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Stage Creation Competition 2013 - Results Revealed (Read 88913 times)

Started by ExShadow, June 06, 2013, 04:29:30 pm
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Re: Stage Creation Competition 2013
#341  July 10, 2013, 12:41:42 pm
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Added your stage

     Posted: July 12, 2013, 12:42:04 pm
2 days left
Re: Stage Creation Competition 2013
#342  July 12, 2013, 02:29:28 pm
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  • Target Acquired.
    • Ukraine
    • mugencoder.com

-[Все слова это только слова.]-
Re: Stage Creation Competition 2013
#343  July 12, 2013, 02:44:57 pm
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You mean 6 days, they have to be completed on the 18th of July according to the first post.
Re: Stage Creation Competition 2013
#344  July 12, 2013, 02:46:37 pm
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  • Target Acquired.
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You mean 6 days, they have to be completed on the 18th of July according to the first post.
Maybe the last 4 days are for judging and results are returned by the 18th? Eh, it's probably a typo lol.

-[Все слова это только слова.]-
Re: Stage Creation Competition 2013
#345  July 12, 2013, 02:53:18 pm
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  • JoJo is boring
    • USA
Re: Stage Creation Competition 2013
#346  July 12, 2013, 04:23:10 pm
  • *****
  • Fuck you.
    • Philippines
    • Skype - Markpachi
    • mugenguild.com/forum/topics/-opensource-mps-psds-stages-and-resources-please-put-them-good-use-172321.0.html
You scared me there for a second, EX.

Rest in peace, Tamez. Thank you for everything.
Re: Stage Creation Competition 2013
#347  July 12, 2013, 11:37:36 pm
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  • I'll do it myself.
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lol

 :shifty: :whip:
Re: Stage Creation Competition 2013
#348  July 13, 2013, 03:41:13 am
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Lol! I got scared...
„ø¤º°"°º¤ø„¨"°º¤ø„¸ ♫♪∑☪ Eternal Legend ☪∑♪♫ ¸„ø¤º°"¨„ø¤º°"°º¤ø„
Re: Stage Creation Competition 2013
#349  July 14, 2013, 01:03:32 am
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  • There is only power!!!
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    • hekutta.webs.com/
me too....  :bucktooth:

GDM

Re: Stage Creation Competition 2013
#350  July 14, 2013, 02:22:07 am
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then hurry up with the stage making
Re: Stage Creation Competition 2013
#351  July 14, 2013, 05:12:26 am
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  • There is only power!!!
    • Mexico
    • hekutta.webs.com/
have to finish some details.. remember no updates....   :woeh:
Re: Stage Creation Competition 2013
#352  July 14, 2013, 11:45:46 pm
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  • IG @tanooki_ninja
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I've just started my stage tonight.  :yes:

My previous entry that was at 80% is lost forever since they stole my work bag about 2 weeks ago.

If I can't finish my entry on time I will release it anyways, as playable and enjoyable enough that people can appreciate it.

I'm not backing out of this thing this time.
"We need other people in order to create the circumstances for the learning that we are here to generate" RIP Adam Yauch aka MCA
www.instagram.com/tanooki_ninja
Re: Stage Creation Competition 2013
#353  July 15, 2013, 03:00:51 pm
  • *****
  • Fuck you.
    • Philippines
    • Skype - Markpachi
    • mugenguild.com/forum/topics/-opensource-mps-psds-stages-and-resources-please-put-them-good-use-172321.0.html
The time of reckoning is near ...
Spoiler, click to toggle visibilty

Rest in peace, Tamez. Thank you for everything.
Re: Stage Creation Competition 2013
#354  July 16, 2013, 11:06:50 am
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And I'm done...

http://www.mediafire.com/?ucsfdhuhpien1ow

Waterfront.def being my official entry, but it also includes At Night and In The Rain versions that were sort of fun to make, but have no bearing on this contest.

I'm also bragging it up in the Releases section.

Thanks, and best of luck to all!

Last Edit: July 16, 2013, 08:11:03 pm by Liquid Jake

GDM

Re: Stage Creation Competition 2013
#355  July 16, 2013, 05:10:56 pm
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  • I'm not trolling
good luck also add a screenshot of the stage
Re: Stage Creation Competition 2013
#356  July 16, 2013, 07:49:58 pm
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  • JoJo is boring
    • USA
Added
Re: Stage Creation Competition 2013
#357  July 17, 2013, 04:00:17 am
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  • ♫♪∑☪ Lone Wolf ☪∑♪♫
    • Cuba
    • csmugen.ucoz.com
This my entry.
Burning Sunset (Le Crepuscule de Feu)

Features:
-Super Jump
-Animated effects
-Animated creature (Alduin Dragon)
-Runs at 60 fps
-Advanced coding (BGCtrl)


Notice:
Judges - You will have to spend 2 : 50 minutes in order to see all it's features.


The Stage:
Spoiler, click to toggle visibilty

Download Link
Spoiler, click to toggle visibilty
„ø¤º°"°º¤ø„¨"°º¤ø„¸ ♫♪∑☪ Eternal Legend ☪∑♪♫ ¸„ø¤º°"¨„ø¤º°"°º¤ø„
Last Edit: July 17, 2013, 05:46:53 am by Legend Ivanhoe
Re: Stage Creation Competition 2013
#358  July 17, 2013, 04:17:14 am
  • ****
  • Currently working in 8 bits...
    • Sweden
Finally done with my contribution.

I decided to go with a nostalgic theme, and something I have wanted to make for a long time.



STOP THAT TRAIN!

I made a Wario Land II based level, retouching and updating some of the sprites to fit better with MUGEN, including all new anims for the audience enemies, but I still stuck to the Gameboy Colour palette to keep the nostalgia.

There are two versions, one above ground (with an easter egg) and one Underground.
I was hoping I could have the background shift from above to underground (tunnel?), but it did'nt work right so I seperated it into two different DEF files sharing one SFF. (altough if that counts as two seperate levels, then go for the regulair version (Stopthattrain.def).

The track and the background bellow the train karts are actually a seperate layer to the sky since I wanted to avoid any parts from a player character sticking under the train's floor in the case of a heavily angled character or one with big feet.

http://www.mediafire.com/?5i7vf0weva6fpx5

ENJOY! :D
Re: Stage Creation Competition 2013
#359  July 17, 2013, 01:06:36 pm
  • ******
  • JoJo is boring
    • USA
Stages added, the rest have until tomorrow, and then that's it.

GDM

Re: Stage Creation Competition 2013
#360  July 17, 2013, 02:55:22 pm
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  • I'm not trolling
work faster slaves  :whip: