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OHMSBY

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Messages by OHMSBY

    

Re: Ruby Rose v1.12 + Yang Xiao Long v1.2

 March 21, 2020, 10:01:59 pm View in topic context
 Posted by OHMSBY  in Ruby Rose v1.12 + Yang Xiao Long v1.21 (Started by OHMSBY August 30, 2018, 08:15:21 pm
 Board: Your Releases, 1.0+

Yang has finally received the Ultra Burst update. Go ahead and redownload Yang.

Quote
- New system mechanic: Ultra Burst. Burst can now be used in a neutral state, and doing so will put Yang in a powered up state that gives the following benefits:
 +Health and Meter will gradually recover overtime (Unless you're taking damage)
 +Damage output will be increased by 20%
 +Timer will be frozen
 +Hitting the opponent with the Ultra Burst will launch them upward and will be unable to recover from it
 +Hitting the opponent with the ultra burst will also grant 500 meter instantly
The time that the Ultra Burst state will last is proportionate to the amount of health lost prior to activating, Attempting an astral heat will immediately end the Ultra Burst state
- Implemented throw escape system, the opponent can now escape Yang's normal throws by inputting A+B, B+C, X+Y, or Z within 14 frames after being grabbed. However, throws are inescapable on counterhit
- New Burst icon
- New cut in portrait for astral heat
- New astral heat BG
- Improved Astral Heat
- Revised Burst System
- Yang now makes use of custom fall states, bypassing fall.defence_up
- Semblance can now kick in as long as Yang is in a Standing or Crouching Idle State, not just when she is in state 0
- 5B's armor no longer works against aerial attacks
- 2B and jB now have armor
- Armoring an attack with 5B, 2B, jB, or Unrelenting Fire will now trigger their semblance variants if semblance isn't already active
- Certain Attacks are now accompanied with gunblasts when semblance is active, dealing a little more damage and effectively increasing their reach
- 5C/jC now slam the opponent into the ground leaving them in a liedown state
- 5C/jC can now be special canceled or super canceled upon landing
- Fire Cracker/Bottle Rocket now detonate upon touching the ground
- Cold Shoulder now has less active frames but also travels faster
- Cold Shoulder is now immune to throws up until the last active frame
- General Improvements to effects
- Burning effect is now properly aligned on opponents who are in a liedown state
- General Hitbox Adjustments
- Fixed an error in the incremental cornerpush code
- Added AI
- Added special intro against Akatsuki
    

Re: Mikoto Misaka v1.04

 March 21, 2020, 09:57:27 pm View in topic context
 Posted by OHMSBY  in Mikoto Misaka v1.04 (Started by OHMSBY June 09, 2019, 11:27:24 pm
 Board: Your Releases, 1.0+

Misaka has been updated. Go ahead and redownload her.

Quote
- New spark effects
- Spark effects are now properly aligned on opponents that are in a lie down state
- The strong shockwave effect now appears instead of the light shockwave after the opponent hits the ground from an air throw
- added palfx to the more heavy hitting electricity based moves
- Fixed an error where one of the effects for Railgun would be misaligned under certain conditions
- Fixed an error in the Incremental Corner Push code
- Added special intro against Akatsuki
    

Re: Azrael v1.07

 March 21, 2020, 09:55:11 pm View in topic context
 Posted by OHMSBY  in Azrael v1.071 (Started by OHMSBY November 28, 2018, 10:12:00 pm
 Board: Your Releases, 1.0+

Azrael has received a quick update. Go ahead and redownload him.

Quote
- Fixed an error in the incremental cornerpush code
- Made some adjustments to damage scaling
- Fixed some misaligned hitsparks
- Added special intro against Akatsuki
    

Re: MUGEN Video thread

 March 20, 2020, 07:04:54 pm View in topic context
 Posted by OHMSBY  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion

    

Quote

 March 08, 2020, 01:30:17 am View in topic context
 Posted by OHMSBY  in Quote (Started by OHMSBY March 08, 2020, 01:30:17 am
 Board: Your Releases, 1.0+

Hello Everyone.

Quote is here. He uses the same custom Cross Tag-ish gameplay style that I always use. His move set is only loosely based on Blade Strangers and pulls more inspiration from Cave Story (for instance, the weapon level system has been implemented here).



Spoiler: More Screen Shots (click to see content)

Get Quote Here:
https://drive.google.com/file/d/1TbWSXaTfK3DtQ3yHGDyUeQki7nHRmjEj/view?usp=sharing

Spoiler: And my next character is... (click to see content)

Have fun.
    

Re: MUGEN Video thread

 March 07, 2020, 10:56:42 am View in topic context
 Posted by OHMSBY  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion

Here's Quote:
    

Re: Kokonoe v1.02

 March 06, 2020, 02:12:43 am View in topic context
 Posted by OHMSBY  in Kokonoe v1.02 (Started by OHMSBY October 13, 2019, 01:19:44 am
 Board: Your Releases, 1.0+

Kokonoe has been updated. Go ahead and redownload her.

Quote
- Fixed an error in the incremental cornerpush code
- Flame Cage and Flaming Belobog will now end after Kokonoe uses a normal burst
- Fixed an error where Kokonoe would sometimes face the opposite direction during her Astral Heat winpose
    

Re: Waldstein v1.07

 March 06, 2020, 02:10:50 am View in topic context
 Posted by OHMSBY  in Waldstein v1.07 (Started by OHMSBY March 27, 2019, 07:41:42 pm
 Board: Your Releases, 1.0+

Quick update for Waldstein. Go ahead and redownload him.

