just a better ryu with lower health, like i know it's hard to make new characters but... but comon why can't they add game modes? like sfa3 tag-team like mode? that was awesome why can't they do that?
is this a bad joke? Are they just adding evil/violent versions on sf2, and call it a new game?? comon! Please tell me i'm high... i don't wanna cry
technically they are not calling it so much of a new game as an update to an already excisting game.
i know it's an update, at least they could add more than two characters but i get it i guess... it's like porting a game for psp, just as an update for the nitendo switch
Title: Re: ultra street fighter 2 the final challenge
Post by: Iced on January 13, 2017, 12:33:43 pm
Quote
I know right!? evil ryu, he is pretty much just a better ryu with lower health, like i know it's hard to make new characters but... but comon why can't they add game modes? like sfa3 tag-team like mode? that was awesome why can't they do that?
Its almost as if the videos shown had exactly that. (https://media.eventhubs.com/images/2017/01/13_sf2-new01.jpg)
Title: Re: ultra street fighter 2 the final challenge
Post by: Hyogo on January 13, 2017, 01:02:41 pm
Like, I'm surprised but NOT surprised at the same time? I'm not exactly sure how to feel about this.
Title: Re: ultra street fighter 2 the final challenge
Post by: Mistah Jorge on January 13, 2017, 01:42:40 pm
I know right!? evil ryu, he is pretty much just a better ryu with lower health, like i know it's hard to make new characters but... but comon why can't they add game modes? like sfa3 tag-team like mode? that was awesome why can't they do that?
Its almost as if the videos shown had exactly that. (https://media.eventhubs.com/images/2017/01/13_sf2-new01.jpg)
huh... i seriously didn't notice that, (thanks for making me notice it btw) i'll just hope it aint dramatic battles, like 2v1 battles, that would not be a bad addiction but i wouldn't play that mode much, like, i actually hate 2v1 matches (unless they're tag matches), i'd just play it just to say that i beat two guys (CPU) at the same time, just to act like i'm a badass. I don't think they're fun, just my two cents on that
Title: Re: ultra street fighter 2 the final challenge
Post by: Byakko on January 13, 2017, 02:13:19 pm
http://www.capcom.co.jp/usf2/ It's called buddy fight, 2 against one strong enemy, so yeah, dramatic battle, which is good. The other screen is just lite input mode, the 1-2-3-4 on the touch screen (it doesn't outright say it but it's a touch screen, right ? Was it confirmed to be tactile ? Or are the 1-2-3-4 on the pad ?) are shortcuts for the specials. lol at taking Guile who has only 2 and they're Sonic Boom light, heavy, and Somersault light and heavy. It does say that you still have to be in a charge motion, you can't fire a bunch of Sonic Booms in a row.
Title: Re: ultra street fighter 2 the final challenge
Post by: walt on January 13, 2017, 03:03:39 pm
/me smfh
*sigh*
Title: Re: ultra street fighter 2 the final challenge
Post by: Kirishima on January 13, 2017, 03:54:45 pm
I wonder what is Violent Ken's super move in this game, will it be Shinbu Messatsu? it will be funny if he pulls off the last shoryuken with that orochi skull :mlol:
I hope it's the Triple Kung Fu Palm.
Title: Re: ultra street fighter 2 the final challenge
Post by: "Bad News" Hoffmann on January 13, 2017, 04:15:16 pm
Evil Ryu and Ken in action
Title: Re: ultra street fighter 2 the final challenge
Post by: The Shakunetsu on January 13, 2017, 04:28:43 pm
Capcom are reusing the Udon sprites from HD remix for the characters and stages only while retaining the original ST gauge, portraits and character select in a better resolution?
Side by Side Comparison
FC (http://cogconnected.com/wp-content/uploads/2017/01/street-fighter-2-3.jpg) Remix (http://images.gamersyde.com/gallery/public/9644/1438_0017.jpg)
Udon recently did new ST inspired like portraits and character select for pins exclusive for an event if some where unaware those were not the same or reused assets from HD remix version.
I hope it's really just a beta and later we'll see REALLY different chars...
dont get your hopes up
Title: Re: ultra street fighter 2 the final challenge
Post by: MotorRoach on January 13, 2017, 06:14:23 pm
I highly doubt that we'll see more characters. I mean, it's highly unlikely they'd manage to get artists that could handle both the classic size sprites and the HD sprites for even one character addition. E. Ryu and V. Ken don't require much effort to implement at all, for obvious reasons.
Speaking of V. Ken, I'm pretty intrigued about his moveset and how much of it changed compared to normal Ken. I doubt they'll go full SvC with him, but still.
EDIT: Just saw some gameplay of it, and it seems he got the teleport the that hovering air tatsumaki from SvC, which is cool.
Title: Re: ultra street fighter 2 the final challenge
Post by: Zemilia on January 13, 2017, 07:14:29 pm
Trailer's out.
Spoiler, click to toggle visibilty
Why is this in the trailer? (https://cdn.discordapp.com/attachments/144343786628055041/269528696132599808/Screenshot_20170113-100908.png)
Title: Re: ultra street fighter 2 the final challenge
Post by: JustNoPoint on January 13, 2017, 07:24:21 pm
Didn't the 3DS version have a mode where you could move the camera around like that? I figure they'll have a SFV on Switch with a similar feature?
Title: Re: ultra street fighter 2 the final challenge
Post by: Moon Girard on January 13, 2017, 07:27:18 pm
I figure they'll have a SFV on Switch with a similar feature?
Isn't SFV in a Bayonetta 2 situation in that Sony funded it so it's not gonna be released on another console?
Title: Re: ultra street fighter 2 the final challenge
Post by: JustNoPoint on January 13, 2017, 07:29:09 pm
I forgot :dunce:
Title: Re: ultra street fighter 2 the final challenge
Post by: Negi Springfield on January 13, 2017, 09:13:13 pm
Pfffffttttttttttttttttttttt HAHAHAHAHAH
Oh man...
Has Capcom really lost so much money with SFV that they have to crap out another version of SF2 for quick and easy bucks? This is pathetic.
Title: Re: ultra street fighter 2 the final challenge
Post by: GTOAkira on January 13, 2017, 09:23:17 pm
Or they wanted to make something simple for the switch since they still dont really know if its going to be a hit I honestly dont see the problem with it
Title: Re: ultra street fighter 2 the final challenge
Post by: Negi Springfield on January 13, 2017, 09:31:33 pm
Maybe you're right. But if it launches anywhere above $20 USD then i'll know for sure that Capcom is just sucking us dry to recoup losses.
Capcom burnt out all of my goodwill with SFV and I won't be going back into the fold that easily.
