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S. Jetstream stuff (Read 71205 times)

Started by S. Jetstream, August 20, 2015, 08:09:46 PM
Re: Shao's Grey Room
#21  November 12, 2015, 03:27:26 AM
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Different photoshop pen tools, pencils and filters(sumi-e).

Here's something im gonna try, btw new evil ryu sketch


Re: Shao's Grey Room
#22  November 12, 2015, 05:30:54 AM
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I think you meant brushes. Either way, I love the results. And especially this one! :D
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Re: Shao's Grey Room
#23  November 12, 2015, 05:37:20 PM
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Re: Shao's Grey Room
#24  November 17, 2015, 03:41:35 AM
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Strech lines
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Re: Shao's Grey Room
#25  November 17, 2015, 03:45:09 AM
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Neck looks weird, you might want to look into it. Otherwise it's awesome! :)
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Re: Shao's Grey Room
#26  November 19, 2015, 11:15:53 PM
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If you're talking about the Goku one, that's legit how they did necks in DBZ.
Re: Shao's Grey Room
#27  November 19, 2015, 11:21:50 PM
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Re: Shao's Grey Room
#28  November 21, 2015, 06:11:59 AM
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Maybe some strech lines, more skecths blablabla i think one day i'll have to colour it :P
Thanks guys

I tried a slightly different palette

IMO needs resizing, doesn't it?
Re: Shao's Grey Room
#29  November 30, 2015, 05:51:07 PM
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Shao Jetstream said:
Final look


Sadly there won't be a pants CS, sorry guys. Anyways, have fun making palettes :P

Last Edit: January 16, 2016, 09:47:13 PM by Shao Jetstream
Re: Shao's Grey Room
#30  December 04, 2015, 02:15:11 PM
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Re: Shao's Grey Room
#31  January 16, 2016, 09:55:37 PM
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Working on Cody again, i gotta finish him.

@Rei: i'm on it!! Timing is a shit
Re: Shao's Grey Room
#32  January 27, 2016, 08:09:27 PM
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So... i've just find this Capoeira Fighter, cool game btw
Re: Shao Spritesmith
#33  February 06, 2016, 04:28:20 AM
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I'm currently working on individual sprites. But this time i want you to check the anatomy of it. Thoughts?

Of course is not the final look, i'm gonna fix Jetstream and then do a new Haohmaru sprite
Re: Shao Spritesmith
#34  February 06, 2016, 04:44:05 AM
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Like I said long ago, his torso is bigger than his legs, you should make the legs a bit taller, vertically.

Pecs lack depth. Lower the brightness a bit.

Remove the outlines on Jetstream's blade, it makes it look ugly.

Abs lack depth. Look at Haohmaru (or Joe Higashi/Sagat), and try to make it look like that.

Other than that, it's mighty fine. ;)

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Re: Shao Spritesmith
#35  February 06, 2016, 05:13:14 AM
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Sam is just a reference sprite man, i haven't touched it since the last sprite you've seen.

I meant you to check Haohmaru's naked body first. Sure his legs have to be a bit longer.

Go and play Capoeira Fighter 3 on any webpage!!
Re: Shao Spritesmith
#36  February 06, 2016, 05:33:49 AM
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Ooops.

Well, I guess the abs shouldn't look like how they look. I know I said look at Haohmaru when I was critiquing Jetstream, but I realized I made a mistake, so just look at Joe Higashi and try to make it look similar.

Break the outer lines of the legs. Same goes for pecs, and the pecs need to be fixed. The first part of it (for covered Haohmaru) was already good, you should have followed suit. Try to do it the pecs again. It shouldn't be hard to redo.
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Re: Shao Spritesmith
#37  February 09, 2016, 06:34:21 PM
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I'm about to post the new one but first, which one looks better? Left or right.

Re: Shao Spritesmith
#38  February 09, 2016, 09:40:43 PM
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Re: Shao Spritesmith
#39  February 09, 2016, 11:04:55 PM
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I see no difference :S
Re: Shao Spritesmith
#40  February 09, 2016, 11:12:41 PM
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The second animation has a frame added to make it look more fluid.

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I don't think it's bad but it makes his left hand (our right) look jumpy.