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S. Jetstream stuff (Read 71210 times)

Started by S. Jetstream, August 20, 2015, 08:09:46 PM
Re: Shao Pixelsmith
#81  February 11, 2020, 07:33:45 AM
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I came back to the forum to see what happend after all these months. I've started college and i lost most of my spare-time, even tho I still enjoy watching what's new.
Here's the last sprites i've worked on. I kinda practiced a lot and made most of them in 1-2 days. I will continue revamping all my previous posts and by now, I truly believe i've learned from all the feedback this community gave me.
Revamps:
Spoiler, click to toggle visibilty
Sagat CVS:
Spoiler, click to toggle visibilty
Cody CVS:
Spoiler, click to toggle visibilty
Last Edit: February 11, 2020, 07:39:53 PM by S. Jetstream
Re: Shao Pixelsmith
#82  February 11, 2020, 08:29:27 PM
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Those are some really well-made CVS sprites (that Nash is superb) but I feel like that Oni could use some tweaking on his anatomy/muscle definition/face. Do you mind if I give it a try?



Feel free to use it or ignore it. Anyway, keep it up.
Re: Shao Pixelsmith
#83  February 11, 2020, 10:55:25 PM
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Shao would you accept a comission Kairi's SFF?
Re: Shao Pixelsmith
#84  February 12, 2020, 12:36:06 AM
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Shao would you accept a comission Kairi's SFF?

You mean sth like the one CVS the abstract was doing? I'm currently not working on commissions but maybe in a future.

Those are some really well-made CVS sprites (that Nash is superb) but I feel like that Oni could use some tweaking on his anatomy/muscle definition/face. Do you mind if I give it a try?



Feel free to use it or ignore it. Anyway, keep it up.

That's quite a good shot, but it kinda resembles SFA style, I'll try to mix it a bit. Thanks, I appreciate it
Re: Shao Pixelsmith
#85  February 12, 2020, 12:55:00 AM
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Let me know If / when you're in
Re: Shao Pixelsmith
#86  February 13, 2020, 06:52:51 AM
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Here's something very very old. I have some trouble with the face proportions so, any feedback is welcome.
Re: S. Jetstream stuff
#87  February 13, 2020, 07:54:19 AM
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Well, the problems with the head are pin-pointable, especially comparing to the left sprite:
-Make the forehead bigger (or, basically, delete some hair from there).
-You don't need the cheekbones to be THAT noticeable. Add some lightning to his cheeks.
-The shape of the head looks weird too. It looks too... square, I dunno? You need to make his head more round AND to put his face slightly forward (In fact, I'd say you need to make it more diagonal, from forehead where it is to chin being tilted forward).
Overall not a bad sprite!
Re: S. Jetstream stuff
#88  February 14, 2020, 12:32:18 AM
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Last Edit: February 14, 2020, 02:48:35 PM by S. Jetstream
Re: S. Jetstream stuff
New #89  February 25, 2020, 06:50:04 PM
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Mr Karate, of course I didn't want to draw that hand, it looked painfully awful. Credits to demongorne for the head.


Here's my last attempt on this. I can see the difference between 3 years ago and now


Sagat doodle
Spoiler, click to toggle visibilty
Last Edit: February 26, 2020, 12:29:46 AM by S. Jetstream