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Gotenks Z2 [Project] (Read 350058 times)

Started by Daeron, June 06, 2015, 01:28:59 am
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Re: Gotenks Z2 [Project]
#461  May 03, 2017, 09:33:50 pm
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  • Fate's Persona
  • Words hurt more than blades.
I'm glad the devs aren't wasting time on transformations, would rather have the roster added too then time wasted on existing characters. They can go back and update old characters later so priorities people. If you really want to roleplay like that just pick turn battle and select base form and then super form for the second character.

If you really want a Base Goku Transformable to SSJ character,there's a guy here who tries (or tried,i don't know if he still continues) to make a transformable Goku Z2.i'll try to leave a link when i find it.    Not official,just fanwork.

But if you ask me i like them as they are now,seperate,both Gokus and Vegetas.
Lastly,sick punch barrage Daeron!! :thumbsup:     
The hair must have been the worst part i guess :mlol:
~ A swift blade makes monsters tame. ~
Re: Gotenks Z2 [Project]
#462  May 06, 2017, 04:41:14 am
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Re: Gotenks Z2 [Project]
#463  May 06, 2017, 04:48:34 am
  • *The One Who Believes*
    • USA
Re: Gotenks Z2 [Project]
#464  May 06, 2017, 04:52:25 am
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    • www.justnopoint.com/
Glad to see you here! Thank you for the palettes!
Re: Gotenks Z2 [Project]
#465  May 23, 2017, 10:19:04 pm
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  • Great Mind - Improving Skills
  • Low Level raising his power!
    • Skype - andersonscarecrow
holy crap, looks like I totally ripped off scarecrow's gogeta edit even though i didnt know it exsisted!
looks nice man nice work!!

No worries bro. I totally didn't rip off everyone in every sprite I have ever did or attempted to do.
It's just natural to try to find something to go from. Just know the line between copying and getting inspiration from.
Re: Gotenks Z2 [Project]
#466  May 25, 2017, 05:34:00 pm
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This is the work of an enemy stand!


Re: Gotenks Z2 [Project]
#467  May 25, 2017, 06:10:38 pm
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  • Fate's Persona
  • Words hurt more than blades.
Cool,how long his it been since i last seen somethin of Gotenks.

Nice,shouldn't the ghosts explode though?
Maybe they just avoid to be hit?! i don't know but this is precious :thumbsup:
~ A swift blade makes monsters tame. ~
Re: Gotenks Z2 [Project]
#468  May 25, 2017, 06:17:42 pm
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Those ghost are freaking me out.
They are bombs right?
Re: Gotenks Z2 [Project]
#469  May 25, 2017, 06:21:56 pm
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  • 日本は素晴らしい国です。
The ghosts have several tricks up their sleeves.

Beware them
Re: Gotenks Z2 [Project]
#470  May 25, 2017, 08:25:28 pm
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Is there a limit to how many ghosts can be summoned?  Don't want the AI to spam them and crash my MUGEN.
Re: Gotenks Z2 [Project]
#471  May 25, 2017, 08:32:56 pm
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5 maximum at a time. Lvl1 spawns 2 lvl2 spawns 5. So they can't be spammed since they're meter based too.
Re: Gotenks Z2 [Project]
#472  May 25, 2017, 11:30:30 pm
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Ah, thanks for the info on it ^..^ these characters are coming along nicely.
Re: Gotenks Z2 [Project]
#473  May 26, 2017, 12:11:14 am
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    • USA
holy crap, looks like I totally ripped off scarecrow's gogeta edit even though i didnt know it exsisted!
looks nice man nice work!!

No worries bro. I totally didn't rip off everyone in every sprite I have ever did or attempted to do.
It's just natural to try to find something to go from. Just know the line between copying and getting inspiration from.

wha?...XD no like I seriously didnt know your palette existed. I came up with that palette on my own, it just happened to share alot of similarities to yours
Re: Gotenks Z2 [Project]
#474  May 26, 2017, 01:40:03 am
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  • L.E.O.N here o/
    • Brazil
Wow that pretty awesome!

I like how Goku is beating the hell out of Gotenks and the ghosts are flying aroung with happy face like F**k Yeah!
Re: Gotenks Z2 [Project]
#475  May 26, 2017, 05:34:17 am
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I dig the idea of a "Stand Character" in HDBZ, Ik Gotenks isn't EXACTLY that with his ghosts, but it's an interesting idea to say the least
Re: Gotenks Z2 [Project]
#476  June 02, 2017, 09:27:41 pm
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WIP Shizzle
Re: Gotenks Z2 [Project]
#477  June 02, 2017, 09:49:14 pm
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I can't wait to see the crazy combos with this little guy!  :)
Re: Gotenks Z2 [Project]
#478  June 07, 2017, 09:45:48 pm
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Nice work  :purerox:

Re: Gotenks Z2 [Project]
#479  June 25, 2017, 02:01:59 am
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  • 日本は素晴らしい国です。
We are getting closer to a full out beta char. Most moves are coded right now, we are moving onto the hypers next. The sprites are already done for most everything but the lv3 and the finishers, and even those will reuse a lot.
Re: Gotenks Z2 [Project]
#480  June 25, 2017, 02:40:41 am
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I am looking forward to seeing the character trailer.