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Fighter Factory Studio 3.5.3 (UPDATED June, 16) (Read 956899 times)

Started by VirtuallTek, April 04, 2018, 02:43:30 pm
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Re: Fighter Factory Studio 3.5.3 (UPDATED June, 16)
#261  July 03, 2018, 05:42:53 pm
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Whenever I add a group of new sprites from a folder in Windows 10 the sprites get added out of order, very annoying. For example, I add sprites 0 through 26.png all at once and it will just mix up the order. Also, using the detect group from filename option prompts you to enter the group for every image instead of just once. The auto updater just freezes on an empty progress bar for me (3.5.3, first version).
Re: Fighter Factory Studio 3.5.3 (UPDATED June, 16)
#262  July 04, 2018, 12:33:00 am
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3.5.3 Windows 7 64 bit

It is crashing a ton when I try to make new anims. It also crashes when I try to use the updater. I downloaded the latest from your site but the updater still shows it has an update. Even when it doesn't crash and closes successfully when I restart it still allows me to download the update and I don't see any differences.
Re: Fighter Factory Studio 3.5.3 (UPDATED June, 16)
#263  July 04, 2018, 02:23:56 pm
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I've noticed crashing while creating new animations as well, particularly in text mode.
Re: Fighter Factory Studio 3.5.3 (UPDATED June, 16)
#264  July 06, 2018, 07:05:20 pm
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After last update, the problem with the zoom in the window of current animation editor was not solved completely. The text is scaled only if you enable the text animation editor (then it is scaled in the edit window) After you close the character, the result for the edit window of current animation editor is not saved - you have to turn on the animation code editor again and change the scale. Otherwise, the zoom in the code editor works well. Thanks for the update.
And about updates. I have noticed that when checking for updates, the program can indefinitely install the same update and it is unclear whether the update is installed or not))).Sometimes the program crashes when updating.
Re: Fighter Factory Studio 3.5.3 (UPDATED June, 16)
#265  July 07, 2018, 10:00:14 am
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Getting some crashes when adding / removing cns files from the .def and then switching to the CNS tab.
Re: Fighter Factory Studio 3.5.3 (UPDATED June, 16)
#266  August 06, 2018, 09:10:29 pm
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When importing sprites / sounds from another project, you may not be able to quickly enter the group number and rename it, as the elements can be scattered and need to be searched for a long time. When applying the palette to a group of sprites, the same problem arises - you have to choose the sprites one by one ((((
Re: Fighter Factory Studio 3.5.3 (UPDATED June, 16)
#267  February 08, 2019, 07:27:35 am
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Sorry for bump...  :jackie:
I have some bugs to report.

Fighter Factory Studio 3.5.3 x64 Linux Mint 19

  • AIR: When a click in "Use this Contact boxes in all other instances of this frame" option, FFXS crashes after confirmation.
    If I run FFSX via terminal emulator/command line, this same bug return a "Segmentation fault (core dumped)" message.
  • Update: FFSX can't install the "Bug fixes for 3.5.3" update.
    Terminal emulator return this:
    Spoiler, click to toggle visibilty
Re: Fighter Factory Studio 3.5.3 (UPDATED June, 16)
#268  February 09, 2019, 12:01:28 pm
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Hey, can i help, or maybe i need help
Re: Fighter Factory Studio 3.5.3 (UPDATED June, 16)
#269  February 09, 2019, 12:22:16 pm
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Re: Fighter Factory Studio 3.5.3 (UPDATED June, 16)
#270  February 09, 2019, 12:48:32 pm
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Re: Fighter Factory Studio 3.5.3 (UPDATED June, 16)
#271  February 09, 2019, 12:49:52 pm
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I've noticed crashing while creating new animations as well, particularly in text mode.

Same here.
Getting the same issues as above and when adding an animation.
Same here.
If I play an animation before creating a new one ff crash, and the problem with deleting or cutting big chunks of code still persists if there is, for some reason, more than one skipped line separating the code.
Re: Fighter Factory Studio 3.5.3 (UPDATED June, 16)
#272  February 09, 2019, 02:37:04 pm
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Re: Fighter Factory Studio 3.5.3 (UPDATED June, 16)
#273  February 09, 2019, 03:34:30 pm
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The absence of hotkeys is quite annoying, especially when Fighter Factory 3 had them. It becomes particularly infuriating when using the image editor.

Oh, I want a diagram. I fucking love diagrams.
Re: Fighter Factory Studio 3.5.3 (UPDATED June, 16)
#274  February 09, 2019, 03:35:06 pm
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Yup same thing happened to me when i started igniz, crashed then i had to restart
Re: Fighter Factory Studio 3.5.3 (UPDATED June, 16)
#275  February 10, 2019, 08:37:26 am
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Another case showing the "Segmentation fault (core dumped)" message.
Re: Fighter Factory Studio 3.5.3 (UPDATED June, 16)
#276  March 11, 2019, 08:38:39 pm
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I'm having huge problems with the software, as in I can not edit any of the text based files (DEF, CNS, CMD) as it just freezes when I select the tab. I can right-click and it brings up the hover-menu, but anything else is unclickable and I can just click on another non-text based tab (Sprites, Anim etc.). Also, the SND tab makes it freeze. What gives?

I'm using Windows 10 64bit. I tried it with the 32bit version + different compatibility modes, but it just freezes.
Re: Fighter Factory Studio 3.5.3 (UPDATED June, 16)
#277  March 11, 2019, 08:48:52 pm
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The new studio is quite buggy. It crashes a crap ton when you copy paste lines of code randomly, crashes on a few other things. Ive experienced something where it would leave lines of phantom code. I'd reccomend switching back to regular fighter factory for now.
Re: Fighter Factory Studio 3.5.3 (UPDATED June, 16)
#278  March 11, 2019, 09:44:21 pm
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The new studio is quite buggy. It crashes a crap ton when you copy paste lines of code randomly, crashes on a few other things. Ive experienced something where it would leave lines of phantom code. I'd reccomend switching back to regular fighter factory for now.

Regular Fighter Factory as in the 2010 version? Or do you mean an earlier version of FF3?
Re: Fighter Factory Studio 3.5.3 (UPDATED June, 16)
#279  March 11, 2019, 10:32:54 pm
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regular as in Fighter Factory 3. Not the studio or 3.5.
Re: Fighter Factory Studio 3.5.3 (UPDATED June, 16)
#280  March 13, 2019, 03:30:30 pm
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The new studio is quite buggy. It crashes a crap ton when you copy paste lines of code randomly, crashes on a few other things. Ive experienced something where it would leave lines of phantom code. I'd reccomend switching back to regular fighter factory for now.

I am testing the newer version and those bugs were fixed. I never had any case of "phantom code".