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Kamekaze

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Messages by Kamekaze

    

Re: Armaggon

 September 20, 2019, 09:19:58 PM View in topic context
avatar  Posted by Kamekaze  in Armaggon (Started by Kamekaze December 27, 2017, 03:28:05 PM
 Board: Tmntxjl: Earth's last defense

As you know this game has a bit of lore behind it. Some of that lore may or may not be given when two character fight each other in arcade mode. Here's Armaggon vs everyone in the game.



    

Re: Cheetah

 September 20, 2019, 09:19:15 PM View in topic context
avatar  Posted by Kamekaze  in Cheetah (Started by Kamekaze December 27, 2017, 04:09:04 PM
 Board: Tmntxjl: Earth's last defense

As you know this game has a bit of lore behind it. Some of that lore may or may not be given when two character fight each other in arcade mode. Here's Cheetah vs everyone in the game.



    

Re: Donatello

 September 20, 2019, 09:18:15 PM View in topic context
avatar  Posted by Kamekaze  in Donatello (Started by Kamekaze January 19, 2018, 03:55:42 PM
 Board: Tmntxjl: Earth's last defense

As you know this game has a bit of lore behind it. Some of that lore may or may not be given when two character fight each other in arcade mode. Here's Donatello vs everyone in the game.



    

Re: Wonder Woman

 September 20, 2019, 09:17:35 PM View in topic context
avatar  Posted by Kamekaze  in Wonder Woman (Started by Kamekaze January 19, 2018, 08:15:21 PM
 Board: Tmntxjl: Earth's last defense

As you know this game has a bit of lore behind it. Some of that lore may or may not be given when two character fight each other in arcade mode. Here's Wonder Woman vs everyone in the game.



    

Re: War

 September 20, 2019, 09:16:33 PM View in topic context
avatar  Posted by Kamekaze  in War (Started by Kamekaze February 07, 2018, 08:39:10 PM
 Board: Tmntxjl: Earth's last defense

As you know this game has a bit of lore behind it. Some of that lore may or may not be given when two character fight each other in arcade mode. Here's War vs everyone in the game.



    

Re: Michelangelo

 September 20, 2019, 09:15:28 PM View in topic context
avatar  Posted by Kamekaze  in Michelangelo (Started by Kamekaze February 21, 2018, 03:20:48 PM
 Board: Tmntxjl: Earth's last defense

As you know this game has a bit of lore behind it. Some of that lore may or may not be given when two character fight each other in arcade mode. Here's Michelangelo vs everyone in the game.



    

Re: Darkseid

 September 20, 2019, 09:14:26 PM View in topic context
avatar  Posted by Kamekaze  in Darkseid (Started by Kamekaze February 13, 2018, 02:53:04 PM
 Board: Tmntxjl: Earth's last defense

As you know this game has a bit of lore behind it. Some of that lore may or may not be given when two character fight each other in arcade mode. Here's Darkseid vs everyone in the game.



    

Re: Kirby, the fifth turtle

 September 20, 2019, 09:13:37 PM View in topic context
avatar  Posted by Kamekaze  in Kirby, the fifth turtle (Started by Kamekaze July 13, 2018, 09:19:23 PM
 Board: Tmntxjl: Earth's last defense

As you know this game has a bit of lore behind it. Some of that lore may or may not be given when two character fight each other in arcade mode. Here's "Kirby" vs everyone in the game.



He's not quite as he seems is he? For those who's read the "Legion of Super heroes". You're in for a treat!
    

Re: Aquaman

 September 20, 2019, 09:12:27 PM View in topic context
avatar  Posted by Kamekaze  in Aquaman (Started by Kamekaze February 25, 2018, 05:51:21 AM
 Board: Tmntxjl: Earth's last defense

As you know this game has a bit of lore behind it. Some of that lore may or may not be given when two character fight each other in arcade mode. Here's Aquaman vs everyone in the game.

    

Re: April

 September 20, 2019, 09:11:48 PM View in topic context
avatar  Posted by Kamekaze  in April (Started by Kamekaze July 29, 2019, 04:38:08 PM
 Board: Tmntxjl: Earth's last defense

As you know this game has a bit of lore behind it. Some of that lore may or may not be given when two character fight each other in arcade mode. Here's April vs everyone in the game.

    

Re: SHADEs 3: City of Chaos - September Demo Release (5 new characters added)

 September 07, 2019, 04:04:11 AM View in topic context
avatar  Posted by Kamekaze  in SHADEs 3: City of Chaos - September Demo Release (5 new characters added) (Started by Sean Altly September 07, 2019, 03:42:45 AM
 Board: Your Releases, 1.0+

Also a metric ton of rebalancing for the cast that was in the first demo
    

Re: Raphael

 August 07, 2019, 10:29:13 PM View in topic context
avatar  Posted by Kamekaze  in Raphael  (Started by Kamekaze October 30, 2017, 11:11:51 PM
 Board: Tmntxjl: Earth's last defense

Well they're getting injustice voices for now, the DC side that. Long time no speak!

