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~*Ishida-Uryuu*~

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Messages by ~*Ishida-Uryuu*~

    

Re: Where does your username come from ?

 August 13, 2012, 01:18:24 PM View in topic context
 Posted by ~*Ishida-Uryuu*~  in Where does your username come from ? (Started by Cybaster August 06, 2012, 12:53:45 AM
 Board: All That's Left

LegendaryXM90 is a spin off of a random username I first came up with when I played Runescape back in 3rd grade, LegendaryXMX. I was new to the whole 'username' thing so I was like "omg i gotta come up with a cool sounding name / word / whatever" and the first thing that popped into my head was Legendary. The X's were because it was that time when everyone was adding X's to their names because it was ~xXx~_*cool*_~xXx~. The M is probably subconsciously from my first name. The 90 came from when I made a secondary RS character (no idea why) and was just a random number tacked on to the old name, but somehow stuck the longest and now I use it for everything. Interestingly enough, I've gone by LegendaryXM90 for so long that Kung_Fu_Man got into the habit on IRC of calling me LXM, which, phonetically, evolved into my artist name for my music, Elexem.

Ishida Uryuu is pretty obvious, used to be a Bleachtard. That is up until it got all stupid and filler-y and I got tired of it. Too lazy to change it / go by anything else, though.
    

Re: Yusuke Urameshi -Rajaa & Thanewdude07

 June 13, 2012, 09:10:38 PM View in topic context

    

Re: Diepod's Stuff

 June 12, 2012, 11:00:23 PM View in topic context
 Posted by ~*Ishida-Uryuu*~  in Diepod's Stuff (Started by Diepod August 05, 2010, 01:04:49 AM
 Board: Graphics

"Yeeees..."
    

Re: Vegeta Z2

 June 04, 2012, 09:50:18 PM View in topic context
 Posted by ~*Ishida-Uryuu*~  in Vegeta Z2 [Project] (Started by Balthazar January 02, 2011, 05:05:48 PM
 Board: Official Z2 Char Dev

    

Re: AHRIMANES HD Project. Palette season open.

 June 04, 2012, 12:17:55 PM View in topic context
 Posted by ~*Ishida-Uryuu*~  in AHRIMANES HD Project. (Started by ahrimanes April 30, 2011, 09:03:16 PM
 Board: Projects

Well if it's gonna be used in a combo like he's shown there, it looks fine.

Also,



how the HELL did I not see this thread before? Jeez ahrimanes your 3D work is freaking AMAZING. o_O Rivalling Reu skill over here, aren't you? Will be watching this thread diligently.
    

Re: FeLo's Horror Circus

 June 03, 2012, 01:15:39 PM View in topic context
 Posted by ~*Ishida-Uryuu*~  in FeLo's Horror Circus (Started by FeLo_Llop March 22, 2009, 11:40:10 AM
 Board: Graphics

Dude, yes! That style is really unique and good looking. o_O Awesome work!
    

Re: Vegeta Z2

 June 03, 2012, 01:13:22 PM View in topic context
 Posted by ~*Ishida-Uryuu*~  in Vegeta Z2 [Project] (Started by Balthazar January 02, 2011, 05:05:48 PM
 Board: Official Z2 Char Dev


Not sure if troll...
    

Re: Vegeta Z2

 June 01, 2012, 10:46:18 PM View in topic context
 Posted by ~*Ishida-Uryuu*~  in Vegeta Z2 [Project] (Started by Balthazar January 02, 2011, 05:05:48 PM
 Board: Official Z2 Char Dev

Spoiler, click to toggle visibilty
    

Re: Vegeta Z2

 June 01, 2012, 08:17:39 PM View in topic context
 Posted by ~*Ishida-Uryuu*~  in Vegeta Z2 [Project] (Started by Balthazar January 02, 2011, 05:05:48 PM
 Board: Official Z2 Char Dev

and then you realize no one had asked for transformations in like 2-3 pages and its been more of a defensive circlejerk of telling people there will be no transformations
    

Re: Vegeta Z2

 May 24, 2012, 01:21:56 AM View in topic context
 Posted by ~*Ishida-Uryuu*~  in Vegeta Z2 [Project] (Started by Balthazar January 02, 2011, 05:05:48 PM
 Board: Official Z2 Char Dev

Yeah lack of thumbs + nose really need to be fixed Balth.
    

