Hi guys and gals,I'm releasing my Automatic Stage Creation Tool. I know some of you have been waiting for it. Basically, you choose an image, and with some user interactions, it will create the basic layer for your stage, calculating all the parameters and generating the code automatically for you.Be sure to read the documentation. The link : http://network.mugenguild.com/cybaster -> Other StuffIMPORTANT :- You will need the Java Runtime environment (JRE) to run the SFF compiling tools. Go to www.java.com if you encounter any problem : install the JRE from there and restart your computer.- Go to this page to learn about stage creation, which will allow you to make much better stages than the ones you'd make with this tool alone.C&C are welcome. Please report any problem you may have. Have fun! UPDATE LOG :- Sprmaker entirely recoded from scratch by Tunglashor !!! Huge thanks to him. Here are the new features : + Now compatible with 64 bits OS, so it should work on all Windows systems. + No more memory problems, so it shouldn't have any problems anymore to compile huge colorful images with the jigsaw method. - Tunglashor didn't include the cropping option in the tool yet, so you'll have to manually crop the SFF when using the ImageSplitter method, for now.- Cosmetic update for the SFF compilation algorithm choice. It now has more explanations, to help newbies who don't know about the various algorithms to make their choice.- More explanations in the balloons at various places.- Shadows and reflections aren't mutually exclusive anymore. You can have shadow, reflection, both or none.
Hold on a second, this tool will make stages easier for me? Hell yes!Thank god you made this Cybaster, I'll try it out as soon as possible.
I always like visiting the office for stuff like this. So this is it? Quick glance at the picture and reading the docs looks like you're going to save alot of time for the buzzy bees I'll play around with it to see how it works after I get off work. Looks really nice man good job.
As I told you before, this is pretty amazing.Here is a stage I did with it in under five minutes with no previous stage making abilities( as im pretty sure the stage shows) http://www.This link no longer works, sorry/?d=5CV7ZAZQ
Nnaajj said, February 18, 2010, 02:50:36 pmHold on a second, this tool will make stages easier for me? Hell yes!Thank god you made this Cybaster, I'll try it out as soon as possible. Depends what type of stage it is. If it's a stage with many small elements with many deltas, it may not be very useful. However, if you have the floor for the whole stage already, it should help a bit.@Laquak : have fun. @ Iced : yeah, 640*360 is really an odd resolution for a stage. I guess that's why the displayed Mugen mock-up was strange.
When I saw that scene on a movie, on a long pan to the left, I decided I had to try to capture as much of it as I could. =pBut see, I wouldnt ever have the patience to cut that one up to look good without having colorloss.
This is really amazing Cybaster, even though I still needs to read your doc. on making stages, this tool you release makes it a bit easier for me and other people who have trouble making stages. Thank man, you rock!
Erm.. I got a problem Cy:QuoteException in thread "main" java.lang.NullPointerException at RGBTool.<init>(RGBTool.java:27) at RGBTool.main(RGBTool.java:92)Exception in thread "main" java.lang.NullPointerException at RGBTool.<init>(RGBTool.java:27) at RGBTool.main(RGBTool.java:92) while executing"exec java RGBTool $name_in" (procedure "rgb" line 11) invoked from within"rgb $name_in $name_sffdef $name_out $authorname $localcoord_x $localcoord_y $save_y_ryu_final $save_y_bottom_final $mugenversion $music $shadow" invoked from within".algo.button_frame2.start invoke" ("uplevel" body line 1) invoked from within"uplevel #0 [list $w invoke]" (procedure "tk::ButtonUp" line 24) invoked from within"tk::ButtonUp .algo.button_frame2.start" (command bound to event)Whenever I chose an algorithm then this happens. What do I do?[/list]
LOL Rajaa.Thanks everybody. @ Nnaajj : I think it's because you don't have java installed on your computer.Go here (http://developers.sun.com/downloads/top.jsp) and download the JRE (Java Runtime Environment). www.java.com should work too, and click on "Download Java".Tell me if it works afterwards.
Cybaster said, February 18, 2010, 07:05:19 pmLOL Rajaa.Thanks everybody. @ Nnaajj : I think it's because you don't have java installed on your computer.Go here (http://developers.sun.com/downloads/top.jsp) and download the JRE (Java Runtime Environment). www.java.com should work too, and click on "Download Java".Tell me if it works afterwards.Nope, still don't work.
Cybaster said, February 18, 2010, 07:17:05 pmDid you try java.com too, just in case ?Yes and it said I already had Java 6. Maybe I need to restart, lol.
AWESOME!! DOWNLOADING NAO !! Now you just need to make one of these for characters, I remember Caddie had the blueprints for one.
Cybaster said, February 18, 2010, 07:19:55 pmYeah, maybe. Just do it. Ok, I restarted and get the same problem.