Title: Re: ultra street fighter 2 the final challenge
Post by: MotorRoach on January 13, 2017, 09:34:48 pm
I mean... SF2 is fun, I guess. I wouldn't complain about it.
Title: Re: ultra street fighter 2 the final challenge
Post by: GTOAkira on January 13, 2017, 09:39:50 pm
Im pretty sure that a switch game wont give them much even if its SF2 No reason to complain. If you dont like it then just dont buy it...
Title: Re: ultra street fighter 2 the final challenge
Post by: Gennos on January 13, 2017, 10:04:40 pm
actually there is a reason to complain. this all just feel like a very lazy way to milk more money outta of an ancient game. i think they're testing the water on the switch to see if it's worth investing into, but they could've done so with an other game. there's tons of SF games that never saw an HD rerelease. a game like SFA3 for example, had tons of console exclusive stuff. why not port a full version of that game with online support?
Title: Re: ultra street fighter 2 the final challenge
Post by: Iced on January 13, 2017, 10:12:18 pm
Because remaking a game like sfa3 in HD is a way huger endeavour than just porting the hd sf2 that they had assets made for a while ago, I mean come on. How is this even a question
Title: Re: ultra street fighter 2 the final challenge
Post by: Darkflare on January 13, 2017, 10:22:42 pm
Clearly he's offering to do the HD sprites for all the SFA3 characters including the console and handhend exclusive characters.
Title: Re: ultra street fighter 2 the final challenge
Post by: Gennos on January 13, 2017, 10:49:40 pm
who said anything about respriting it? i only mentioned porting the game and giving it online support.
Title: Re: ultra street fighter 2 the final challenge
Post by: Jesuszilla on January 13, 2017, 10:55:57 pm
there's tons of SF games that never saw an HD rerelease. a game like SFA3 for example
Title: Re: ultra street fighter 2 the final challenge
Post by: Byakko on January 13, 2017, 10:58:15 pm
So you don't like that they're milking an ancient game that was completely resprited and you instead want... another ancient game instead. Basically you're just complaining that they're not porting the game you want. SF2 is easy because they already did it. SFA3 would probably need a big overhaul of the system code first, I hope you're not imagining that you can just pluck any random SNES or PSX game and copy-paste the CD to a new console. Now think of the size of SFA3 and try to imagine how much work it would require to redo everything (and they did make some noise about how hard they worked on redoing SF2 the first time).
Title: Re: ultra street fighter 2 the final challenge
Post by: Foobs on January 13, 2017, 11:05:55 pm
SF2 is infinitely more profitable than any other 2D SF (or any other 2D fighter) because of nostalgia factor. A glorious Alpha 3 port with ugly ass filters wouldn't sell half as many copies as it.
Title: Re: ultra street fighter 2 the final challenge
Post by: -Whiplash- on January 13, 2017, 11:07:39 pm
I think he was talking "HD" like that JJBA "HD" or the ports of sf3, DS and mvc2 & 1 that had those shitty "HD" Filters.
Not a full and complete resprite like this.
EDIT: Wow I was slow in making this response.
Title: Re: ultra street fighter 2 the final challenge
Post by: Jmorphman on January 13, 2017, 11:16:11 pm
That seemed like the obvious takeaway there to me too.
Title: Re: ultra street fighter 2 the final challenge
Post by: GTOAkira on January 14, 2017, 12:28:49 am
Look like Mech Zangief is also in the roster (https://pbs.twimg.com/media/C2FihYJUQAE1J0L.jpg)
Title: Re: ultra street fighter 2 the final challenge
Post by: walt on January 14, 2017, 12:31:20 am
NEXT UP - DECAPRE (Palette Swapped Cammy with Vega mask technology)
Title: Re: ultra street fighter 2 the final challenge
Post by: Byakko on January 14, 2017, 12:33:35 am
The next one is Oni. The Evil Ryu and Violent Ken demo had a score with the name ONI.
Title: Re: ultra street fighter 2 the final challenge
Post by: Negi Springfield on January 14, 2017, 12:35:49 am
Seriously now, I hope USF2 could come also on steam XD
Title: Re: ultra street fighter 2 the final challenge
Post by: Byakko on January 14, 2017, 01:28:35 am
(... by the way, that Mech Zangief is fake, we all understand that, right ?)
Title: Re: ultra street fighter 2 the final challenge
Post by: ShinZankuro on January 14, 2017, 01:37:11 am
/\ Could be unbelievable is someone really thinks that Mech-Zangief is real, so yeah LOL
Title: Re: ultra street fighter 2 the final challenge
Post by: MR. IBZS II on January 14, 2017, 01:43:58 am
Good thing, too. We don't need another Zangief. How about a Charlie as a second Guile. Or a second Blanka. Or EVEN a E. Honda variant.
Title: Re: ultra street fighter 2 the final challenge
Post by: Titiln on January 14, 2017, 01:45:35 am
how do you explain charlie looking like a guile palette swap
Title: Re: ultra street fighter 2 the final challenge
Post by: Speedpreacher on January 14, 2017, 01:51:38 am
They can color separate some glasses on him, no one will ever know the difference.
Title: Re: ultra street fighter 2 the final challenge
Post by: Beta158 on January 14, 2017, 01:54:09 am
Hey Capcom. You know what happens when you update an old game which hasn't been remade for several years. Well guess what. YOU JUST MADE THE LIST! Oh almost forgot. Random dude who made the Mech Zangief fake. YOU JUST MADE THE LIST!
Title: Re: ultra street fighter 2 the final challenge
Post by: Jmorphman on January 14, 2017, 02:15:56 am
Hey Capcom. You know what happens when you update an old game which hasn't been remade for several years. Well guess what. YOU JUST MADE THE LIST! Oh almost forgot. Random dude who made the Mech Zangief fake. YOU JUST MADE THE LIST!
Title: Re: ultra street fighter 2 the final challenge
Post by: Beta158 on January 14, 2017, 02:30:17 am
Dude I'm never getting over. Especially that one time the other day at the zoo when I was licked in the face by a giraffe.
Title: Re: ultra street fighter 2 the final challenge
Post by: Jesuszilla on January 14, 2017, 02:36:18 am
WONTON AND BEEF STEW
Title: Re: ultra street fighter 2 the final challenge
Post by: oraora? on January 14, 2017, 03:48:14 am
Violent Ken's Rasetsu Kyaku: (http://i.makeagif.com/media/1-14-2017/LsYZ4_.gif) and his super: (http://i.makeagif.com/media/1-14-2017/B7boHP.gif)
Full video can be watch here:
Title: Re: ultra street fighter 2 the final challenge
Post by: MR. IBZS II on January 14, 2017, 04:01:29 am
...They didn't even add a hyper trail during his super. It LITERALLY looks like a lame hyper combo. Come on... I didn't expect super edgy skull, but it could at LEAST look better than that.
