Hey! Just wondering if there is any way to block any move from the IA so only the P1 can do it. Thanks!
first u need to know the var that used to make differences beatween AI and non ai. if the ai use var(59) then you just need to add triggerall= !var(59)in the changestate you don't want the ai do that moves.or just usetriggerall= !ailevelif the char mugenversion is 1.0 or higher
Hey thanks for answer. I tried that but is not working this is the code:Code: [State -1, super kick]type = ChangeStatevalue = 3200triggerall = p2bodydist X < 10trigger1 = command = "fatal1"triggerall = p2stateno = 9010triggerall = statetype = S||statetype = Ctriggerall = ctrl = 1||stateno = [10,12]trigger1 = command != "run"trigger1 = var(50) = 0trigger2 = enemy,time > 60trigger2 = var(50) = 1 && random%40 < AILevel&& AILevel > 1+random%2var(50) is the AI, what should I edit?