Quote
- Drehen Durchbohren and Aerial Verderben are now immune to throws up until the last active frame
- Fixed some misaligned hitsparks
- Fixed an error in the Incremental Corner Push code
    

Re: Mika v1.09

 March 06, 2020, 02:08:31 am View in topic context
 Posted by OHMSBY  in Mika v1.09 (Started by OHMSBY September 12, 2018, 09:04:06 pm
 Board: Your Releases, 1.0+

Quick update for Mika. Go ahead and redownload her.

Quote
- Mika Canon is now immune to throws up until the last active frame
- Fixed the misaligned hitspark on jB
- Fixed an error in the Incremental Corner Push code
- Fixed an error where the ground bounce effect would play twice after the opponent lands from Mika Hip Strike
    

Re: Yumi v1.014

 March 05, 2020, 01:11:53 am View in topic context
 Posted by OHMSBY  in Yumi v1.015 (Started by OHMSBY January 26, 2020, 11:51:33 pm
 Board: Your Releases, 1.0+

Fixed. Go ahead and redownload her.

Quote
- Fixed an error where the Black Ice projectile would stay in place at the end of a round under certain conditions
    

Re: Yumi v1.013

 March 03, 2020, 01:41:41 am View in topic context
 Posted by OHMSBY  in Yumi v1.015 (Started by OHMSBY January 26, 2020, 11:51:33 pm
 Board: Your Releases, 1.0+

Alright, it should be fixed now. Go ahead and redownload her.

Quote
- Modified angledraw codes during Ice Queen to prevent the rare occasion of Yumi unexpectedly rotating
    

Re: MUGEN Video thread

 February 26, 2020, 06:38:59 am View in topic context
 Posted by OHMSBY  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion

    

Re: Ruby Rose v1.12 + Yang Xiao Long v1.12

 February 20, 2020, 05:28:32 am View in topic context
 Posted by OHMSBY  in Ruby Rose v1.12 + Yang Xiao Long v1.21 (Started by OHMSBY August 30, 2018, 08:15:21 pm
 Board: Your Releases, 1.0+

    

Re: Ruby Rose v1.12 + Yang Xiao Long v1.12

 February 20, 2020, 05:10:10 am View in topic context
 Posted by OHMSBY  in Ruby Rose v1.12 + Yang Xiao Long v1.21 (Started by OHMSBY August 30, 2018, 08:15:21 pm
 Board: Your Releases, 1.0+

Reporting bugs serves to help make the character the best that it can be. You don't have to feel like you're being a bother by doing so.

In any case, its been fixed, along with another little error that I noticed. Go ahead and redownload Ruby.

Quote
- Fixed an error where the Counter message wouldn't show up for projectiles
- Fixed an error where the AI could use the grounded versions of the gun blast follow ups in the air, leading her to sometimes stand in the air
    

Re: Tohru Adachi v1.01

 February 19, 2020, 07:28:40 am View in topic context
 Posted by OHMSBY  in Tohru Adachi v1.01 (Started by OHMSBY February 17, 2020, 09:09:35 pm
 Board: Your Releases, 1.0+

I'm making Quote more akin to how he is in Cave Story than how he is in Blade Strangers, so I don't intend on giving him a voice. Thanks anyway though.
    

Re: Tohru Adachi v1.01

 February 18, 2020, 01:47:21 am View in topic context
 Posted by OHMSBY  in Tohru Adachi v1.01 (Started by OHMSBY February 17, 2020, 09:09:35 pm
 Board: Your Releases, 1.0+

    

Tohru Adachi v1.01

 February 17, 2020, 09:09:35 pm View in topic context
 Posted by OHMSBY  in Tohru Adachi v1.01 (Started by OHMSBY February 17, 2020, 09:09:35 pm
 Board: Your Releases, 1.0+

    

Re: Yumi v1.012

 February 17, 2020, 06:05:39 am View in topic context
 Posted by OHMSBY  in Yumi v1.015 (Started by OHMSBY January 26, 2020, 11:51:33 pm
 Board: Your Releases, 1.0+

Judging by the screen shots, this seems to be a bug that only happens in simul mode, which must be why I couldn't get anything to happen on my end since I've been using single mode. All my characters have been coded with only single and turns mode in mind. If this is just simul mode thing, then there's nothing I can do as trying to fix it will end up breaking her for the other modes.
    

Re: Yumi v1.012

 February 17, 2020, 02:21:47 am View in topic context
 Posted by OHMSBY  in Yumi v1.015 (Started by OHMSBY January 26, 2020, 11:51:33 pm
 Board: Your Releases, 1.0+

I'm not really sure what else it could be. As far as I'm aware, helpers being put into states that they were not supposed to be put into is the only way the clone bug can occur. I also downloaded the Rox Howard Clones and tried every scenario that fits your description, and I've turned up with nothing. So I guess if you actually do run into this problem again, please let me know.
    

Re: Yumi v1.012

 February 16, 2020, 08:39:03 pm View in topic context
 Posted by OHMSBY  in Yumi v1.015 (Started by OHMSBY January 26, 2020, 11:51:33 pm
 Board: Your Releases, 1.0+

I think I know what you're talking about. There was a bug where her projectile would turn into a clone if it made contact with certain other projectiles (Which seems to be the beam from proton canon in this case), this also happened with the aerial version of the projectile.

This bug has already been fixed, you'll just have to redownload her.