Hello, quite a necrobump here(just a years old joke lol).
but i'm here to give an update for this character current progress.
it's been a year that i haven't posted to show progress but behind of it, i'm certainly working on some, abeit fewer through years...
there are times in my experience that are things are becoming out of my hand when certain things come occur. there are times that i get
rusted on my skills but i'm certainly trying to get back on it as possible.
ok let's go to the point now:
uh, upon the slow years on progress, i've finally managed to done her general stuff; movements, gethits, and some of her additional instances
mostly used by the darkstalker characters.
i can't show all of them in one atm. but here's instead for all of her normal attacks that are finished so far to give atleast a teaser for the progress:
Spoiler, click to toggle visibilty
punch
(https://i.imgur.com/qfJ0WJh.gif) (https://i.imgur.com/oIIIrXf.gif) (https://i.imgur.com/q1fWRAG.gif) (https://i.imgur.com/Y4QP2hz.gif)
kick
(https://i.imgur.com/DF1fZxN.gif) (https://i.imgur.com/2PJKvbm.gif) (https://i.imgur.com/E3rAMzi.gif) (https://i.imgur.com/xZChf6W.gif)
crouch punch
(https://i.imgur.com/QIHnkPf.gif) (https://i.imgur.com/xVtxojA.gif) (https://i.imgur.com/OKogLHg.gif) (https://i.imgur.com/4gcqDoY.gif)
crouch kick
(https://i.imgur.com/veXEBUF.gif) (https://i.imgur.com/xGTVJ8K.gif) (https://i.imgur.com/NiytneE.gif)
jump punch
(https://i.imgur.com/jFmTOxE.gif) (https://i.imgur.com/QccE9FR.gif) (https://i.imgur.com/c3n9cod.gif) (https://i.imgur.com/T9WqrFi.gif)
jump kick
(https://i.imgur.com/w9UvEdl.gif) (https://i.imgur.com/aGOVZQD.gif) (https://i.imgur.com/1T9XOtN.gif)
the smear animations are in a subject of change. not sure it'll be used often or not too much i guess so i'll be reading some feedbacks for that decision in the future
i won't gonna be talk too much details for now to keep them on the newer progress later on.
but here's these for now to trying to prove that im still working for this character as i possibly can. i'll do what i can to finish her for sure.
and slowly going back for this scene hopefully soon.
thanks for understanding and have a great day.
Hello again,
Sorry if it's sorta taking me awhile posting here.
probably had some busy stuff for months currently so bear with me for this kind of patience atm.
And yeah. there's alot of discussion way past here which i guess, my apologies if i can't reply every single post
around here for this late.
i tend not to talk pretty much of it to keep the progress intact until completion later on.
but, im certainly glad on how it goes here from what im trying to work on so far.
Atleast i can give some sort of a summary here:
For the sprite confusion going, i'm attempting to do a cvs-styled for this character.
but im not that confident if im doing it right or good enough hence for the title going on here. i'm probably trying on it.
for the animations, not all of them are shown here and there could be some changes until i managed to finish it later upon to the final version.
examples are the smears part, they're layered so i can possibly able to remove those parts for testing if its fine. but maybe some of them will be kept for the
sake of accuracy for the character's initial design overall. i'll be keeping the smeared versions from the earlier post for those who are into it anyway.
so it's up on their choice then.
I guess that's wraps up for the summary..
Into progress now. first, here are some few changes/tweaks i'd decided too choose from the earlier animations i've done so far here:
Spoiler, click to toggle visibilty
Small tweaks for the running animation, theres some things that ive been learned through years now so hope it works so far.
(https://i.imgur.com/EpZXBIY.gif)
Rework of the forward walking animation making it closer to the original animation maybe.
