The Mugen Fighters Guild
Help => M.U.G.E.N Configuration Help => Topic started by: Jack Williams on October 31, 2019, 08:03:03 PM
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Ok, for some reason, whenever i select Wolverine made by Froz, edited by WBPA, which i recently got, it gives me this specific error:
(https://i.imgur.com/V4KLC4T.png)
Does anyone have an idea how to fix that?
EDIT: The palette selector on Wolverine, like the rest of Infinite/Caesar's characters, works, except for some reason, the 2nd & other rounds allows you to select the palette. That never happens on any other characters created by the same author. Can this be adjusted? Thanks
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What version of MUGEN are you using? My bet is that the char uses (for example) 1.1 sff and you're trying to load it on 1.0 or older.
This or the sff is corrupted, maybe downloading the char again could work if that's the case.
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What version of MUGEN are you using? My bet is that the char uses (for example) 1.1 sff and you're trying to load it on 1.0 or older.
This or the sff is corrupted, maybe downloading the char again could work if that's the case.
The version i'm using is 1.0.
I don't know if it's corrupted, but i will try to download the char again.
Quick EDIT: Even downloading the char again did not seem to work. Other options?
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What version of MUGEN are you using? My bet is that the char uses (for example) 1.1 sff and you're trying to load it on 1.0 or older.
This or the sff is corrupted, maybe downloading the char again could work if that's the case.
The version i'm using is 1.0.
I don't know if it's corrupted, but i will try to download the char again.
Quick EDIT: Even downloading the char again did not seem to work. Other options?
Upgrade to 1.1.
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I noticed in the image you posted extensions are hidden on some files. Is it possible that the file is named something like Wolverine.sff.sff?
If not, post the download and I'll check it out when I get a chance.
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I noticed in the image you posted extensions are hidden on some files. Is it possible that the file is named something like Wolverine.sff.sff?
If not, post the download and I'll check it out when I get a chance.
Oof, it seems that you may be right. But i have no idea where to look for Wolverine.sff.sff, as that may not actually exist unless i'm wrong about it
The link to the author who worked on Wolverine with updated AI is here:
http://mugenguild.com/forum/topics/wolverine-froz-edit-187231.0.html
Please do check out when you have a chance, ink.
EDIT: I just realized that the palette selector on original Wolverine by Froz don't actually exist, which only works on 1.0, but the palette selector that's done by WBPA with 1.1 version? That's just... weird.
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you're using 1.0 and the character is 1.1
that's it. that's the issue you're having. just downloaded to check myself.
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Tay is correct. You can fix that for this character by opening him in fighterfactory and saving the sff as 1.0.
or you can use this one I just fixed.
https://cdn.discordapp.com/attachments/451492018271682561/639986746573979648/Wolverine.sff
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Tay is correct. You can fix that for this character by opening him in fighterfactory and saving the sff as 1.0.
or you can use this one I just fixed.
https://cdn.discordapp.com/attachments/451492018271682561/639986746573979648/Wolverine.sff
Ok, that works, ink. I would mark this as resolved, but not yet. The palette selector, like the rest of Infinite/Caesar's characters, work, except for some reason, the 2nd & other rounds allows you to select the palette. That never happens on any characters after selecting the palette in the 1st round. Can that be adjusted? Thanks.
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This one is an easy fix luckily. The palette selector is a helper that's spawned in statedef 5900 at the start of the round. You just need to add Triggerall = Roundno = 1 to that helper, that ensures in one spawns for that one round.
statedef 5900 happens to be in config.txt for this character.