YesNoOk

Show content

This section allows you to browse the content for this member. Note that you can only see content for which you have sufficient viewing permissions.

**
jt is Offline
Contact jt:

jt

Contributor

Messages by jt

    

Re: Color Separation Project; Blue Mary by KoopaKoot

 June 30, 2013, 04:53:50 AM View in topic context
avatar  Posted by jt  in Color Separation Project; Blue Mary by KoopaKoot (Started by Aldo June 10, 2013, 10:38:18 AM
 Board: Sprite Projects

u don't mind if it's not indexed right?
cuz i found out ase switched the 1st hair color with the 1st pant logo when i put it in index mode on my first ones
    

Re: Color Separation Project; Blue Mary by KoopaKoot

 June 27, 2013, 10:24:38 AM View in topic context
avatar  Posted by jt  in Color Separation Project; Blue Mary by KoopaKoot (Started by Aldo June 10, 2013, 10:38:18 AM
 Board: Sprite Projects

Sorry bout the shades psp screws up the reference palette so I had to do through Ase sprite maybe that's the reason
    

Re: Color Separation Project; Blue Mary by KoopaKoot

 June 27, 2013, 03:46:39 AM View in topic context
avatar  Posted by jt  in Color Separation Project; Blue Mary by KoopaKoot (Started by Aldo June 10, 2013, 10:38:18 AM
 Board: Sprite Projects

that palette dosn't work in psp
    

Re: Color Separation Project; Blue Mary by KoopaKoot

 June 26, 2013, 11:29:57 PM View in topic context
avatar  Posted by jt  in Color Separation Project; Blue Mary by KoopaKoot (Started by Aldo June 10, 2013, 10:38:18 AM
 Board: Sprite Projects

    

Re: Chie Satonaka and Mitsuru Kirijo [P4A 1.0] - SXVector

 June 23, 2013, 01:14:31 AM View in topic context
avatar  Posted by jt  in Chie Satonaka and Mitsuru Kirijo [P4A 1.0] - SXVector (Started by Veolf June 22, 2013, 02:55:10 AM
 Board: Projects

 
zs samus custom 1 custom 2
    

Re: Chie Satonaka and Mitsuru Kirijo [P4A 1.0] - SXVector

 June 22, 2013, 03:36:49 AM View in topic context
avatar  Posted by jt  in Chie Satonaka and Mitsuru Kirijo [P4A 1.0] - SXVector (Started by Veolf June 22, 2013, 02:55:10 AM
 Board: Projects


yukiko



custom (do more later)
    

Re: Idaho WIPs (Current: Link)

 June 20, 2013, 02:58:33 AM View in topic context
avatar  Posted by jt  in Idaho WIPs (Current: Joker, Hayabusa, Classic Moon) Spriters Wanted! (Started by ThatIdahoGuy July 21, 2012, 10:52:06 PM
 Board: Projects






custom
    

Re: Introduction Thread (INTRODUCE YOURSELF TO THE COMMUNITY HERE)

 June 20, 2013, 02:43:32 AM View in topic context
avatar  Posted by jt  in Introduction Thread (INTRODUCE YOURSELF TO THE COMMUNITY HERE) (Started by shin. [OFWGKTA] July 07, 2007, 01:29:07 AM
 Board: Introductions and Guides

lil late but i was that secret cs'er months ago finally decided to join
    

Re: Pupa the Pooper Scooper

 June 19, 2013, 10:17:03 PM View in topic context
avatar  Posted by jt  in Pupa: Public Beta-Test! (Started by Jango April 28, 2013, 12:35:19 PM
 Board: Projects

"I was originally gonna color-separate her wrench (in the game, it shares colors with her shirt), but I got lazy and didn't. But if someone wants to do the separation, I put in three colors in all of her palettes to correspond to a possible wrench coloring if anyone does it."

i could be open to this
    

3ds streettags

 June 19, 2013, 08:55:04 AM View in topic context
avatar  Posted by jt  in 3ds streettags (Started by jt June 19, 2013, 08:55:04 AM
 Board: Gaming

How do you do this thing ? Just shut the  3ds and walk around?