Title: Re: ultra street fighter 2 the final challenge
Post by: Jesuszilla on January 14, 2017, 04:42:26 am
it's fucking SF2
Title: Re: ultra street fighter 2 the final challenge
Post by: MR. IBZS II on January 14, 2017, 06:20:03 am
...So? That's a handicap as to why it's just a plain Jane hyper combo? Sounds like a pretty weak excuse... The SGS is pretty good "For SF2 standards".
Title: Re: ultra street fighter 2 the final challenge
Post by: Speedpreacher on January 14, 2017, 06:26:23 am
You mean the move that you can't see at all?
Title: Re: ultra street fighter 2 the final challenge
Post by: MR. IBZS II on January 14, 2017, 06:33:21 am
Still. All those hitsparks! Pretty impressive. A bit more than some basic attacks and a Shoryuken.
Title: Re: ultra street fighter 2 the final challenge
Post by: Trololo on January 14, 2017, 06:35:47 am
Violent Ken's Rasetsu Kyaku: (http://i.makeagif.com/media/1-14-2017/LsYZ4_.gif) and his super: (http://i.makeagif.com/media/1-14-2017/B7boHP.gif)
Full video can be watch here: [youtube]p4v9Q2AOvJE[/youtube]
Well, al least he's not Akuma clone... And really what IS this super? It looks like very lame Shinbu Messatsu and very lamely remade Kuzuryureppa at the same time (You know, Shunbu essatsu normally have DASH, and after contact on it Show finally starts. Here super goes straigh.)...
Title: Re: ultra street fighter 2 the final challenge
Post by: ShinZankuro on January 14, 2017, 06:39:17 am
The only thing I could change in this super is adding a dash moment with a collision box. Like Trololo said, after connects, that super combo could start. Overall it's not something who bothers me.
EDIT: I wonder if they put more "surprises" on this game. Like putting Gouken being a super secret boss as a homage to the classic EGM April Fools moment.
EDIT 2:
JESUS, THAT SF2 ANIME MOVIE SONG IS BACK <3
Title: Re: ultra street fighter 2 the final challenge
Post by: Trololo on January 14, 2017, 06:55:16 am
Man, I fuggin' love this trailer. It's trying to "hint" us, who are these new chars in the end... Just like CAPS DID NOT SHOWED THEM US IN THE FIRST PLACE!!!! XD
Title: Re: ultra street fighter 2 the final challenge
Post by: Warden-San on January 14, 2017, 07:19:59 pm
I love how you guys expect a lot from supers in a game where supers were literally just Ryu throws a longer fireball, Dhalsim spits a lingering yoga flame, Guile does 2 flash kicks, and Cammy does...wait for it...A spiral arrow AND a cannon spike! Just because there's now an SF2 Violent Ken doesn't mean you have to let MUGEN spoil you :P
If anything I'm just genuinely surprised Violent Ken is using the SVC teleport and not an Asura Warp.
Title: Re: ultra street fighter 2 the final challenge
Post by: PeXXeR on January 14, 2017, 07:43:56 pm
this shit will be on PC/XBone/PS4 in an year's time calling it now. I would pick it up if its like 5 bucks on steam.
Title: Re: ultra street fighter 2 the final challenge
Post by: Shocksconstant on January 14, 2017, 08:13:25 pm
I highly expect this to be timed exclusive but either way it would technically be the definitive version simply because of portability/full T.V. play.
Title: Re: ultra street fighter 2 the final challenge
Post by: DatKofGuy on January 14, 2017, 09:23:35 pm
Still. All those hitsparks! Pretty impressive. A bit more than some basic attacks and a Shoryuken.
Really? Thats what you consider impressive? A bunch of hitsparks flashing on screen? You just lost all credibility mate
Impressive? No.
Better than some basic attacks? Yes.
Title: Re: ultra street fighter 2 the final challenge
Post by: DatKofGuy on January 15, 2017, 07:30:22 am
Dude... you literally said it's "pretty impressive" And besides.... most of the other characters supers are basic attacks chained together.. hell the shoyoureppa is just a bunch if shoryukens chained together. But eh... im just gonna hurt my brain further arguing about this.
Anyway was anyone talking about this yet? https://www.eventhubs.com/news/2017/jan/13/wait-was-glimpse-street-fighter-vr-mysterious-clip-ultra-street-fighter-2-trailer-piquing-interest/
Title: Re: ultra street fighter 2 the final challenge
Post by: Titiln on January 15, 2017, 03:43:03 pm
Alpha 3 HD Remix was considered by capcom and was about to happen, however the lead designer pushed for super turbo due to the fact the hardcore crowd more or less dislikes it and super turbo would be alot safer and still sell well
Title: Re: ultra street fighter 2 the final challenge
Post by: Bastard Mami on January 17, 2017, 05:11:01 am
lol, the title makes you think they scrapped the frames from the z3 remake, but in fact it was from hdr.
Title: Re: ultra street fighter 2 the final challenge
Post by: Gritsmaster on January 17, 2017, 05:16:52 am
For the best. I love Alpha 3 but it's undeniable that SF2 would sell better. Honestly, it doesn't even need a graphical update. Just give me an online edition to Alpha Anthology and I'll be right as rain.
Title: Re: ultra street fighter 2 the final challenge
Post by: ShinZankuro on January 17, 2017, 05:21:09 am
Well, since it's the 30th Anniversary of SF, I could be not surprised if they release Zero 3 again during 2017. (I really don't think USF2 will be the only commemorative "gift" for that occasion)
A steam version with the Zero 3 Max characters, world tour, upgraded online play and all modes from the PSP version will be a "shut up and get mah money" worthy from me.. I hope x)
Title: Re: ultra street fighter 2 the final challenge
Post by: Niitris on January 17, 2017, 05:22:56 am
Actually, I feel that Alpha 3 would sell better than ST. I mean, A3 does have the entire SF2 cast (not counting the arcade version) and far more single player stuff too. And it was one of the best selling 2D fighters in a time where 3D had all the spotlight.
The problem would've been having to do 2-3x more sprite work to bring that game to HD standards. It wasn't worth doing by that much.
Title: Re: ultra street fighter 2 the final challenge
Post by: lui on January 17, 2017, 05:26:53 am
there's also the fact that for casual crowds alpha 3 is great but for the hardcore crowd? its not great at all. I honestly agree.
