yes it was intentional
if she have more HP than you and the round is going to be end and the AI Level is high enough, she will fly away until times up.
Since SF2 SF3.3 and SF4 are my favorites, so I made all of my works don't have air guard.
Though I do disagree with these design choices as well, this is your character, so feel free to do as you like.
May be I should reduce the time to trigger her fly away.
topical round time is 99 seconds. at AI Level 8 she will fly away at 40 seconds remaining. if she have more HP
may be I should reduce it to 30 or 20 seconds.
I won't remove it you know If I'm playing and I can seat in air I'll do it too haha.
or I could add some code make her fly back and fight if you taunt.... EM... taunt is a good idea and it's logical ....
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Last Edit: June 10, 2015, 08:27:13 AM