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Capcom vs SNK: Black Edition (Read 2346 times)

Started by President Devon, March 22, 2020, 03:12:05 PM
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Capcom vs SNK: Black Edition
#1  March 22, 2020, 03:12:05 PM
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100 slots, 10 cpu only slots.

I've shown mockups of CVS screenpacks for years, and now I've finally actually made one.
You don't need to use custom ports, however here is a link to the psds to change the slideshow images in the main menu:
https://www.dropbox.com/s/rcijgbh8f0jwf5t/cvsbe-working.rar?dl=0

What I've Done
-Almost everything except a Game Over screen.

Download Here
https://www.mediafire.com/file/8wvbpequ3dsrbs0/Capcom_vs_SNK_Black_Edition.rar/file
(I can't edit my website right now, so it's Mediafire until further notice)

Spoiler: Original Readme (click to see content)
Screenpacks | Lifebars | Stages | Logos | Palettes
Re: Capcom vs SNK: Black Edition
#2  March 22, 2020, 03:18:38 PM
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My congratulations on finally releasing it! Great job, and it doesn't break my laptop too! xD
Re: Capcom vs SNK: Black Edition
#3  March 22, 2020, 06:36:09 PM
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Yep...right on time. Was bout to put together cvs comp. Another dope sp, bruh.

Do your best to become stronger. Become stronger, so you can do your best.

Mugen is a way for me to remain nostalgic with all of the dream matches I cooked up as a kid. It's also what I call a "Digital Action Figure Collection."
MaxBeta link=topic=155656.msg1876950#msg1876950 date=13867
Vegaz_Parrelli...also known as The Lord of the Rings.
[/quote said:
Re: Capcom vs SNK: Black Edition
#4  March 22, 2020, 06:49:25 PM
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This is neat af. Building a setup on this now. What made you drop Mugenhook though or am i missing something here?
Re: Capcom vs SNK: Black Edition
#5  March 22, 2020, 10:28:41 PM
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Alright just a slight nitpick here, I'm kinda getting tired of hearing the CFJ Lifebar announcer (many more lifebars have that as well). I gotta love what you did to the main menu, Gold star for you bro. :D
Re: Capcom vs SNK: Black Edition
#6  March 23, 2020, 12:16:17 AM
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Thanks, guys.

This is neat af. Building a setup on this now. What made you drop Mugenhook though or am i missing something here?
The mugenhook code is still in, but it didn't work how I imagined it would so I've commented it out.

Alright just a slight nitpick here, I'm kinda getting tired of hearing the CFJ Lifebar announcer (many more lifebars have that as well). I gotta love what you did to the main menu, Gold star for you bro. :D
I've been waiting for someone to point out I've been using the same fight.snd for the past 5 years lol.

Next project will have different sounds I promise.
Screenpacks | Lifebars | Stages | Logos | Palettes
Re: Capcom vs SNK: Black Edition
#7  March 23, 2020, 12:36:16 AM
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Awesome screenpack.
You nailed the lifebars as well.

If I had to nitpick it, I would scale down the lifebar boxes just a tad bit, but thats it.

Great stuff man.
Re: Capcom vs SNK: Black Edition
#8  March 23, 2020, 01:15:56 AM
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Lasagna
Re: Capcom vs SNK: Black Edition
#9  March 23, 2020, 01:23:28 AM
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This looks really good! Congrats on the release, might have to save this for a future build of mine, thanks for sharing this with us!
Re: Capcom vs SNK: Black Edition
#10  March 23, 2020, 12:34:17 PM
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Thank you It s my new default screenpack
Re: Capcom vs SNK: Black Edition
#11  March 26, 2020, 07:42:29 AM
thanks pal... ITS LOOK Amazing, I'll give it,a try
Re: Capcom vs SNK: Black Edition
#12  March 26, 2020, 07:51:50 AM
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Amazing work!
Re: Capcom vs SNK: Black Edition
#13  March 26, 2020, 05:51:04 PM
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Good game
Re: Capcom vs SNK: Black Edition
#14  March 26, 2020, 05:55:02 PM
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Great SP.
And thanks for making it compatible with normal portraits !!
So... 3 hours later...