(https://i.imgur.com/tHANvIE.gif) ---to---> (https://i.imgur.com/Q4cTabJ.gif)
Rework for the 2 specials, probably to fix the leg alignment and probably more closer to the original animation
(https://i.imgur.com/fN6wrW6.gif) ---to---> (https://i.imgur.com/2i8NHE5.gif)
(https://i.imgur.com/IqyEY9L.gif) ---to---> (https://i.imgur.com/WZFdlSz.gif)
Rework for her standing HP and close HP since not sure it'll looked alright as a fierce attack or maybe ive did lazy about it lol.
(https://i.imgur.com/q1fWRAG.gif) ---to---> (https://i.imgur.com/j77GUEU.gif)
(https://i.imgur.com/Y4QP2hz.gif) ---to---> (https://i.imgur.com/IONADII.gif)
Now, for the current progress. here are her initial specials that i've done so far:
Spoiler, click to toggle visibilty
(https://i.imgur.com/KSN6Dsd.gif) (https://i.imgur.com/hx9dxzF.gif) (https://i.imgur.com/uaKLrGw.gif) (https://i.imgur.com/uVG2tj3.gif)
different angles for the dash special
(https://i.imgur.com/WcY6aq9.gif) (https://i.imgur.com/3y79JkF.gif)
(https://i.imgur.com/rRZbeee.gif) (https://i.imgur.com/Cb2ZVDt.gif)
additional angles since it'll gonna be a 6-button gameplay anyway.
(https://i.imgur.com/HxIXvxz.gif) (https://i.imgur.com/KbYY8od.gif)
Before i'll start working on her supers, kinda thinking of giving her new specials sorta like on how KOFXV where they given more new moves from
most of their characters.
but it's an idea for awhile, not sure if it gonna benifits the whole character's gameplay overall or not lol.
And i guess lastly, as a bonus. here's are the midnight bliss animations as well:
Spoiler, click to toggle visibilty
(https://i.imgur.com/WZtEMqQ.gif)
sorta shown them here since not all of them are can be used anyway so its depends on which one will be then
That's all for now for the update on the current progress. i'll eventually able to finish this one soon. so i'll try what i can, thanks.
Hello, Been awhile again.
Thanks for such alot of words to appreciate.
Never thought it'll be this something of a notice here on what im doing.
But sorry that i'm only managed to reply here this late.
Since it felt that it somewhat takes a year for keeping up some new progress here so far.
So yeah, to wrap stuff around here:
I think i've already made the backwards animation earlier which is already similar(mostly reusing the leg)?. maybe that'll be fine i suppose.
Will adjust the hair when i'll started compiling them later on.
I do think it might look jarring as well in some of the animations i've done so far. so ill consider it.
i guess ive been too caught up discovering to animate hair animations before.
probably someday that'll utilize this more in some way for sure.
Not sure if i'm confident on trying out making effects to be exclusive for this character.
Something that really haven't done it yet. so dunno. but hope it's all worth on how the animations are somehow.
which there might some stuff that i may not be able to promise upon the later on.
Going through the current progress, here are all the samples for her initial supers that ive managed so far:
Spoiler, click to toggle visibilty
(https://i.imgur.com/2tr2nWc.gif) (https://i.imgur.com/w7xRS5D.gif)
(https://i.imgur.com/yNgdKl2.gif) (https://i.imgur.com/0nQZLcs.gif)
(https://i.imgur.com/SwToyU1.gif)
And an additional attempt for an another idle. based from her second mode(i think it's also now a install super):
Spoiler, click to toggle visibilty
(https://i.imgur.com/gMHusT7.gif)
So yea. i think this might be my final update for my progress here so far. Mostly misc. stuff that are mostly remaining this time.
i'll probably include them once i'll get them done for the initial release for this project.
might take awhile within some new adjustments. but hope it'll go well when i'll start compiling them.
While for that remaining progress. I will also try to attempt for contacting the main creator for this character if all of this are alright
on what i've been doing so far. i'd like to keep my respect for using this character for attempting to rework it.
Best of luck if i could able to communicate it well. even if it's going to be in different language. thanks.