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NEMESIS 1.0 and 1.1 (640x360) (Read 38935 times)

Started by H•Loader, July 11, 2014, 09:05:53 pm
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Re: NEMESIS 1.1 (640x360)
#41  July 29, 2014, 08:29:17 pm
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wow... really some difference between 1.1 and 1.0...
now i understand the situation...
well, even that i hope to see the final product...
Re: NEMESIS 1.1 (640x360)
#42  August 13, 2014, 01:41:32 am
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wow... really some difference between 1.1 and 1.0...
now i understand the situation...
well, even that i hope to see the final product...

version 1.0 still in production, already finalizing the Select, miss a lot of color, but in a matter of animation, lost nothing.
Re: NEMESIS 1.1 (640x360)
#43  August 14, 2014, 01:00:15 pm
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this is awesome....
Re: NEMESIS 1.1 (640x360)
#44  August 17, 2014, 01:32:47 am
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may i use this for a full game project? i may have to  edit it if you give me the permissions to use it :) btw this is AMAZING and is what i have been searching for for MONTHS like EXACTLY what i wanted :O LIKE OMFG YEEEEEEEEEEESSSHHH PLZ PLZ PLZ ALLOW ME TO USE IT :') thanks in advance
Re: NEMESIS 1.1 (640x360)
#45  August 17, 2014, 05:39:37 am
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I wish someone would make ports for this. This is indeed a legit SP
Re: NEMESIS 1.1 (640x360)
#46  August 18, 2014, 06:11:28 pm
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may i use this for a full game project? i may have to  edit it if you give me the permissions to use it :) btw this is AMAZING and is what i have been searching for for MONTHS like EXACTLY what i wanted :O LIKE OMFG YEEEEEEEEEEESSSHHH PLZ PLZ PLZ ALLOW ME TO USE IT :') thanks in advance
Thank you for having enjoyed it, can use and do whatever you want with it.
Re: NEMESIS 1.1 (640x360)
#47  August 21, 2014, 02:51:46 am
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liek a BOSS!
When christans be on thot patrol...

whores need to learn to keep their legs closed.
Re: NEMESIS 1.1 (640x360)
#48  August 22, 2014, 12:40:49 am
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Re: NEMESIS 1.1 (640x360)
#49  August 22, 2014, 12:53:44 am
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wow... really some difference between 1.1 and 1.0...
now i understand the situation...
well, even that i hope to see the final product...

version 1.0 still in production, already finalizing the Select, miss a lot of color, but in a matter of animation, lost nothing.


AWESOME...you DO realize we will need a video or tutorial on how to make the portraits for these, right? :)
Re: NEMESIS (640x360)
#50  August 22, 2014, 05:58:09 am
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just see the HTML that comes along in the "tutorial" folder.

EDIT: Version 1.0 added on the first post.
Last Edit: August 24, 2014, 08:18:49 pm by hloader
Re: NEMESIS 1.0 and 1.1 (640x360)
#51  September 25, 2014, 11:46:29 pm
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If only this was 640x480 without custom portraits, I would main this Screenpack instantly!
Re: NEMESIS 1.0 and 1.1 (640x360)
#52  September 26, 2014, 04:29:22 am
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Re: NEMESIS 1.0 and 1.1 (640x360)
#53  September 26, 2014, 04:35:53 am
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1.0? at last!

thank you hloader!