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JNP's Thread (Read 377505 times)

Started by JustNoPoint, September 16, 2015, 11:15:44 pm
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Re: JNP's Thread
#81  October 11, 2015, 11:06:51 pm
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2
Re: JNP's Thread
#82  October 12, 2015, 12:19:29 am
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2 it is.
Re: JNP's Thread
#83  October 13, 2015, 08:01:07 pm
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So are you able to make it so that pointless "leave a redirection topic" box isn't checked automatically whenever you move a topic. Cleaning up redirection topics is annoying lol.
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?
Re: JNP's Thread
#84  October 13, 2015, 08:20:32 pm
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I didn't see anything to tweak that but I may still find something. I'll keep looking.

I did find something to hopefully make the post length limit not as bad.
"Maximum allowed post size
0 = no maximum, but hard coded limit of 1 MBytes will take effect"

@N.: this may help you out? I set it to zero

N.

Re: JNP's Thread
#85  October 13, 2015, 10:54:20 pm
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It does.  I was able to combine all three of my posts into one 2 of my posts into one.  It didn't tell me I couldn't add any more, and it cut short.  Still, it's more than I had.

Thanks.
1 Last Updated: 4/19/23
2 Last Updated: 1/16/21
3 Last Updated: 04/20/23
4 Last Updated: 7/16/17
Last Edit: October 14, 2015, 03:32:21 am by N.
Re: JNP's Thread
#86  October 15, 2015, 03:49:00 pm
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Regarding the Membergroups issue

Code:
[list][li][url=http://mugenguild.com/forum/topics/membergroups-staff-members-62284.0.html#post_donator][img]http://mugenguild.com/forum/Themes/mfg/images/stars/star_big_silver.gif[/img]Donator[/url][/li]
[li][url=http://mugenguild.com/forum/topics/membergroups-staff-members-62284.0.html#post_contributor][img]http://mugenguild.com/forum/Themes/mfg/images/stars/star_big_purple.gif[/img]Contributor[/url][/li]
[li][url=http://mugenguild.com/forum/topics/membergroups-staff-members-62284.0.html#post_cotm][img]http://mugenguild.com/forum/Themes/mfg/images/stars/cotm.png[/img]CoTM Winner[/url][/li]
[li][url=http://mugenguild.com/forum/topics/membergroups-staff-members-62284.0.html#post_coty][img]http://mugenguild.com/forum/Themes/mfg/images/stars/coty.png[/img]CoTY Winner[/url][/li]
[li][url=http://mugenguild.com/forum/topics/membergroups-staff-members-62284.0.html#post_sotq][img]http://mugenguild.com/forum/Themes/mfg/images/stars/sotm.png[/img]Contributor[/url][/li]
[li][url=http://mugenguild.com/forum/topics/membergroups-staff-members-62284.0.html#post_network][img]http://mugenguild.com/forum/Themes/mfg/images/stars/star_big_aqua.gif[/img]MFG Network Member[/url][/li]
[li][url=http://mugenguild.com/forum/topics/membergroups-staff-members-62284.0.html#post_mod][img]http://mugenguild.com/forum/Themes/mfg/images/stars/star_big_lime.gif[/img]Moderator[/url][/li]
[li][url=http://mugenguild.com/forum/topics/membergroups-staff-members-62284.0.html#post_gmod][img]http://mugenguild.com/forum/Themes/mfg/images/stars/star_big_blue.gif[/img]Global Moderator[/url][/li]
[li][url=http://mugenguild.com/forum/topics/membergroups-staff-members-62284.0.html#post_founder][img]http://mugenguild.com/forum/Themes/mfg/images/stars//star_big_red.gif[/img]Mugen Guild Founder[/url][/li]
[li][url=http://mugenguild.com/forum/topics/membergroups-staff-members-62284.0.html#post_admin][img]http://mugenguild.com/forum/Themes/mfg/images/stars//star_big_red.gif[/img]Administrator[/url][/li][/list]

Don't know where to get the Founder star.
Last Edit: October 15, 2015, 07:14:26 pm by MangoBox
Re: JNP's Thread
#87  October 27, 2015, 09:20:20 pm
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Seems we had another hidden tag.

