Kitoari said, March 19, 2010, 02:51:41 amMy antivirus picked up a virus on sprmaker. ???I used the old version and had no problems. Otherwise great tool.Which antivirus program?
Cybaster said, March 19, 2010, 09:44:45 amI guess that's a false positive.That's not true! that a french spyware that will steal you information and...*connection lost*
can you make animated stages with this? if not then i guess i'll use fighter factory for animated ones.
YESS YESS YEEEEEEESSS, Make people even lazier, Great accomplishment, I really mean that.Im only messing with you, Haha.
Cybaster said, February 19, 2010, 05:27:30 pmwarioman said, February 19, 2010, 05:16:13 pmI made a stage and there is only a def file but not an sff file.You have a 64 bits OS. Sorry. * Cybaster should add a disclaimer in the Docs to state that 64 bits users are fucked.I think I can help with that* The Aboriginal One Has a 64-bit programing suite.
You're a bit late. The update to the program made it compatible with 64bit OS. plus, the problem wasn't my program, but the original SprMaker, which Tunglashor recoded from scratch.Bastard Kagami~n said, March 19, 2010, 03:32:02 pmThat's not true! that a french spyware that will steal you information and...*connection lost*Farewell my friend.
Cybaster said, March 22, 2010, 12:34:55 pmYou're a bit late. The update to the program made it compatible with 64bit OS. plus, the problem wasn't my program, but the original SprMaker, which Tunglashor recoded from scratch.Oops, shoulda kept reading
Wow, how did I miss this? I think I'll check it out and mess around with it, thank you for this contribution. :bows:
Cybaster said, March 22, 2010, 12:34:55 pmYou're a bit late. The update to the program made it compatible with 64bit OS. plus, the problem wasn't my program, but the original SprMaker, which Tunglashor recoded from scratch.Bastard Kagami~n said, March 19, 2010, 03:32:02 pmThat's not true! that a french spyware that will steal you information and...*connection lost*Farewell my friend. ...however, i tried it using the 256 imagesplitter method, and it didnt work. it managed to do about 10 percent before getting stuck. i'll try again just in case it was a random bug.
bump. -using jigsaw method the stage adds a whole bunch of useless coding (3000+ stage tile defs in a 1240 sprite stage)-imagesplitter didn't work at all-using jigsaw the stage got shifted down so that the high bound is off ???
- You obviously have no idea what the jigsaw method does.- What does "didn't work at all mean" ? The program didn't launch, the SFF file wasn't generated, the stage is ugly in Mugen ? Be more precise. Saying it doesn't work means nothing.- What image did you use, and what resolution for which kind of stage ? I'm pretty sure it's a user issue. If you don't enter correct parameters, of course the final result will have problems.
-XTRM- said, March 30, 2010, 04:47:52 amhahai tried JigSaw method with a image bigger than 1024,720 LMAOZ
Cybaster said, March 29, 2010, 08:12:53 am- You obviously have no idea what the jigsaw method does.- What does "didn't work at all mean" ? The program didn't launch, the SFF file wasn't generated, the stage is ugly in Mugen ? Be more precise. Saying it doesn't work means nothing.- What image did you use, and what resolution for which kind of stage ? I'm pretty sure it's a user issue. If you don't enter correct parameters, of course the final result will have problems.my apologies i'll explain better.as i understood it jigsaw takes the image and cuts it up into 16x16 squares? once i erased the extra codes it worked fine, and took out some bad sprites, but the boundhigh was off, everything was shifted two "rows" down.well it starts working, and as the image turns red to show its processing, it usually stops well before the end of the stage, generates an sff and def, but the sff is unreadable in bothh mugen and fighter factoryi thought so too, i originally used a 12xx x 8xx dont remember the exact size image, but i cropped it down to 640 x 480 and that didn't work either.i'll try again and see if i can work it out
-XTYZAN- said, March 30, 2010, 04:47:52 amhahai tried JigSaw method with a image bigger than 1024,720 How the hell did you do that. I tried to do the same thing, I got this...
TheNoSoMan said, March 31, 2010, 02:12:49 am-XTYZAN- said, March 30, 2010, 04:47:52 amhahai tried JigSaw method with a image bigger than 1024,720 How the hell did you do that. I tried to do the same thing, I got this...First off i only used the rbg methid and it works for me second for those 2 who postedthose pictures that i'm quoting thats not what we need to see so plz stay on the topic