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Buggy by HKchunho Update (2012/5/21) (Read 7780 times)

Started by HKchunho, May 19, 2012, 05:24:45 pm
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Buggy by HKchunho Update (2012/5/21)
#1  May 19, 2012, 05:24:45 pm
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    • hkchunho@gmail.com
(2012/5/21 Updated)

Hi everyone, I finally finish my first mugen character, it's Buggy from One Piece.

I think it's for 1.0 only, I never test it with other mugen version.

Screenshots
Spoiler, click to toggle visibilty

Preview Video
http://youtu.be/tE91Ek4y_Ws

Download Link
http://www.mediafire.com/?pa74b5mbv7cqcl6

Since I am not get use to code, I took a very hard time to read the doc and search from the web to learn on creating every move.

So I know the coding maybe kind of stupid, but lucky...it can play.

And also, he has AI.

I did use the software called scale2x to scale the sprites by 2 and it comes to the normal fightering game size.

But you still can install buggy with the "Red Nose OP.def" file to play the common onepiece gaming size. (scale 0.5)

Update
2012/5/21 -  some bugs fixed and did some improvement
                     add 3 more palettes
                     add Taunt
                     Improve A.I a little bit
                     etc...



Thanks for Meagadoomer who ripped the buggy's sprites and MadaraPeinKyuuby who ripped the sound.

I hope you guys would enjoy it and sorry for my poor english.
I am still learning how to code......
Last Edit: May 21, 2012, 08:03:56 am by HKchunho
Re: Buggy by HKchunho
#2  May 19, 2012, 07:24:06 pm
  • ***
  • Mite Kudasai, Ore no Henshin..
    • Singapore
Screenshot please.. oh well *watches video*, Downloading to test it for you  ::)

~Updated~


Missing required sprites  :S

~ A New Hero, A New Legend~ Cho Henshin! - 超変身! ~
Last Edit: May 19, 2012, 07:34:37 pm by ♦Godai♫Yusuke♦
Re: Buggy by HKchunho
#3  May 19, 2012, 08:04:50 pm
  • *
    • hkchunho@gmail.com
OH sorry, I m going to register a account for storing and posing screenshots...

Anyway, thanks for the testing.

And can you tell me what sprites which are missing? Thanks!
I am still learning how to code......
Re: Buggy by HKchunho
#4  May 20, 2012, 01:13:29 pm
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    • hkchunho@gmail.com
oh I know what sprite I miss....it's 5020.10 and 5020.20  right? but do I really need these, because I don't have any sprites about "Crouch Hit"....but I can try to make one if it is necessary....
I am still learning how to code......
Re: Buggy by HKchunho
#5  May 20, 2012, 04:49:57 pm
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why are his sprites so big
Re: Buggy by HKchunho
#6  May 20, 2012, 08:26:29 pm
  • *
    • hkchunho@gmail.com
I am still learning how to code......
Re: Buggy by HKchunho
#7  May 20, 2012, 09:00:04 pm
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Re: Buggy by HKchunho
#8  May 21, 2012, 04:55:26 am
  • *
    • hkchunho@gmail.com
What do you mean original? if u say the size, use "Red Nose OP.def" to start game.  It would scale him to the size of the original, or you can just modify the Red Nose.cns where you can change the xscale and yscale to 0.5 to get the original size.   ;)
I am still learning how to code......
Re: Buggy by HKchunho Update (2012/5/21)
#9  May 21, 2012, 08:11:41 am
  • *
    • hkchunho@gmail.com
Buggy updated, check the first post for detail...
I am still learning how to code......
Re: Buggy by HKchunho Update (2012/5/21)
#10  May 21, 2012, 03:10:10 pm
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ok thanks your the first to make buggy do you have his stage