[nobbc][/nobbc]
example
The above tag is an example of me using said tag. This makes it so the forum doesn't convert the bbc to tags. Added to 1st post and faq
Re: JNP's Thread
#88  October 27, 2015, 11:48:27 pm
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Re: JNP's Thread
#89  October 27, 2015, 11:49:16 pm
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Redirect topics are an eyesore anyways.
Is finding MUGEN to be more enjoyable to play when you're not wearing clothes an underrated opinion?
Re: JNP's Thread
#90  October 28, 2015, 01:38:20 pm
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Sadly I never found an option to do anything about those. I can't tweak them or remove them. I'll have to ask Val but for right now he's stuck on a boat.
Re: JNP's Thread
#91  October 29, 2015, 06:36:23 pm
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Re: JNP's Thread
#92  October 29, 2015, 06:45:57 pm
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It's more than that.

When GOD964's post is in the thread it's a double post. When I delete the duplicate it deletes both posts and displays HQ's post in thread. GOD964's becomes a single post in the dump. I move the single post back and HQ's is gone but the GOD964 double post is back o_O


I wonder if they are related. I'll have to try and get Val to take a look.
Re: JNP's Thread
#93  October 29, 2015, 06:53:19 pm
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I wasn't having illusions then, all of that really happened.
Re: JNP's Thread
#94  October 31, 2015, 12:21:20 pm
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I don't know if I'm okay with asking this question, but, since I'm a moderator in the Graphics board, can I be a report solver (or whatever you call it)?
Re: JNP's Thread
#95  October 31, 2015, 02:08:11 pm
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Sure. Please only solve reports from the board that you moderate though. You've got it.
Re: JNP's Thread
#96  October 31, 2015, 03:15:44 pm
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Ok, thanks.
Re: JNP's Thread
#97  December 01, 2015, 06:47:35 am
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So, i'm doing stuff in the dev help board again, sorta. Not as much as before but nevertheless, posting. I still don't want to be a mod in any way shape or form. Just noticed i still have the rights. Please take them away from me, i don't want them.

I imagine i had moderator rights alongside gmod. Gmod doesn't expunge mod. Please expunge my mod rights.


In M.U.G.E.N there is no magic button

They say a little knowledge is a dangerous thing, but it's not one half so bad as a lot of ignorance.
Re: JNP's Thread
#98  December 01, 2015, 01:31:36 pm
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Didn't even know you still had mod status there. Removed
Re: JNP's Thread
#99  December 01, 2015, 11:27:36 pm
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So now that I'm learning more and more coding I've been trying to think of more ways to improve finding and sharing knowledge around the forums. I have some ideas but no real plan on which way or what might be the best way to organize.

Some ideas are
Make filter icons for
Sprite making tutorials
CS tutorials
Data Mining tutorials
Sprite ripping tutorials
Character creation tutorials
Stage Creation tutorials
Motif creation tutorials
Coding tutorials

I considered combining the Code Library with the Tips-n-tuts board

But I'm sorta leaning on something from the following instead

Idea 1:
Make game or series specific filter tags
IE: These could be used to make more specific code threads. If I went this way non specific stuff would probably be put in the tips/tuts board with it's own filter icon.
For example: Street Fighter Alpha tag would have character or system threads

So there would be a thread just called Ryu or SFA Ryu or something like that.
In this thread a user could post coding snippets for Ryu's attacks.
A system thread could have code snippets for the mechanics of SFA games.


Idea 2:
Move specific mega threads and/or maybe filters?

This one would be much more generic. Threads are meant to be added to over time.
Examples:
A thread for projectiles. Like, post 1 could be a simple fireball like Ryu's. Post 2 could be one like Geese's. Maybe an air fireball. Sakura's charge fireball.
Or if they shouldn't be mega threads perhaps a projectiles filter tag.

In game mechanics thread(s) and/or filters.

Before match, dragon punch type moves, movement , etc.

Probably just some filter icons for this idea would work.

Ideas, suggestions?

To note that I intend to start adding to said boards more myself soon. I'd like to post and explain things like corner push coding, buffering systems, groove set ups, etc
Re: JNP's Thread
#100  December 01, 2015, 11:32:15 pm
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Maybe try a mix of Ideas 1 and 2, like: a thread for projectile moves/anti air/dash attacks (does Tatsumaki Senpyukyaku fall under this category?), and have threads for attacks like........ Akuma's Teleport or the Shun Goku Satsu, or Ryu's Evil Transformation from MvC one or something or the D-Attack feature from NGBC (that is if someone ever made it, just an example here). Make it a mix between general threads and specific threads, IMHO.

Actually all the ideas you have so far sound awesome! I'm really excited to see how you plan to go about all of this. Going to actually keep an eye on this thread, hopefully I can contribute to something in my field! :)

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