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K' (CvS2,KOF2K2/2K3/XI,MB,GG)

Started by K.O.D, November 29, 2007, 07:10:39 PM

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K.O.D

Time to announce my latest w.i.p

Permission taken from Warusaki3 to use his CvS2 effects (also will be included in terry in future updates)

He will have KOF accuracy based on 2k2,2k3 & a very small amount of XI,but he will also have CvS2 Gameplay,MB & GG are just bonuses in the EX Groove (which can be turned off)

Grooves :
-Capcom
-SNK
-EX

Movelist :
All the moves he has ever had since KOF99.

Progress :
-System done (based on Terry's Ultimate System)
-Basics done (All basic attacks + throws,etc.)
-3 Command moves done (One Inch & Knee Assault)

Screenshots :









Beta testers needed.

bobbob08

Will Beta, and looks good, except change the SNK gauge graphic. It looks nasty.

Woohoo! My WIP is actually Pac-Man! Sweet.

xM.Ξ.†.Λ.L.G.Ξ.Λ.Rx™

Nice character! Also ill beta test it for ya.

tetsuo9999

Don't send the beta to random people like "bobbob".

*throws smoke bomb at everyone then vanishes*

bobbob:Where did he go? OMFG WHER-

*Breaks bobbob's neck*
WOO! WOO! WOO!
PSN / XBLA - ViewtifulSuxx

Tony 3rd

i really think you should remove the "slot" names from the bars. it looks like "SNK" and "EX" are something you pick during the fight and plug into them  :P

Arthur

Will he be 6-button like CvS2, or be 4-button like KOF?

K.O.D

Quote from: Tony 3rd on November 29, 2007, 11:38:21 PM
i really think you should remove the "slot" names from the bars. it looks like "SNK" and "EX" are something you pick during the fight and plug into them  :P


Yeah,i thought of that myself too,i will remove them later on.

Quote from: Arthur on November 30, 2007, 01:24:24 AM
Will he be 6-button like CvS2, or be 4-button like KOF?

6-button in Capcom groove,4-button in SNK groove and EX groove.

I forgot to mention in the first post about his grooves  :P

hjk

#7
Quote from: K.O.D on November 30, 2007, 06:37:18 AM
6-button in Capcom groove,4-button in SNK groove and EX groove.

I forgot to mention in the first post about his grooves  :P

I always meant to ask you; What is the purpose in making EX groove 4 buttons.

I just wondered why not make him an all 6-Button character and trigger the "special states" through easily activated moves involving the taunt or 'double pressed' commands.

Also, what is the role of the "Beta-Tester" ?_?
LOL, Caddie's the man!! ;)

I'm as real as the runnin, I just happen to rap, Nigaas London, Japan, and i'm scared of dat tap.

I suggest extending my banning, cuz when I come back, it's gonna be hell. You think I was annoying before, oh man, it's on now :)
hjk vs. 99% of MFG. I will win.

RIP Poo Bear Tell my Dead Homie isson, for the year my partner.

K.O.D

Quote from: Tee Hee Hee on November 30, 2007, 06:55:11 AM
I always meant to ask you; What is the purpose in making EX groove 4 buttons.

I just wondered why not make him and all 6-Button character and trigger the "special states" through easily activated moves involving the taunt or 'double pressed' commands.

Also, what is the role of the "Beta-Tester" ?_?

Because i don't like a 6-button system,i always keep my own likes in mind.

Beta Tester : Testing the character to find out any bugs or inconsistency.

hjk

#9
Quote from: K.O.D on November 30, 2007, 07:05:36 AM
Quote from: Tee Hee Hee on November 30, 2007, 06:55:11 AM
I always meant to ask you; What is the purpose in making EX groove 4 buttons.

I just wondered why not make him and all 6-Button character and trigger the "special states" through easily activated moves involving the taunt or 'double pressed' commands.

Also, what is the role of the "Beta-Tester" ?_?