Title: Re: ultra street fighter 2 the final challenge
Post by: Formerly Hoshi on January 18, 2017, 12:45:12 am
Staubhold said:
Basic stuff about Evil Ryu and Violent Ken [youtube]www.youtube.com/watch?v=oZ-b08y8ynI[/youtube]
Assuming the stuff this guy said is true, Evil Ryu and Violent Ken won't even be tourney legal. "New" game that will, literally, be Super Turbo. Good going Capcom.
Title: Re: ultra street fighter 2 the final challenge
Post by: Jesuszilla on January 18, 2017, 01:38:23 am
SF2HDR would've appealed to the hardcore crowd if they didn't change it in so many retarded ways. SFA3 might've turned out better.
Title: Re: ultra street fighter 2 the final challenge
Post by: Titiln on January 23, 2017, 07:16:14 am
On Whether Ultra Street Fighter II Will Come to Other Platforms "If this title sells extremely well we’ll consider it," Ono said. "We put a lot of thought into how this can be fully enjoyed on the Nintendo Switch, so for the time being it’s only going to be on Switch."
dude it's a fucking update to sf2 what's so fucking switch specific about it
Title: Re: ultra street fighter 2 the final challenge
Post by: Speedpreacher on January 23, 2017, 07:29:34 am
The fact that the Switch specifically has no fighting games so enthusiasts will have to take what they can get.
Won't get away with charging 40 bucks for this game on a platform where it's right next to SF V, no matter what your feelings about the latter are.
Title: Re: ultra street fighter 2 the final challenge
Post by: Shocksconstant on January 23, 2017, 03:42:26 pm
We heard this same type of talk with darkstalkers resurrection and look what that got us.
Title: Re: ultra street fighter 2 the final challenge
Post by: Byakko on January 23, 2017, 03:59:13 pm
That has absolutely nothing to do with this.
Title: Re: ultra street fighter 2 the final challenge
Post by: Shocksconstant on January 23, 2017, 06:13:36 pm
I just don't like the fact that, even though I know its PR bs, they NEED to say something like that almost like they're holding it over fans heads on whether this is a success or not rather than letting the game (and its marketing for that matter) speak for itself.
Title: Re: ultra street fighter 2 the final challenge
Post by: Byakko on January 23, 2017, 06:47:34 pm
What they're saying now is nothing like what they said for Darkstalkers and what you just said.
Title: Re: ultra street fighter 2 the final challenge
Post by: Shocksconstant on January 23, 2017, 07:07:27 pm
I look at the DS:R story again you're right it was actually after the fact that they said wouldn't make it anymore either way Ono could of answered that with a "we currently don't have any plans for release on other consoles at the moment" rather than what he decided say.
Title: Re: ultra street fighter 2 the final challenge
Post by: Formerly Hoshi on January 23, 2017, 07:35:56 pm
ANYWAY
how about this new fangled Street Fighter 2 game
Title: Re: ultra street fighter 2 the final challenge
Post by: Memo on January 23, 2017, 08:13:16 pm
I want to know what justifies the $50 price, 2 edited chars, only new move evil Ken got was a teleport. I paid $20 for the original hd remix stop the fuckery capcom
Title: Re: ultra street fighter 2 the final challenge
Post by: Formerly Hoshi on January 23, 2017, 08:14:42 pm
Not that it makes it worth it, but the other things that were changed were the damage output of ER and VK. No word on if their health was lowered though.
Title: Re: ultra street fighter 2 the final challenge
Post by: MR. IBZS II on January 23, 2017, 08:15:30 pm
Lol, "newfangled" and Street Fighter 2 in the same sentence.
And NOT talking about Mugen.
Title: Re: ultra street fighter 2 the final challenge
Post by: Jesuszilla on January 23, 2017, 08:59:57 pm
Not that it makes it worth it, but the other things that were changed were the damage output of ER and VK. No word on if their health was lowered though.
Reports, last I checked, said that their "life was lower."
However, old Capcom games use something like defense values which modify the damage; modifying the actual health values wasn't a thing until CvS1 or CvS2.
Title: Re: ultra street fighter 2 the final challenge
Post by: Gennos on January 23, 2017, 10:51:20 pm
im completely indifferent about it tbh. i never liked ST to begin with, call me a scrub for saying this but i always felt it was a bare bones game compared to it's successors. hdr was even uglier imo, mixing the hd sprites with the choppy animation was jarring as fuck. it felt like i was playing some online flash game.
Title: Re: ultra street fighter 2 the final challenge
Post by: Memo on January 23, 2017, 11:35:14 pm
im completely indifferent about it tbh. i never liked ST to begin with, call me a scrub for saying this but i always felt it was a bare bones game compared to it's successors. hdr was even uglier imo, mixing the hd sprites with the choppy animation was jarring as fuck. it felt like i was playing some online flash game.
You said super turbo was bare bones to its "successors" I'm Assuming you played it late in life after you played the Newer ones right?
The next game improves on the old, well it should technically. Sf2 was the first fighting game I got serious with back in the Snes days, I wont mind trying this out I always loved classic SF But the price needs to be reasonable.
Title: Re: ultra street fighter 2 the final challenge
Post by: JustNoPoint on January 23, 2017, 11:46:20 pm
Nah, I'm the same. I started with SF2(version infinity) too. But didn't really get obsessed till SFA. That being said I enjoyed HD Remix much more than vanilla ST. And do look forward to this version. When it gets cheaper. I don't know why it'll be more expensive than it's 1st release.
Title: Re: ultra street fighter 2 the final challenge
Post by: LC-DDM on January 24, 2017, 03:15:39 pm
When this was announced, I thought this was going to be Hyper SF2 with a new title with the HDR version's graphics.
I'm not quite sure how to feel about this overall. On one hand, it feels like they're going to canonize E.Ryu/V.Ken into the SFII era in some way - unless I'm wrong and they're just in it for the lulz. On the other hand, at least they did something good with the HDR resources by slapping them into a release of Super Turbo that doesn't feel wonky.
Title: Re: ultra street fighter 2 the final challenge
Post by: Formerly Hoshi on January 24, 2017, 06:48:39 pm
When this was announced, I thought this was going to be Hyper SF2 with a new title with the HDR version's graphics.
I'm not quite sure how to feel about this overall. On one hand, it feels like they're going to canonize E.Ryu/V.Ken into the SFII era in some way - unless I'm wrong and they're just in it for the lulz. On the other hand, at least they did something good with the HDR resources by slapping them into a release of Super Turbo that doesn't feel wonky.
The only reason ER and VK are in the game is because people like evil versions of characters. Capcom has done so much to the story at this point that they seem to have retconned some games out entirely. Just because they're in this game means absolutely nothing (until confirmed otherwise) as far as the canon storyline is concerned.
