Note:If you are good at sprite editing, please pm me (cause I suck at this)And now for the project:In the end it will Contain 20 charaktersRaph LeoDonMikeRayCaseyFootsoldierStonsoldierRocksteady BebopBaxtorTatsuSlashTokkaRazorLeatherfaceMetalheadTriceratonKrang Shredder (maybe Super Shredder)Basic Movement (Walk, Run,Hopback,jump etc)3 Standing Attacks3 Air Attacks3 Crouch Attacks3 SpecialsSo there i much editing needed (especially for crouching moves)The BG is moving, and the char selector is a moving mouser. here you are:here some screens:Since some Character come from other games than "Turltles in time(SNES Version)" they look different from their spritestyle.So I had the idea to give those Chars less detail.As an Example I did that on Ray, I tried to give him less detail so he looks more like the Turtles in Time Chars:Another example is Tastsu. I made his colors much brighter an took away some details. He comes from the Genesis Version of Turtles in Time which sprites are much darker and a little bit more detailed than the SNES version. What do think of it?