Here's Raphael doing just that
    

Re: Assets discuession thread (art/graphics/hitsparks)

 August 06, 2019, 03:02:55 AM View in topic context
avatar  Posted by Kamekaze  in Assets discuession thread (art/graphics/hitsparks)  (Started by Kamekaze September 11, 2017, 06:46:37 PM
 Board: Tmntxjl: Earth's last defense



One of the last features this game has is intro dialogues. It allows even more context to be added to a game that can be a lot to take in. This system I wrote for it will be made available for anyone to put in their game as it uses exactly one helper period.
    

Re: April

 July 29, 2019, 06:51:48 PM View in topic context
avatar  Posted by Kamekaze  in April (Started by Kamekaze July 29, 2019, 04:38:08 PM
 Board: Tmntxjl: Earth's last defense

Love the 4Kids, Rise of TMNT, and Clone/Zombie palettes!

Is the all white outfit a shout out to Blaze in Streets of Rage 3, since the Sega version of April already resembled her so much?

Yup!
Oh nice. Does her headband share with her gloves? I don't see any pals that have them different colors. I really just like it overall when a chars mouth and eyes don't share with their clothes/skin. She's good to go on that front.

Yeah gloves and headband share colors. I didn't want too much separation lol
    

Re: April

 July 29, 2019, 05:17:17 PM View in topic context
avatar  Posted by Kamekaze  in April (Started by Kamekaze July 29, 2019, 04:38:08 PM
 Board: Tmntxjl: Earth's last defense

She's actually pretty well CS'd yeah. I'll post her pals later on when I have time. Yeah the projectile counter is her omega version which counters everything but supers and leads to a wall stick.

edit - colors:
Spoiler, click to toggle visibilty
    

April

 July 29, 2019, 04:38:08 PM View in topic context
avatar  Posted by Kamekaze  in April (Started by Kamekaze July 29, 2019, 04:38:08 PM
 Board: Tmntxjl: Earth's last defense



That's right, April is here and she is quite honestly very different from anyone else in the game. Being the first and only character with a counter means you have to approach her far differently than you're typical fighter. Big thanks to Scribbly Gryphon for getting the spriting done and bigger thanks to Rachel Johnston for the voices
    

Re: All Chars Update(2018-19) Careful what you wish for...

 June 23, 2019, 04:33:02 PM View in topic context
avatar  Posted by Kamekaze  in All Chars Update(2018 & Beyond) (Started by DW May 31, 2018, 06:25:07 PM
 Board: Your Releases, older Mugen

I just noticed that although Akuma and Sagat have codes for reflection, I tested them against Vans' Rugal and their projectiles go forward as if nothing had happened. The reflected versions need a Turn command at the start of the code, right after defining the sysvars:

;=======================================;
;PROJECTILE REFLECTION COMPATIBILITY    ;
;?????????????                   ;
;by Vans                                ;
;GUIDE:                                 ;
;FOR PROJECTILE / ?????                 ;
;sysvar(0) = 131072                     ;
;sysvar(1) = REFLECTED_BEHAVIOR_STATE   ;
;=======================================;
[State 1005, COMPATIBILITY]
type = VarSet
trigger1 = !time
sysvar(0) = 131072

[State 1005, REFLECTED STATE]
type = VarSet
trigger1 = !time
sysvar(1) = 1010

[State XXXX, Turn]
type = Turn
trigger1 = !time

I'd change the trigger on that because the new reflect coming soon in the community kfm fixed that issue. There's a way to keep track of the original facing. My public shredder has the most up to date reflection code currently
    

Re: All Chars Update(2018-19) Careful what you wish for...

 June 18, 2019, 10:01:41 PM View in topic context
avatar  Posted by Kamekaze  in All Chars Update(2018 & Beyond) (Started by DW May 31, 2018, 06:25:07 PM
 Board: Your Releases, older Mugen

the stuff I do with AI are exclusively 1.0+ things that breaks on win. for example ifelse being evaluated no matter what breaks my AI entirely so you can't downgrade it at all.
    

Sewer Hideout

 June 13, 2019, 09:24:38 PM View in topic context
avatar  Posted by Kamekaze  in Sewer Hideout (Started by Kamekaze June 13, 2019, 09:24:38 PM
 Board: Your Releases, 1.0+



http://network.mugenguild.com/kamekaze/

So this stage is getting a complete redo but I wanted to share this in it's current form before we do. it's very much a complete stage and comes with looped music but we're going another direction with it. I hope you all enjoy this unused asset from TMNTxJL!
    

Re: Assets discuession thread (art/graphics/hitsparks)

 June 12, 2019, 07:20:02 PM View in topic context
avatar  Posted by Kamekaze  in Assets discuession thread (art/graphics/hitsparks)  (Started by Kamekaze September 11, 2017, 06:46:37 PM
 Board: Tmntxjl: Earth's last defense



Here we have her new voices, we also see the omega effects for both kirby and wonder woman that has only been shown off on streams prior I suppose. The new super sounds provided to me by one Rio Hashikawa and the new Pirate ship stage with splash effects. A lot to take in but none the less indicative of this projects progress!