kakabot said, April 02, 2013, 03:06:39 amCazaki said, April 02, 2013, 02:28:02 amYeah this won't work out. Ask me how I know.How do you know?Fabry only has 1 base to work from, the incomplete Vegeta Z2 with armor. The head is Goku Z2's head + some MS paint additions. Unless some draaaaaaastic improvement happens the character will not be completed. Sorry to be a downer but let's just be realistic
not limit myself to only use existing sprites ... I'll do new Posted: April 02, 2013, 12:38:09 pm Posted: April 02, 2013, 12:39:13 pmsmall update
Ok, It's getting better, but keep improving him, you have my support Bardock is a char i really want to see in Z2 style.But remember, he has completely unique moves, I don't know if you could use other sprites to do them.
The moves that I thought to do for him were:Javelin of the revolt (The shot that rails against Freeza)Lightning lethal (the blow that inflicts Bardak last person on the planet Kanassa)Saiyan Fury 1 (combo formed by punching and kicking, bardak will load aura and launch versus the enemy)Saiyan Fury 2 (another volley of shots ... longer than the first)Javelin teleport (shot similar to teleport kamehameha)Final radius (a large wave of aura that will act as a finishing move)
Hey guys, I came across this Bardock sprite that LunchPolici aka Quack did in the Z2 sprite thread, and I mistook it for being THIS thread.Anyway, I redid his sprite, and made it a bit better I think, he's more defined and has better seperated colors (mainly the black armor which I did vibrant blue; trust me when I say it's easier to have seperated colors like that, or at least colors that aren't so similar to others; the pants are already very dark blue for instance, and the hair is ALSO very dark).It's based off a sprite from the new DBZ Tap Battle game. Quack's sprite is the one in the middle. On the right are the baselines I did off his sprite, and on the left is my finished sprite.The Z2 sprite thread:http://mugenguild.com/forum/topics/theme-thread-z2-sprite-thread-inspired-145154.msg1743936.html#msg1743936I don't know, maybe you can even ask Quack if he's interested in joining up with you guys to sprite Bardock.I'm personally not so fond of you using my old Vegeta sprites. You have my permission, ofcourse, but I just don't think they are that good.I did not use them for a reason Anyway, good luck!
thanks Balth ... as far as the old sprites of vegeta, I'm using it just because it is the one that is closest to that of Bardak ... but I will do everything possible to make it more similar on bardak
First of all I'd like to say that I'm not going to be a team member of any kind when it comes to BardockZ2. I have more than enough artistic projects already. With that said, I might contribute something every now and again when I'm bored. Like right now for instance:Using Bardock sprites from DB Tap Battle, Vegeta from Hyper Dimension and a bit of VegetaZ2, I made the basis for a kick. Probably needs one more frame at the end though.Here it is in motion, though the palette got slightly messed up when converting to gif.
~*Ishida-Uryuu*~ said, April 07, 2013, 02:38:57 amIt's SPELLED Bardock. It's also pronounced Bardock.You're nitpicking. This is a project, what's relevant to the topic is not proper pronunciation of a fictional character.
Its actually pronounced Baddack. End of the off topic, back to Bardock or whatever you wanna call it.
~ * Ishida-Uryuu * ~, in Italy (my country) so you write and so you read Posted: April 07, 2013, 12:11:44 pmLunchPolice aka Quack, thanks for your base ... now I will take to finish it
So I guess when we start making Kame Sennin Z2, I'll call the topic "Tortue Géniale Z2", because that's how it is in French.
---Liking the animation LunchPolice made for BardockZ2. If only I could sprite and animate like that...