Because i don't like a 6-button system,i always keep my own likes in mind.

I see. :2thumbsup:





Quote from: K.O.D on November 30, 2007, 07:05:36 AM
Beta Tester : Testing the character to find out any bugs or inconsistency.

Yep, I actually know.

I wanted you to define that because of two things.

From what I've seen choosing random Beta Testers doesn't work out the way we plan (and trust me I know).

Feedback isn't necessarily at the top of everyone's priority list unfortunately, BUT, what I really want to put up in teh air is the 'leakage/sending' aspect of things. I remeber when I publicly knew of a project and was asked to test it then people started PMing me like crazy for it :omg:, even some old friends.

Just saying that being careful and choosing wisely is what I recommend  ;D



... Woah Buddy... I just realized that I never meantioned that... I DIDN'T SEND THEM SHIT!!!!  ;)
LOL, Caddie's the man!! ;)

I'm as real as the runnin, I just happen to rap, Nigaas London, Japan, and i'm scared of dat tap.

I suggest extending my banning, cuz when I come back, it's gonna be hell. You think I was annoying before, oh man, it's on now :)
hjk vs. 99% of MFG. I will win.

RIP Poo Bear Tell my Dead Homie isson, for the year my partner.

Cybaster

I can beta test, although the feedback may sometimes take some time to arrive, since I'm quite busy ATM. Beware also that I don't know K' much more than Terry. :P

If I had suggestions for beta-testers, I'd say : Vans, R[E]ika, Byakko, walt and maybe Jesuszilla. I don't know if any of them would accept, but it costs nothing to try.

walt

To be completey honest, my only gripe about beta-testing this character is that... last time I played K' was in 99. The additions they made to the character in later iterations of KOF were of my total dislike  :-X starting with his yelly voice, the "new" moves which were just recycled sprites on top of each other, and stuff like that. Also, combos following his One Inch were restricted immensely, making him a lot more difficult to use.

And! I know next to nothing about MB or GG  :sugoi:

K.O.D

Quote from: walt on November 30, 2007, 07:49:33 PM
To be completey honest, my only gripe about beta-testing this character is that... last time I played K' was in 99. The additions they made to the character in later iterations of KOF were of my total dislike  :-X starting with his yelly voice, the "new" moves which were just recycled sprites on top of each other, and stuff like that. Also, combos following his One Inch were restricted immensely, making him a lot more difficult to use.

And! I know next to nothing about MB or GG  :sugoi:

He has changed in every KOF switching from Speed to Power and back,my K' will have the best version of each move from each KOF,which will balance out his speed and power.

One Inch was meant to be more of a defensive mode than one to chain combo's with.

This video showcases his main combo's as well as advanced ones.

The MB & GG stuff is only concerned with the system in the EX groove and can be turned off,KOF purists can play with KOF gameplay in SNK groove (which i always select ;P)

Byakko

QuoteThis video showcases his main combo's as well as advanced ones.
Eeeck. KoF XI ? I see fucked up juggling there.
If I struggled to the end of my determination, to the end of my way of life with my followers, if the result is ruin, then this ruin is inevitable. Grieve. Shed tears. But you cannot regret.

bobbob08

Meh, got to start beta testing somewhere, but Oh well. I understand. Still looking foward to this release!

Woohoo! My WIP is actually Pac-Man! Sweet.

Jesuszilla

Command moves do not have blue sparks.

K.O.D

#16
Quote from: Jesuszilla on December 01, 2007, 03:40:50 AM
Command moves do not have blue sparks.

Old screenshots,I've already replaced the sparks (i noticed it recently)

Thanks for the heads up anyway,i might've not noticed it.

Update : Added KOFXI Sniper Side.

Anjel

NICE CAR!!!!1 WERE DO i DL??+?

He looks good, but the pallete is still to bright, atleast his skin color, K' isent pale :sadgoi:
My shitty mugen stuff:

Negative Edge