Title: Re: ultra street fighter 2 the final challenge
Post by: Speedpreacher on January 24, 2017, 06:55:33 pm
The only reason ER and VK are in the game is because they're the cheapest character additions that Capcom could make to justify calling the game Ultra SF II and charging so much for it
Title: Re: ultra street fighter 2 the final challenge
Post by: FeLo_Llop on January 24, 2017, 08:32:53 pm
Well, just add Chun Li with darker skin and you have Shadow Lady(hey! She appears in that anime!) And just CS Cammy's arms so we can have Killer Bee too.
Of course this is sarcasm and I HOPE no one in Capcon will ever read this, I don't want to be part of another evil idea hahahahaha
Title: Re: ultra street fighter 2 the final challenge
Post by: bubilovescars on January 24, 2017, 09:09:51 pm
Well, just add Chun Li with darker skin and you have Shadow Lady(hey! She appears in that anime!) And just CS Cammy's arms so we can have Killer Bee too.
A extra speed version of Chun Li as Shadow Lady(No missles allowed, only in VS series). Zangief as Mech Zangief, extra damage but can't block. But i was thinking either Decapre or Alpha Cammy. Who knows?
Title: Re: ultra street fighter 2 the final challenge
Post by: Memo on January 24, 2017, 09:14:46 pm
Well, just add Chun Li with darker skin and you have Shadow Lady(hey! She appears in that anime!) And just CS Cammy's arms so we can have Killer Bee too.
A extra speed version of Chun Li as Shadow Lady(No missles allowed, only in VS series). Zangief as Mech Zangief, extra damage but can't block. But i was thinking either Decapre or Alpha Cammy. Who knows?
We can make a mugen version with theses ideas, capcom better get they shit together or we Can make a version with more content for free!
Title: Re: ultra street fighter 2 the final challenge
Post by: Byakko on January 24, 2017, 09:27:57 pm
You go on, we'll be watching.
Title: Re: ultra street fighter 2 the final challenge
Post by: Jango on January 25, 2017, 06:18:07 am
I was gonna say that I wanted to make an Violent Ken using the original sprites after I heard the announcement, but I don't want to detract from Memo's BBQ-Flavored Silly Posts (TM).
Title: Re: ultra street fighter 2 the final challenge
Post by: Memo on January 25, 2017, 06:25:47 am
Now your stealing my ideas jango for real? maybe I should port this to "ikemen the mugen killer" For better netplay than whatever capcoms offering
Title: Re: ultra street fighter 2 the final challenge
Post by: Duos.act on January 25, 2017, 07:42:12 am
Well, just add Chun Li with darker skin and you have Shadow Lady(hey! She appears in that anime!) And just CS Cammy's arms so we can have Killer Bee too.
A extra speed version of Chun Li as Shadow Lady(No missles allowed, only in VS series). Zangief as Mech Zangief, extra damage but can't block. But i was thinking either Decapre or Alpha Cammy. Who knows?
We can make a mugen version with theses ideas, capcom better get they shit together or we Can make a version with more content for free!
You shouldn't say shit like that lol, that's what makes companies turn C&D happy. Especially in light of the BS Nintendo has been pulling.
Title: Re: ultra street fighter 2 the final challenge
Post by: Jango on January 25, 2017, 09:19:37 am
Well, just add Chun Li with darker skin and you have Shadow Lady(hey! She appears in that anime!) And just CS Cammy's arms so we can have Killer Bee too.
A extra speed version of Chun Li as Shadow Lady(No missles allowed, only in VS series). Zangief as Mech Zangief, extra damage but can't block. But i was thinking either Decapre or Alpha Cammy. Who knows?
We can make a mugen version with theses ideas, capcom better get they shit together or we Can make a version with more content for free!
You shouldn't say shit like that lol, that's what makes companies turn C&D happy. Especially in light of the BS Nintendo has been pulling.
C'mon, what will they do against free fanmade? Any man, what about MB-02 and M.Bison II? XD
Title: Re: ultra street fighter 2 the final challenge
Post by: Memo on January 25, 2017, 09:59:12 am
Now your stealing my ideas jango for real? maybe I should port this to "ikemen the mugen killer" For better netplay than whatever capcoms offering
Even during the Creator's Rights era, I was never accused of stealing code/sprites/sounds/etc. and now some jackass is accusing me of stealing ideas.
What a time to be alive.
Only jackass donkey in here is you , take a joke and stop insulting, Or cash me outside bish
here's a tip memo, about 95 percent of jango's posts are meant to be taken as jokes as he has a very dry sense of humor, you're taking him way too literally which is why he called you a jackass when you took his previous post way too seriously and said "wow jango you're forreal taking my ideas"
ps: you're not the first guy to say "we can do a better job at *insert fighting game here* than *insert game company here* in moogenz!"
