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Megaman chars - Blade Man, Bass & Others (Read 35667 times)

Started by O Ilusionista, January 03, 2016, 11:47:07 PM
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Re: Megaman chars - Blade Man, Bass & Others
#81  January 25, 2020, 07:30:03 AM
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I'm very happy with this, good work friend.
Re: Megaman chars - Blade Man, Bass & Others
#82  January 26, 2020, 07:19:29 AM
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Thanks

Elec Man has a scalable AI, so the higher you set the game difficult, the harder he will be.

Some AI (level 8) fights, plus showing:
- Custom intro against Guts Man and Wily
- New Hyper move

Re: Megaman chars - Blade Man, Bass & Others
#83  January 28, 2020, 08:20:49 PM
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Finally, here is the last updated character for the next release: Guts Man.
This character was needing a big udpate, so Laspacho and others fixed his sprites and I've recoded a lot of stuff from the previous coder.



The redundant moves where removed, new power sets were added and some new hypers too. I know there is still room for more improvement and maybe I will work on him later but, for now, I think he is okay.

The video shows his power sets and some AI fights, where you can see some of the new moves.

With this update, the Robot Master Mayhem project is ready to be launched, and we should be uploading it in January 30th.

Thanks everyone for the patience!
Re: Megaman chars - Blade Man, Bass & Others
#84  January 28, 2020, 08:37:03 PM
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Amazing! Guts man really needed it, and it's great to have the big guy getting priority.

Looking forward to this weekend!
Jupp. That's cool alright.
Re: Megaman chars - Blade Man, Bass & Others
#85  January 28, 2020, 08:38:12 PM
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Indeed he needed some work.
Thanks buddy
Re: Megaman chars - Blade Man, Bass & Others
#86  January 29, 2020, 03:49:26 AM
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This game has has skyrocketed with updates! AWESOME!
Re: Megaman chars - Blade Man, Bass & Others
#87  January 29, 2020, 03:50:23 AM
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Re: Megaman chars - Blade Man, Bass & Others
#88  January 31, 2020, 03:53:25 PM
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Re: Megaman chars - Blade Man, Bass & Others
#89  January 31, 2020, 04:35:39 PM
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