Setting individual rounds in Ikemen's select.def

Started by Carmell, July 10, 2026, 03:57:31 AM

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Carmell

So I read that Ikemen can overwrite max round settings in the select.def on an individual character.

So if I wanted a bonus game character to only last 1 round while everyone else stayed the default 2 out of 3 it should be possible.

However the tutorial notes werent as clear as I'd like them to be.

What I'm looking for is an example of the maxrounds code being used.

So for example. How should I modify this line?

sfbonus,stages/sfbonus.def,order=1




Cador the Death Knight

this is what i use
KFK, stages/KFM.def, order=3, rounds=1, single=1, vsscreen=0
rounds=1 i guess

Carmell