Descender Vitiate: W.I.P Tales of Fan game

Started by ultimatedude, December 12, 2007, 06:56:31 PM

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ultimatedude

Well meh, another Tales of fan game

This is a project made by two people, myself and a friend "Yiddus"
Its basicly a Tales of Fangame that will consist of, well, many Tales of characters, Including ToR and TotA

--Current progress:

-Characters:
Rid Harshel 70%
Chester 10%
Leon Magnus 95%
Lloyd Irving 100%
Cless Alvien 80%
Yggdrassil 10%

-Stages:
None yet xD

-Screenpack:
Title screen 100% maybe
Selection screen 100% maybe
VS screen 100% maybe
Lifebars 5%?

Note, those arnt the only chars, thats just the ones that are made up till now

The demo version will be released when Lloyd, Rid and Leon are done...Probably

Screens:

Title Screen

VS Screen

Cless's MajinSouhazan(WIP lifebars)

One of Rids ougis

PS. Sorry, chibi chars, I guess well make a bigger scaled version when its done for the demo

No Borders, No Nations

Yiddus

Yeah uhm.. We will be working on it alot... I dont want to rush it. However I dont want to spend a very long time just bringing out BETA's and such. We are just going to work very hard... Ultimatedude and I make a good team =D

Well there is not much for me to say... all the info is pretty much there...

The Intro Link: http://youtube.com/watch?v=fJGQ3WBOs3Q :p

Kensuke

Sounds like an interesting idea. Any info on the gameplay style?
~Ultimate Kensuke of the True Lightning~

Real Bout High School Battle

Coming.....soon....

ultimatedude

Oh yeah, ofcourse, the gameplay

Well, itll be much like the other To Fangames, 4 buttons, ABC for slashes, X for special moves
then yeah, very many possible combos etc.

No Borders, No Nations

The Dutch Guy

I'm not really a chibi-fan, but I'm still interested in this. Good luck ;).

OZ

Even with chibis, this looks like it may be interesting.
It looks like you two have done a good job so far.
Keep up the good work, and I may look into it.
ಠ_ಠ

Yiddus

Thanks for your support. Aiming for 15-25 Characters. Storylines etc.. Alot of shall be going into it.

Hope you stay interested.

BulletSaint

 You just made my frend a very happy person. Looks very interesting.

Yiddus

Awesome. We will keep you updated on progress and releases.

The Dutch Guy


ultimatedude

#10
Ok, I guess a demo version could be released maybe next week, we have HOLDAYSSSSS Yay

THat leaves us loads of time to work on it, so expect a demo release soon

EDIT:
Well, yeah, its gonna use that arcade thingy that sets an order in which the battles go, so the first couple of battles will be against non-playable chars, and bosses will also be unplayable
So yeah, the first non-playable char

Frio:



And 2 ougis (yes the default hitsparks are the Bleach 2nd ones, ill give all the credit on demo release):


No Borders, No Nations

RDZreborn2k5

When you said many Tales of characters, Including ToR and TotA
you mean we'll be about see TOA characters like Guy and Luke?

Yiddus

Well. I don't think we can actually get hold of many ToTA sprites. So if wewant Luke then we will have to sprite him ourselves. We will definatly have a few ToS characters and some from th other To. There will definatly be atleast 20 characters (approx.)

ultimatedude

Quote from: RDZreborn2k5 on December 17, 2007, 03:18:58 AM
When you said many Tales of characters, Including ToR and TotA
you mean we'll be about see TOA characters like Guy and Luke?

Well, this guy is willing to sprite some Luke sprites, he made this till now, altough its not very TotW style

Credit to omed_221055 for spriting this

No Borders, No Nations

Yiddus

Yeah... That's the problem it doesn't have any aspects the same as our current sprites... So either heavy editing or just spriting from scatch would be the only ways round...

ultimatedude

Quote from: Yiddus on December 17, 2007, 05:25:20 PM
Yeah... That's the problem it doesn't have any aspects the same as our current sprites... So either heavy editing or just spriting from scatch would be the only ways round...

Well, edit is still easier, or lets say Frankenspriting or whatever its called, just recolour parts and put them together to get an idea of the shape, then edit it to change clothing etc.

Altough it takes lots of time and effort to sprite a whole char like this xD

No Borders, No Nations

OZ

I'm actually looking forward to this.

If I see anything that you may find useful, I'll post it.
ಠ_ಠ

OZ

Quote from: ultimatedude on December 17, 2007, 07:09:22 PM
Well, edit is still easier, or lets say Frankenspriting or whatever its called, just recolour parts and put them together to get an idea of the shape, then edit it to change clothing etc.

Ah, Frankenspriting.
I love to Frankensprite, so I gave it a shot.
It took me about ten minutes, but I worked with some parts of the characters you've shown so far and made a new character model.
Here it is

You just have to work to make the colors unified, but really it's quite simple and fun in my opinion.

Quote from: ultimatedude on December 17, 2007, 07:09:22 PM
Altough it takes lots of time and effort to sprite a whole char like this xD
And there is where the problem lies.
It may take a while, but I'm sure it'll be worth it  ;P.
ಠ_ಠ

Yiddus

Frankenspriting is always worth it... But time and quality are two very similar things. The amount we can produce in "x time" is limited, which limits the quality.

We will give it a shot though!

ultimatedude

Yah, and im not really patient for things like spriting, but I do take time and effort into coding, its funner xD

And, expect a demo tomorrow or the day after, its basicly done, but I need to remember to upload it, and still need to make a few adjustments now

No Borders, No Nations