[WIP]DBFCI - MISAKA Mikoto[Released]

Started by beterhans, August 09, 2019, 06:44:59 PM

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beterhans

==== RELEASED 2020 Apr 03 ====
https://mugenguild.com/forum/msg.2473364

==== 2020 Mar 30 ====
Pre Release AI DEMO
https://www.youtube.com/watch?v=c7ekdMTIcOM&t=


==== 2020 Mar 22 ====


Currently can't run can't throw can't super.
and no tactics. later will add

character in this video
My Misaka Mikoto
Sennou-room's Asuna
Infantry00's Tomoka
Rakurai's Himerage
OHMSBY's Misaka
Websta's Shana
CSX's Morgan

==== 2020 Mar 07 ====
Finished 3 Support characters
Touma Mikoto and Accelerator

https://www.youtube.com/watch?v=eIF7ffs598E



Archived

Spoiler (click to show)

==== 2020 Feb 20 ====
Develop preview 4


SUPER-02 finish
enemy down handling
air and ground recovery

Hud for P3 and P4
and more



==== 2020 Feb 7 ===
Due to Wuhan Virus, my partner can't reach his computer due to travel ban in China.
So my project was delayed. I have to work on it by myself at some of the sand sword effect.

now she only have 2 moves left

https://www.youtube.com/watch?v=YgvqWMZHKwM


Hope good luck to my partner and myself......


==== 2020 Jan 23 ===
Super 1 finished
update
https://www.youtube.com/watch?v=n-TOYIVqDgg


==== 2020 Jan 10 ===
after spent 1 week on her move
she can shot her railgun

not finished yet, still need to apply zoom and big portrait.


==== 2019 Dec 27 ===
https://www.youtube.com/watch?v=vQwySZP8iGY


==== 2019 Dec 2 ====
another some 3 moves

https://www.youtube.com/watch?v=d1QdhCDxV8Q


==== 2019 Nov 22 ===
anther 2 moves finsihed

since my PC is not powerful enough the record of original game may not reflect the true fps data. some time lost one sometime lag one.

https://www.youtube.com/watch?v=3UPojvOmeoE


==== 2019 Nov ======
http://youtube.com/watch?v=anVa2ge1hMg





===== 2019 Oct =======
https://www.youtube.com/watch?v=fgs6Xreqmcc


===== 2019 Sep ======
Now the Sub Character selecting menu has been finished


can scroll!


Finished power gauge

I believe this can be reused again for other chars (serve as template may be)



===== 2019 Sep =====
She will be my 1st 720p character if I could finish her
I guess in 1 or 2 years?
just finished CS and sff.
and I found I need to decide her size.
since her sprite is too small at 720p compare to other mugen characters. so I need to scale her.

https://www.youtube.com/watch?v=qT6e6DDpoFM


===== 2019 July =====
Recently I finished Toaru Kagaku...
And got FBFCI running...

may be... I want a better version of her (with accurate frame data and Support char selection)

Now starting CS



Nep Heart

 I wonder if I could direct you to Rakurai's Yukina Himeragi since she's pretty close to a source accurate DBFC character in MUGEN. Also, Yu-Toharu's Kirino Kousaka is also a good character to study for making DBFC mechanics work in MUGEN. Those two characters are probably the best choices for referencing atm.

beterhans

Quote from: Nep Heart on August 10, 2019, 03:15:13 AM
I wonder if I could direct you to Rakurai's Yukina Himeragi since she's pretty close to a source accurate DBFC character in MUGEN. Also, Yu-Toharu's Kirino Kousaka is also a good character to study for making DBFC mechanics work in MUGEN. Those two characters are probably the best choices for referencing atm.

thanks i'll check them up
if possible keep the same state and var and air no. for  compatibility

beterhans

===== 2019 Sep =====
She will be my 1st 720p character if I could finish her
I guess in 1 or 2 years?
just finished CS and sff.
and I found I need to decide her size.
since her sprite is too small at 720p compare to other mugen characters. so I need to scale her.

beterhans

===== 2019 Sep ======

Finished power gauge

I believe this can be reused again for other chars (serve as template may be)


beterhans

===== 2019 Sep ======
Now the Sub Character selecting menu has been finished



Kim SeokJin

@beterans do you want colors for Misaka? its okay if you don't want to I just wanted to ask... thanks

beterhans

Quote from: Kim SeokJin on September 28, 2019, 07:50:51 AM
@beterans do you want colors for Misaka? its okay if you don't want to I just wanted to ask... thanks

yes you can just download the sheet above and make pallet based on it

Kim SeokJin

Quote from: beterhans on September 28, 2019, 08:05:31 AM
Quote from: Kim SeokJin on September 28, 2019, 07:50:51 AM
@beterans do you want colors for Misaka? its okay if you don't want to I just wanted to ask... thanks

yes you can just download the sheet above and make pallet based on it


Ok Cool.


beterhans

Does anyone know a good way to turn 3D texture into the shape in the game?



if yes what key word should I search?

PlasmoidThunder

Perhaps I am mistaken, but what these games do is apply textures to 3D objects and transform them in 3D space; because MUGEN naturally doesn't support this, most people rip such effects as they are rendered in-game by hiding the background, HUD, and characters.

Quote from: Iced on July 24, 2013, 01:25:14 AM
Oh, I want a diagram. I fucking love diagrams.

beterhans

Quote from: PlasmoidThunder on November 12, 2019, 06:34:25 PM
Perhaps I am mistaken, but what these games do is apply textures to 3D objects and transform them in 3D space; because MUGEN naturally doesn't support this, most people rip such effects as they are rendered in-game by hiding the background, HUD, and characters.

you are right
the original game have 3D functions
but if I just photoshop the screenshot the qulity will be bad. some of the fx is kinda transparent. I can't remove the background.

Nep Heart

 You'll probably gonna have to go custom for specific FX where the background can't be removed. How feasible is tracing the shapes of an FX animation and fill in the tracing with the FX texture?

beterhans

Quote from: Nep Heart on November 13, 2019, 07:22:12 AM
You'll probably gonna have to go custom for specific FX where the background can't be removed. How feasible is tracing the shapes of an FX animation and fill in the tracing with the FX texture?

Thanks

Here is the finished product
https://www.youtube.com/watch?v=3UPojvOmeoE


Kim SeokJin

Hey I am back sorry took me a while because of school work anyway here you go.

beterhans

Quote from: Kim SeokJin on December 03, 2019, 04:14:51 AM
Hey I am back sorry took me a while because of school work anyway here you go.


Wah thanks like the black one :)

Kim SeokJin


beterhans

#19
Quote from: Kim SeokJin on December 03, 2019, 07:36:42 AM
It is Makoto from Persona 5. ♥

Yeah
I can guess another is Shiina_Mashiro

now the pallets are more than 26
and I can't make it selectable in the ingame menu. since it is used to select support characters

So now the design is if you hold down or hold back by enter the game you can access other pallets
and based on the pallet number your boosted blaster type will be decided for power up or cancel or escape.