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My little MKA mugen project

Started by ade2004, February 05, 2009, 07:01:32 AM

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ade2004

Here is what I have done so far:

The FULL mka intro is done (too lazy to record a video), and fixed, select screen and screenpack are almost done:





Animated MK select screen with liu kang and shang tsung
http://www.youtube.com/watch?v=xoHwTzHjyhk

Well I decided to make non animated backgrounds because of perfectionists who wont like the idea of overlapping menu items like the video above. :P













*ANYTHING IS SUBJECT TO CHANGE*
*COMING not SO SOON*

Follow progress here:
http://mkarmageddonmugen.myfreeforum.org/


:)

spikeriley

Me no like this idea.

1.  I don't like the idea of ripping the characters from the actual MKA.  The main reason if because of the mechanic known as Kreate-A-Fatality.  It is total bullcrap and unoriginal.  Instead, kreate the kombatants from scratch and give them at least two fatalities.  You'l be glad you did.

2.  Add some other characters that Midway never gave a **** about. Tremor was in MK: Speical Forces, yet he was supposed to be in MK Trilogy until Midway decided to replace him with that overpowered excuse known as Rain. Also, add Tasia, No Face, Kia, and Jakaata in.  Also, make

3..  Most importantly, the stages. The ones in the picture are from MKP, so do NOT use them. Instead make new stages from scratch.

Recomended Stages:

Goro's Lair
Sky Temple
The Pit (from first Mortal Kombat)
Dead Pool
The Subway
Battle Arena
Living Forest
The Amrory
Falling Cliffs
The Courtyard
Slaughterhouse (my fave MK:D stage)
Hell's Foundry
Bell Tower
Tekunin Prison
The Portal
The Graveyard
Hell

4. Where is the Johnny Cage-Goro scene from the real game? Seriously, add that.


Seriously, people need to quit ripping from the PS2 games. They were already doomed to be utter krap! >:( Besides, I don't want Midway filing lawsuit on anyone.





I ate Ed Boon's peabody.

ade2004

#2
Quote from: spikeriley on February 05, 2009, 08:40:08 AM
Me no like this idea.

1.  I don't like the idea of ripping the characters from the actual MKA.  The main reason if because of the mechanic known as Kreate-A-Fatality.  It is total bullcrap and unoriginal.  Instead, kreate the kombatants from scratch and give them at least two fatalities.  You'l be glad you did.

2.  Add some other characters that Midway never gave a **** about. Tremor was in MK: Speical Forces, yet he was supposed to be in MK Trilogy until Midway decided to replace him with that overpowered excuse known as Rain. Also, add Tasia, No Face, Kia, and Jakaata in.  Also, make

3..  Most importantly, the stages. The ones in the picture are from MKP, so do NOT use them. Instead make new stages from scratch.

Recomended Stages:

Goro's Lair
Sky Temple
The Pit (from first Mortal Kombat)
Dead Pool
The Subway
Battle Arena
Living Forest
The Amrory
Falling Cliffs
The Courtyard
Slaughterhouse (my fave MK:D stage)
Hell's Foundry
Bell Tower
Tekunin Prison
The Portal
The Graveyard
Hell

4. Where is the Johnny Cage-Goro scene from the real game? Seriously, add that.


Seriously, people need to quit ripping from the PS2 games. They were already doomed to be utter krap! >:( Besides, I don't want Midway filing lawsuit on anyone.




Dude who says I have to add the create a fatality? To be honest I hate it, so that wont be added, yes new stages are gonna be made from scratch, I just haven't made any to show yet, and I have made the other animated main menus, ALL of them, again just lazy to record videos.
And a lawsuit?? Dude I don't plan on selling and making money off it...

Oh and the fighters midway never cared about I do plan to kreate them, and then rip them. :sugoi:

spikeriley

Okay, no need to be rude about it. I was sharing my opinion.


I ate Ed Boon's peabody.

