Ohhhhh that look very good!
However I made a Helper for identify the P3, P4, P5 and P6 Tags, Lifebars using the ID Triggers
[quote]
;P3 Lifebar
[State 0, Helper]
type = Helper
TriggerAll = TeamSide = 1
TriggerAll = id > partner, id
TriggerAll = TeamMode = Simul
triggerAll = NumHelper(5800) = 0
TriggerAll = Name != "Rugal Bernstein" || Name != "Krizalid 2001" || Name != "Sachiel"
TriggerAll = Name != "Sinobu Amou" || Name != "Adelheid Bernstein" || Name != "Kyo Story"
TriggerAll = Name != "Platform 1" || Name != "ALIEN QUEEN" || Name != "Duck Hunt"
TriggerAll = Name != "Catwalk" || Name != "Training"
trigger1 = roundstate = 2
helpertype = normal ;player
name = "Lifebar Player 3"
ID = 5800
stateno = 5800
pos = 0,0
postype = left ;p2,front,back,left,right
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 0
pausemovetime = 0
ignorehitpause = 1
;P5 Lifebar
[State 0, Helper]
type = Helper
TriggerAll = TeamSide = 2
TriggerAll = NumEnemy = 3
;TriggerAll = Enemy,TeamMode = Simul
triggerAll = NumHelper(5801) = 0
trigger1 = roundstate = 2
helpertype = normal ;player
name = "Lifebar Player 5"
ID = 5801
stateno = 5801
pos = 0,0
postype = left ;p2,front,back,left,right
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 0
pausemovetime = 0
ignorehitpause = 1
;P4 Lifebar
[State 0, Helper]
type = Helper
TriggerAll = TeamSide = 2
TriggerAll = id > partner, id
TriggerAll = TeamMode = Simul
triggerAll = NumHelper(5810) = 0
trigger1 = roundstate = 2
helpertype = normal ;player
name = "Lifebar Player 4"
ID = 5810
stateno = 5810
pos = 0,0
postype = left ;p2,front,back,left,right
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 0
pausemovetime = 0
ignorehitpause = 1
;P6 Lifebar
[State 0, Helper]
type = Helper
TriggerAll = TeamSide = 1
TriggerAll = NumEnemy = 3
;TriggerAll = Enemy,TeamMode = Simul
triggerAll = NumHelper(5811) = 0
trigger1 = roundstate = 2
helpertype = normal ;player
name = "Lifebar Player 6"
ID = 5811
stateno = 5811
pos = 0,0
postype = left ;p2,front,back,left,right
facing = 1
keyctrl = 0
ownpal = 1
supermovetime = 0
pausemovetime = 0
ignorehitpause = 1
I put this in the minus.cns in the Szz folder for work in all characters except The Minigames Chars, Bonus, Bosses and Semibosses.
I don't know if it's helpful Gacel. But I leave it there