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Capitain Commando CvS/SNK style (Read 60433 times)

Started by israeldias, October 13, 2004, 04:24:24 am
Re: Capitain Commando CvS/SNK style
#161  February 06, 2005, 07:22:58 pm
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2xM = MM = Most Mysterious... I'm asking him if what he says is a joke or not... but I hope not... CC is a great character that needs a programer urgently :(
Smogon's said 'when i find a coder i tell you', to wich MM replied 'You've already found... me'.
I think MM meant 'coder' in general, not 'coder who will make this character for israeldias from Brasil!'
Re: Capitain Commando CvS/SNK style
#162  February 06, 2005, 07:40:54 pm
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I'll start coding him at least in wednesday.....
Re: Capitain Commando CvS/SNK style
#163  February 06, 2005, 09:53:19 pm
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This character looks like it's gonna turn out pretty cool.
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Re: Capitain Commando CvS/SNK style
#164  February 06, 2005, 10:47:48 pm
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conscious dreamers can be treasurer to their own currency
im a conscious dreamer
therefore i can be treasurer to my own currency

i can be the mind controller

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Re: Capitain Commando CvS/SNK style
#165  February 07, 2005, 12:14:50 am
Good luck MM to code that crap ^^

I'll play it closing my eyes.
Re: Capitain Commando CvS/SNK style
#166  February 07, 2005, 03:07:30 am
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 ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D ;D




ISRAEL DIAS FROM BRASIL!
Re: Capitain Commando CvS/SNK style
#167  February 07, 2005, 08:44:21 am
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it looks like you've changed from the sprites that you have posted earlier  ???
is this the new look of your CC? just curious, IMO i think the other sprites are more... how do you say... easy on the eyes. those CPS-1 sprites look rather  :-\

clean, though... fwiw [size=4pt](for what it's worth)[/size]
The truth feeling is good today.
Re: Capitain Commando CvS/SNK style
#168  February 07, 2005, 10:49:11 pm
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He making them for a "retro" project, what includes chars froum SF2, musclebomber & some other old snk games. Check out MGBR.  ;) They're looks nice in my opinion, good 2xscale work man!  ;D Just fix the star and the right foot on this sprite:
Re: Capitain Commando CvS/SNK style
#169  February 08, 2005, 09:20:35 am
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his tired pose is about the only gif that seems to be axis right.
his win poses could use a lot of work,he looks ghey. that double punch or whatevea it is should not even be thought of as an attack.

im sorry if i offended anyone it's just my opinion.
i swear, Stupid muthafokkers exist all over this board!
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Re: Capitain Commando CvS/SNK style
#170  February 15, 2005, 09:38:41 pm
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ISRAEL DIAS FROM BRASIL!
Re: Capitain Commando CvS/SNK style
#171  February 16, 2005, 06:00:10 am
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I'm sorry, I'm gonna have to be blunt.

If that's the new Captain Commando, then that's sad. Stick with the one you were working on, it looks a lot better.

By the way, since there's no details on gameplay style, or ANYTHING related to this actually being a playable character, I suggest it gets moved back to Graphics forum.
Re: Capitain Commando CvS/SNK style
#172  February 16, 2005, 06:07:59 am
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Re: Capitain Commando CvS/SNK style
#173  February 16, 2005, 11:08:25 am
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Since isradelias had to change the spritestyle, that got me so confused so i don't know which style i have to code. If isradelias confirms one of the styles, then maybe i'll finally start to code him....

And yes, the SVC style looks IMHO better then the SF2 one.....
Re: Capitain Commando CvS/SNK style
#174  February 16, 2005, 07:38:43 pm
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ISRAEL DIAS FROM BRASIL!
Re: Capitain Commando CvS/SNK style
#175  February 16, 2005, 09:17:10 pm
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Poor Lin, he doesn't deserve that :'(
Re: Capitain Commando CvS/SNK style
#176  February 16, 2005, 09:26:26 pm
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i agree
Re: Capitain Commando CvS/SNK style
#177  February 17, 2005, 06:09:38 pm
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ISRAEL DIAS FROM BRASIL!
Re: Capitain Commando CvS/SNK style
#178  February 17, 2005, 07:05:16 pm
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Am I the only one who thinks that this whole thread is nothing but spam with picutures? For a WIP, there's supposed to be at least SOME gameplay details. israeldias could at least acknowledge us. As it is, it seems like just a failed attempt to brag about his mediocre sprite editing.
Re: Capitain Commando CvS/SNK style
#179  February 17, 2005, 07:18:01 pm
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Am I the only one who thinks that this whole thread is nothing but spam with picutures? For a WIP, there's supposed to be at least SOME gameplay details. israeldias could at least acknowledge us. As it is, it seems like just a failed attempt to brag about his mediocre sprite editing.

Agreed...the only thing he's ever acknoledged is that this thread 'was a WIP'.

This is almost pointless :-\

i believe the poor guy does not even understand english at all. all his post here tells me that he reads this stuff through babelfish, or just post without even reading, since he probably does not even know what babelfish is.
so, I'm gonna help you guys...

according to what he said on MGBR, this character was suposed to have KOF Gameplay. from which one, he haven't specified.

edit: here what he have said:

Quote
eu gostaria do chars com jogabilidade e combos estilo KoF, com barras pra estourar, sem combos faceis demais, sem especiais esagerados, nem forte nem fraco, etc...

Translating:

I'd like Chars with KoF combo style and gameplay. with Bars made to Burst, No too-easy-to-do combos, no exaggerated specials, not strong, but not weak either.

Re: Capitain Commando CvS/SNK style
#180  February 17, 2005, 11:15:57 pm
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Correct Toninho... My intention is to create a char that it has KOF gameplay

ok guys?  ::)

If my edition is "mediocre" (very bad, poor, rotten), make better your gay! I does not live to make chars, nor this is my proffession! You has to thisks before offending a work of editor!

ISRAEL DIAS FROM BRASIL!