The Mugen Fighters Guild
M.U.G.E.N Central => Inactive Projects => FullGame development => Justice League vs Street Fighter => Topic started by: zvitor on July 18, 2012, 02:02:46 AM
no air guard
Commands of specials are classics ones like:
B,DB,D,DF,F (fire hadouken, zangief throws)
Quick press punch or kick (blanka shock, chunli multi kicks)
U,U in air (Fly mode)
And hypers are like same commands of specials but with 2 punchs or kicks:
So guile hypers are not like SFA, it is Charge B, F + 2Punchs
Super Zangief throw is B,DB,D,DF,F + 2Punchs
For test Gameplay and help me to improve it, test this version of game with 4 chars:
Post here about any sugestion to improve it.
I was playing the beta moments ago and there are some points of relevance:
- The gameplay is nice, but i feel the DC chars are a little "stiff" in relation with Ryu and Guile.
- The stages are great, specially the joker in gotham city and nash in the guile US air force, but the rain in batman place is...annoying, specially whit a dark scenario and a dark character like batman XD.
- The size of the chars are fine in relation with the size of the stage (buildings, airplanes, etc.)
Well, those are my first impressions. I really want to put my hands in this project, seems totally awesome, like a child dream comes true. (i even have the two games in cartridge :P)
Thanks you for the beta. I'm gonna be looking for more updates.