UNIEL/DBFC styleRevamped by LarsMasters/LarsAlexandersson (Me)Credits: RyonKnown updates in Update 1:* NEW:** Tanzan (based on DOA5 Cliffhanger): Air D+Z*** New Sprites** Utankyaku: Dash Z* Updated:** Ground C and Koboku charged moves base on the game** Air C is now properly Tankyaku** Tenzanko, Kaiko and Yoho are DP** Teishitsu Dantai is now F+Z** Tetsuzanko is QCB EX** Renkantai (has Akatsuki's vibes, & now ground only)*** EX version is 2x Renkantai to Tanzan** Kaiko third move is now Hazanko** Adjust Attack Hit ranges based on both DBFC and UNIEL** Super Moves are now HC(F or B) + A** EX Stopping also fixed* Reverse Beat* Some DBFC/UNIEL sounds* New SP BG from UNIELUpdate 2:* EX Sound, Kaiko Movehit & Yuki Ryu Sound fixed* Reimprovement on Super Moves* Kaiko fixedUpdate 3:* Some reimprovements on launcher moves* EX Cancel to Super* Tanzan has a proper air combo finisher* Tone down Koboku air float damage to the groundUpdate 4:* Improvement work on Throws, yet can't turn to back: (near opponent) F+B* Diag animation is sightly faster* Movehit (sans Teishitsu Dantai) now Movecontact* Wall Bounced moves velocity improven* Ground Bounce code for Tanzan, Renkantai EX and Koboku added* Teishitsu Dantai, Koboku (Normal) & Tanzan now has different damage attributes & states on both air and ground opponent* Auto Combo Separated* Fall Recovery (outside Teishitsu Dantai (Ground Opponent hit ver.), Joho, Kaiko, Supers, Charged Moves)* OTG air float forward velocity on normal increased a little (forgot to include on this description)* Evasive Air Dash (also forgot to include on this description): F+A (AIR OK) or in the air, F(2x)Update 6:* Hittime increased* Yuki-ryu finale is Yoshi Saiken* Renkantai Y now moves 3 times* Air Renkantai OK* Victory 2 SolvedProblems:* No proper effect for Tanzan* DBFC Lifebar portrait went wrong on size problems* F,D,FD command move's command priority is low* KO voice doesn't come out* No sounds for Breaker* The throw seems a bit buggy* No chain shift yet* Poweradd on non-EX/Super moves needs to revamp* Air Dash bugSCREENSHOT:NOTE: link note remained the same, but the file dates inside the rar are differenthttps://app.box.com/s/wkpqcuxas8sflu73q9fu0fyok27xgzpmIf there's any problem I've missed or anything buggy with this release, please report
Problems:- it's an edit so you should have posted this in Edits and Add-ons;- no screenshots.You can move your own topics. You didn't need to report the topic to the moderators.
Very nice!! Today I bought DBFC.Because Akira is my favorite char and your Akira is very nice.Thanks for sharing Feedback:・F,D,FD command move's command priority is low・No KO voice・Kaiko no full hit because enemy can air recover・Thrown opponent is disappear a moment
Hey bud, I friend of mine linked me to this from a chinese website.http://tieba.baidu.com/p/3741338734and i couldnt help but noticed it said you were the author so I was like WTF?!in anycase, im still waiting for the english version of the game before I update him accordingly.I gotta test your edit.@ YugaCurry, No nothing to make him normal cvs style, if you scale him in his CNS it probably will throw off his effects.
Random Select said, May 07, 2015, 11:28:18 am@ YugaCurry, No nothing to make him normal cvs style, if you scale him in his CNS it probably will throw off his effects.Yes, it does throw off the effects.
Update 3:* Some reimprovements on launcher moves* EX Cancel to Super* Tanzan has a proper air combo finisher* Tone down Koboku air float damage to the ground
Im curious about something.Why is it that you wanted to mix UNIEL/DBFC styles?EDIT:My only request is that for the author part of the character's def. please put somewhere as a comment that I was the original author, otherwise it looks like YOU made him from scratch. when all you did was update him to match the gameplay style you like.
Update 4:* Improvement work on Throws, yet can't turn to back: (near opponent) F+B* Diag animation is sightly faster* Movehit (sans Teishitsu Dantai) now Movecontact* Wall Bounced moves velocity improven* Ground Bounce code for Tanzan, Renkantai EX and Koboku added* Teishitsu Dantai, Koboku (Normal) & Tanzan now has different damage attributes & states on both air and ground opponent* Auto Combo Separated* Fall Recovery (outside Teishitsu Dantai (Ground Opponent hit ver.), Joho, Kaiko, Supers, Charged Moves)* OTG air float forward velocity on normal increased a little (forgot to include on this description)* Evasive Air Dash (also forgot to include on this description): F+A (AIR OK) or in the air, F(2x)
Update 5:* Rearrange some moves' air velocities floats* Fix Byakko velocity on other MUGEN characters* Kaiko can now Capture opponents* Super Moves Capture added as of the original game release
Update 6:* Hittime increased each opponent's position* Yuki-ryu finale is Yoshi Saiken* Renkantai Y now moves 3 times* Air Renkantai OK* Victory 2 SolvedProblem:* Air Dash bug found, needs help to solve this