just giving you a heads up that's all
Title: Re: ultra street fighter 2 the final challenge
Post by: Trololo on January 25, 2017, 08:14:41 pm
Walruslui, I know, these words about "MUGEN better, than GameDevs" sure sounds crazy... But I think RIGHT NOW they're close to truth. I'm big Capcom fan. I'm big "Street Fighter" fan. To be honest, I'm taking USF2 with skepticism. Whole idea about it. SF2 is, indeed, legendary game, which should be on every Gaming System in about 2-3 versions. And idea to make one version for upcoming console (Which is also don't have fightings at all, bwt, no competition and stuff...) is more than understandable. But why "Ultra"? Why not simple port of "HD Remix"? Tested classics with updated graphics, no riscs at all. Sure, could be better, but we're not going that way anyway, so... Let's just think, what CHANGES "Ultra" will gain to make difference from "HD Remix". -First of all, mechanics changes. For now we do know about rebalance and tech throws only. TO be honest, this IS already semi-dangerous step, cause SF2- tested classics. Everyone's already got used to "Super Turbo" balance, which, as far as I know, "HD Remix" didn't broke. But I think that's forgivable, cause SF2 ALSO dynamic series. It always changes with every version, after all... I just afraid, that after so many years there's no need in these changes already. Verdict: Unneccecary. Sure, MUGEN-guys could change mechanics and balance in even more drastic ways, but this is matter of taste. Much of people love Guile'n'Roll's work, at least... Besides, we're not selling it, so if someone don't like this game- he can just delete it with no regrets about spent money. -Secondly, graphics. Mix-up, classics and HD. With no upgrades... Too bad. C'mon, even if "HD Remix" got some outstanding sprites, SF2-level of ANIMATION waste it completely. But that's my IMHO. Verdict: Not a problem much, cause it's THE level of "HD Remix". But, as I stated, maybe people don't like there sprites or animations. MUGEN-Guys can (in time, of course) expand animations, made a new set... Or, at least, use different sprites. -And ooooooh, boy... My Number 3 is main villain here- Characters. Here's where everything getting funny. Here's where a REAL mistake of Caps, pals. No doubts. They decided to add TWO "new" characters- Violent Ken and Evil Ryu. Everyone here already made some fun of Cap's laziness, cause, like with ANOTHER "Ultra", they went there in a easiest way possible- create already created characters! No need in much new sprites, no need in much new moves... But wua-la! A NEW characters. But no, my problem's here is not how lazy their chose, but how misscasting it is. Even if we could inderstand Evil Ryu and HIS gameplay, I can't stop asking "Why Violent Ken?". You DO know, how handicaped he is already, especially his super move. Just ask yourself: IS HE fitting in SF2 AT ALL? I don't think so... At least, he don't fit there in his current way. They had a chance to make a NEW Evil Ken. More agressive, less talkative... Just like it as in anime. But F*CK NO, they didn't draw him even a new fighting stance, they even used the same SF5 voice! All I can see- blue like dead man Ken with teleport and something messy as super. And man, I DO hope they'll edit him some more, cause this game is WIP. I already can see some progress, cause Ryu FINALLY got a new WinPose, which we didn't see in first videos, so there IS progress. But man, it could be better if I didn't witnessed it at all... Here it is, folks! Some upcoming graphics! (http://i.imgur.com/waUH29e.jpg) Verdict: total f*ck up. I can't say that MUGEN-guy's choise could be better... But here where graphics and mechaincs into game: this man could create a such game with FITTING for new characters system and use the best for new characters graphics! So, in MUGEN game the same E.Ryu and V.Ken may bacome even more fitting, than with their current game. We all can see already: this "Ultra" is already pretty doubtful project. They made a choice of combination: mechanics, graphics and characters... And it's all goes wrong already. We'll get a game with deviation of HD graphics with bad animation, touched in unknown way old mechanics and totally miscatsed characters, which didn't survived previous two in best way. So, let's just admit it: even THIS is better, than something Nintendo Switch upcoming owners will see. (http://i.imgur.com/FWbQJSR.png) Yes, this is trite scene: a two characters with NOT SF2 mechanics, not SF2 graphics and, at first, bad fitting character is there. But man. these chars got pleasant (and the SAME) mech, which can provide us with different gameplay, opening new ways for CHARACTERS involved in this game. These chars also got not-so HD graphics, but still with pretty fluid animation and just by itself pretty attractive to the eye, so every involved CHAR will look good! And NOW ask yourself: is Evil Ryu NOW out of place THAT MUCH? And sorry... Sometimes I'm really master of longposting.
Title: Re: ultra street fighter 2 the final challenge
Post by: Titiln on January 25, 2017, 08:56:48 pm
what
Title: Re: ultra street fighter 2 the final challenge
Post by: MR. IBZS II on January 25, 2017, 09:36:40 pm
No. Evil Ryu fits in perfectly. Canon SF1 ending and all.
...Let's see them try to canonify Violent Ken now.
Title: Re: ultra street fighter 2 the final challenge
Post by: lui on January 25, 2017, 09:49:26 pm
what? trololo, dude. its a simple game. its not supposed to be the next sfv, its not supposed to be some big entry in the franchise, its a safe, new version of an old game to test the switch's waters.
you're expecting way too much out of it and as a result seem to have this mindset of "Capcom is fucking up real bad the fans can do better" when it's not really needed. lower your expectations.
Title: Re: ultra street fighter 2 the final challenge
Post by: JustNoPoint on January 25, 2017, 09:52:16 pm
I've yet to see SF2 recreated in MUGEN accurately anyway. Till then Capcom doesn't have a lot to worry about!
Title: Re: ultra street fighter 2 the final challenge
Post by: lui on January 25, 2017, 09:53:05 pm
what about felenki's akuma?
Title: Re: ultra street fighter 2 the final challenge
Post by: JustNoPoint on January 25, 2017, 09:53:53 pm
1 out of 17
Title: Re: ultra street fighter 2 the final challenge
Post by: lui on January 25, 2017, 09:56:07 pm
you said sf2, you didn't say ALL of sf2 :P
but fair enough
Title: Re: ultra street fighter 2 the final challenge
Post by: Niitris on January 25, 2017, 09:57:40 pm
kaz's stuff is indeed nice, but he's not accurate at all so I have no idea where you got that from
Quote
Those others... Have you even tried them. I'd say not...
yes I have. and I think there's nothing special about them aside from edited sprites and unoriginal names and moves.
parse's are good for the novelty of seeing the hd sprites in mugen but that's it.
the only one to get the actual sf2 formula right is felenki
I'm not going to go any further about this so don't bother trying to convince me that I'm wrong or that ive never played with them because its gonna derail the topic even more
Title: Re: ultra street fighter 2 the final challenge
Post by: Jesuszilla on January 25, 2017, 10:20:31 pm
Topic needs to be split and moved to MUGEN discussion now, but I'll still say that it is quite painful how little Doraemon Guy knows.
Especially since isn't Kaz's Guile the one with a walking s.LP infinite or something just as stupidly untested?
Title: Re: ultra street fighter 2 the final challenge
Post by: Speedpreacher on January 25, 2017, 10:23:49 pm
Bluecat my man, it's well documented that you don't really know a lot about Street Fighter
Maybe don't punch above your weight class
Title: Re: ultra street fighter 2 the final challenge
Post by: Warden-San on January 26, 2017, 03:21:28 am
Honestly Kaz is another way to spell Kong.
Also I'd kinda pay to see Capcom make a fighting game with clashing aesthetics everywhere and KOF '97 lifebars with super clashing fonts.
Title: Re: ultra street fighter 2 the final challenge
Post by: Jango on January 26, 2017, 04:58:54 am
CvS: Collision Course FOR REAL!
Title: Re: ultra street fighter 2 the final challenge
Post by: Trololo on January 26, 2017, 06:58:38 am
All right, maybe I'm overreacting here for real... But I really can't understand, why "Ultra". I think simple port of "HD Remix" could be enough...
Title: Re: ultra street fighter 2 the final challenge
Post by: Titiln on January 26, 2017, 07:39:53 am
youre complaining that they did a lazy job and you'd rather have an even lazier job
??????
Title: Re: ultra street fighter 2 the final challenge
Post by: Trololo on January 26, 2017, 08:40:54 am
youre complaining that they did a lazy job and you'd rather have an even lazier job
??????