Don't know if there's another topic so

0447-5215-4838
    

Re: Scarlet Updated 6/17/2013(Tear her up)

 June 18, 2013, 10:43:29 PM View in topic context
avatar  Posted by jt  in Scarlet Updated 6/17/2013(Tear her up) (Started by Saohc June 18, 2013, 01:03:48 AM
 Board: Your Releases, 1.0+

i'm not can but i heard you wanted feedback even though i'm not familiar with this game

pressing y locks her up(gets stuck)
she might need some damage buffering on a lot of her moves given the range
her grab could use more range
her launcher seems inconsistent(meaning sometimes the air chains hit sometimes not)
her spin attack use more priority(so she doesn't get hit out of it)
    

Re: Ken(Street Fighter X system testing)

 June 16, 2013, 03:31:08 AM View in topic context
avatar  Posted by jt  in Ken(Street Fighter X system testing) (Started by Lost_Avenger June 14, 2013, 03:51:44 PM
 Board: Your Releases, 1.0+

is it me or does 2qcb+k not work(it just puts out b d db+k instead)

the ex chains are fine on my end
    

Re: Street Fighter X(cause Im too lazy to make a better name)

 June 12, 2013, 03:10:50 AM View in topic context
avatar  Posted by jt  in Street Fighter X(cause Im too lazy to make a better name) (Started by Lost_Avenger March 07, 2013, 02:58:29 PM
 Board: Idea Engineering

thanks!

close mp doesn't combo in QCF+p though unless intentional
    

Re: "inactive projects"

 June 11, 2013, 03:02:14 AM View in topic context
avatar  Posted by jt  in "inactive projects" (Started by Titiln October 04, 2011, 01:04:19 AM
 Board: FullGame development

wasn't king of pocket cancelled?
that and sfa4 is over 9 months
    

Re: Color Separation Project; Blue Mary by KoopaKoot

 June 11, 2013, 02:54:32 AM View in topic context
avatar  Posted by jt  in Color Separation Project; Blue Mary by KoopaKoot (Started by Aldo June 10, 2013, 10:38:18 AM
 Board: Sprite Projects

 
 I may use JNP idea for this...


[/quote]

:) 'waiting'
    

Re: Idaho WIPs (Current: Link)

 June 09, 2013, 03:25:00 AM View in topic context
avatar  Posted by jt  in Idaho WIPs (Current: Joker, Hayabusa, Classic Moon) Spriters Wanted! (Started by ThatIdahoGuy July 21, 2012, 10:52:06 PM
 Board: Projects



what should i do with the three colors on the sword?(new color or just paint over them)
    

Re: Character of the Month: May 2013 - Nominations

 June 09, 2013, 12:53:36 AM View in topic context
avatar  Posted by jt  in Character of the Month: May 2013 - Nominations (Started by Rajaa Retired June 06, 2013, 06:06:54 PM
 Board: Contributions of the Month

Ken by Mouser - 3
Tetris by Basara-kun - 3
Ryu by Mouser - 2
    

Re: Infinite WIP's- My old WIPS my new WIPS

 June 09, 2013, 12:24:02 AM View in topic context
avatar  Posted by jt  in Infinite WIP's- Ibuki (Started by Infinite Daze August 29, 2012, 07:01:14 AM
 Board: Projects



Terry
will post more later

edit second jacket color is shared with boot slot




shaky jake



brazilly
    

Re: Vega (Claw) - Please make me palettes or something edition.

 June 06, 2013, 02:54:50 AM View in topic context
avatar  Posted by jt  in 2/14/14 - A Wild Chatman (Re)Appears (Started by Chatman June 04, 2013, 04:05:01 AM
 Board: Projects



Edit barcelona fc


laurence(rb)



laurence (r2)
    

Re: Street Fighter X(cause Im too lazy to make a better name)

 June 06, 2013, 02:30:35 AM View in topic context
avatar  Posted by jt  in Street Fighter X(cause Im too lazy to make a better name) (Started by Lost_Avenger March 07, 2013, 02:58:29 PM
 Board: Idea Engineering