Hey there I just wanna ask something. Those chars are edits that you are making by yourself and it's nice to see more POTS style chars.But I don't really understand why some of those chars have Palette selector and some don't? You don't know how to add something like that?Thanks for this hard work and dedication anyway.
Godlike Emerie said, April 12, 2020, 03:56:01 amVocalnoid said, April 07, 2020, 11:04:18 pmMakes me wish there was a POTS styled SFA Ryu or KenI wish for Dan, Sean, Akuma, Juni and Bison SFA POTS styled. Definitely can't wait for Bison! Anyone planning on making SFA Akuma POTS style? If not, He might be my third creation.From what i can tell, there's not SFA Akuma in that style yet.Hephaistos31 said, June 07, 2020, 09:55:23 pmHey there I just wanna ask something. Those chars are edits that you are making by yourself and it's nice to see more POTS style chars.But I don't really understand why some of those chars have Palette selector and some don't? You don't know how to add something like that?Thanks for this hard work and dedication anyway. Thanks Heph. Well, the Palette Selector is in few characters because the coding is from previous edits. In Hibiki's case is thanks to Sennou-Room's update on her.Still need to learn and handle how to add the Palette Selector properly, maybe in future updates. :v
Ok Gui, I see. No problem! Little by little! Keep your skills improving, man. And thanks for your answer!
After trying Alpha Chun Li.I can say the result is pretty cool.2 things to point-She don't seem to have her ir medium stomp kick.-her dodge anim is strange. (anim700) I think, putting her arms down and fix the face would be enough for fixing it.
【MFG】gui0007 said, June 08, 2020, 06:40:30 amWell, the Palette Selector is in few characters because the coding is from previous edits. In Hibiki's case is thanks to Sennou-Room's update on her.Still need to learn and handle how to add the Palette Selector properly, maybe in future updates. :vYeah that because those past edits (mosty 2Dee4ever/Shinrei's edits) were just copying code from the original characters on Infinite's Krauser which also had the Palette Selector.
This point I don't really know, but it's a good point I guess for him anyway to learn to do that. all those chars could be used alltogether.Of course that's only a suggestion, right? I'm nobody to say that's what he has to do.If I have time this summer I may learn it myself xD
【MFG】gui0007 said, June 08, 2020, 06:40:30 amFrom what i can tell, there's not SFA Akuma in that style yet.Oh really??? Check this out!!
This may have been replied before but.Does this SFA style Chun Li use Dampir's up to date CS SFF and colors?Initially it's for H'' 's Chun Li, but it could be very good in this edit!
Did updates and adjustments on Mark's edit of DudleyUpdate Log- Fixed Parry sprites and animations (Stand, Down and Air)- Air Parry effect adjusted- Re-added and fixed Dudley's grunts sounds- Implemented back Dudley's grunts properly on his normals, throws and specials- Fixed Poweradd value of Rolling Thunder and MAX Rocket Uppercut- Fixed EX Cross Counter's second HitDefCheck on Mark's thread >>> https://mugenguild.com/forum/topics/dudley-mr-ansatsuken-187210.0.htmlNedflandeurse said, June 30, 2020, 10:20:31 pmThis may have been replied before but.Does this SFA style Chun Li use Dampir's up to date CS SFF and colors?Initially it's for H'' 's Chun Li, but it could be very good in this edit!Nope, the CS was made by Nexus Games himself.
Hey, I'm not sure if you know how to fix this but since you've got some experience with edits, I don't think this was ever fixed but Infinite's Kuando has a problem where for some problem, specifically in Ikemen his sound doesn't work whatsoever, no voices, hit sounds or anything. He seemed to work fine in mugen 1.1, but I wasn't sure if perhaps this was something you could fix if you knew how, considering your experience with these things. Apologies if this isn't something you know how to fix but I figured I'd check
I already updated dudley with your updates,is there any need to have same dudley's in 2 different threads?
Mark85 said, July 22, 2020, 10:38:04 pmI already updated dudley with your updates,is there any need to have same dudley's in 2 different threads?I'll check this out bro. I can take out Dudley from here if you want.
Mark85 said, July 22, 2020, 11:15:28 pmthat would be nice Done. And i'll check the update, thanks bro.
HUGO NEW UPDATE!Not planned but my fella El Parasito de la Web did some tweaks and new pals for him, so i did some other necessary fixes too. :vAlso thanks to RagingRowen for the tip about the Wall Impact sound.Download in the first post.- New pals and few tweaks by El Parasito de la Web- Fixed and implemented proper sound and value for Ultra Throw's Wall Impact (thanks a bunch RagingRowen for the tip!)- Also fixed the Impact sounds of Megaton Press and Gigas Breaker's last hit- Fixed a serious issue on Gigas Breaker- Command of some specials and Gigas Breaker changed- Damage value slightly tweaked- Scale and Life values fixed- Fixed an issue on his Low Parry animation
Looks pretty good.I'll have to check out Hugo's update& let you know if i find anything that would need fixing.
【MFG】gui0007 said, July 22, 2020, 03:22:18 pmNedflandeurse said, June 30, 2020, 10:20:31 pmThis may have been replied before but.Does this SFA style Chun Li use Dampir's up to date CS SFF and colors?Initially it's for H'' 's Chun Li, but it could be very good in this edit!Nope, the CS was made by Nexus Games himself.Thanks for the precisions.Good job with Hugo, perhaps the sounds can be adjusted. I still have to test him again.Is you version of "Dudley up to date" ?I mean, since it's Ansatsuken version edited by Mark, then by you. And seems like Mark edit it again...I'm not sure to understand what is the version I should keep...
DauntlessMonk7 said, July 29, 2020, 06:33:42 pmLooks pretty good.I'll have to check out Hugo's update& let you know if i find anything that would need fixing.Thanks DM7, i'll be wait for your feedback. Nedflandeurse said, July 29, 2020, 07:12:59 pmThanks for the precisions.Good job with Hugo, perhaps the sounds can be adjusted. I still have to test him again.Is you version of "Dudley up to date" ?I mean, since it's Ansatsuken version edited by Mark, then by you. And seems like Mark edit it again...I'm not sure to understand what is the version I should keep...Thanks Ned. Kenmasters2812 did new updates on Dudley and also Mark still doing it.
Did this quick tutorial of how to install the Wall Impact sound for the character of your preference to work properly against Hugo. https://streamable.com/8r7j6e
Oh, I see.Thanks.But I feel really lazy to update all my POTS/CVS roster.Any way to generate this sound out of Hugo himself?or giving a default sound that is not the slash/cutting sound used right now.