I see the stage is good, more stages and more chars, now I made Dark Lugia for you is a edit but I hope if you like
Hey Chuchoryu... No offense or anything, but we won't except sprite swaps. Any submitted works for the game will have a better change of being approved if they have a unique moveset and followed the rules in the developer reference.GarchompMatt said, January 11, 2014, 03:02:46 pmReally nice. Love the new select screen.Thanks! This one feels a lot more like Pokemon than the last.
Note this is just me talking, but have you guys ever though of a tag like mode where you can use 2 pokemon on simul? You would press the tag command for the trainer to switch the pokemon over the course of the battle. Is that a bad idea?
In terms of ideas, it's a good one, but mugen has its limitations. It's not impossible, but certainly impractical from a development standpoint. Since there's no way to actually switch between characters dynamically, it would mean that all characters would have to contained in a single character. All sprites, sounds and logic would have to be included. Ryon and I wouldn't be able to work on our characters at the same time.In the initial beta/alpha we received many requests to all you to use six pokemon and be able to choose your team, etc. I agree this would also be awesome, but for the same or similar reasons, it's not really practical. I'm not sure. If only there were import/include statements allowed. Then things would get interesting.
Here's an alternate download link. Hopefully this works for everyone.http://yadi.sk/d/2tS_IgkNFvuQrRyon, please add this to the first post too.
Sounds good. That one looks really awesome as well. I've already added and looped some fitting music for your previous sewer stage. It's a great fit and much needed.