It seems like you got me in wrong way. I'm NOT complaining about how LAZY "Ultra" is, even if it DO have place. I'm complaining about how STUPID "Ultra" is. There is no need already in new characters (Not to mention, they wasted mentioned opportunity to re-make Violent Ken... NOT TO MENTION, they wasted him too, he just not for SF2.), there is no need already in changed mechanics. At least in so weak ways they did it now. There is no need in such updates already, cause original game already long-liver. This step is totally like Sega's attempt to make "Sonic the Hedgehog 4" after load of Consoles generations passed away, so much time passed since "STH3"... It's trying to be the same Sonic, but totally new at the same time. And what did we got? We gon NOT successor of original series, but semi-game. By standarts of already THAT year this game's totally empty. We got a NEW game with content level on Genesis level, and of course people will never measure it by Genesis standarts. THEN they could rock and become classics, but NOW this is sh*t, faded away in shadow of Classic trilogy... Here's the same situation. They're trying to finally and seriously UPDATE a dinosaurus. And something tells me, that by modern measurements this game will be too small... SF2 lives too long already for ANY updates, especially such WEAK and in the same time DRASTIC. There is no need in them already. There is no need in "Ultra" already.
Title: Re: ultra street fighter 2 the final challenge
Post by: JustNoPoint on January 26, 2017, 08:45:43 am
I like what they are doing except the price. For that price I'd at least expect some new sprites for these evil guys. Or 1 newly spriter character.
Title: Re: ultra street fighter 2 the final challenge
Post by: Shocksconstant on January 26, 2017, 03:37:15 pm
Maybe they'll put a story mode in that coincideded with the old anime movie that'd definitely justify its price
Title: Re: ultra street fighter 2 the final challenge
Post by: Bastard Mami on January 26, 2017, 05:21:47 pm
youre complaining that they did a lazy job and you'd rather have an even lazier job
??????
I hope he means that he'd rather have do just do a port of hdremix and charge 10 usd for it instead of a lazy new version that goes for 40 usd.
Title: Re: ultra street fighter 2 the final challenge
Post by: Lichtbringer on January 26, 2017, 05:31:50 pm
Does someone know if Evil Ryu and Voilent Ken get there own Themes and Stages? or do they just use the same as normal Ryu and Ken? Don't know if there is some info about that yet, but would be nice to have at least some official Boss Style Music for this two chars.^^
Title: Re: ultra street fighter 2 the final challenge
Post by: rednavi -RETIRED on January 27, 2017, 05:14:45 am
Dude, their voices are their standard voice samples with a shitty "evil" filter on top. Do you really want them to do the same with their songs too? Because that's where we're heading with how low effort this version is.
Title: Re: ultra street fighter 2 the final challenge
Post by: Duos.act on January 27, 2017, 05:54:51 am
Akuma doesn't have his own stage so I doubt they will.
Title: Re: ultra street fighter 2 the final challenge
Post by: Jesuszilla on January 27, 2017, 06:02:46 am
Dude, their voices are their standard voice samples with a shitty "evil" filter on top. Do you really want them to do the same with their songs too? Because that's where we're heading with how low effort this version is.
I forone would like to hear an evil song; but I'd rather get comunist guile's theme instead.
Title: Re: ultra street fighter 2 the final challenge
Post by: lui on January 27, 2017, 06:33:21 pm
*a really long "usf2 sucks ass and should go burn in a hellhole" rant*
dude. I don't get it, why do you care so much about the fact that usf2 even exists? calm down man, theres no need for these long rants about this. the only one who cares so much about it is you and if you hate the game so much just stop looking into this thread and continue on elsewhere, this isn't a main sf game so its easily ignorable. like I said, this game is really just a test for the switch.
Title: Re: ultra street fighter 2 the final challenge
Post by: walt on January 27, 2017, 06:58:55 pm
Title: Re: ultra street fighter 2 the final challenge
Post by: Flowrellik on February 13, 2017, 08:32:41 am
so wait...SFII in First person view? What's next VR version too? This is either gonna be pretty cool or really...iffy. Idk how they will pull this off tbh.
Title: Re: ultra street fighter 2 the final challenge
Post by: Byakko on February 13, 2017, 02:06:08 pm
It's the bit that was at the end of the trailer, the one that looked like SF4/5.
Title: Re: ultra street fighter 2 the final challenge
Post by: MR. IBZS II on February 13, 2017, 05:15:18 pm
Someone needs to tell them it's FPS SFV then. That big dude Ryu was fighting's from 5... But the stage was from 4.
First person Tatsumakis will put roller coasters out of business.
Title: Re: ultra street fighter 2 the final challenge
Post by: Byakko on February 13, 2017, 05:51:59 pm
... No ? It's a first person mode and it's available in USF2. It's what you can see on the box. It's not like anyone is claiming or even thinking that a first person view of 2D sprites makes the slightest sense.
Didn't the 3DS version of SF4 have a FPS mode too ?
It wasn't a FPS mode, but rather a mode where you look over your character's shoulder/back. You can still see your character on your screen, and the camera angle switches sides whenever you turn around.
Title: Re: ultra street fighter 2 the final challenge
Post by: Trololo on February 16, 2017, 01:17:12 pm
FPS Mode, aka "The Way of Hado", oficially confirmed as part of USF2.
Gamepley itself starts somewhere around 2:57:10 (https://youtu.be/4727wdZ_v2M?t=2h57m10s).
Title: Re: ultra street fighter 2 the final challenge
Post by: JustNoPoint on February 16, 2017, 01:50:10 pm
That doesn't look very fun at all
Title: Re: ultra street fighter 2 the final challenge
Post by: IkuTronHD on February 16, 2017, 07:27:45 pm
Next Version of Street Fighter 2 is Master Street Fighter 2
Spoiler, click to toggle visibilty
(http://i.imgur.com/DfKbSQA.gif)
PD:Do not take it seriously it's just a joke. XD
Title: Re: ultra street fighter 2 the final challenge
Post by: Titiln on February 16, 2017, 07:34:33 pm
that's terrible i'm sorry
Title: Re: ultra street fighter 2 the final challenge
Post by: IkuTronHD on February 16, 2017, 07:37:54 pm
It's also weird they're using Shadaloo guards from SFV, but Ryu's model is from SF4.
Also, much like what happened in Asura's Wrath, the more detail they add to Ryu's model, the weirder he looks :-S
Title: Re: ultra street fighter 2 the final challenge
Post by: PhantomD on February 17, 2017, 05:51:07 pm
Ryu Hands in FPS looks kinda creepy for some reason. Reminds me.of that Sonic dreams.collection haunted dreamcast disc thing or that lawnmower.man game.on sega Genesis.....
Title: Re: ultra street fighter 2 the final challenge
Post by: Formerly Hoshi on February 17, 2017, 08:02:03 pm
Is the color edit mode only for the HD sprites? If so, that's super lame.
Title: Re: ultra street fighter 2 the final challenge
Post by: R565 on February 17, 2017, 10:57:47 pm
Is the color edit mode only for the HD sprites? If so, that's super lame.
It looks like it...unless they say otherwise.
Title: Re: ultra street fighter 2 the final challenge
Post by: The 100 Mega Shock! on February 17, 2017, 11:29:23 pm
I guess Capcom couldn't get it to look right without having a full color editor like in CvS2 , or the way the old sprite used colors in several places made it look bad (not that some of those screenshots of custom HDR palettes look good either).
Title: Re: ultra street fighter 2 the final challenge
Post by: LC-DDM on March 02, 2017, 02:05:18 pm
Color Edit mode is nice, but a shame that it potentially might not be available in the regular sprite mode.
I'm curious if blokes like Guile will have color seperation between his cargo pants and his tank top.
Title: Re: ultra street fighter 2 the final challenge
Post by: Trololo on April 18, 2017, 07:48:40 am
A new trailer. Mostly consist of news we already knew, but still...
Also, OST examples. Have to say, it's not that bad. Really nice remixes for ~10-sec per theme. But they f*cked up Balrog's theme already, IMHO... Contains Evil's and Violent's preview. It seems, they DON'T have classic variants of their themes... yet.
Also, somehow Dhalsim's remix reminds me of "Asura's Wrath"...
Title: Re: ultra street fighter 2 the final challenge
Post by: Staubhold on May 15, 2017, 09:00:43 pm
So... Hm...
HD Violent Ken & "Old school" Violent Ken have different throws and different win animations?
EDIT: Ah, well... seen another vid and HD Violent Ken did the same win animation as "old school" one...
Title: Re: ultra street fighter 2 the final challenge
Post by: Trololo on May 16, 2017, 08:27:00 am
but that V.Ken's sh*tty super is SERIOUSLY called Shinbu Messatsu afterall...
... Why were you expecting it to be anything else ?
Title: Re: ultra street fighter 2 the final challenge
Post by: Trololo on May 27, 2017, 02:17:32 pm
Too different, mate. Just TOO different. It's much more of Kuzuryurepa to me, than S.M. Even though he use hands here...
Title: Re: ultra street fighter 2 the final challenge
Post by: Byakko on May 27, 2017, 02:36:49 pm
It's the same Ryuuko Ranbu-like combination of basic attacks into an uppercut, it's only missing the skull pillar. Kuzuryuu Reppa is specifically a whole bunch of spinning kicks and a Shinryuuken. This has much less to do with Kuzuryuu Reppa than with the Shinbu Messatsu.
Title: Re: ultra street fighter 2 the final challenge
Post by: Trololo on May 27, 2017, 02:42:42 pm
It's the same Ryuuko Ranbu-like combination of basic attacks into an uppercut. It's only missing the skull pillar. Kuzuryuu Reppa is specifically a whole bunch of spinning kicks. This has much less to do with Kuzuryuu Reppa than with the Shinbu Messatsu.
AND yes, AND no. You see, I was talking about whole principle of this move- straight forward "barrage" of attacks. S.M. is one of moves, which needs a right connection first. I personally can't see here any connecting dash or any different finish if move wasn't connetced, like S.M should be. Instead, I just see a straightforward number of attacks, ending with Shoryuken. Like downgraded version of Kuzuryureppa.
Title: Re: ultra street fighter 2 the final challenge
Post by: Byakko on May 27, 2017, 02:43:53 pm
Ah, right, I see what you mean.
I would like to direct your attention to the Shin Shoryuuken seen in Street Fighter Alpha 3 that was a long range dashing elbow into an uppercut, and the Shin Shoryuuken everywhere else that is a very short range punch and an uppercut. The name doesn't stick to the gameplay purpose but to the impression given by the move. Kuzuryuu Reppa is a name given to the neat succession of Ken's supers, and Shinbu Messatsu is the "evil barrage of basic attacks" of Violent Ken.
Title: Re: ultra street fighter 2 the final challenge
Post by: Trololo on May 27, 2017, 02:52:04 pm
I think I have a right to correct you: that elbowed shoryuken was named, in fact, METSU Shoryuken (http://streetfighter.wikia.com/wiki/Metsu_Shoryuken). But yeah. you're still right here, cause in SF4 Metsu is also very Shin...
Title: Re: ultra street fighter 2 the final challenge
Post by: Byakko on May 27, 2017, 02:57:53 pm
the SFA3 super had two versions, the max range elbow into the gut punch and the reverse uppercut, or the elbow into a single uppercut. I never remember which is which, but I'm pretty sure one was the Metsu and the other was the Shin. It's when they started the whole mythology of one being the destructive fist used by Evil Ryu to beat Sagat in SF1, and the other being the purified ultimate uppercut. And yes, it's the same reason both Metsu and Shin appeared through SF4 but being basically the same move. Apparently the close one was Metsu (the link you posted says "close range") and the far one was the Shin (under "appearances" (http://streetfighter.wikia.com/wiki/Shin_Shoryuken), "far distance") and by the way, that makes two names for the same gameplay purpose - a dashing attack into an uppercut.
Title: Re: ultra street fighter 2 the final challenge
Post by: oraora? on July 22, 2017, 04:43:26 am
Want to play as Shin Gouki for fun? Here is how you select him: https://www.eventhubs.com/news/2017/jul/21/think-akuma-broken-ultra-street-fighter-2-heres-how-unlock-shin-akuma/ :gouki:
Title: Re: ultra street fighter 2 the final challenge
Post by: MR. IBZS II on July 22, 2017, 04:54:21 am
Have they ripped this game's hitsounds yet? The exclusive new ones? They sound far too much like pinball machine sounds to take seriously... Would be perfect for Mugen.
Title: Re: ultra street fighter 2 the final challenge
Post by: Beta158 on July 22, 2017, 06:09:05 pm
Want to play as Shin Gouki for fun? Here is how you select him: https://www.eventhubs.com/news/2017/jul/21/think-akuma-broken-ultra-street-fighter-2-heres-how-unlock-shin-akuma/ :gouki:
I just enjoy a good magic trick! :)
Title: Re: ultra street fighter 2 the final challenge
Post by: Sheng Long on July 28, 2017, 11:35:34 pm
It's not the same. Playable Shin Akuma has a new color set plus the "Shin Akuma" title.
CPU Boss Shin Akuma STILL has regular Akuma color set, and Just "Akuma" as the name, even though CPU uses Shin Akuma moves.
Well, at least they were kind enough to give it to us like when they did the 2 Akuma variants in the old GBA Super Turbo port.