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Dhalsim (Read 93199 times)

Started by Knuckles8864, May 30, 2017, 11:21:05 am
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Dhalsim
#1  May 30, 2017, 11:21:05 am
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  • Was it something I said?
Re: Dhalsim
#2  May 30, 2017, 02:50:34 pm
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Yoooggaaa, yoga,yoga, great release Knucks, I will edit this post if I find anything funny.

Edit.
Excel spark needs adjustment when activating.
Low crouch back jab and sweep are  slow.
Same for standing jab
and standing low  back kick.

Video, 2nd one is Raaja's, I guess raaja left it like that so Dhalsim can jab out of stuff.
https://vid.me/8uJD
Last Edit: May 30, 2017, 07:43:27 pm by PeXXeR
Re: Dhalsim
#3  May 30, 2017, 03:18:52 pm
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  • Objection! Sustained!
    • Russia
    • mitia.pogorelov1@yandex.ru
My congratulations with release.
And I found a couple of funny things already:
-If enemy will try to hit Yoga Inferno a couple of times, it will stay for some time after Dhalsim finishes the move. Yes, just with bare fists.

-Something's wrong with teeth here.

All in all, Nice Work!
Re: Dhalsim
#4  May 30, 2017, 05:04:25 pm
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  • The other Indian
    • India
Thank you. I approve this release.
Re: Dhalsim
#5  May 30, 2017, 06:12:59 pm
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  • A.K.A. NED
  • I like to draw fighting game characters...
Nice! good job!! Any idea for a future character project?
Re: Dhalsim
#6  May 30, 2017, 06:15:06 pm
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I believe he may have an interest in Raiden. I can't remember the thread exactly so don't quote me there.
Re: Dhalsim
#7  May 30, 2017, 07:23:40 pm
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  • Objection! Sustained!
    • Russia
    • mitia.pogorelov1@yandex.ru
Re: Dhalsim
#8  May 30, 2017, 07:46:22 pm
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Added a video for you Knucks in my original post, again, great release.
Re: Dhalsim
#9  May 31, 2017, 04:46:37 am
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Cool release, been watching it for a while. Now we only one char from having a full Street Fighter II roster...... damn you Balrog (claw).....
Re: Dhalsim
#10  May 31, 2017, 05:43:45 am
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Re: Dhalsim
#11  May 31, 2017, 07:07:12 am
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  • Niigasan
Man gonna DL right now and give feedback
Edit:
ive never played dhalsim before, Ever. I always just thought he was weird dude lol. So some of the feedback I might give may be just how he plays.

Last Edit: May 31, 2017, 07:41:09 am by Zhe Prime
Re: Dhalsim
#12  June 01, 2017, 06:31:43 pm
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  • KATO KATO KATO KATO KATOOOOOOOOO......!!!!
Good job, I have made the video for Dhalsim.

Re: Dhalsim
#13  June 01, 2017, 07:07:08 pm
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  • Pixels are atom's of resolution,Low-res or Hi-res
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    • metekervan26@gmail.com
congratulations  for your realese Knuckles.

Offtopic
@Zhe Prime
How can you do this to yourself? How? Dhalsim is like the Gandalf of Street Fighter.
Re: Dhalsim
#14  June 01, 2017, 08:14:16 pm
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  • Niigasan
I don't know who that is
Re: Dhalsim
#15  June 01, 2017, 08:30:48 pm
  • ****
  • Pixels are atom's of resolution,Low-res or Hi-res
    • Turkey
    • metekervan26@gmail.com
Last Edit: June 01, 2017, 08:49:58 pm by mete122
Re: Dhalsim
#16  June 02, 2017, 01:00:33 am
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  • I'm 100% Team OHMSBY now.
    • USA
Great character. Although in my opinion, I don't like the size of the hitsparks as it's not consistent since it's too small compared to other POTS style characters. Is there a way you can change it back to it's original size or possible to make the config an option to do so? If not, that's fine.
I will still do detail and aesthetic feedback for the rest.
Re: Dhalsim
#17  June 02, 2017, 02:46:31 am
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  • Kubikiri Basara
  • WRYYYYYYYYYYYYYYY!"
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Very good character, I'm crazy to test the movement and his attacks are great, great job friend continue your progress you go far
Spoiler: Kubikiri Basara (click to see content)

lui

Re: Dhalsim
#18  June 02, 2017, 09:01:21 am
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    • USA
Great character. Although in my opinion, I don't like the size of the hitsparks as it's not consistent since it's too small compared to other POTS style characters. Is there a way you can change it back to it's original size or possible to make the config an option to do so? If not, that's fine.

it's based on jmorphman's stuff since he uses his characters as a starting point. jmorphman purposely made them small so knuckles followed that trend.
Re: Dhalsim
#19  June 02, 2017, 10:16:33 am
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  • Hoping for the best, prepared for the worst.
  • 2D Fighting games forever!
    • Brazil
God bless, i hope this actually become a trend between PoTS style creators.
Lasagna
Re: Dhalsim
#20  June 02, 2017, 11:43:55 am
  • ****
  • Was it something I said?
My congratulations with release.
And I found a couple of funny things already:
-If enemy will try to hit Yoga Inferno a couple of times, it will stay for some time after Dhalsim finishes the move. Yes, just with bare fists.

-Something's wrong with teeth here.

All in all, Nice Work!

-Yeah, I've been trying to figure out what to do about that. What I think I can do is make it so the first couple of hits will not make them go back while the last one will. Anyone that have any other suggestions are welcome.
-It was like that, but I'll make an edit to make it teeth.

Yoooggaaa, yoga,yoga, great release Knucks, I will edit this post if I find anything funny.

Edit.
Excel spark needs adjustment when activating.
Low crouch back jab and sweep are  slow.
Same for standing jab
and standing low  back kick.

Video, 2nd one is Raaja's, I guess raaja left it like that so Dhalsim can jab out of stuff.
https://vid.me/8uJD

-I'll fix that.
-I don't think Dhalsim's jabs are meant to be that fast, since he has those reaching hits.

Anyway, thanks all for the kind words.