Re: Mel & Rock WIP

 May 22, 2012, 01:35:25 AM View in topic context
 Posted by ~*Ishida-Uryuu*~  in [W.I.P] Mel Masters W/ Rock Howard  (Started by F. James Fernandez October 15, 2004, 03:47:40 AM
 Board: Projects

WHERE ARE ROCK'S ARMS
    

Re: Vegeta Z2

 May 20, 2012, 01:38:45 PM View in topic context
 Posted by ~*Ishida-Uryuu*~  in Vegeta Z2 [Project] (Started by Balthazar January 02, 2011, 05:05:48 PM
 Board: Official Z2 Char Dev



but i like it
    

Re: Mel & Rock WIP

 May 20, 2012, 01:10:25 AM View in topic context
 Posted by ~*Ishida-Uryuu*~  in [W.I.P] Mel Masters W/ Rock Howard  (Started by F. James Fernandez October 15, 2004, 03:47:40 AM
 Board: Projects

That's Mel's and Rock's answer to ShenronNimbus!

FTFY.


And the Mel to Jeep ratio does look a little strange. Have you tried any smaller sizes for the Jeep yet?
    

Re: Vegeta Z2

 May 12, 2012, 02:42:46 PM View in topic context
 Posted by ~*Ishida-Uryuu*~  in Vegeta Z2 [Project] (Started by Balthazar January 02, 2011, 05:05:48 PM
 Board: Official Z2 Char Dev

Obviously Vegeta. The better question is why not suplex a dinosaur?
    

Re: Mel & Rock WIP

 May 11, 2012, 08:00:40 AM View in topic context
 Posted by ~*Ishida-Uryuu*~  in [W.I.P] Mel Masters W/ Rock Howard  (Started by F. James Fernandez October 15, 2004, 03:47:40 AM
 Board: Projects

It would be better if you somehow use transparency or another effect for the swing and use either an explod or helper to showcase it.

Usually frames like these with sprited motion blur go by so fast that the effect is very subtle. It would most likely look a lot better in motion / ingame without any additional transparency.

See: Sol Badguy

    

Re: Graphic contest: Vegeta got issues

 May 03, 2012, 11:14:59 PM View in topic context
 Posted by ~*Ishida-Uryuu*~  in Graphic contest: Vegeta got issues (Started by Iced May 03, 2012, 03:43:19 PM
 Board: Hyper DBZ

    

Re: Vegeta Z2

 April 30, 2012, 05:38:24 PM View in topic context
 Posted by ~*Ishida-Uryuu*~  in Vegeta Z2 [Project] (Started by Balthazar January 02, 2011, 05:05:48 PM
 Board: Official Z2 Char Dev

    

Re: Happy Birthday to...

 April 27, 2012, 12:13:21 PM View in topic context
 Posted by ~*Ishida-Uryuu*~  in Happy Birthday to... (Started by TempesT January 11, 2010, 04:27:19 AM
 Board: All That's Left

me! yay!
    

Re: Vegeta Z2

 April 15, 2012, 04:45:57 AM View in topic context
 Posted by ~*Ishida-Uryuu*~  in Vegeta Z2 [Project] (Started by Balthazar January 02, 2011, 05:05:48 PM
 Board: Official Z2 Char Dev

    

Re: Mel & Rock [WIP]

 April 12, 2012, 02:14:07 AM View in topic context
 Posted by ~*Ishida-Uryuu*~  in [W.I.P] Mel Masters W/ Rock Howard  (Started by F. James Fernandez October 15, 2004, 03:47:40 AM
 Board: Projects

Suggestion for the jeep to make life easier when coding: put the jeep together in sprite form, and then separate it into parts where they are, so that everything's on the same axis and the coder has to do minimal aligning with code.