NEW GORO´s FATALITY (Read 6473 times)

Started by odinus sinistro, December 31, 2018, 04:31:21 AM
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#1  December 31, 2018, 04:31:21 AM
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-I uploaded my version of Goro´s fatality with the purpose to improve the fatality, it took me about 10 years to create it, I asked to many people who knows mugen: americans, Brazilians, Russians and Mexicans…ONLY ONE PERSON gave me ideas to develop it. Thanks to Xavier Mozquera to help me.
-I used the 2008 brazilian mugen of tomaz, ice, haso and ingrid cold (felipe) because i have a little experience about mugen programming, I had to transfer the data to mugen 11, but I had a problem... I cannot see the letters in the game.
-I just put one stage to download quickly the mugen.
-I don´t know to put "finish her" to women.
-Some characters don’t work with scorpion and reptile´s fatalities.
-When You made Goro´s fatality, the victim remains on the floor and you have to wait a lot until Gore makes the victory pose.
How to make the fatality:
FORWARD, DOWN, FORWARD, x (near to the victim)

-Subí mi versión de la fatalidad de Goro con el objetivo de mejorar la fatalidad, me tomó cerca de 10 años para crearla, Le pregunté a muchas personas que sabe mugen: estadounidenses, brasileros, rusos y Mexicanos…SOLO UNA PERSONA me dió ideas para desarrollarlo. Gracias a Javier Mozquera por ayudarme.
-Usé el mugen brasilero del 2008 de tomaz, hielo, haso y el frío de Ingrid (felipe) porque tengo un poco de experiencia sobre el programa de mugen, tuve que transferir los datos a mugen 11, pero salió un problema... No puedo ver las letras en el juego.
-solamente puse un escenario para descargar rápidamente el mugen.
-No se poner “finish her " a mujeres.
- algunos personajes no funcionan con las fatalidades de Reptile y Scorpion.
- Cuando haces la fatalidad de Goro, la víctima permanece en el suelo y tienes que esperar mucho hasta que Goro haga la postura de victoria.
Como hacer la fatalidad: ADELANTE, ABAJO, ADELANTE, x (cerca de la víctima)
#2  December 31, 2018, 06:02:13 AM
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Looks cool but maybe slow it down and put some envshake in there to make it seem more realistic, like in mk9 or mkx he doesnt just tear them apart right away it took him a little time to pull the limbs apart, just a suggestion but i thimk itll make it look better
#3  February 09, 2019, 10:39:47 AM
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Maybe keep his animations looking at the camera instead of returning to his stance after the fatality.

Just a thought

#4  February 10, 2019, 06:34:12 AM
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it happens too fast. maybe make him shake a little before ripping the opponent apart, and it also looks too 'dry', I'd suggest adding blood splashes where each limb separates from the torso
Lord Noble Eye of Dezeroff; High Commander of the Reconnaissance Division, Airborne Corps; Fifth Seat in the Murder's Council; and Duke of Corvus
#5  February 11, 2019, 12:48:11 PM
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Haha, it's funny how this fatality does not make any sense since you cannot pull all the limbs without holding the body with something... or does the camera not show everything. Goro, you sick, horny bastard!