Raizo

Ah, I see my Caged Ice stage is being used ;D

Just please remember to credit me :sugoi:
PSN: Teros27

My Mugen stages, etc.
The Lair Zone

darksorceressknight7

Quote from: spikeriley on February 05, 2009, 04:54:15 PM
Okay, no need to be rude about it. I was sharing my opinion.

lol it is his game so let him create what he wishes

ade2004

Quote from: spikeriley on February 05, 2009, 04:54:15 PM
Okay, no need to be rude about it. I was sharing my opinion.
Sorry I didn't intent to be rude.

Quote from: Teros on February 05, 2009, 05:06:44 PM
Ah, I see my Caged Ice stage is being used ;D

Just please remember to credit me :sugoi:
lolz I plan on recreating my own stages, I needed something to take a screenshot with, and your stage happened to be selected at random :P

Raizo

Quote from: ade2004 on February 05, 2009, 07:06:44 PM
lolz I plan on recreating my own stages, I needed something to take a screenshot with, and your stage happened to be selected at random :P

You can use it if you want, I'm open source. I just ask to be credited if people use my stuff is all. :P

Good luck with the project. :sugoi:
PSN: Teros27

My Mugen stages, etc.
The Lair Zone

spikeriley

hey, after what you said, this project may be good. I wish you good luck.


I ate Ed Boon's peabody.

Two-Tone Dearly

This should be better than the actual MK:A

good luck on the project

also will you use any of the classic MK stages from the first 3 games?

tommiZ

im very torn about this ive always wanted a mk game with this class of graphics but the original mk system (ie everyone has the same core of moves sweep jump kick uppercut etc) on a 2-d world.  I remember seeing a video on youtube of scorpion's ready stance ripped from MK:A and thinking... that is awesome. 

And you good sir you are awesome for this high five yourself for me.  Can you explain how youd like this to play?

MDI

The rips don't necessarily look all that bad. I await gameplay footage or at least some .gifs though to see how smooth you'll animate the characters. Good luck!
ey

Zaxxon Q Blaque

Yeah, a GIF would be very welcomed by us.  ^_^


Join The Mortal Kombat MUGEN Projects!  http://MKMP.net

ade2004

The gif maker I used SUCKS SERIOUS ASS, I don't have adobe imageready



Notice the frame is going backwards instead of forward, this is not the case in fighter factory, its also not not slow in mugen, its realtime, right now the stance rocks back and forth when i run mugen, its hard to perfectly mimic subzeros stance in mugen coz its a lot of trial and error moving the sprites around until I get it right.

Scorpion stance is perfect because his feet are still I guess, and I was the one who made a scorpion stance a while back, but I guarantee the quality will be better this time.

http://www.youtube.com/watch?v=0swpcwLd8V4

Zaxxon Q Blaque

Looks promising.  His outline looks a little wavy... like I'm looking at him on a very hot day on asphalt.  I'm sure the final polished version will be spiff.


Join The Mortal Kombat MUGEN Projects!  http://MKMP.net

MDI

Pretty good so far. Quite dark though.
ey

spikeriley

Nice animation. Godd start. I wonder hwo you'll pull off some of Scorpion's clasic fatalities with his MKA model?


I ate Ed Boon's peabody.

ade2004

Quote from: spikeriley on February 07, 2009, 02:27:51 AM
Nice animation. Godd start. I wonder hwo you'll pull off some of Scorpion's clasic fatalities with his MKA model?
I'll cross that bridge when I come to it lolz

http://www.youtube.com/watch?v=XhNAedLXz88

spikeriley

Nice start on Scorpion.

As for fatalities, I think the Kreate-A-Fatality would be good to make some charcters with, as some of the moves are similar to fatalities in past MKS. The moves include Cage's Torso Rip, Sub-Zero's Spine Rip, and Kintaro's Torso Punch-Off.


I ate Ed Boon's peabody.

handbanana

Err will there be Kreate a fatality???