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S. Jetstream stuff (Read 84015 times)

Started by S. Jetstream, August 20, 2015, 08:09:46 pm
S. Jetstream stuff
#1  August 20, 2015, 08:09:46 pm
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Hi MFG, I thought this could be a great idea, posting stuff and improvements even though im not so active these days. Anyway i'll show old sprites and reworks of them, edits and conversions. It won't be the trending topic but meh  ¬_¬

Oh... And i prefer CVS style mainly, btw. For all for you guys that told me about it, i'm working in that muscle definition! I'll post some Sagat ideas too.

Old stuff, i wanna thanks Alex Sinigaglia for his corrections and feedback
Spoiler, click to toggle visibilty

By now i'm working on this: Yeah my profile pic, the original sprite was in tumblr


Last Edit: February 13, 2020, 07:04:39 am by S. Jetstream
Re: Shao's Sprite Works
#2  August 22, 2015, 01:32:42 am
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Kinda weird face
Re: Shao's Sprite Works
#3  September 11, 2015, 10:28:21 pm
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Starting to CS Cody by Lost_Avenger
Re: Shao's Sprite Works
#4  September 12, 2015, 03:51:59 pm
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Jetstream's legs seem really short, I think you need to move them 2 pixels down to make him taller. Other than that, it's pretty much my fave sprite as of now (Metal Gear Rising ftw :XD:)
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Re: Shao's Sprite Works
#5  September 12, 2015, 05:01:37 pm
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Yeah i didn't really dig in it, i gotta check his legs :P

I fixed the hand problem. I suppose its faster to CS the hair, then hands, then the shoes(whole sprites)


Goddamit! @Lost_Avenger: why the palette is so mixed? is chaotic  :wall:
Last Edit: September 12, 2015, 05:58:53 pm by Shao Jetstream
Re: Shao's Sprite Works
#6  September 12, 2015, 06:03:46 pm
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It was Hh's sff. I borrowed it to save time.

-
http://www.Trinitymugen.net/Hosted/CFJ2/
-
thanks again Vans/Jesuszilla!
Re: Shao's Sprite Works
#7  September 15, 2015, 03:15:41 am
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It was Hh's sff. I borrowed it to save time.

Well i hope someone will take this char again and fix the palette cuz everytime i add a different sprite with a new palette the FF doesn't let me use the remap pen. Even when all the sprites use a single palette  :bigcry:
There are some moves which are not included(Buckus SF4 sprites) maybe some coder...

Showing some progress of the first coming(hair). Second coming will be hands, the third shoes. And... maybe a fourth for the chains

Re: Shao's Sprite Works
#8  October 02, 2015, 05:37:19 pm
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Almost finished...
Re: Shao's Sprite Works
#9  October 03, 2015, 12:28:18 am
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Great progress going on here so far. Do you already have any palettes in mind to give Cody, once this is finished?

Shit
Re: Shao's Sprite Works
#10  October 03, 2015, 12:40:57 am
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Great progress going on here so far. Do you already have any palettes in mind to give Cody, once this is finished?

Oh man... It's already finished! HAHAHA :P but i think im gonna make a default palette and post it on the CS thread
Re: Shao's Sprite Works
#11  October 03, 2015, 01:00:57 am
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I literally ran into the same problem trying to add the sprites to him. Where you able to CS the moves he had made? I also have his last dread dust(Ultra 2) with pipe sprites if you plan to add them as well. Good luck with this!
Re: Shao's Sprite Works
#12  October 03, 2015, 01:04:47 am
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Good work man, I'll be using these for sure when I do Cody (in addition to dampir's stuff when he's done)

Keep up the great work, man. ^_^
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Re: Shao's Sprite Works
#13  October 03, 2015, 01:44:36 am
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I literally ran into the same problem trying to add the sprites to him. Where you able to CS the moves he had made? I also have his last dread dust(Ultra 2) with pipe sprites if you plan to add them as well. Good luck with this!

Sure man, this is far to be a complete CS, i'll check Buckus anims later

Good work man, I'll be using these for sure when I do Cody (in addition to dampir's stuff when he's done)

Keep up the great work, man. ^_^

Thank you bro, also good luck with your CVS projects!
Re: Shao's Sprite Works
#14  October 09, 2015, 12:31:41 am
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Thoughts?
Re: Shao's Sprite Works
#15  October 09, 2015, 12:44:38 am
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Pretty good so far. Maybe separate the white stripes OR the chains, because IIRC they share colors.

EDIT: Just checked, yes the white stripes and the chains do share colors. I think separating one of them would be good enough. It's up to you though. You could separate the lower body as well instead of those, but again, up to you.

EDIT 2: Here's an idea of how a SFA3 Cody CS could look like:



Took me three minutes with Photoshop's layer capabilities. I was able to separate the pants and the stripes from the chains. All stripes are different colors, they share nothing. That's what I think a complete CS would be. But again, its up to you.
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Last Edit: October 09, 2015, 01:08:18 am by Zaitsu Hatter
Re: Shao's Sprite Works
#16  November 08, 2015, 09:35:52 pm
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Imma finish that CS soon but i won't do that FF pants thing, is someones else work

Nowdays im practising my grey pencil drawings
Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty
Last Edit: November 08, 2015, 10:10:34 pm by Shao Jetstream
Re: Shao's Sprite Works
#17  November 08, 2015, 09:39:34 pm
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Shame about the pants CS. Oh well.

I like that Akuma kanji (IIRC, it was Akuma's), with more refining it can become perfection. Keep up the good work.  ;)
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Re: Shao's Grey Room
#18  November 08, 2015, 09:57:58 pm
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Shame about the pants CS. Oh well.

I like that Akuma kanji (IIRC, it was Akuma's), with more refining it can become perfection. Keep up the good work.  ;)

Yeah that pants CS will be eternal for me :P

I forgot to post this rough sketch based on Diepod's SF3 Violent Ken
Spoiler, click to toggle visibilty
Last Edit: November 09, 2015, 02:17:41 am by Shao Jetstream
Re: Shao's Grey Room
#19  November 09, 2015, 02:21:00 am
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Sketch SF3 Akuma
Spoiler, click to toggle visibilty
Last Edit: November 09, 2015, 02:36:20 am by Shao Jetstream
Re: Shao's Grey Room
#20  November 11, 2015, 04:03:15 pm
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What technique are you using to make this?

Is this supposed to be like a Carbon Sketch made via software?