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Capcom VS SNK Black Edition (Read 23847 times)

Started by President Devon, May 17, 2019, 02:15:35 PM
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Poll

Where should I put those pesky power bars?

Just above the lifebars (like Legacy)
2 (10.5%)
Just below the lifebars (like XIV-I)
13 (68.4%)
On the bottom (like WWXBE)
4 (21.1%)

Total Members Voted: 19

Voting closed: March 21, 2020, 10:10:49 AM

Re: Capcom VS SNK Black Edition
#101  March 15, 2020, 10:26:55 AM
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Great work here!!
Re: Capcom VS SNK Black Edition
#102  March 15, 2020, 11:24:21 AM
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Thanks.



Quick video update. Forgive the sloppiness. (I know the victory port is slightly misaligned, it's been fixed already).
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Re: Capcom VS SNK Black Edition
#103  March 15, 2020, 11:55:33 AM
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Your work is amazing. I just can't stop thinking about custom portraits, for small and big..; And custom stage selection between the 2 big portraits.
You could easy have a masterpiece here, Devon. Good luck with the end of your project!
Re: Capcom VS SNK Black Edition
#104  March 15, 2020, 01:39:34 PM
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You could change the color of the background since it is always the same in title, select, versus and winner. Good luck with your project!
Re: Capcom VS SNK Black Edition
#105  March 18, 2020, 10:12:39 AM
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New poll up. Hopefully I'll be able to log into my website soon because I'd like to release this by the end of this weekend.
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Re: Capcom VS SNK Black Edition
#106  March 18, 2020, 11:54:22 AM
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I hope that this SP will be a...
Re: Capcom VS SNK Black Edition
#107  March 19, 2020, 03:22:12 PM
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Closing the poll early. The results were fairly obvious.

Will have initial designs ready tomorrow.
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Re: Capcom VS SNK Black Edition
#108  March 20, 2020, 12:49:19 AM
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Your work is amazing. I just can't stop thinking about custom portraits, for small and big..; And custom stage selection between the 2 big portraits.
You could easy have a masterpiece here, Devon. Good luck with the end of your project!

It's already a masterpiece. You don't need full custom ports for it to be a masterpiece. Typically if you have custom ports for small, it also usually means less slots as the ports are usually bigger.

And, not everyone has the time to make stage select ports, not to mention you are limited in how many stages you can have in that kind of setup and it's more of a hassle to set them up.

I think this is a perfect balance between normal and custom ports, while still look insanely clean and modern. It's perfect.
Re: Capcom VS SNK Black Edition
#109  March 20, 2020, 02:21:50 AM
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It's already a masterpiece. You don't need full custom ports for it to be a masterpiece. Typically if you have custom ports for small, it also usually means less slots as the ports are usually bigger.

And, not everyone has the time to make stage select ports, not to mention you are limited in how many stages you can have in that kind of setup and it's more of a hassle to set them up.

I think this is a perfect balance between normal and custom ports, while still look insanely clean and modern. It's perfect.


^This
Current project: Fiona Belli (On hold)
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Re: Capcom VS SNK Black Edition
#110  March 20, 2020, 04:11:30 AM
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Re: Custom Ports
Last time I'm going to talk about this. You can modify the screenpack to have custom large ports by changing port scales to .3334, .3334, and making your own templates, it's not hard. For small ports, well you're shit out of luck, the lifebars will be using port 9000,0.

Begging me to make customs is over. We had that poll already. I was never considering stage fonts for this. As far as I'm concerned I'm only releasing .psds for the slideshow on the start menu.

Edit: which i've decided to do now.
https://www.dropbox.com/s/rcijgbh8f0jwf5t/cvsbe-working.rar?dl=0
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Last Edit: March 20, 2020, 04:36:39 AM by President Devon
Re: Capcom VS SNK Black Edition
#111  March 20, 2020, 05:48:36 PM
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It seems that there will always be leechers and beggars.
Re: Capcom VS SNK Black Edition
#112  March 21, 2020, 03:48:56 PM
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Lifebar coding is done. Just need to do the following now:
Continue screen
Game over screen
Redo start screen
Finish logo screen
Music

Release should be tomorrow.
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Re: Capcom VS SNK Black Edition
#113  March 21, 2020, 07:24:51 PM
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Lifebar coding is done. Just need to do the following now:
Continue screen
Game over screen
Redo start screen
Finish logo screen
Music

Release should be tomorrow.


It's getting better and better

Keep going!
Re: Capcom VS SNK Black Edition
#114  March 22, 2020, 11:32:04 AM
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Just putting the finishing touches on this and then I'll upload and release.

Thank you to everyone who followed the project, offered feedback and voted on the polls.
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Re: Capcom VS SNK Black Edition
#115  March 22, 2020, 02:29:53 PM
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Thank you to offer us your work
Have a Nice day