M.U.G.E.N Central => Your Releases, 1.0+ => Topic started by: JJkoolaid on June 28, 2022, 04:35:38 am
Title: The Scarlet Witch
Post by: JJkoolaid on June 28, 2022, 04:35:38 am
A MVC2 character. The Scarlet Witch is a powerful character not OP but can be if you play her that way. She now has a flight mode. She is an aerial queen meaning that most of her combos and hypers are done in flight mode only. Her Calamity Spheres track opponents wherever they are located. Her level 3 attacks anywhere were the opponent is located. In addition she can repel attacks in the air while playing offensive!
this video is showcasing her AI
Download link here that also includes other JJkoolaid characters with updated patch versions at One Drive. https://1drv.ms/u/s!AsZOw0hipnFTakZiYXCaE1COkdM?e=EdPMCM
Title: Re: The Scarlet Witch
Post by: metamutant on June 28, 2022, 12:56:48 pm
Feels like MCU Wanda has come to wreck the Mugen Multiverse of Madness. Thanks for this outstanding release.
Title: Re: The Scarlet Witch
Post by: OldGamer on June 29, 2022, 02:19:03 am
JJkoolaid you did wonderful job with the character and giving credit to the original creator for her, loved the challenge of her AI and loved how she played very well. I hope they give you Character of the Month because this is well loved and Great character for Marvel, I know a lot mugen fan will indeed enjoy this master pieces and also RajaaBoy for the code assistance that is really awesome
Title: Re: The Scarlet Witch
Post by: JJkoolaid on June 29, 2022, 03:46:02 am
JJkoolaid you did wonderful job with the character and giving credit to the original creator for her, loved the challenge of her AI and loved how she played very well. I hope they give you Character of the Month because this is well loved and Great character for Marvel, I know a lot mugen fan will indeed enjoy this master pieces and also RajaaBoy for the code assistance that is really awesome
I appreciate your input Old Gamer. Positive input like this keeps me going to create more awesome characters for everyone. Great artwork is meant to be shared. I am keeping my fingers crossed to get COTM one day. :)
Title: Re: The Scarlet Witch
Post by: SquidlyPoli1 on June 29, 2022, 04:50:33 am
I don't know if it's just me or not but her AI doesn't really seem that hard. Most of the time it just shimmies and uses low attacks, I don't see it actually use any of her actual tools. About the character herself: the moves involving throws tend to look a bit janky and idk why, her attack grunts sound more like pain grunts, I cannot get the flight mode's telekinetic grab to work even in an air combo, and move commands seem all over the place. I don't really have much to say about this, it's an okay release but "okay" is about all I can judge it as.
Title: Re: The Scarlet Witch
Post by: JJkoolaid on June 29, 2022, 05:55:17 am
I don't know if it's just me or not but her AI doesn't really seem that hard. Most of the time it just shimmies and uses low attacks, I don't see it actually use any of her actual tools. About the character herself: the moves involving throws tend to look a bit janky and idk why, her attack grunts sound more like pain grunts, I cannot get the flight mode's telekinetic grab to work even in an air combo, and move commands seem all over the place. I don't really have much to say about this, it's an okay release but "okay" is about all I can judge it as.
Her Telekinetic grab only works in Flight mode and when opponent is in get hit state best used after you hit opponent with Air Hard Punch. First air combo as usual then use Air Hard Punch. During that time input into Flight mode and then Telekinetic Grab. Refer to the read me for more on this. I couldn't find all her of attacks sounds from MUA 3: Black Order. The Ai works best with Mugen 1.0/1.1 settings in game engine. Settings 5 and up is where her Ai is shining. 4 and below she is a punching bag. She mainly uses her moves in combos. I may update the Ai in a later patch. As far as the move commands,I wanted to keep it simple and within easy reach to combo after the other.
Title: Re: The Scarlet Witch
Post by: SquidlyPoli1 on June 29, 2022, 07:25:02 am
Her Telekinetic grab only works in Flight mode and when opponent is in get hit state best used after you hit opponent with Air Hard Punch. First air combo as usual then use Air Hard Punch. During that time input into Flight mode and then Telekinetic Grab. Refer to the read me for more on this. I couldn't find all her of attacks sounds from MUA 3: Black Order. The Ai works best with Mugen 1.0/1.1 settings in game engine. Settings 5 and up is where her Ai is shining. 4 and below she is a punching bag. She mainly uses her moves in combos. I may update the Ai in a later patch. As far as the move commands,I wanted to keep it simple and within easy reach to combo after the other.
After you told me that I tested the telekinetic grab again and I guess it really is more for launch/splat hitstates than it is regular hitstun states, so I guess it was my bad for not experimenting enough. I also set the AI difficulty to 8 and I can definitely see why you'd consider it a challenge.
Another issue I found: Apparently the warp counter doesn't really account for character scales that aren't 1:1, so hi-res/HD characters like Muteki's May wind up looking bigger than they should be when hit in it (https://i.imgur.com/CuvcKbd.png)
Title: Re: The Scarlet Witch
Post by: JJkoolaid on June 29, 2022, 08:03:32 pm
Her Telekinetic grab only works in Flight mode and when opponent is in get hit state best used after you hit opponent with Air Hard Punch. First air combo as usual then use Air Hard Punch. During that time input into Flight mode and then Telekinetic Grab. Refer to the read me for more on this. I couldn't find all her of attacks sounds from MUA 3: Black Order. The Ai works best with Mugen 1.0/1.1 settings in game engine. Settings 5 and up is where her Ai is shining. 4 and below she is a punching bag. She mainly uses her moves in combos. I may update the Ai in a later patch. As far as the move commands,I wanted to keep it simple and within easy reach to combo after the other.
After you told me that I tested the telekinetic grab again and I guess it really is more for launch/splat hitstates than it is regular hitstun states, so I guess it was my bad for not experimenting enough. I also set the AI difficulty to 8 and I can definitely see why you'd consider it a challenge.
Another issue I found: Apparently the warp counter doesn't really account for character scales that aren't 1:1, so hi-res/HD characters like Muteki's May wind up looking bigger than they should be when hit in it (https://i.imgur.com/CuvcKbd.png)
Telekinetic Grab also works on regular hit states as well before they are go lying to the ground. One example. Is using Magic Combustion when the move hits. Input Flight mode from the ground and input Telekinetic Grab. You would have to fly a bit up but will give you enough time to execute a combo. Also Flight mode Hex bolts have a longer stun time when it hits. Giving you enough time to input Telekinetic Grab. You could see in the demo video time stamp 1:29 . I was in flight most of the time but once the Flight Hex bolt hits, I was able to grab them and start combos in flight. Thanks for letting me know about the character scale in the warp counter. I will try to fix it and put in a later patch.
Title: Re: The Scarlet Witch
Post by: TheDevil_44 on June 29, 2022, 08:17:39 pm
GREAT!! :yikes:
Can I convert your Scarlet Witch into PotS Style? :shocked2:
Title: Re: The Scarlet Witch
Post by: JJkoolaid on June 30, 2022, 12:08:22 am